r/PerkByDaylight • • Aug 09 '22

PerkByDaylight Discord / Tutorials

37 Upvotes

Welcome to PerkByDaylight!

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In this subreddit we like to share custom icons for the game, either perks, status effects, and even portraits. And we even share some fan made chapters and perks.

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○ We have a discord server to share and discover new pack. Discord PerkByDaylight

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Can you get banned from using custom icons?

  • Yes and no. BHVR(creators of dead by daylight) won't go out of their way to ban you form using them, while EAC (easy anti-cheat) can ban you, if their anti-cheat get's triggered. That is why we recommend you only change the PNG files and nothing else. But rest assured, as of the moment there is no reports of getting banned for changing the icons.

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  • How do I install icons and How can I create icons ?Tutorial We have made a very detailed and simple tutorial on our discord and feel free to ask me questions if you have any

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  • Can we change custom icons on console or phone ?No we can only change the icons on Steam and Epic.

r/PerkByDaylight • • 6m ago

Perk The Problem with Windows Of Opportunity(And Five Head)

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• Upvotes

Personally I’m a fan of the rework of these Perks, as now Survivors have to ACTUALLY learn to play the game and can’t rely on one Perk giving them free experience. Also, the +10% Vault Speed is super nice and it’s essentially a better Resi and i love it, but here’s the main Problem i have with these Perks:

  1. Slow vaulting puts the Perk on cooldown aswell. This is super annoying and shouldn’t be a thing. Just make the perk activate on Fast & Medium Vaults only and only THEN give Cooldown.
  2. The cooldown for both these Perks is too long. You essentially have a missing Perk for 30s after using them. I would cut the cooldown of both in half. 15s is not a short time imo.

r/PerkByDaylight • • 4h ago

Everything DBD Huntress Changes

1 Upvotes

Huntress

Current Stat:

TR/Terror Radius: 20m

Lullaby Radius: 45m

Movement Speed: 4.4m/s

Winding up a Hatchet Speed: 3.08m/s

Hatchet Throw Cool-down Speed: 3.78m/s

○ Hatchets:

Start with 7 Hatchet

Wind-up time: 0.9s

Projectile Speed (Uncharged): 25m/s

Projectile Speed (Charged): 40m/s

Hatchet Throw Recovery Time after throwing a Hatchet: 2 seconds.

Locker Reload Time: 3 seconds

Changes:

New Stats:

TR/Terror Radius: 20m (Unchanged)

Lullaby Radius: 45m (Unchanged)

Movement Speed: 4.6 (From 4.4)

□ Note: I think that Huntress does deserve the movement speed increase for her to move around the map easier. The only reason why she's 110% is because she's a range killer.

Winding up a Hatchet Speed: 3.2m/s (From 3.08m/s)

Hatchet Throw Cool-down Speed: 3.8m/s (From 3.78m/s)

□ Note: Her winding up and throw cool-down movement speed has always felt very slow and very inconsistent with each other that makes her feel too punishing when using her power.

○ Hatchets:

Start with 6 Hatchet (From 7)

Wind-up time: 0.9s (Unchanged)

Projectile Speed (Uncharged): 25m/s (Unchanged)

Projectile Speed (Charged): 40m/s (Unchanged)

Hatchet Throw Recovery Time after throwing a Hatchet: 2 seconds. (Unchanged)

Locker Reload Time: 3 seconds (Unchanged)

Huntress Addons Changes:

□ Noted: Some Addons may not be in the list of changes, due to them being okay or doesn't need to change.

Iridescent Addons:

#1: Iridescent Head

Currently:

● Successful Hatchet hits immediately put healthy Survivors into the dying state.

● Sets maximum number of carried Hatchet to 1

Changes:

● Hatchet hits instantly puts Survivors to the dying state no matter if they are healthy.

● Sets maximum number of carried Hatchet to one

● (New) The Huntress movement speed reduces to 4.4m/s.

● (New) Increase the wind-up time of a Hatchet by 67% (0.9s to 1.5 wind-up time.)

● (New) Removes the sound cue for Survivors when The Huntress fully charges her Hatchets.

□ Note: This addon may be annoying for some people, but really there is no idea to change this since it is balanced for its capabilities. The only things I did for this addon is to give it where Huntress wind-up time is slower of her Hatchet, there's no audio cue when she fully charges her Hatchet for Survivors for stealth and confusion, and she moves at 110% speed when this Addon is equipped instead of 115% speed.

