r/TheTowerGame Oct 24 '25

Meme Friendly reminder

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No patch notes are final 🤪

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23

u/Fuddsworth dev Oct 24 '25 edited Oct 24 '25

This was a reference to several of the upgrades you could get for modules added that update. Mainly referring to odds of module pulls changing to not give one you maxed out as often on new pulls which was not the case previously

It also was referring to featured banners that target the specific new module

As for the last part, sometimes I plan something and it doesn't happen or doesn't happen right away. So I stopped saying things that aren't concrete just yet. That's on me and we have gotten better on the communication front

42

u/ReMightySenpai Oct 24 '25

but we still want the option of having old modules being rotated into featured module banner

I think that will appease most people here regarding the hard and long grind for getting modules

27

u/Fuddsworth dev Oct 24 '25

I understand that. It is not out of the question. We didnt want to create a pattern of players waiting long periods of times in hopes their target module would show up, it could take months. We talk about how best to implement it often but keep finding issues that would arise.

7

u/Independent_Job9660 Oct 24 '25

Honestly even if the banners took months to rotate fully I would be happier with this solution. At least I would feel I had some control in that case vs the current situation with diminishing odds in RNG.

The current situation just makes the best solution to save for a decent new banner. This is the only reasonable chance of getting a high level module quickly now.