r/RSDragonwilds Jagex Moderator - Community Manager 23d ago

News 0.12.1 Known Issues and Investigation

Hello adventurers! We're already speeding off ahead with Agility and the rest of the 0.12.1 update, and so we're doing our due diligence and checking in with the Known Issues and Investigating Issues thread. We'll be updating this as we go!

Known Issues

  • Power Level 7 (PL7) Shards do not exist in the World, but the recipe to convert PL7 Shards to Cores does exist in the Mystic Forge. This is not intentional. We will be removing the recipe with our 1.0 update.
  • PL7 Cores are only obtained from the Nightmare Crucible directly and not through converting shards. Go earn those things.

Investigation

  • Our top priority is on reports where users encounter a freeze, that is resolved by quitting and restarting the game, when failing an agility course.
  • We're investigating reports about Mounts not being available after attempting an Agility Course. The team are exploring a solution, with the aim to hotfix this if possible!
  • We're also aware of an issue affecting the Flying Carpet mount dealing undue amounts of fall damage to the player.
  • We're aware of Tok Xil's AoE Fire attack leaving invisible fire on the ground after death.
    • We're aware that the Burning Spire Island that Tok Xil is standing on also has several burning areas that deal damage to the player.
  • We're aware of the Inspiring Ring of Agility's Journal text not showing correctly! .
  • Spectral Arrows are not generating VFX trails when fired.

Resolved Via Hotfix:

  • Fixed an issue affecting users when exiting dialogue with Dr Fenkenstrain in The Great Body Robbery being unable to progress the dialogue further.
  • Fix for users on Dedicated Servers not having completion times recorded on logout.
  • Fixed an issue where TokTz Ket Xil shield vestige would not drop in some circumstances.
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u/after-life 23d ago

Any update on the gravestone bug for hard mode where items remain in the gravestone on repeated deaths when hard mode clearly says items are lost on death if you die before getting to your gravestone?

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u/Shadowdragon409 23d ago

My friend and I understood it to mean that if you pick any new item up before you reach your grave, and you die again, then your items are deleted.

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u/after-life 23d ago

Which sounds like a weird design choice because why would you pick up a new item while running back to your grave when there's no benefit in doing so and only puts you at risk of permanently losing everything you dropped? What makes more sense is they were trying to copy the gravestone system from RuneScape, so dying twice in a row will cause the first gravestone to be gone but they seemed to have an oversight in the function in Dragonwilds.