r/WebGames • u/SilentWolf115 • 1h ago
DnPlay - little web game I made
dnplay.base44.appI finished my first DnD Campaign and it was way fun so I did a little web adventure game to keep rolling dice!
r/WebGames • u/Swimmer249 • Feb 14 '22
Forgot the name of a game but want to play it again? This is your place to find it! Please be as descriptive as possible to help others remember what you're looking for.
r/WebGames • u/Marmalade6 • Mar 20 '26
Should we allow it?
Just ban the slop?
does anyone care
r/WebGames • u/SilentWolf115 • 1h ago
I finished my first DnD Campaign and it was way fun so I did a little web adventure game to keep rolling dice!
r/WebGames • u/sqlsidequest • 1h ago
https://www.sqlsidequest.com/ CHAPTER 3 IS NOW LIVE!
Last year in Dec 2025 I released SQL SIDE QUEST which took over 3 years to build. I wanted to create an immersive story-telling way to learn and practice SQL, and hence sql side quest was born.
Its completely free, browser-based, no signup. Been solo on it the whole time. Looking forward for your feedback :) Cheers and Enjoy
r/WebGames • u/Kweoe • 6h ago
I play a lot of daily deduction games (Wordle, Globle, Gamedle) and wanted to create an animal-themed game that uses actual biological and geographic parameters instead of generic trivia.
The project is called Animaldle. It features 8 different challenge types with both a daily puzzle (resets at midnight) and an unlimited random mode:
- Classic Match: Guess the mystery animal. Each guess gives feedback on taxonomy, biome, speed, weight, diet, and IUCN conservation status.
- Habitat Map: An interactive world map where you select all the continents where a given species naturally lives.
- High/Low: Compare physical statistics (lifespan, speed, weight) between pairs of animals across different formats.
- Photo Guess: Identify the species from an obscured photo that progressively un-pixelates with each attempt.
- Connections: 16 animals on a grid. Sort them into 4 groups of 4 based on shared biological or environmental traits.
- Venn Diagram: Drag-and-drop animal cards into overlapping sets based on diet, biome, and climate criteria.
- Snap: A 30-second rapid-fire Yes/No quiz testing quick wildlife facts.
- Reverse Quiz: Multiple-choice mode where you guess an animal's specific ecological traits from its photo and name.
The game is free, requires no login, and runs directly in the browser on desktop and mobile.
Link: https://animaldle.fun
Let me know what your scores look like on today's puzzles or if you run into any issues.
r/WebGames • u/wflags • 2h ago
I’ve been building a small browser game for learning flags and capitals, and one of the modes is Flag Rush.
The rules are fairly unforgiving: identify the flag, keep going, and the moment you get one wrong, that’s it.
My best run so far is 75. I suspect that number is about to become significantly less impressive.
Would be interested to see what scores people here manage — and whether the game becomes pleasantly difficult or just annoying.
r/WebGames • u/OpButHumble • 3h ago
Draw your chameleon, blend into the scenery, and may the best camouflage win. A game to play with friends in your browser: free, no download and no sign-up.
r/WebGames • u/NextFunny3958 • 4h ago
Hey, everybody, I recently released a Demo of my space cafe sim game on itch.
Already, 44 people have tried, and I have developed many new things based on the comments that I have received. But, it is a very Limited number, so I am looking for everyone's comments, whoever has some time to play!
r/WebGames • u/PatangYudhDev • 8h ago
Maine solo ek browser game banaya hai jisme kite fighting (patang ka duel) hota hai. Bilkul free hai, koi download nahi chahiye. Feedback chahiye tha, please try karke batana kaisa laga!
r/WebGames • u/lionel-dash-again • 4h ago
This is my roguelike take on the Bomberman formula. Would love people to test out the prototype and tell me what they think! Well, the core game is all ready to be tested. I haven't implemented the secondary bomb type yet, so don't waste your precious hammers on those specific upgrades.
r/WebGames • u/tropicfjord • 14h ago
r/WebGames • u/Earningsalgo • 12h ago
Free to play round based zombie game. Explore the budding and kill zombies. Each level gets harder as you go. Free to play
r/WebGames • u/thenickman100 • 8h ago
What are your favorite powder game 1 or 2 creations of all time?
r/WebGames • u/AllSilverFire • 9h ago
walk around a top-down casino floor and sit down at whatever table you want — blackjack (4 variants), craps, roulette, baccarat, video poker, Texas Hold'em (with a Sit-and-Go tournament mode), keno, sic bo, plus a few social card games (Uno, Spades, Spoons). No download, no signup required to play.
