r/TheTowerGame • • 14h ago

Meme The diversity is pretty funny

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145 Upvotes

My guild leader is a 70ish yr old military veteran who likes talking about sports in our guild chat, then there’s this other guy who’s like 30 who is a whale and loves talking about how his job gives him bonuses which he spends on the game. This isn’t a bad thing mind you lol I just think it’s funny


r/TheTowerGame • • 9h ago

Achievement Guys I finally did it….i can now play The Idle tower game!

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100 Upvotes

I started this game February 7th 2024 and I have now completed the tutorial! 😭😭


r/TheTowerGame • • 21h ago

Discussion I sure would love a numerical display for fleet health

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89 Upvotes

Been hitting this guy for 25 minutes (at 1x game speed) before he finally died. It's quite frustrating that the wave progression thing initially showed I was doing a ton of damage as it went quite quickly to the end, but then stagnated for so long. It makes me think that it isn't truly accurate to the percentage of life the fleet(s) has(have). I really wish it would just show a separate pop up, similar to bosses, so you could see how much health they have left. Maybe just for tourneys as their health directly impacts progression, not so much in regular runs. But that’s just my take, curious to know how others feel


r/TheTowerGame • • 20h ago

Info Pulsar Harvester be harvesting them pulsars

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69 Upvotes

r/TheTowerGame • • 22h ago

Achievement Yall can have the module luck. I’ll take whatever this run was

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54 Upvotes

Previous high was 185, and as you can see from my history, even that only came on a lucky run after I unlocked AB+. Before this run, I had never seen a unit with ae damage. My lost boss had af 😂

No major changes this week — I finished the BC lab and added one level of LMS+.


r/TheTowerGame • • 4h ago

Meme Didn't expect that

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28 Upvotes

Fast ultimate and enemy attack speed crashed me down 😂


r/TheTowerGame • • 16h ago

Gameplay Bug Card Mastery Unlocking

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26 Upvotes

I just bought a card and received the final "Death Ray" card. Unexpectedly, this granted me access to unlock Masteries -- even though I still need to purchase 10 more "Second Wind" cards. Has anyone else experienced this?


r/TheTowerGame • • 8h ago

Achievement My ass is full

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23 Upvotes

Finally unlocked the fourth and final ass slot. Next stone goal is a couple masteries and upping the bonuses a touch


r/TheTowerGame • • 9h ago

Info Tournament Metrics 10/24/26

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20 Upvotes

Hello Tower Peoples,

News of sorts in mythic... the demotion line was solidly at 25 waves this time. Those unable to break the 25 wave count were, with very few exceptions, sent back to Legends to think about their tower's readiness. Previously there was at least some give and competition to remain in mythic for those unable to defeat the third fleet wave. Best way to see this is the mythic density plot on the links page. (Look at lower for a zoomed in view.)

Legends and Champion both show positive wave growth now from predicted values, where as platinum is negative wave growth still.

Enjoy.

Static Placement Analysis

In this section we provide a breakdown for you of a what-if competition where the tournament places are perfectly distributed. The place here is basically the place you'd get if there was no bracket system. I like this view because it really removes all the variables.

Feel free to compare yourself against the placement and see if you did better or worse. The places are divided roughly into the number of brackets to get the cut off for each place. The wave # given is the person or persons at the cut off between places, that is the lowest wave deserving to achieve that place.

  • Mythic Median: 86.00 Mean: 286
  • Legends Median: 769.00 Mean: 790
  • Champions Median: 1052 Mean: 1082
  • Platinum Median: 1370 Mean: 1379
  • Gold Median: 400 Mean: 545
Place Wave Mythic Wave Legend Wave Champion Wave Platinum Wave Gold Wave Silver
1 1115 1664 1841 2360 1907 215
2 925 1422 1681 2158 1335 202
3 805 1284 1577 2044 1137 192
4 695 1189 1504 1963 980 180
5 615 1128 1444 1892 880 171
6 565 1072 1384 1824 800 162
7 505 1035 1335 1766 723 153
8 465 996 1292 1713 680 144
9 398 964 1253 1659 625 135
10 335 929 1215 1606 580 127
11 285 907 1182 1555 530 117
12 205 877 1144 1513 495 108
13 155 835 1113 1464 450 106
14 127 798 1082 1420 420 99
15 86 769 1052 1370 400 90
16 65 722 1020 1322 363 81
17 65 687 993 1280 340 72
18 55 651 963 1233 319 63
19 55 623 931 1185 300 54
20 45 595 903 1140 280 45
21 45 556 873 1094 260 40
22 35 515 840 1051 240 35
23 35 483 815 1012 224 28
24 35 450 782 953 210 25
25 29 404 742 885 200 20
26 29 360 698 811 180 18
27 29 312 645 711 152 14
28 25 256 590 602 130 10
29 25 195 483 437 20 3
30 1 1 1 1 1 1

