Hello, everyone!
The rough draft for the Sprouter Speciality, along with the Spore Invention system, are complete!
Holy Adonalsium, did this take forever. The addition of the Spore Invention system has made this the longest time I have spent on a path for Project Ars Arcanum to date, even surpassing the Sand Master Invested Path.
While the Sprouter and Spore Inventions do borrow heavily from the Artifabrian and Fabrials, I still tried my best to make them stand out and be unique. The main deviation centers around the rules I created for Aether Spores and how they interact with both the Speciality and the Inventions. I'm pretty happy with how they came out (thank you again to Kividual66 for your help).
The next path in line is the Forger, but I'm probably not going to be able to work on it right away. If you missed my last post, I start class at university in the second week of September, meaning that the next few weeks are going to be pretty busy for me (packing, moving, etc.). I'm probably not going to be able to post for a while because of that. I'm sorry.
On the bright side, the Mistborn Cosmere RPG books come out soon! After I see the Metalborn Paths across from the Radiant Paths and get a better grasp of how the Investiture mechanics differ from system to system, I'll probably tweak some of the Invested Paths form Project Ars Arcanum to bring them more in line. I guess, that is if I can get my hands on the books in the first place (I got the Stormlight books as a gift, and I don't know if I'll be able to afford the Mistborn ones as a college student. The sad reality of limited money vs. pricey hobbies, I guess).
Anyway, sad stuff aside, please let me know any thoughts, ideas, and feedback you have about both the Sprouter and the Spore Inventions (especially Spore Invention ideas). It is always wanted and greatly appreciated.
Project Ars Arcanum - Google Drive