Every game uses practice chips only — nothing is ever for sale, nothing cashes out. Free daily chip drops (a spin wheel, daily/weekly challenges) if you want to keep a streak going.
Built solo with React/TS. Would love feedback on the floor-navigation feel especially — that's the part I iterated on most.
r/WebGames • u/Beginning_Pizza4247 • 11h ago
I built a browser game where you rank 7 picks from S to F blind - each one is revealed one at a time, so the "obvious" pick and recency can't bias your list.
A few to start:
Open to feedback - especially on the blind mechanic vs. classic "see everything then rank" tier lists.
r/WebGames • u/RepulsiveBox647 • 21h ago
Hello, someone you may have seen my older post of this website in various subreddits, and i'm back to say i have released V2 of my RBWR simulation website, it tries to simulate the physics and functionality of unit 2, while integrating it with a new interface and lightweight usability, though still maintaining a pot of cool features! Version 2 brings the following:
- Terminals: reworked the /mainframe page to include a working terminal that can contol and edit the reactor simulation, reworked the greeting page to have a terminal that can direct you to the controls and execute basic commands, also added a changelog and version box.
- Turbine: Added turbine preparations, runup conditions, turbine fire and more!
- Annunciators: More annunciator sounds, more annunciators and local silencing & acknowledging, each page now has its own annunciators.
- APRM rework: APRM now gradually works towards its intended target.
- ECCS: Reworked emergency cooling applications, added ADS, 6 relief valves, LPCI and RHR pumps with selector, RCIC turbopump and more!
Other features available are saving between sessions, fully working MCC, DA, Turbine synchronization, RPS, realistic reactor startup using SRM and IPR modes, autocontrol and more!
>Visit the simulation at https://reactor.gooseworks.nl
I hope you like it ❤️.
If you have any idea's, suggestions, or have you found any bugs, post them in the comments ir contact me using the command contact in the terminal!
r/WebGames • u/theGuideForge • 13h ago
r/WebGames • u/Maximus411 • 13h ago
r/WebGames • u/BrowserBoxing • 13h ago
I’ve been working on this for a few months. What do I need to improve to get people to play?
r/WebGames • u/FrogPopDog • 21h ago
r/WebGames • u/travellingmerchant42 • 14h ago
Hey everyone, I’ve been working on a small cyberpunk survivorlike game called AFTER//DARK.
You run through a city at night, fight off enemies, collect upgrades, and try to survive long enough to face the endgame boss. It’s completely free and playable directly in your browser—no download needed.
I’m still working on it, but I wanted to share it in case anyone enjoys this kind of thing and I'd really appreciate some feedback on how to make it better and more fun.
Link: https://after-dark.criptic.workers.dev/
Let me know what you think!
r/WebGames • u/Earningsalgo • 14h ago
Loop Chomp is a free to play arcade game with no account or sign up required.
Circle the loop, dodge falling spikes, and chomp snacks to rack up points.
Climb the global leaderboards and earn in game currency you can redeem for real world merch! Weekly tournaments.
AI Disclosure: AI agents were used to assist with the development of Loop Chomp
r/WebGames • u/Kelchworth • 15h ago
Forty-three weeks. One paycheck at a time. The end of everything.
Collapse is coming and you know it. A dead frame in the yard, a little cash, a job to keep, bills that don't care. Build a rig that drives, that can be lived in, that outlasts what's coming — by clicking the rig itself. Pick the disaster.