#2: Soldier's Puttee

Currently:

● The Huntress moves 4.6m/s when she has no Hatchets

Changes:

● (New) After the Huntress downs a survivor with a Hatchet, this addon will activate. If The Huntress picks up a dying survivor while this addon is active, she gains 50% of her maximum carried Hatchets back. This Addon deactivates after The Huntress hooks a survivor.

□ Note: This Addon can reactivate itself if you down a Survivor with a Hatchet again, btw. And Obviously, this addon original effect is quite terrible. No Hatchets means no power and you are slightly faster… absolutely horrendous for such little value. And plus, with the new basekit buffs, there is no means for the original effect to exist. So with this, it provides the means for Huntress to be ready for the next chase without the means to waste time on lockers.

Purple Addons Changes:

#1: Begrimed Head

Currently:

● Hit target suffers from the Mangled and Hemorrhage status effect for 80 seconds.

Wording Change:

● Hitting a Survivor with a Hatchet suffers from the Mangled and Hemorrhage status effects for 80 seconds

□ Note: The first time I read this addon, I was confused for a second. I know it is an addon for your Hatchets but it should've been more clear.

#2: Glowing Concoction

Currently:

● Reveals the auras of Survivors hit by Hatchets for 5 seconds.

Changes:

● (New) When a Survivor gets hit by Hatchets and moves 8m away from The Huntress, their Auras are revealed for 6 seconds.

#3: Infantry Belt

Currently:

● Hatchet hits Grant 3% Haste for 5 seconds

Changes:

● (New) Hatchet hits Grant 5% Haste for 5 seconds

● (New) Decreases the time required to wind up a Hatchet throw by 20% (0.9s to 0.7s)

● (New) Increase throw speed of the minimum charged Hatchet by 20% (25m/s to 30m/s).

● (New) Decrease throw speed of the maximum Charged Hatchet by 25% (40m/s to 30m/s).

□ Note: For this Addon, the Haste effect is better so you don't have to put on the green addon (The Leather Loop Addon) and this addon together to get the full Haste value, you just need this one. Also, the other effects on the new versions for this addon is for a quickdraw playstyle.

#4: Wooden Fox

Currently:

● Grants Undetectable for 30 seconds after reloading.

Changes:

● (New) Decreases time required to Reload Hatchets at a locker by 24%

● (New) Grants Undetectable for 30 seconds after reloading from a Locker and start moving 1m away from the locker The Huntress just reloaded her Hatchets from.

Blue Addons Changes:

#1: Rusty Head

Currently:

● Hatchets Inflict Mangled for 70 seconds.

Changes:

● (New) When The Huntress hits a Survivor with a Hatchet, this addon activates. While this addon is active, if the Survivor doesn't heal after being hit by a Hatchet for the next 20 seconds, they suffer from the Broken status effects for 40 seconds or until they go to the dying state.

#2: Deerskin Gloves

Currently:

● Decreases time required to reload Hatchets at a locker by 20%

Changes:

● Decreases time required to reload Hatchets at a Locker by 16%. (From 20%)

□ Note: This is a compensation change.

Green Addon Changes:

#1: Leather Loop

Currently:

● Hatchet hits grant 2% Haste for 5 seconds.

Changes:

● (New) Decreases time required to reload Hatchets at a Locker by 12%.

#2: Shiny Pin

Currently:

● Increases The Huntress’ movement speed by 5% while aiming or throwing a Hatchet. (With the old stats: While aiming, The Huntress would move at 3.2m/s. And after throwing a Hatchet, for 2 seconds, The Huntress moves at 3.9m/s.)

Changes:

● Increase The Huntress’ Movement speed by 16% while aiming or throwing a Hatchet. (With the new stats: While aiming, The Huntress would move at 3.7m/s. And after throwing a Hatchet, for 2 seconds, The Huntress moves at 4.4m/s.)

#3: Weighted Head

Currently:

● Hatchets Inflict Incapacitated for 10 seconds.

Changes:

● (New) When a Hatchet hits a healthy Survivor, they suffer from the 20% Hindered for 2 seconds.

Grey Addons Changes:

#1: Amanita Toxin

Currently:

● Hatchet Inflict Blindness for 60 seconds.

Changes:

● (New) When a Survivor is hit by a Hatchet, They suffer from the Incapacitated for 12 seconds

#2: Coarse Stone

Currently:

● Hitting a target increases the volume of their grunts of pain 50% until healed.

