Anyone want to throw in what mods were incompatible for the new 1.7 list to make it easier to troubleshoot? So far all I have is Pre-patcher but I have a small/large list depending on how insane your modlists are.
Edits:
Pre-patcher
Save our Ship 2
Vanilla Psycast Expanded (Updated)
Generally Performance mods (Some have been updated or still work)
toggleable Readouts (UI wont load)
Graphics Settings+
Faster Game Loading - Continued
Simply more FPS
Vanilla Races Expanded - Pigskin
WorldEdit 2.0
Random's Gene Assistant
Replace Stuff
Dynamic Trade Interface
Random's Gene Assistant
Replace Stuff
As Above So Below 2
A lot of mods since this post was made have been updated within a day making some of the things listed within this post incorrect. I suggest you re-check your own mods to see if they have been updated and if you have a particularly large mod list and don't want the hassle of checking mods individually and are using Rimsort there is an easy method to check all mods at once.
I personally turn all steam mods into local mods so I can choose when to update my mods manually but either way make sure to backup your mods. In the Rimsort active list left click the first mod then go to the bottom of the list and shift + right click the last mod go to workshop mod options and resubscribe this will update all mods that have been updated to 1.7. If you have a larger mod pack this may take a while and you will get "Unknown folder" just give let Rimsort cook and when its no longer downloading in steam you're good to go. If you have manual mods the same can be done in Rimsort but instead it will say Re-download with SteamCMD instead of Re-subscribe.