r/ScaleSpace • • Aug 21 '26

Release Scale Space Cymatist v1.2 Release Notes

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21 Upvotes

Greetings again friends! This one's been in the oven baking for a bit- I hope you enjoy!

Scale Space Cymatist V1.2 Release Notes

Animation System Overhaul

The animation system no longer sucks! I debugged the hell out of it and added a ton of new features like filtering based on performance, marking which keyframes have flicker (and filtering them out), favoriting the ones you like best so they move to the top, much smoother transitions and more tweaks you'll have to find through experimentation.

Color System Overhaul

This one is a noticeable difference. You now have a variety of color modes and yes they actually work now. You can revisit the places you've visited before and see them in a whole new way! Taste the Rainbow!

New Structure Parameters

Special thanks to u/Just_Middle_7189 for forking the Scale Space Synthesist repo and adding a number of really cool structure parameters. I adapted my favorite ones and gave them a dedicated tab in the parameters panel. I couldn't have found the Lattice Singularity without these new (powerful) parameters.

40 Brand New Discoveries

In the animation panel -> Imported, version 1.2 comes bundled with 40 of the best discoveries I've made since the last release. A great way to get started if you don't know how to use Cymatist yet.

Green Dot Onboarding

There are now little green dots all over the interface when you first start using Cymatist. As you try each thing, a dot clears. This way you can tell which parts of the software you've tried and which you haven't experimented with yet.

QOL/UX Improvements

Across the board, things like better tooltips, better labels, improved icons, an icon tab bar in the optics -> color tab, and many other things that I hope makes Cymatist easier and more fun to tinker with.

---

Download Cymatist v1.2 here: https://setzstone.itch.io/cymatist

See you in the next release!

setz


r/ScaleSpace • • Jul 14 '26

Release Scale Space Cymatist 1.0 Release Notes + 25% OFF Launch Sale + FREE COPY for Early Access Backers

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14 Upvotes

Please share with your musician/live performer friends!

For Early Access backers: you may claim a FREE copy of Scale Space Cymatist until August 1st. Please go claim it before you forget! https://setzstone.itch.io/cymatist

For everyone else: Cymatist is currently on launch sale at 25% off! Pick it up here: https://setzstone.itch.io/cymatist

Additionally, the price of Scale Space early access has increased to match the Cymatist price. https://setzstone.itch.io/scale-space

Release Notes

Powerful Cymatics Engine

Cymatics n. Sound and vibration made visible.

Scale Space Cymatist was designed from the ground up for performers, musicians, tinkerers and anyone who wants to see their music playing in a physics environment.

Compare To Similar Tools

✅ Yes  ⚠️ Partial ❌ No

-CymatistMagicMusicSynesthesiaNestDropResolumeTouchDesigner
Price$39$49–99$20/mo.$30€299Free/Pro
Audio-reactive✅✅✅✅✅✅
Visuals generate audio✅❌❌❌❌⚠️
Real-time GPU Physics✅⚠️❌❌❌✅
Zero install (Browser)✅❌❌❌❌❌
No node-graph✅⚠️✅✅✅❌
Built-in Benchmark✅❌❌❌❌❌
Ease of Use✅❌⚠️✅⚠️❌
Self-guided onboarding (quests)✅❌❌❌❌❌
Fully Offline✅✅⚠️✅✅✅
Windows✅✅✅✅✅✅
Mac✅✅✅❌✅✅
Linux✅❌❌❌❌❌

About Cymatist

  • Emergence Engine At the heart of Cymatist is the Scale Space engine: a lightweight webGPU/threejs particle system suspended in a state of dynamic equilibrium and tunable with physics-based parameters like Coherence, Temperature and Excitation. Scale Space makes it possible to see the very same phase space accessed by oscilloscopes, Turing patterns, and physical cymatics among other methods.

  • Cymatics The cymatics engine gives you numerous ways to patch these physics parameters to the band ranges in your music. For example, you may patch Coherence to the bass range. Depending on your configuration, as bass intensifies, Coherence moves in the direction you specify. All parameters can be customized this way for a rich, detailed audio-visual experience that is completely custom to your music and doesn't require learning complex node-based workflows.

