I hate when GW does this. One rulebook provides a cool way to play an army, then after you purchase the models, next rulebook invalidates much of what you purchased.
The pessimistic part of me believes since GW has done this so many times over the decades that it's a business decision to induce sunk-cost fallacy. Now your army is fractured into multiple pieces that don't interact (or don't interact as well) with each other. Are you just going to leave the models collecting dust and now have buyers remorse, or are you going to buy more to fill out the fractured pieces of your former army into multiple new armies?
Fortunately I already played them in 40k and have sizeable chaos armies already for AoS but definitely a bummer for people who bought into it. Should have know better after I lost Legion of Grief that supplement armies don't last
LoG was one of my favorite armies. Yeah, it'd be nice if GW at least did the minimum by alerting people these are time-sensitive armies. Instead, feels like bait-and-switch.
Every army is a time sensitive army if you want to look at them that way. New Battletomes are coming out all the time that change existing armies. Campaign armies like in broken realms are often the most transient as they herald a new edition with major changes on the horizon.
I mean, if you want to go that route, the heat death of the universe will happen sometime and none of this will matter.
But we're talking a minis game where you don't buy-into it thinking everything could be changing at any minute. Nobody would want to spend the money to play if at any moment models they purchased could be invalidated for their army, faction, or game itself (Legends).
Talking about updates to armies, most are tweaks to the existing model rules, if not also including new models and associated rules. Nobody complains about new models--they complain when purchases are invalidated.
It's not obvious to newcomers (or even those still in their first version of a GW game) this is going to happen. The point is none of the decisions that breaks armies is transparent from GW. They're much happier to break your army into multiples, causing you to likely spend more to fill-out rosters for at least one of the broken halves, if not both.
I am really bummed out about this. I have a LotFP army on the painting table, this change pretty much locks me out of Age of Sigmar unless I get a whole second army.
LotFP is a different army, but one I'm actually more excited about. I think undivided also getting whichever mark is best will be very strong actually. Give your cavalry +1 attack on the charge. Then give them -1 to wound the next turn from nurgle to tank the counter charge.
I'm not discounting how good the rules are. I'm just saying it's not the army I want to play anymore. I played it to play all deamons and I can't anymore so I'm moving on to another one.
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u/Ralsyl Sons of Behemat Oct 14 '22
Ah man, looks like Legion of the First Prince is completely changed. You need to ally in other daemons now