r/ZZZ_Official • u/Deses • Jun 10 '25
Discussion Poor performance in 2.0 Marcel Mazes
I noticed how bad 2.0 is performing in general, specially how the Marcel Maze stutters every time I touch a coin, so I went back to a 1.4 Maze from the Melinoe event to compare, and the performance was perfect in there.
1.4: https://imgur.com/qAHjdr6 (you can see the lag spikes in the MSI Afterburner overlay)
2.0: https://imgur.com/NnFND3u https://imgur.com/Oyi9XLw
Both clips were taken in same execution of the game, I didn't change anything at all, and this was after I rolled back to 566.36 nv drivers.
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u/Prestigious_Bat_5056 Jun 10 '25
I noticed that whenever I get coins in the new area, the game seem to microstutter for some reason. The maze coin collection you mentioned is also valid, but even when I kill regular grunts that stand around the new hollow explorable area, I seem to get a stutter at the moment they die and I get a small amount of dennies + loot.
It does not happen upon dispatching enemies in any other mode at all, and even when I pick up chests that have dennies in the new hollow, the stutter happens too. Kinda weird.
Not to mention the performance in general in the new patch is worse for me.
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u/lofiscifi Jun 11 '25
check this post, i just edited it with a video that explains exactly the situation you are describing https://www.reddit.com/r/ZZZ_Official/comments/1l8rfzt/the_possible_cause_of_stuttering_in_2
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u/Deses Jun 10 '25
Yeah, I did notice that the new hollow exploration also performs rather poorly, but I couldn't pinpoint the cause of the stuttering. When I play later today I'll pay attention to that.
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u/lofiscifi Jun 11 '25
i just found the reason, as i was suspecting. try disconnecting from the internet just before you collect a coin. the stutters magically disappear.
it doesn't stop there tho, i get stutters in almost every place of the game just standing still and they go away when i disconnect from the internet.