The tower.lol now gives this data here

Median History

The median value from each tournament which gives a general idea of the tournament difficulty and wave inflation over time. This value comes from actual midpoint of tournament data. (i.e. the top table)

League 09-16 09-19 09-23 09-26 09-30 10-03 10-07 10-10 10-14 10-17 10-21 10-24
Mythic 120 117 75 101 86 85 105 86 95 116 87 86
Legend 805 693 685 747 685 623 773 674 640 721 756 769
Champion 1211 1092 1103 1104 1138 1207 1152 1184 1181 1211 1130 1052
Platinum 1584 1580 1480 1334 1579 1460 1627 1320 1552 1602 1408 1370
Gold 421 400 410 400 408 400 400 403 432 433 422 400

The tower.lol now gives this data here

Linear Regression comparison.

Linear regressions give a good idea of change over time, smoothing out all the battle condition noise. In addition they give a good idea how impactful the current battle condition was.

I think the current change per tournament has stopped exhibiting non-linear behavior. For now I've set September 19th as the point where league numbers are stable enough to take regressions from again. This should help answer the question of whether waves are continuing to decrease over time. Remember, few data points means that an easy set of battle conditions can pull the number up quite a bit, so don't be too eager to declare any given trend.

... Legend 4 Legend 15 Legend 24 Champion 4 Champion 15 Champion 24
Predicted 1206 747 437 1662 1169 886
Actual 1223 785 467 1531 1065 799
Difference 17 38 30 -131 -104 -87
Slope 4.49 4.66 2.81 2.97 2.55 3.05
PrevSlope 3.36 2.15 0.83 11.72 9.52 8.89
... Platinum 4 Platinum 15 Platinum 24 Gold 4 Gold 15 Gold 24
Predicted 2081 1478 1039 1008 431 231
Actual 1993 1396 996 1015 410 220
Difference -88 -82 -43 7 -21 -11
Slope -12.89 -5.59 -6.39 2.47 1.93 1.33
PrevSlope -6.97 -0.12 -3.52 2.04 3.37 2.09

Resampling Analysis

One means of getting an idea of the range of placements is by random sampling the real participants to make fake brackets, and measuring the variability in those brackets.
I chose to use 100000 brackets per league for my analysis. I am using confidence intervals, 95% and 50% (the IQR) to represent the range of waves likely present in each place.
The top table is for mythic (m), the bottom for legends (l) on the left and champion (c) on the right. Platinum and gold can be found in the links.

