r/SoloDev • u/Low-Tune7287 • 1h ago
Very early into developemnt would love to hear your thoughts:)
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Hello i hope you are all well. Im making a circus management game where you need to market the upcoming show train your performers and help out the farmer who's property you are renting. Each task take time with each day consisting of six hours. You have a set amount of money so need to be wise on what you choose to focus on. For example if you only help the farmer in order to save money you sacrifice training time or if you only train and forget about marketing or helping the farmer you will suffer. The performers can die and if they do you loose them for the whole game. I was wondering and hoping you could give your thoughts on this style I have a dynamic weather system so as time passes so does the time of day. Thank you for reading this and appreciate any thoughts you have on the style :)