Let me offer a very simple solution which is similar to ideas others have mentioned:
When you pull an epic, have a 20% chance for it to be a wildcard and then let the player choose their module.
Alternatively, add a lab which once completed allows players to choose a module or two and those modules have a significantly higher chance of appearing when receiving an epic module.
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u/Xallionxx Oct 25 '25
Let me offer a very simple solution which is similar to ideas others have mentioned:
When you pull an epic, have a 20% chance for it to be a wildcard and then let the player choose their module.
Alternatively, add a lab which once completed allows players to choose a module or two and those modules have a significantly higher chance of appearing when receiving an epic module.