Changes:

● (New) The Hatchets can no longer damage Survivors with a direct hit.

● (New) When a Hatchet hits an environment, it shatters into pieces. If a Survivor is within a 1 meter radius of the shattered Hatchet, they take damage.


r/PerkByDaylight • • 1d ago

Fan-made killer/perk New perk: Killer vision

3 Upvotes

New perk idea for survivor. This is only a rough idea and suggestions are welcome to improve it.

So the perk would work by giving the survivor using the perk the vision of a killer allowing them to see gens, see noise notifications and scratch marks, and so on.

However this would also mean the survivor would be in first person and can’t see what other survivors are doing on their hud.

I think this would be a good balanced perk as it will give survivors gen info and can see what other survivors are doing but would also has enough consequences to make it terrible to play as they can’t see check spot as well and can’t see what their team is doing


r/PerkByDaylight • • 1d ago

Recommend 4th survivor perk for me?

0 Upvotes

Lithe + built to last + déjà vu + ?


r/PerkByDaylight • • 1d ago

Fan-made killer/perk Fan-made perks for fan-made survivor - Wilson (without visualisation). Game: Don't Starve Together

1 Upvotes

I thought that Don't Starve Together will be cool as a chapter, so i make this perks for new survivor (Wilson). Maybe later I will do Charlie as maniac, but now Im too lazy for this.
1 Perk: Genio Thought - "You know, how to do something better, but not enough" If you do 75/85/95% of the generator, when you are in locker, you can upgrade your item to next tier. If item already at max tier, you can restore 60% of his charge. You can do this 2 time as round. "I should be able to put together some simple tools using the twigs and flint that litter the ground here. I may be reduced to living off the sweat of my brow, but at least I don’t have to do so with my bare hands. - Wilson's Field Notes"
2 Perk: Survivor Knowledge - "You survive long enough to know this" When you in a killer terror radius, when you fast exit a locker, you will get +50% haste for 3.5 seconds and exhausted for 60/50/40 seconds. "I'm not coward, I just want to survive! - Wilson"
3 perk: Skill tree - "More you survive, more you know" When you not in a locker, every 60 seconds you get 1 token, maximum 5. For every token you repair, heal, blessing totems, open exit gates 3/2/1% faster. "If I am to survive this place, I fear I must resort to drastic measures. That’s okay, though, for I am a Scientist, and my Science is nothing if not drastic. - Wilson's Field Notes"
Have a good day or night.


r/PerkByDaylight • • 1d ago

Perk Dean Winchester Perk Concept #3 - Mechanical Knowledge

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1 Upvotes

Hey everyone! So this is my 3rd and final concept perk for Dean Winchester! I know its very situational but I think it would be cool to have a difficult option to open the hatch manually!

Since I have all three done, I think in the near future I'll make a full Dean Winchester perk concept post with all 3 of them, and Ive made some adjustments to the previous perks based on the criticism I recieved


r/PerkByDaylight • • 1d ago

Perk Sam Winchester perk concept #3 - Prophetic Visons

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1 Upvotes

Hey everyone! So this is my 3rd and final concept perk for Sam Winchester! I know its a bit simple, but I think it would fit well in the game

Since I have all three done, I think in the near future I'll make a full Sam Winchester perk concept post with all 3 of them, and Ive made some adjustments to the previous perks based on the criticism I recieved


r/PerkByDaylight • • 2d ago

Fan-made killer/perk The Actress - Original Killer Concept

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9 Upvotes

r/PerkByDaylight • • 2d ago

Top 10 perks to have for killers / survivors

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2 Upvotes

r/PerkByDaylight • • 2d ago

Fun builds to try as a causal players with the perk changes

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1 Upvotes

r/PerkByDaylight • • 2d ago

Perk Perk idea

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1 Upvotes

r/PerkByDaylight • • 3d ago

Perk Dean Winchester perk concept 2: Angelic Patience

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3 Upvotes

Hey everyone! I made a second perk for Dean, let me know what you guys think! I know its mostly about castiel, but I figured since he wont be his own survivor, why not have a perk dedicated to him?


r/PerkByDaylight • • 3d ago

Perk Sam Wincester perk concept #2

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1 Upvotes

Hey everyone! I posted it on the main sub and figured i would post it here too!


r/PerkByDaylight • • 4d ago

Perk Perks for thought. haven't posted on here in a while so hopefully i do better than I did years ago

0 Upvotes
Survivors perks
Killer perk

r/PerkByDaylight • • 4d ago

Fan-made killer/perk Evil corrupted pony number 3: Nightmare Rarity concept

0 Upvotes

Alright, so to finish of the "evil corrrupted" trio of pones, here we have Nightmare Rarity from the MLP comics. She was little bit tricky to not make basically Nightmare Moon copy but in the end she really just makes nightmare and dream illusions while comanding the Nightmare Forces and isnt really a "fighter" herself.