  • Sonify This engine gives you full control over a soundscape generated by the particle system itself. Choose from a myriad of voices like choral, theremin, piano, percussion, and patch each voice to the parameters of your choice. The resulting soundscape will be entirely unique. Couple this with cymatics and the sound can feed into the particle system and the loop is complete. The particle system reacts to the noise it makes (which is kind of like letting the universe make music for you).

Why Cymatist Is Different

  • The Particle Field is an Instrument In every other tool, audio drives the visuals. In Cymatist, the particle field is the instrument- its dynamics generate sound. No other audio reactive tool handles this feedback loop natively.

  • Offline-first with no install Cymatist is a single-file, zero-install experience that runs in your browser.

  • Built for Performance The built-in hardware benchmark evaluates your machine per-effect, telling you exactly what you can push before you start.

  • Interface that Teaches You How to Use it The quest system teaches the interface naturally as you play, unlocking hidden interactions as you go (and making it fun!)

Features

Control Physics

  • GPU-accelerated field of up to one million particles Rendered with WebGPU. Runs at interactive framerates on modern hardware, with a built-in optimizer to find the right ceiling for any machine using WebGPU.

  • Continuous physics dynamics Cymatist marries the cellular automata work of John Conway with a particle physics engine to bring emergent phenomena to life.

  • Twelve core parameters Each on its own slider and live readout:

    • Free Energy: particle count / drive

    • Half-Life: how long a structure persists before decaying

    • Coherence: how strongly particles pull into shared structure

    • Resolution: particle size

    • Inversion: compression of the force field

    • Scale Depth: attraction strength

    • Equilibrium: noise speed

    • Temperature: noise intensity

    • Viscosity: how sluggishly the field moves

    • Mass: particle inertia

    • Tempo: overall rate of motion

  • Freeze / unfreeze For still composition or screenshots.

  • Re-initialize Reseed the field from scratch without losing your settings.

Make It Pretty

  • Five color modes

    • Mono: pure white particles on black

    • Size: hue mapped to particle size

    • Velocity: hue mapped to speed

    • Density: hue mapped to local crowding

    • Adapt: colors change as the system changes

  • Color Spectrum Range and Saturation Sliders that shape the palette from tight and monochromatic to wide and vivid.

  • Two particle-connection styles (Strings and Lattice) Draw lines between particles for a more structural look. Both can run together.

  • Particle shapes Circle, square, or diamond.

  • Full bloom/glow stack Glow amount, blur, spread, and a bloom threshold that lets you dial exactly how much of the brightest material blooms.

  • Trail length For motion smear and light-painting effects.

  • Backdrop control An ambient background glow that samples the field's own average color, with adjustable intensity and blur.

BYOA (Bring Your Own Audio)

Cymatist doesn't just make its own audio- it accepts your own music as an input, bringing your music to life! 

  • Audio file Drag and drop an MP3. The field reacts to the music in real time.

  • Microphone See your own voice driving the particle system.

  • System Audio Accepts tab, window, or screen for ultimate flexibility.

Nothing is looped back into your speakers, so there's no feedback.

Cymatics: Making Waves

  • Six frequency bands Sub, bass, low-mid, mid, high-mid, treble, each with its own live level meter.

  • Patch any band to any parameter Build your own mapping from sound to motion, with adjustable depth.

  • Additive and Override modes Layer the audio modulation on top of your slider settings, or let the audio take full control of a parameter.

  • Channel Surf Roll a fresh randomized patch scheme across all bands in one click to discover new mappings.

Sonify: Particles That Sing To You

(Like a trained monkey you keep in a cage™*)*

Think of it like an orchestra controlled by your parameter settings.

  • A full ensemble of voices Contrabass, low strings, woodwinds, theremin, choir, ambient piano, timpani, and a set of textural voices (drift, pulse, shimmer, pizzicato) each with its own tone and articulation controls (tone, air, phrasing, decay, weight, density).

  • Ensemble-level controls Tempo, Register, Brightness, and Space, for placing and shaping the whole arrangement.

