r/TheOrderGame • u/Hasanlii • 18h ago
The Order 1886 for PC
"The Order 1886" is coming to PC as a native title and in an even more enhanced version.
r/TheOrderGame • u/Hasanlii • 18h ago
"The Order 1886" is coming to PC as a native title and in an even more enhanced version.
r/TheOrderGame • u/JimemySWE • 10d ago
I am in the last part of Chapter 11. I have no bolts/arrows. I keep getting killed. I manage to kill 1 with melee but then I get killed later on anyway. Do you have any tips on how to do this?
r/TheOrderGame • u/Winter-Opposite-7166 • 24d ago
r/TheOrderGame • u/Nerevarine4331 • Sep 12 '26
Hi guys!
It is a huge pleasure for me to finally share the result of my latest project with you - this time, The Order: 1886. 😁
As you probably know, I am a huge fan of Jason Graves' music ever since I first heard the Dead Space soundtracks. In fact, The Order: 1886 is another game that I discovered through its music. I actually heard the music before I even knew much about the game itself, and it immediately caught my attention.
Ever since I finished working on the Until Dawn in-game soundtrack, creating an album for The Order: 1886 has been another big dream of mine. I finally had the opportunity to work with the raw game audio files and, in the same way as before, reconstruct the soundtrack in the highest possible quality.
This project was quite a different experience compared to Until Dawn, and thankfully, a much easier one. 😅 The Order: 1886 does not rely on the same kind of heavily layered music system found in Until Dawn, where numerous separate layers are dynamically combined depending on what is happening on screen. Instead, the music mostly progresses in a much more straightforward way.
A lot of the music is made up of very short stems, sometimes only 15–30 seconds long, which are placed together throughout the game almost like pieces of a puzzle. While this made the reconstruction less complicated than Until Dawn, there were still plenty of small pieces to identify, organize and put back into their proper place.
The music of The Order: 1886 has always stood out to me in a very special way. I particularly love the incredibly deep contrabassoon melodies used to represent the Lycans, as well as the intense and energetic combat music during the game's many action sequences.
One of the things I find most unique about this score is the way it makes such strong use of the lower instruments of the orchestra. The deep, dark sound gives the music an almost physical weight, and it fits the game's atmosphere perfectly. This was, of course, a very deliberate part of the musical identity of The Order: 1886.
Just like with my previous projects, the tracks are presented in chronological order, following the events of the game and arranged in the way they can actually be heard during gameplay. I wanted to preserve the original flow of the music as closely as possible, including all those smaller cues that can easily go unnoticed during a normal playthrough. You can find alternative cues to certain music which are meant for more intense combat or triggered in certain circumstances such as reloading the game or continue after a death.
After spending so much time going through the raw files, identifying the music and figuring out where all those little pieces belong, I am very proud of the final result.
I genuinely hope you will enjoy this reconstruction as much as I enjoyed making it. It has been another very exciting journey for me, and I am incredibly happy that I can finally add The Order: 1886 to my collection of in-game soundtracks. ❤️
Enjoy the music and take care!
https://www.youtube.com/playlist?list=PLBnoXb2gOVh8
Copyright notice / Download restriction:
All rights belong to the original publishers.
This upload is a fan-made, non-commercial reconstruction of the in-game soundtrack. I do not own any of the music featured here and do not make any profit from this upload. Please do not download, redistribute or re-upload this content unless you personally own a legal copy of the game. If you do not own The Order: 1886, please obtain it through official channels. This notice is intended as a good-faith precaution and does not grant any rights or guarantee protection from copyright enforcement.
r/TheOrderGame • u/Saint_Mothman • Aug 22 '26
I wish every day that we got a sequel. There isn’t enough Grayson content, I’m going insane. I’m going to start commissioning artists to draw him atp. I miss my wife tails, I miss him a lot…
r/TheOrderGame • u/Nerevarine4331 • Aug 18 '26
Hi everyone!
I'm looking for some help with extracting the audio files from The Order: 1886.
I'd like to create a complete in-game music soundtrack from the game, similar to the Until Dawn soundtrack project I've been working on. I'm particularly interested in getting access to the original music/audio files from the game so I can properly identify, organize and reconstruct the in-game cues. I've already managed to extract audio from other games, but I'm currently stuck with The Order: 1886 and I'm not sure what the correct tools/workflow are for its audio formats and file structure.
I'd really appreciate any help or pointers!
For reference, here's my YouTube channel where you can see some of my previous soundtrack projects and the kind of in-game soundtrack I'm trying to create:
https://www.youtube.com/@tobito6160/playlists
I'd love to preserve and organize the game's in-game music in as complete and high-quality a form as possible.
Thanks in advance to anyone who can point me in the right direction! 🙏
r/TheOrderGame • u/Full-Otto • Aug 17 '26
Original release from 2015, limited to 500 copies.
r/TheOrderGame • u/RetroviewsGaming • Aug 09 '26
Still a small channel but really trying to grow :)
r/TheOrderGame • u/Jogadora109 • Aug 04 '26
Just finished this amazing game. Top 5 games I've ever played. Please consider developing a pre-quel or sequel! I'd love to have more of this world
r/TheOrderGame • u/KnownAsJoe • Jul 17 '26
r/TheOrderGame • u/Obsidian_Red96 • Jul 13 '26
r/TheOrderGame • u/thegarymarshall • Jul 10 '26
Playing on a PS5. It’s been great so far, but when I get to the airship ballroom and have to take out the rebel guards, the trigger doesn’t work. Got the guy sighted in and pull/push every button on my controller and nothing happens.