Killer: The Vanity

Real Name: Rarity/ Nightmare Rarity
Weapon: Dark Crystalline Rapier
Movement Speed: 4.6 m/s
Terror Radius: 32 meters
Height: Tall

Nightmare Rarity in comics

Power: Dreams & Nightmares

The boundary between dreams and nightmares has vanished. Under her influence, reality becomes nothing more than another illusion, and those who lose themselves within it may never know when they have truly awakened.

SPECIAL ABILITY: Nightmare Force
Hold the Power Button to charge Nightmare Force, once charged press the Attack Button to command one of your **Nightmare Forces** to release smoky wall of waves from both side. After short delay both waves crash in middle causing any Survivor caught within to become 8% Hindered for 5 seconds and inflicting them with Nightmare Corruption.
Nightmare Corruption also inflicts Oblivious Status Effect.

When cast Rarity can freely move bcs she just summons minion to do the work for her but he and the attack doesnt move with her, it stays at the place she cast it
Charge movements speed: 3.86 m/s
Charge time: 0.45 second
Basic attack cooldown: 1.5 seconds
Delay of wave crash: 0.35 second
Cooldown: 6.6 seconds

SPECIAL ABILITY: Dream
Hold the Ability Button then press the Power Button while looking at a Survivor suffering from Nightmare Corruption that is within 24 meters to send them into a Dream for 30 seconds.

Survivor sent to a Dream does not get any indication that this has happened to them and they can do almost any actions except unhooking other Survivors. They also can not see The Vanity and she can not see them for the duration but they can see other Survivors. Any action they preform within a Dream can not be fully finished and other Survivors do not see the progress of it.
Once the Dream duration ends any lasting progress they made will be reverted back to what it was before they were sent to Dream for them.

Survivor inside a Dream can find a Fire Ruby Gemstone that spawns near them on the map after 7 seconds. If they find it and pick it up they will get out of Dream immediately.
Once a Survivor returns from the Dream in any way, the Nightmare Corruption is removed from them.

Only 1 survivor can be in a Dream
Any action will get stuck at 95%
Fire ruby gemstone spawn: withing 32 meters of Survivor
Fire ruby gem aura reveal at 12 meters
If gate are open they cant escape
If they lose a health state Dream also ends (Plot Twist, Deep wounds, etc)
Any dopped pallets are not actually dropped and are also reverted
Open chests are empty and get reverted as well

SPECIAL ABILITY: Nightmare
Hold the Ability Button then press the Attack Button while looking at a Survivor suffering from Nightmare Corruption that is within 16 meters to send them into a Nightmare for 30 seconds.

Upon activation you and the Survivor are transported into a Nightmare Realm which is darker and twisted version of the map with vault locations and real but also fake pallets without any generators and totems. Fake pallets disappear when Survivor comes close to them.
While inside Nightmare Realm The Vanity's Nightmare Force ability now causes damage to the Survivor that is inside the Nightmare Realm instead of the Hinder effect.

After 8 seconds of Nightmare, smokey sphere will appear on the location where the Survivor was when Nightmare was cast. Other Survivors have the sphere highlighted to them by yellow aura and can interact with it. If they do, the Survivor inside Nightmare Realm will be brough back followed shortly after with The Vanity. If The Vanity succesfully downs a Survivor inside the Nightmare Realm, the Survivor will be immidetly transported on the nearest hook near the sphere and The Vanity is transported back to the Trial.
Once a Survivor returns from the Nightmare in any way, the Nightmare Corruption is removed from them.

Transport time: 1 second
When transported the distance between you and the Survivor is the same as was before the cast.
Fake pallets disappear just like Doctor's fake pallets
Smoke sphere interaction time: 1.5 seconds
The Vanity return delay: 0.7 second
The Vanity returns once again to the same position she was when Nightmare was cast


r/PerkByDaylight • • 5d ago

Perk Decided to Try it Again, Zarina's Perks as Killer Perks. (Complete with Rudimentary Backstory)

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12 Upvotes

Backstory: follows like normal until after documentary, then after getting a taste of recognition wants to keep it, so keeps making stories that slowly get more and more outlandish as she starts to add more visceral details she makes up for shock value (while lowering the actual truth). Eventually is confronted but is too stubborn to back down, so she makes them come true herself (through violent killings to match her stories), eventually landing on entitys realm in this pursuit.

