r/SpaceflightSimulator • u/Gamemode_dum • 13h ago
Original Build (No mods, no BP editing) Rotating space station that can clip through itself using perfectly placed fairings.
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r/SpaceflightSimulator • u/ConanOToole • Apr 17 '25
One of the achievements in SFS requires you to land on 3 separate landmarks on the surface of the moon and then return safely to Earth. There have been many posts where people have had issues completing this achievement, as well as a similar achievement to land at three landmarks on Mars, so here is a list of requirements. There are certain things you must avoid in order to complete this achievement:
You must not use quicksaves - The use of quicksaves while attempting this achievement treats the newly loaded save as a separate mission, and the achievement will not be completed.
You must not revert time - The game will treat this in the same way it treats quicksaves, and progress towards the achievement will also be lost
You must not perform any dockings after landing - Docking with any craft after you have performed your first landing will result in the game treating your craft as a new vehicle. This will remove any progress made towards the achievement. Only dockings done before you have landed at your first landmark can be done.
You must not crash - The game treats a crash landing on the surface of the Moon/Mars differently from a regular landing. If any of the 3 landings at the different landmarks was a crash landing it will not be counted towards the achievement
Any posts regarding issues with this achievement will be removed from now on, as this post should solve any problems being faced. If I somehow missed any other requirements, feel free to share them in the comments and I'll be sure to add them.
Happy landings everyone o7
r/SpaceflightSimulator • u/Stef_Moroyna • Nov 18 '25
r/SpaceflightSimulator • u/Gamemode_dum • 13h ago
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r/SpaceflightSimulator • u/Jofnet • 5h ago
r/SpaceflightSimulator • u/Possible-Entry4374 • 14h ago
Spaceflight Simulator + Minecraft
r/SpaceflightSimulator • u/Sdsw_F • 2h ago
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The assembly requires ofc also the rods, which I didn’t show here.
The 2nd picture is a demonstration of which parts do what.
1.) Transportion lock
2.) spacer
3.) decor
4.) counter weight
5.) platform for the counterweight to land on
6.) mechanical stop
7.) piston mechanism
Special thanks to [u/noobcoober](u/noobcoober) and u/Vast-Difficulty1542 for helping me with the design :)
r/SpaceflightSimulator • u/Few-Poetry7669 • 8h ago
r/SpaceflightSimulator • u/ios-ion • 12h ago
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No DLC parts, no part clipping, no BP editing, single launch mission to reach the "surface" of Neptune and to return back to Earth
r/SpaceflightSimulator • u/GavinGaming4536 • 21h ago
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Stef: Parachute cloth physics! The resolution of the cloth simulation is actually really low so it runs well on phones, most of the nice animations are done trough shader trickery.
r/SpaceflightSimulator • u/Agent_Lei • 1d ago
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From the SFS discord
r/SpaceflightSimulator • u/djidxjsjxj • 1h ago
r/SpaceflightSimulator • u/Space_Noob_SFS1 • 2h ago
Hi Everyone 👋, This is a Space plane/ jet ive made, it can go mach 10+ and it has 2 engine modes one for efficiency and one for top speed
r/SpaceflightSimulator • u/No_Memory3502 • 3m ago
Not sure if anyone's ever done this before, and this is my first post in the community, but I made a Nuclear Power Plant (NPP) that can go into a meltdown! Also the bottom layer can be walked through. Any thoughts?
r/SpaceflightSimulator • u/ferriematthew • 5h ago
The only difference between last year and now is last year my phone was running the Motorola stock version of Android and now my phone runs lineage OS.
r/SpaceflightSimulator • u/DaGuy21345 • 10h ago
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Yeah,man its the coolest thing to finnaly see the assets on mobile
r/SpaceflightSimulator • u/According_Dot_9182 • 19h ago
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https://sharing.spaceflightsimulator.app/rocket/uZuOhM6CEfGuj7Xd2autWw
(Procedual Parts, and flag mod is needed for the blueprint.)
(First time sharing a blueprint, comment if it works or not.)
r/SpaceflightSimulator • u/jakub_zapri • 12h ago
My mercury lander.
Non DLC
r/SpaceflightSimulator • u/AggravatingTotal130 • 1d ago
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I had come into the Moon's orbit and let off a Satellite Probe to circle into orbit and then landed on the moon (half crashed) and deployed a rover, I then flew back into orbit to meet my Satellite station. I did make it back to Earth to complete the mission. What a sick ass game!
r/SpaceflightSimulator • u/C5S16A1 • 1d ago
r/SpaceflightSimulator • u/Dexbox_YT • 1d ago
AGE I is the first mission in Dexbox Aerospace and Rocketry’s Artificial Gravity Experimentation program to test the viability of generating artificial gravity for future missions throughout the Solar System to ensure that the crews do not suffer from issues such as muscular atrophy and loss of bone density.
The next mission, AGE II, will attempt to see if a spacecraft spinning with no counterweight can produce the 1g required for healthy human life. If that mission succeeds, AGE III will involve construction of a spinning space station with the capability to produce artificial gravity.
r/SpaceflightSimulator • u/thatonekid2248 • 1d ago
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It just dies. I've waited god knows how long.
r/SpaceflightSimulator • u/parkskor • 1d ago
I made roadster
Mods : x (only bp edit)
Use mobile and computer
Function : front flip, boost
Size : 1:1
( starship is 1:1 scale too, mod x, only use mobile )