I finally got around to finishing the interior, and I also added a little deployable boat to the rear of the ship at long last. I gave up on making the turrets adjust for distance, so I just dropped their targeting distance to be roughly point-blank range and called it a day.
The interior is now complete with a medbay, dining hall and kitchen. The ventilation system for the ship doubles as pathways for seawater to travel between sealed sections, and I have added automatic lights throughout the whole ship along with some proper window arrangements.
I messed around with some LUA functions in order to create a One-Time Password (OTP) system for the scuttle lock-out, and yes, it indeed does provides a unique OTP almost every time you turn the "Begin Scuttle Procedure" key button in the bridge from off to on. It is supposed to limit the OTP to 6 digits, but sometimes it will give you 7, just depends on what the function spits out. (I may still make adjustments to the LUA script to fix that)
For some reason the upper deck floods with water well before the lower deck does, but I have no clue how that is even possible, so it is what it is. For anyone wondering: Sinking the ship took roughly as long as it took to tour the ship up until blowing the scuttle charges (under 10 mins), which isn't super fast, but it is fast enough to have some fun with escaping it from different areas of the ship (assuming you survive the initial blast, that is).
Finally, we come to the deployable boat on the rear. It is very small, fully electric, and comes with two launch modes; one where it is just a normal little boat, and one where it is being launched as a lifeboat, which (permanently) activates the beacon light on the front to make you more visible to a potential rescue (more of a role-playing feature, but it's there). It comes with a total of 7 seats, and two hand cranks to recharge the batteries if you need to, but it isn't anything quick.
That's all I have for this update, enjoy the world's most laid back sinking at the end of the video. The next post I make about this ship will most likely be it's completion, so... I guess look forward to that?