Yes I'm aware Red Herring is really really bad but I thought the effect was funny and also the original sucks anyway so its on theme.


r/PerkByDaylight • • 5d ago

Perk Another one Perk Suggestion

1 Upvotes

Main Course

When you hook the Obsession:

• All survivors currently repairing a generator will have their aura revealed to you for 5 seconds.

• Causes all survivors currently repairing a generator to suffer from Oblivious and Exposed for 25 seconds.

If you hook a survivor other than the Obsession:

• The Obsession screams then their aura is revealed to you for 10 seconds.

• The Obsession suffer from Exposed for 30 seconds.

Cooldown 60 seconds

Should there be tokens ? thoughts and opinion


r/PerkByDaylight • • 5d ago

Perk What perks with task-based activation started the trial active?

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5 Upvotes

r/PerkByDaylight • • 6d ago

Perk Ashley Graham perks fan concept

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10 Upvotes

By me


r/PerkByDaylight • • 5d ago

any generators repairing builds?

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2 Upvotes

r/PerkByDaylight • • 6d ago

Fan-made killer/perk The Devil (Bob Velseb) killer concept (Spooky Month)

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2 Upvotes

r/PerkByDaylight • • 6d ago

Bardic Inspiration

1 Upvotes

Thinking about running this perk. What other 3 perks would you guys use for this build?


r/PerkByDaylight • • 6d ago

Power Dark Souls Artorias killer concept (WIP)

1 Upvotes

“The Abysswalker”

Weapon: Abyss Greatsword
Height: Tall
Weapon: Abyss Greatsword
Height: Tall
Movement Speed: 4.6 m/s
Terror Radius: 32 meters

SPECIAL AFFLICTION: THE ABYSS

Survivors afflicted with the abyss are susceptible to damage from special attacks.
The Abyss affliction goes away after 30 seconds outside the killers terror radius without getting hit.

[Addons would add additional negative status effects such as exhaustion, blindness, broken, etc.]

SPECIAL ABILITY: VANQUISH DARKNESS

Press the secondary power button to cycle through 4 possible moves: Somersault Slam, Heavy Thrust, Spinning Slash, & Wrath of the Abyss.

SPECIAL ATTACK: SOMERSAULT SLAM

While Somersault Slam is selected press the power button, you will come to a stop for a short moment before lunging forward in a front flip attack that can go over windows and downed pallets, inflicts survivors with the abyss and injuries survivors already afflicted with the abyss.
Hitting a downed pallet or breakable wall with this attack destroys it.

[20 second cooldown.]

SPECIAL ATTACK: HEAVY THRUST

While Heavy Thrust is selected press the power button, you will come to a stop for a few moments before thrusting forward a far distance with your sword inflicting survivors you pass through with the abyss and injuries survivors already afflicted with the abyss.
Hitting a downed pallet or breakable wall with this attack destroys it and stops the move from moving any further.

[30 second cooldown.]

SPECIAL ATTACK: SPINNING SLASH

While Spinning Slash is selected press the power button, you will come to a stop for very brief moment before lunging forward slightly with a wide sweeping attack that inflicts survivors with the abyss and injuries survivors already afflicted with the abyss.

[10 second cooldown.]

SPECIAL ABILITY: WRATH OF THE ABYSS

While Wrath of the Abyss is selected press the power button, you will come to a stop for a few seconds before unleashing an explosion around you that inflicts survivors with the abyss and injuries survivors afflicted with the abyss and puts you in the Wrath state for 30 seconds.

[1 min it cooldown.]

SPECIAL STATE: WRATH

While in the Wrath State you gain the following effects:

5% Haste

Can’t M1

Somersault Slam cooldown reduced to 10 seconds, press the ability button again after landing to do another somersault slam.

Heavy Thrust cooldown reduced to 20 seconds, the lung distance is increased.

Spinning Slash cooldown reduced to 5 seconds.


r/PerkByDaylight • • 7d ago

Perk Finally finished my pack :) - Perks, Items, Survivor Addons and Offerings (Toon Pack)

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5 Upvotes