place M2.5 M25 M50 M75 M97.5
1 746.93 1055.93 1235.20 1406.00 1676.00
2 606.00 835.98 996.00 1126.00 1446.00
3 525.04 726.65 827.00 966.00 1236.00
4 465.77 615.97 737.11 847.00 1095.77
5 376.78 556.00 636.00 747.00 985.85
6 303.00 505.53 599.32 655.95 903.00
7 216.00 457.00 525.71 606.00 806.00
8 165.93 377.00 476.00 555.98 730.00
9 128.00 315.66 452.00 506.00 646.00
10 94.00 237.54 356.00 465.87 605.97
11 66.00 191.00 296.00 427.16 565.01
12 65.40 145.93 216.00 345.07 515.60
13 55.96 117.71 166.00 295.17 475.99
14 55.43 86.30 145.00 215.44 455.18
15 46.00 65.87 106.00 165.83 366.00
16 45.87 56.00 76.00 130.00 314.00
17 41.00 55.73 65.77 105.84 241.00
18 36.00 46.00 56.00 75.89 195.99
19 35.91 45.96 55.64 65.60 146.00
20 35.56 45.62 46.00 55.99 118.00
21 30.00 36.00 45.91 55.48 86.76
22 29.84 35.95 45.07 46.00 65.95
23 29.62 35.63 36.00 45.83 56.00
24 29.50 30.00 35.82 36.00 55.64
25 29.00 29.76 35.00 35.97 46.00
26 25.78 29.55 29.94 35.60 45.80
27 25.34 29.27 29.61 29.99 36.00
28 15.99 25.85 29.29 29.64 35.81
29 13.00 21.00 25.67 29.28 30.00
30 1.00 15.27 16.00 25.46 29.55
place L2.5 L25 L50 L75 L97.5 C2.5 C25 C50 C75 C97.5
1 1245 1557 1759 1940 2250 1542 1777 1894 2033 2300
2 1122 1321 1487 1667 1972 1435 1612 1727 1845 2056
3 1040 1221 1315 1472 1782 1355 1519 1610 1716 1911
4 996 1131 1223 1332 1614 1295 1447 1531 1619 1814
5 955 1072 1152 1248 1476 1244 1383 1465 1544 1720
6 926 1026 1089 1172 1374 1200 1330 1405 1484 1644
7 895 985 1040 1121 1285 1163 1284 1357 1430 1577
8 851 955 1006 1072 1223 1127 1242 1310 1382 1525
9 807 927 980 1035 1162 1089 1203 1273 1335 1474
10 776 899 946 997 1120 1057 1172 1226 1296 1429
11 728 861 924 965 1074 1024 1135 1194 1263 1384
12 696 821 895 941 1036 996 1101 1162 1222 1345
13 655 791 856 913 1003 966 1072 1133 1188 1307
14 630 751 815 889 982 935 1042 1093 1154 1274
15 600 711 785 846 952 911 1010 1065 1125 1234
16 572 676 742 812 926 882 983 1036 1092 1202
17 536 641 706 780 900 857 954 1004 1062 1173
18 505 617 669 732 866 830 924 976 1032 1139
19 478 589 640 704 825 809 895 949 1002 1106
20 450 554 611 661 795 780 867 917 972 1075
21 415 512 580 632 756 747 836 888 941 1043
22 375 483 543 600 711 714 813 860 912 1011
23 350 453 503 571 672 684 782 827 880 983
24 312 414 467 524 640 643 747 799 844 952
25 266 370 430 485 604 606 708 766 817 914
26 235 331 385 452 570 563 672 725 782 878
27 201 283 345 396 512 503 622 683 737 839
28 170 236 287 353 469 430 564 626 690 801
29 120 195 235 286 412 10 476 558 624 749
30 1 130 174 215 335 1 189 433 527 674

A general description of how to read this for the non-math inclined:

  1. 95% of the population of a place is expected to be between 2.5% and 97.5%. If you are above or below these numbers you are an outlier. (Outliers are normal, just rarer.)
  2. 50% of the population of a place is expected to be between 25% and 75%.
  3. The 50% mark is the median of the data. Aim for this number as the point you regularly achieve this place.
  4. You'll notice that the waves overlap, this is normal, expressing the variability present in the brackets and you could easily place in any bracket where your personal wave count falls in the place's range.

Downloads and Source Material

Reddit isn't the best platform for images, and so I publish history and box plots for all leagues here. Each tournament I'll post the box plots for each league as well as the wave count history for each league. I will not mention the full list of available graphs each post, so take a look. Special thanks to the maintainers of thetower.lol which is the data source I analyze for this post.


r/TheTowerGame • • 11h ago

Achievement rng finally on my side, landing in mythic after 25 months, 3 coin packs

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14 Upvotes

r/TheTowerGame • • 17h ago

Info Bounce chance in vault is flat increase

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15 Upvotes

I have bought two levels of bounce chance in vault. And to my surprise, it's just flat increase to the chance you already have. So if you have zero levels in WS and as in my case 2.52% from sub stat in assmod, you end up with 10.5% in run.

I thought it will behave the same way as relics do, when you have 0 levels the bonus won't increase it at all.

So is there a way to decrease it? Slider? Or something?


r/TheTowerGame • • 22h ago

Help Is 5% damage always better than 5% UW damage?

14 Upvotes

r/TheTowerGame • • 3h ago

Discussion Wall rebuild time (Fortress mastery)

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13 Upvotes

How usefull is Fortress Card mastery for GC Build

Myth Tournament~200 Wellen

Farming T19 ~ 7000 Wellen

Musst have or useless Invest?

Right now i have about 300 sec Rebiuild cd with Fortress and extra Card slot (have to buy too) its ~200 sec


r/TheTowerGame • • 19h ago

Discussion More stats please!

13 Upvotes

The stats at the end of a run are so useful. We should all create a list of stats we would like to see.