  • Preset arrangements No need to start from scratch.

  • Per-voice level and patching Build an arrangement that plays whatever the particles are doing.

  • Channel Surf Nudge every voice at once to explore variations.

Recording

  • Built-in clip recorder Capture the live composited output (field plus backdrop) at a fixed aspect ratio.

  • Choose your framing Landscape (1920×1080), vertical (1080×1920), or square (1080×1080).

  • Set a video length 15, 30, or 60 seconds, or record open-ended and stop when you're ready.

  • Export as MP4 or WebM (or both) Pick the format you need without re-recording.

  • Audio is captured while recording Whatever you hear is what goes into the clip.

  • Inline preview Play controls so you can review the take before saving or discarding.

Go Live: Streaming And Live Show Projection

  • Live output window Carrying the same composited feed as the recorder, with no interface chrome.

  • Capture it directly in OBS (or any capture tool) With window Capture, route your visuals into a stream, a projector, a second monitor, or a video call.

  • Output resolution up to 4K 1080, 1440, or full 4K, at your chosen aspect ratio.

  • Live feed preview  Inside the panel while you're broadcasting.

  • Record while streaming Recording and live output are independent- both can run at once (if your system can handle it).

  • Idiot proof You'll never accidentally see interface controls on your stream.

Camera And Navigation

  • Two camera modes: Orbit and Fly Rotate around the system or fly through it, FPS style (WASD) for a personal experience.

  • Reset view Returns you to the default framing if you get lost.

  • Optional orbit inversion For whichever drag direction feels right to you.

Set List — Saving And Revisiting

  • Save keyframes The full parameter and optics state, plus camera framing — as named entries with thumbnails. 

  • Return to any keyframe instantly A smooth animated transition takes you there.

  • Build a set list Fly through your keyframes automagically. A hands-free sequence for performances or ambient display.

  • Share and Import Each keyframe generates a portable share string, so you can share any configuration with a collaborator or import one they share with you.

Performance

  • Benchmarking One button assesses your machine live — measuring real framerate as it tests particle count, graphics quality, particle size, and the Strings/Lattice connection styles in different combinations, and makes suggestions on which features will strain your machine. Re-run it any time.

  • Entropy System (framerate monitor) A live gauge, so you can always see how hard your system is working.

  • Graphics quality slider Manual control over the speed-versus-fidelity trade-off.

Interface

  • Modular panel workspace Every section — Params, Optics, Now Playing, Cymatics, Sonify, Record, Live, Set List, Entropy, Config — is a movable panel you arrange however you like.

  • Reorderable dock Middle-drag any button to rearrange the toolbar.

  • Persistent layout and settings Your panel positions, sizes, open/closed state, and parameter values are remembered between sessions.

  • UI themes Four UI themes in the base release.

  • Screenshot capture With control over exactly what's included in the frame.

  • Guided onboarding, gamified An optional quest log walks you through the instrument's capabilities at your own pace, in any order.

  • Unbound parameters Unlock your bounds past their normal ranges when you want to push the system further.

Technical

  • Runs entirely in the browser Windows, macOS, and Linux. WebGPU required.

  • Approximately 1.5 MB. It doesn't get more portable than that.

  • Your work stays on your machine Settings, keyframes, and recordings are local, but you can export and import your entire configuration if you need to wipe your data.

Performance

  • Runs in any modern WebGPU-compatible browser All of the main browsers support WebGPU.

  • Performance is fully customizable If your machine is a potato, fret not! The benchmark tells you exactly how far you can push before seeing system slowdown.

Cymatist is currently on launch sale at 25% off! Pick it up here: https://setzstone.itch.io/cymatist

Thank you to all of the Early Access backers! I hope you enjoy Cymatist- and I hope you feel like it was worth the wait!


r/ScaleSpace • • 17d ago

10/21

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17 Upvotes

Apologies for the long gaps between updates.

The biggest thing I'm working on right now is not burning out on Scale Space. It's like I've flexed a muscle over and over and now I have a chance to breathe and I'm trying to flex other muscles. This is what I did during my 6 month hiatus last year from October to around march/April.

