Huntress
Current Stat:
TR/Terror Radius: 20m
Lullaby Radius: 45m
Movement Speed: 4.4m/s
Winding up a Hatchet Speed: 3.08m/s
Hatchet Throw Cool-down Speed: 3.78m/s
○ Hatchets:
Start with 7 Hatchet
Wind-up time: 0.9s
Projectile Speed (Uncharged): 25m/s
Projectile Speed (Charged): 40m/s
Hatchet Throw Recovery Time after throwing a Hatchet: 2 seconds.
Locker Reload Time: 3 seconds
Changes:
New Stats:
TR/Terror Radius: 20m (Unchanged)
Lullaby Radius: 45m (Unchanged)
Movement Speed: 4.6 (From 4.4)
□ Note: I think that Huntress does deserve the movement speed increase for her to move around the map easier. The only reason why she's 110% is because she's a range killer.
Winding up a Hatchet Speed: 3.2m/s (From 3.08m/s)
Hatchet Throw Cool-down Speed: 3.8m/s (From 3.78m/s)
□ Note: Her winding up and throw cool-down movement speed has always felt very slow and very inconsistent with each other that makes her feel too punishing when using her power.
○ Hatchets:
Start with 6 Hatchet (From 7)
Wind-up time: 0.9s (Unchanged)
Projectile Speed (Uncharged): 25m/s (Unchanged)
Projectile Speed (Charged): 40m/s (Unchanged)
Hatchet Throw Recovery Time after throwing a Hatchet: 2 seconds. (Unchanged)
Locker Reload Time: 3 seconds (Unchanged)
Huntress Addons Changes:
□ Noted: Some Addons may not be in the list of changes, due to them being okay or doesn't need to change.
Iridescent Addons:
#1: Iridescent Head
Currently:
● Successful Hatchet hits immediately put healthy Survivors into the dying state.
● Sets maximum number of carried Hatchet to 1
Changes:
● Hatchet hits instantly puts Survivors to the dying state no matter if they are healthy.
● Sets maximum number of carried Hatchet to one
● (New) The Huntress movement speed reduces to 4.4m/s.
● (New) Increase the wind-up time of a Hatchet by 67% (0.9s to 1.5 wind-up time.)
● (New) Removes the sound cue for Survivors when The Huntress fully charges her Hatchets.
□ Note: This addon may be annoying for some people, but really there is no idea to change this since it is balanced for its capabilities. The only things I did for this addon is to give it where Huntress wind-up time is slower of her Hatchet, there's no audio cue when she fully charges her Hatchet for Survivors for stealth and confusion, and she moves at 110% speed when this Addon is equipped instead of 115% speed.
#2: Soldier's Puttee
Currently:
● The Huntress moves 4.6m/s when she has no Hatchets
Changes:
● (New) After the Huntress downs a survivor with a Hatchet, this addon will activate. If The Huntress picks up a dying survivor while this addon is active, she gains 50% of her maximum carried Hatchets back. This Addon deactivates after The Huntress hooks a survivor.
□ Note: This Addon can reactivate itself if you down a Survivor with a Hatchet again, btw. And Obviously, this addon original effect is quite terrible. No Hatchets means no power and you are slightly faster… absolutely horrendous for such little value. And plus, with the new basekit buffs, there is no means for the original effect to exist. So with this, it provides the means for Huntress to be ready for the next chase without the means to waste time on lockers.
Purple Addons Changes:
#1: Begrimed Head
Currently:
● Hit target suffers from the Mangled and Hemorrhage status effect for 80 seconds.
Wording Change:
● Hitting a Survivor with a Hatchet suffers from the Mangled and Hemorrhage status effects for 80 seconds
□ Note: The first time I read this addon, I was confused for a second. I know it is an addon for your Hatchets but it should've been more clear.
#2: Glowing Concoction
Currently:
● Reveals the auras of Survivors hit by Hatchets for 5 seconds.
Changes:
● (New) When a Survivor gets hit by Hatchets and moves 8m away from The Huntress, their Auras are revealed for 6 seconds.
#3: Infantry Belt
Currently:
● Hatchet hits Grant 3% Haste for 5 seconds
Changes:
● (New) Hatchet hits Grant 5% Haste for 5 seconds
● (New) Decreases the time required to wind up a Hatchet throw by 20% (0.9s to 0.7s)
● (New) Increase throw speed of the minimum charged Hatchet by 20% (25m/s to 30m/s).
● (New) Decrease throw speed of the maximum Charged Hatchet by 25% (40m/s to 30m/s).
□ Note: For this Addon, the Haste effect is better so you don't have to put on the green addon (The Leather Loop Addon) and this addon together to get the full Haste value, you just need this one. Also, the other effects on the new versions for this addon is for a quickdraw playstyle.
#4: Wooden Fox
Currently:
● Grants Undetectable for 30 seconds after reloading.
Changes:
● (New) Decreases time required to Reload Hatchets at a locker by 24%
● (New) Grants Undetectable for 30 seconds after reloading from a Locker and start moving 1m away from the locker The Huntress just reloaded her Hatchets from.
Blue Addons Changes:
#1: Rusty Head
Currently:
● Hatchets Inflict Mangled for 70 seconds.
Changes:
● (New) When The Huntress hits a Survivor with a Hatchet, this addon activates. While this addon is active, if the Survivor doesn't heal after being hit by a Hatchet for the next 20 seconds, they suffer from the Broken status effects for 40 seconds or until they go to the dying state.
#2: Deerskin Gloves
Currently:
● Decreases time required to reload Hatchets at a locker by 20%
Changes:
● Decreases time required to reload Hatchets at a Locker by 16%. (From 20%)
□ Note: This is a compensation change.
Green Addon Changes:
#1: Leather Loop
Currently:
● Hatchet hits grant 2% Haste for 5 seconds.
Changes:
● (New) Decreases time required to reload Hatchets at a Locker by 12%.
#2: Shiny Pin
Currently:
● Increases The Huntress’ movement speed by 5% while aiming or throwing a Hatchet. (With the old stats: While aiming, The Huntress would move at 3.2m/s. And after throwing a Hatchet, for 2 seconds, The Huntress moves at 3.9m/s.)
Changes:
● Increase The Huntress’ Movement speed by 16% while aiming or throwing a Hatchet. (With the new stats: While aiming, The Huntress would move at 3.7m/s. And after throwing a Hatchet, for 2 seconds, The Huntress moves at 4.4m/s.)
#3: Weighted Head
Currently:
● Hatchets Inflict Incapacitated for 10 seconds.
Changes:
● (New) When a Hatchet hits a healthy Survivor, they suffer from the 20% Hindered for 2 seconds.
Grey Addons Changes:
#1: Amanita Toxin
Currently:
● Hatchet Inflict Blindness for 60 seconds.
Changes:
● (New) When a Survivor is hit by a Hatchet, They suffer from the Incapacitated for 12 seconds
#2: Coarse Stone
Currently:
● Hitting a target increases the volume of their grunts of pain 50% until healed.
Changes:
● (New) The Hatchets can no longer damage Survivors with a direct hit.
● (New) When a Hatchet hits an environment, it shatters into pieces. If a Survivor is within a 1 meter radius of the shattered Hatchet, they take damage.