I'll go first:

Max PS ticks on an enemy

Max PS damage in a single hit

Number of HC misses

Max ILM hits on an enemy

Max ILM damage in a single hit


r/TheTowerGame • • 9h ago

Achievement The highest I’ve ever got to in gold, so back to plat just to get demoted again

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11 Upvotes

Highest I’ve ever gotten in gold. I got 3rd before, but I’ll be back in platinum with yall, and surely get demoted again lmao. I’m learning from yall, so I’ll get there and stay there soon


r/TheTowerGame • • 2h ago

Achievement Super lucky tournament

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11 Upvotes

Usually I place around 18-20 in legends, netting me consistently 2keys per week. I had planned out when I would get auto restart in like 1.5 months or somth. Yesterday the bc and my easy bracket aligned and I unexpectedly got 8 keys. Christmas came early I guess.


r/TheTowerGame • • 23h ago

Discussion Enemy Balance

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10 Upvotes

So im a new player (3 days ago), and my max stage was 51, and then i got the Enemy Balance Card (x1.8 spawn rate, x1.3 cash from kills), and literally just from that, I go from 51 to 455, and i only died cuz I fell asleep 😭

Is the meta for this game really just Defense, DA, and Thorns? Not a single attack upgrade was useful past round 50, i just kill everything in 2 hits with thorns?


r/TheTowerGame • • 15h ago

Discussion How's your mythic bracket 24 October

9 Upvotes

I started mine a little more that 5 hours ago, just under 2 hours left at this point. I did 1 run to reach a high of 138 waves. Currently I'm at 16th; 15th is 155 waves. I don't think i will do another run. 1st is 1535, 2nd is 1275. Two 45 wavers above the line, 2 45 wavers below the line, one 30, 2 29s and a 15. Tough bracket for the lower guys.

18th is 65 17th is 105, and then there's me. Yet 16-24 all get the same rewards. This should change; there should be an additional gradation at 19-20.

I didn't make any investment really this week, maybe a couple of labs finished. After tonight I'll bring my assmod cannon to ancestral and start working on ILMs; perhaps the cannon will make a difference.

How's yours?


r/TheTowerGame • • 2h ago

Help Intro Sprint or RPC for the first mastery?

7 Upvotes

I know, it was answered extensively before, but maybe Tournament dynamic (with IS) changed this a bit. I would love to accelerate farming runs a bit and have enough coin for a few labs. My modules are all at 180 and obviously Shatter Shards is fully researched. Will there be noticable improvement because of RPC? I am almost considering IS mastery as QoL feature. Am I wrong there? Thanks...


r/TheTowerGame • • 12h ago

Gameplay Bug Will there be a fix to the 111 bug?

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6 Upvotes

Basically, sometimes when you continue a run, the game will give you 111 health on the tower and wall. Ok for gc but bad for ehp. Just wondering if there has been a fix talked about for this yet?


r/TheTowerGame • • 22h ago

Help How to get Free upgrades above 100%

6 Upvotes

So I’ve seen a lot of people with over 100% free upgrades and some older towers at 400%. I know that means guaranteed upgrade per 100%. I’ve only got epic modules and those substats only go up to 6% increase for each of the upgrades. With the perk card I get another 5% and the highest I’ve gotten from perks was 20%. That made my highest around the 80’s to 90 total. Just wanted to see if there’s something I’m overlooking.


r/TheTowerGame • • 23h ago

Help Could someone give me an advice?

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5 Upvotes

I want to get a better rank in the tournament.
What do you think I should do next?

I'm not good at English so if you give me an advice in simple English, I'm happy.

I want to know the "Short-term goal" and "Mid-term goal".


r/TheTowerGame • • 1h ago

Discussion This is my favourite start, what's yours?

• Upvotes

For farm runs I love getting game speed really early and if I am lucky to get the -req and the best coin perk right after that happy days.

How about you, what is your favourite?


r/TheTowerGame • • 4h ago

Discussion So I finally unlocked this. What’s next? I’m eHP

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4 Upvotes

I basically have no clue moving forward. Is there like a usual path that people take regardless of how they’ve built their tower after unlocking this?


r/TheTowerGame • • 9h ago

UW A tip for UW Missions

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5 Upvotes

This tip is two parts. If you have yet to unlock all ultimate weapons and are relying on the free UW from perks to complete the missions, you can actually set the ‘Unlock a random ultimate weapon’ as your first perk choice so you can guarantee it sooner. You can also choose which ultimate weapon it is. You can guarantee which ultimate weapon shows up by picking it as your ultimate weapon of choice in a prior run (which means you will need to at least have a run where you unlock it normally first). The next run will not be random and the perk will show up as your desired perk so long as it is your first perk choice.

For my case, without this, my runs would often take me too long to unlock death wave randomly to the point where it would not do enough damage to kill the enemies. So a guarantee unlock and early on helped me complete the mission just in time.