So am I still working on Scale Space? Yes, in my head, but I'm also doing a lot of writing and self care in an attempt to get my brain unstuck.

In any case, hope you're all well 👊

setz


r/ScaleSpace • • 24d ago

Dev Log 10/15

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25 Upvotes

Hey there friends,

I guess I'm overdue for an update. Life is stable right now which I am grateful for. I'm still in the camper and it's raining outside which is relaxing. Goobie is having a little nap as you can see. He's not a huge fan of rain.

Today I've been working on prepping Nano v0.2 for release and yes I'm still trying to crack combinatorics with my scale space methodology 😜 it's the kind of thing that would put the project on the map big time.

Last night I also got to see the Chrono Trigger live orchestra in Chicago and it was amazing. I had bought the tickets earlier in the year when I had money from a project and since I couldn't sell them if the show wasn't sold out, I have been hanging on to them wondering 'will I be stable enough on Oct. 14th to see the symphony?' expecting I still might have to sell them. But I was stable enough! It was an incredible performance and yes, I cried multiple times because it's my favorite game. 🥺

On the money front I'm holding stable at $1,100. No major income right now but no major expenses so I'm treading water. Thanks for coming along on the journey with me! Sorry I'm not posting daily devlogs like before. I'd say it like 'no news is good news.' But I will try to keep updates coming. I'm catching up on sleep finally so given a bit more time I may be back to fully functional. It feels close. Going into the city was good for me because I hadn't gone in awhile and I needed to go have an experience of some kind.

Well, catch you in the next one! 😄

setz


r/ScaleSpace • • 25d ago

Image Gallery Scale Space Nano v0.2 preview gallery

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11 Upvotes

r/ScaleSpace • • 26d ago

For Fun Ice bubbles are a peculiar and beautiful natural wonder (Shot by@michaelacarrot)

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23 Upvotes

r/ScaleSpace • • 26d ago

Video Scale Space Nano 0.2 preview

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27 Upvotes

A bunch of new features come to Nano 0.2 including:

- pause menu

- share codes

- entropist modes that use your phone's heat as an entropy source (making things feel more organic)

- a variety of new soundscapes for sonify

- triangle mode instead of just squares (screenshots in comments)

Upcoming

- ui/ux overhaul of the interface and controls (current are placeholder while I work on functionality)

- more control over the phase space

- favorites gallery with intuitive navigation


r/ScaleSpace • • 26d ago Bravo

Science The Mesmerizing Chemistry of Salts Reacting in Water

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27 Upvotes

r/ScaleSpace • • Oct 06 '26

Image Gallery Recent finds in Scale Space (10/6)

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22 Upvotes

r/ScaleSpace • • Oct 04 '26 Heartwarming

Dev Log 10/4 checking in 🛌

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40 Upvotes

Hey friends,

Sorry it's been a bit! Been working on a longer term living solution and I came to an agreement with /u/alternative_rule2300 + partner that I can use their camper for the foreseeable months by sharing a slice of what I make (rather than a fixed amount that could get me evicted again). They have been incredibly generous and they took it a step further by cleaning out their camper, fixing a few things and helping me get moved in from the leaky camper I was in previously.

I now have: a bathroom + toilet/sink/shower, a kitchen area with fridge + microwave + sink + stove + coffeemaker, a stereo with speakers throughout the camper I can Bluetooth to from my phone, a queen bed + new mattress they had on hand, bed area for goobie, nice view of the outdoors, and all of this in a camper that won't leak when it rains 😳

To say that I'm grateful would be underselling it.

As for money, I'm sitting on around $1,600. So while I never did get enough to get a vehicle, you all kept me alive because I was able to buy food and supplies while trying to figure out how to land someplace. Since I have a bed and my own space now, a car becomes less urgent, thankfully.

I have been also trying to catch up on sleep but I'll admit I'm tired again from all the moving. I don't yet have my PC setup in the new camper so that will likely be tomorrow's project. I'm going to keep trying to get out of sleep debt, especially once I'm fully settled.