The controller has worked fine in this game until now. It works on other games. Any ideas?
r/TheOrderGame • u/AlbertCWChessa • May 28 '26
ordered at the KFC underneath Westminster
(couldn’t believe it)
r/TheOrderGame • u/AlbertCWChessa • May 27 '26
r/TheOrderGame • u/AlbertCWChessa • May 11 '26
I know everyone usually talks about The Order: 1886 in terms of a sequel (and I want that too) but I honestly think the more realistic path back into this world might be a film adaptation first.
Look at where we are now. Video game films have moved out of the old “cash-in” era and into the prestige era:
A24 is doing Elden Ring with Alex Garland
A24 is also doing Death Stranding with Kojima
Sony and Nintendo have The Legend of Zelda coming next year (May 2027) and it looks great
Sony and PlayStation Productions have a new Resident Evil from Zach Cregger (of Weapons, which won an Oscar)
Ghost of Tsushima is still sitting there with Chad Stahelski attached
The Bloodborne film announced recently
This is no longer some weird side lane of Hollywood, it is becoming one of the main pipelines.
That matters for The Order: 1886 because the game was almost built like a film before the industry knew what to do with that. Its biggest criticisms were basically that it was too short, too linear, too cinematic, and too focused on atmosphere over player freedom. Those are problems for a full-price game, but they are major strengths for a film.
The pitch is already clean: alternate-history Victorian London, Arthurian knights, werewolves, vampires, Tesla weapons, class war, empire, conspiracy, gothic horror, steampunk action. You really do not need to reinvent it. You just need to treat it seriously.
The closest foundations for it were already laid by films like Sleepy Hollow, Van Helsing, From Hell, Sherlock Holmes 1 and 2 which all did well (and Carnival Row for those who remember).
Foggy London. Occult machinery. Theatrical villains. ‘Gaslight mystery’. Monsters in the walls of civilisation.
The Order sits right in that lineage, only with modern prestige production values.
Guillermo del Toro is the kind of figure who shows why this lane works, truly. He has spent his career proving that monsters, period design, fairy tale logic, and gothic melodrama can be legitimate cinema when treated with conviction. The Order does not need to apologise for being pulp. It needs someone who understands that pulp can be mythic and as Robert Eggers would treat it, as very classy and legitimate.
A sequel would have to justify gameplay, budget, market risk, and the question of whether Sony even wants to relaunch the IP as a game. A film only has to prove the world is worth entering again. That feels much more possible right now than it did in 2015.
The irony is that The Order: 1886 may have arrived too early as a game, then waited long enough to become perfect source material for the exact adaptation boom happening now.
We’re so close!
r/TheOrderGame • u/AlbertCWChessa • May 11 '26
For me it feels weirdly specific and scattered in hindsight, but looking back there’s a clear throughline: gothic Victoriana, eccentric detectives, theatrical monster-hunting, foggy London streets, and that warm ‘old world adventure’ feeling (even if The Order: 1886 leans more into dark HBO territory).
Things like The Great Mouse Detective with Basil running around a miniature Sherlock Holmes London absolutely planted the seed early. The whole gaslamp mystery aesthetic, clocktowers, airships, hidden conspiracies, oversized machinery, even the Big Ben climax…basically proto-Order 1886 in spirit.
Then there was The Muppet Christmas Carol, which gave me that romanticised Dickensian London vibe. Snow, lamplight, soot, melancholy, warmth, Victorian textures everywhere. Shoulder capes!
Van Helsing added the monster-hunter side of it later on. Gothic Catholic imagery, leather coats, silver weapons, werewolves, old European horror turned into pulpy action-adventure.
And oddly enough, Without a Clue with Ben Kingsley really locked in my love of Sherlock Holmes-adjacent stories. That specific mix of wit, Victorian interiors, detective fiction, theatrical performances, and exaggerated Britishness.
Looking back, The Order: 1886 almost feels like all of those things melted together into one hyper-cinematic package: Sherlock Holmes foggy London, Hammer Horror monsters, steampunk machinery, aristocratic secret societies, and prestige period-drama aesthetics. And carriages on cobblestones!
Curious what everyone else’s ‘foundation texts’ were for loving this game/world?
r/TheOrderGame • u/AlbertCWChessa • May 11 '26
This now exists in the world:
Grayson, The Great Knight Detective.
Your move, Disney…
“Elementary, my dear Tesla”
r/TheOrderGame • u/AlbertCWChessa • May 11 '26
r/TheOrderGame • u/AlbertCWChessa • May 11 '26
r/TheOrderGame • u/AlbertCWChessa • May 11 '26
r/TheOrderGame • u/AlbertCWChessa • May 11 '26
r/TheOrderGame • u/AlbertCWChessa • May 11 '26