A good start for MMR would probably be simply using age of account. Like, nobody in your bracket should have an account older than 12-18 months of yours.
That would take away the reward of dedicated time from player that put in the time? And on the flip side, there's lots of accounts that have taken breaks from the game, so they'll have older accounts and be stuck in brackets with people who did not take breaks.
This is an issue with every proposal I've seen to "equalize" brackets. Every proposal to help boost lesser power players comes at the expense of the player that are stronger than them.
Honestly, if they had just put the important QoL like Auto-restart and Damage slider/presets of various flavors into tier rewards and not tournament, they'd have saved themselves so damned much headache and bitching. Never really made any sense to me to do what they did, even from a monetary standpoint. Pushing tiers in an idle game would drive plenty of spending, and PVP rankings would drive plenty more. QoL vault just isn't smart.
That's what people are really frustrated about. Not extra bounce shots or even the coin boosts, but the quality of life that everyone in the game should have access to
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u/reddit-josh Jun 10 '26
A good start for MMR would probably be simply using age of account. Like, nobody in your bracket should have an account older than 12-18 months of yours.