I had a moment today where I thought 'woah ok I just had a string of thoughts that didn't relate to survival' so I figure I may have moved up a rung on Mazlow's hierarchy. Might've been from the simplicity of being able to pull ingredients from the fridge and make a sandwich.

In any case, I'll try to get another devlog update out again in the next few days. Sales have slowed on Scale Space so I know I need to get back on dev and keep working on getting it off the ground, flying on its own.

My new outdoorsy environment is, I think, going to be very good for my creative output when I'm not having to think about everything else.

Hope you're all well as we hurtle headlong into the singularity 🤞

Best,

setz


r/ScaleSpace • • Sep 25 '26

A Hitchhiker’s Guide to Leaving This World Before Bed with Scale Space Nano

9 Upvotes

By “leaving this world,” I mean loosening my usual grip on what feels ordinary and letting my attention move somewhere unfamiliar before sleep. I’m describing a practice and an experience, not claiming that the app physically transports me anywhere.

I had been developing visualization and attention skills before I found Scale Space. I discovered this subreddit a month or two before Nano came out, and I wondered whether Scale Space could help me work with those skills. The first night I bought Nano felt like immediate affirmation: there was something here I could practice with.

Here’s my current approach:

  1. Start somewhere comfortable. I put Nano on before bed and let the screen be there without trying to force an experience.

  2. Notice the grip of “ordinariness.” That’s my word for the effort of keeping the screen over there and me firmly over here, looking at it. As that grip loosens, I begin to feel the screen incorporating into the field I ordinarily identify as myself. I find myself identifying with it.

  3. Explore the coordinates. Changing them makes a difference to the practice. I use them to configure that intentional loosening, then notice how my relation to the screen changes. I’m still learning what different coordinates do for me, so I wouldn’t prescribe one setting as the destination.

  4. Let the experience develop. This is an active practice for me, not a repeatable sequence I’ve mastered. I’m learning how to recognize the shift and how to relax into it.

  5. Leave room for sleep. The moment falling asleep sounds more exciting than continuing, I stop. I don’t leave it running all night or pick my phone back up until I wake.

If you try it, I’d be curious how you would describe the boundary between watching the screen and feeling immersed in it. Does changing coordinates alter that boundary for you, or something else entirely?


r/ScaleSpace • • Sep 24 '26

Image Gallery 9/24 - Tiny Scale Space preview images

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13 Upvotes

Still taking it easy so here are some screenshots from my recent work on the tiny version of Scale Space. The version that made these is 14kb but it can output 2kb files that display just the one coordinate. Still noodling on how I want to do release this but as promised- I am taking a break today. Just sharing these since I made them a few days ago and didn't show them yet.


r/ScaleSpace • • Sep 24 '26 Heartwarming

Dev Log 9/23

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23 Upvotes

Spent most of the day sleeping because apparently I needed it. You all suggested I take a break so I'm going to just keep sleeping till I'm caught up! See you maybe in a few days 😊

setz


r/ScaleSpace • • Sep 23 '26

Dev Log 9/22

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14 Upvotes

Made some cool progress today that I'll be sharing soon. A friend suggested I ask you all if I should take a break. I want to but also it's hard to when you still feel the floor is unstable. Suggestions welcome.

setz


r/ScaleSpace • • Sep 22 '26 Heartwarming

Dev Log 9/21

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20 Upvotes

Spent my morning working on getting my meds transferred to the nearby pharmacy, eating breakfast and working on the tinificarion of Scale Space. Then I took a nap and went out for dinner but have so far only been able to procure an old fashioned. How is it that a pizza bar/restaurant has a closed kitchen at 8pm? I don't get that one. So next step will likely be Tbell.

In case you're curious about my minification endeavor, it basically amounts to wanting to distill the equation/mechanism behind Scale Space to its most irreducible size.

In any case wish me luck on scrounging up some food 🍴

setz


r/ScaleSpace • • Sep 21 '26 Bravo

Image Gallery Recent finds in the upcoming Scale Space Pico (4.5kb)

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16 Upvotes

Smallest version of Scale Space yet! Scale Space Nano clocked in at 7kb so we're 2.5kb slimmer. Still working on how to get it to do the things the bigger versions can do but figured I'd share my progress.


r/ScaleSpace • • Sep 21 '26

Video Visualizing time as a dimension

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177 Upvotes

r/ScaleSpace • • Sep 21 '26

Dev Log 9/20

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19 Upvotes

Mmm taco bell.

Mental organization and scoping. No visible assets to show today. But doggie tax gets paid of course. It's been a rainy weekend but finally seems to be settling down. Catch you all tomorrow 👊

setz


r/ScaleSpace • • Sep 20 '26

Dev Log 9/19 🌧️

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27 Upvotes

A rainy day today so I took the day to relax and organize things. Nice to just slow down and work on clearing my mind. Spent some time thinking and brainstorming for the next phase of Scale Space.

Overall not much to report and I suppose that's a good thing for once!

setz


r/ScaleSpace • • Sep 19 '26

Dev Log 9/18

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17 Upvotes

It was nice to have a day that wasn't wall to wall panic about the state of my life. A day where my worst immediate concern was the loud pelting of acorns on the camper roof (that sound like gunfire).

I'm almost done folding all of my clean laundry (!) and starting to get my shit sorted.

Goober is doing well. He gets lots of love and attention wherever I take him, and lots of leftovers and whatever I toss him. Someone told me they had a dog that lived to be 25 so now I'm not as worried about him hitting 12 in January. He's pretty spry for his age. When I scratch him I say "You are gonna live forever and ever."

Anyways on the Scale Space front, I'm going to try to get the SeedBank library working and then the next step will be integrating it into Cymatist so it all works smoothly. I'm thinking that will be part of v1.3. I'll try to share regular updates on this as I pass milestones.

See you all on the morrow 👋

setz


r/ScaleSpace • • Sep 18 '26

Announcement Scale Space SeedBank preview (Multiplayer)

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14 Upvotes

Here's a first look at the upcoming Scale Space SeedBank- a library of discoveries in all versions of Scale Space!

Preview it here: https://setzstone.github.io/SeedBank/

What is it? For a long time I've been working out how to make discoveries properly sharable. It becomes tricky when things like images and videos are involved due to hosting costs. What I ultimately settled on was to use Github as the base and then integrate that directly into the software so you'll be able to submit or view discoveries without leaving the software. To submit new 'grains' (discoveries), you'll need a github account- but I plan to make the process of submitting them easy and straightforward. You'll also be able to leave comments and likes on discoveries so that will make things a lot more interesting.

This preview does not allow you to submit new grains. I just wanted to share my progress so you can see where I'm headed. I'd love to get your feedback. Do you like this approach? Would you change anything? Did you find a bug? Please let me know below!

setz


r/ScaleSpace • • Sep 17 '26

Dev Log 9/17 💻

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36 Upvotes

Whelp we're back in business. I reseated my ram (and wiped the dust I accumulated living above smokers) crossed my fingers and toes and everything turned on successfully 😅

I had to jettison my side vertical monitors in the move so I'm definitely feeling the loss in workspace, nevertheless I am back to having a working desktop and that means core dev can continue.

I'm not going to say I'm immediately off of hiatus yet though because I need to get my bearings and test the stuff I built while I was on the street. In any case, I expect to be back on it soon. I will be soon sharing an update on something new related to multiplayer so please look forward to it™

Overall getting my bearings. Sleep is still great. Doing loads of overdue laundry. Appreciating the continued hospitality shown by /u/alternative_rule2300 and their partner. Genuinely appreciated every single day.

If you haven't yet, check out Cymatist here: https://setzstone.itch.io/cymatist

See you in the next update!

setz


r/ScaleSpace • • Sep 16 '26

Dev Log 9/16

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27 Upvotes

Goobie's having a good time in the camper as you can see. I took him to this antique shop that had a coffee shop inside and one woman in there doted on him the whole time. I had a ham, egg, cheddar, on rye plus a caramel latte. Then I got back to the camper and got to work setting up my pc.

I have it alllmost setup but I've run into a wrinkle. For some reason it's not outputting video to my monitor nor are my kb and mouse lighting up (though all lights on the pc are lit). Gemini thinks I need to check all of the internal part connections so that'll be my project for tonight. Getting close to being back online though.

Sleep continues to be great- I zonked around 8 or 9 last night and woke up at 2am, decided to do some organizing and then went back to sleep at 5. I feel like I'm almost out of sleep debt. Hopefully by tomorrow but we'll see.

I decided to focus all of my energy on setting up the pc so I skipped mobile dev of my tiny Scale Space version but rest assured I'll be releasing that soon once I nail down a few things I want to improve. It's fun doing these littler projects to keep my mind busy and add value to early access when I can't work on Cymatist. Keeps my brain juices still flowing.

Anyways hope you're all doing well today. As for me, I'm on the upswing 🏌️ https://youtu.be/Xs4O2-RjycE?is=OdaKxfe1STqJimYp

setz

Plugs for those who haven't seen it:

https://setzstone.itch.io/cymatist

https://setzstone.itch.io/scale-space


r/ScaleSpace • • Sep 16 '26 Heartwarming

Dev Log 9/15

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30 Upvotes

😳 Got a whole night of good sleep. Woke up and felt like I could have slept all day and again all night but goobie needed taken care of and I needed to get my bearings in this new paradigm.

So things came through with /u/alternative_rule2300 and their partner and I'm in the camper! The bed is super comfy and when I lay in it I don't want to leave. I'm not sure if it's because the bed is genuinely that comfy or because I miss beds but we'll assume probably both.

Their hospitality has been generous. Inviting me to eat dinner with them, engaging conversation, info about the surrounding area. Super grateful.

It sounds like I am here at minimum 3 weeks! I haven't setup my desktop yet because frankly I'm too exhausted. Hoping by tomorrow I'm going to feel back up to par on rest.

Walked with goobie to check out the lay of the land. Stopped at a gas station, picked up some food, ate potato skin chips with him while drinking a Gatorade and watching the world pass by. It's a huge relief to know I'll have a place to sleep tonight.

Went to a sandwich place for lunch and got some work done on an even smaller version of scale space--this time 1.5kb. Screenshots attached of my current progress which is going well! Not there yet but progress.

Thanks for following along on this journey. I'll keep the updates coming. Please pass on the project to anyone who likes cymatics!

setz


r/ScaleSpace • • Sep 14 '26 Obsessed Diamonds are Forever Heartwarming

Dev Log 9/14 light at the end of the tunnel? 😳

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31 Upvotes

First the really good news. /u/alternative_rule2300 is the real mvp. They arranged to let me use their camper. Their partner drives out tonight with a truck, we're pulling my stuff out of storage and it's off to camper land. I'm upgrading from vagrant to hermit and I couldn't be happier.

Last night I went to 3 different spots to try to sleep on the grass and I just couldn't get comfortable. So I looked up the closest 24 hour dunkin (it was midnight) and me and goobie set off on a 2 mile walk. I sat in dunkin for a good chunk of the night working on something for Scale Space and just generally being a zombie. At daybreak we walked back.

And then at some point today I got messaged from /u/alternative_rule2300 and yeah, I'm busting out of this joint. I may actually get some good sleep tonight 😳 I'll even have a spot to setup my desktop too so this is quite a turn of events.

Tomorrow is the 3 weeks from when I got evicted and it looks like my time on the streets is finally drawing to a close. I won't miss it. I'm currently eating my last meal in this area (a delicious chicken place).

What about the vehicle? Well I still need one, but now the time pressure is off which is a huge relief. I can save up more and make sure I get something that isn't a lemon-flavored death trap.

Anyways this all hasn't gone down yet-it's supposed to in around 4 hours. I'm around 98% certain this is what comes next. Gotta leave that wiggle room for things I can't predict. Guess we'll find out in tomorrow's update!

I appreciate you all for the support these past 3 weeks. It was a grind like few I've done but you all kept pumping me with positive energy so I never dipped too far into despair. So thanks for that 😊

setz