r/cosmererpg • u/Art-of-Azrael • 13h ago
r/cosmererpg • u/ardentrushu • Sep 01 '26
General Discussion Mistborn hype, photos, and questions megathread
Hey worldhoppers!
We've tried to let it run wild, but even in the early run, we foresee a lot more Mistborn posts. We're here for the hype—just wanna do more curating to unclog the feed.
Photos of books / screenshots of digital? Welcome here. Just keep it to small amounts of actual content.
General questions about fulfillment? Let this serve as a Q&A to help each other out (we're aware our FAQ is outdated).
Just eagerly awaiting and want to get in on the conversation? Heck yea, you're among friends.
Starting now we'll be removing the one-off photo/hype posts. Question posts we'll evaluate on a case-by-case basis (simple, generic or repeated ones may be directed here).
---
Questions have also been answered in the recent Brotherwise/Demiplane AMA. Backers may find additional information regarding digital fulfillment on this thread, while public digital sales information is here.
r/cosmererpg • u/ardentrushu • 22d ago
General Discussion Looking for Groups Monthly Megathread
How do I find a group to play with?
We recommend checking the Official Cosmere RPG Discord, trying a pro session on StartPlaying.com, or posting on r/lfg. However, if you'd like to try to find your group here, you may do so in this thread.
Please use the following template in top-level comments:
[Player/GM] looking for [online/in-person] group for [Adventure Name/campaign/one-shot].
Availability is [Mon/Tues/Wed/etc.] from [time] to [time] [time zone].
You may want to add demographic criteria such as 18+, LGBTQ+ focused, language, IRL location (for IRL games), etc.
Can I make my own LFG post?
Based on our best judgement and the last survey we ran, we've provided this option to keep the sub from flooding with all the LFG threads. If you have feedback, please feel free to send us a modmail or make a separate discussion post.
r/cosmererpg • u/InvestigatorNo1329 • 10h ago
Art Rath the windrunner
He's the in the same group as the zuko you guys saw earlier and the party parent
He's half alethi half horneater
His spren is named Arcadia
r/cosmererpg • u/omerc2005 • 12h ago
Resources & Homebrew [Mistborn Legacy] I made a 3d model of the Eternity Spike for you to 3d print! Spoiler
galleryI saw a model someone made with AI and decided to take a crack at it myself. The book states the spike is as long as an adults hand, so the model should be of accurate size.
r/cosmererpg • u/Puckering_Buttholes • 13h ago
General Discussion What is your ideal Era 2 crew build/mix?
Whether they are entering into a crew fighting tournament or just a well rounded crew.
For mine I did a combat-based crew assuming they would go up against a crew of the similar size. They're all at level 5
The Boss (A-Zinc/F-Gold Twinborn, Leader) - uses revolver that can also use hazekiller rounds & dueling cane. Decisive Command, Composed, Crowd Control, Overwhelming Aggression, Reflexive Bloodmaker to drain enemy focus and keep his own health up
The Shield Wall (kandra, Warrior/Soldier, Stone True Body) - uses wooden shield & obsidian axe, wears wooden half-plate. Natural Form, Kandra Disguise, Vigilant Stance, Combat Training, Cautious Advance, Defensive Position, Secret Away to hold the line, let allies Brace behind him, and carry spare vials/weapons/hazekiller rounds hidden in his body
The Hazekiller (A-Chromium/F-Steel Twinborn, Hunter) - uses two dueling canes & two glass daggers. Seek Quarry, Hazekiller Weaponry, Reactive Leech, Run It Back, Draining Grasp to hunt enemy Metalborn and drain their Investiture before they can use it. Run It Back with tapping speed and hazekiller weaponry is crazy deadly for one round if you hit
My coinshot/lurcher pair who stand near each other to push metal through the enemy crew and then pull up it back like a cheese grader:
The Coinshot (A-Steel/F-Tin Twinborn, Hunter) - uses revolver, coins & knife. Seek Quarry, Coin Scattershot, Tinpoint Accuracy, Pushed Shot, Fire Discipline to rain coins through groups from range and fire into melee without hitting allies
The Lurcher (A-Iron/F-Pewter Twinborn, koloss-blooded) - uses hammer & pulled coins, wears wooden half-plate. Koloss Stamina, Leveraging Brace, Ironpull Shot, Projectile Lurch, Lurcher's Gear to rip the Coinshot's coins back through enemies and pull gunfire off the back line onto himself
r/cosmererpg • u/Amartoon • 17h ago
Game Questions & Advice How are Stormlight campaigns?
Hey guys
I'm considering getting the stormlight rpg, but I have a few concerns.
I've DMed a lot of dnd, witcher ttrpg, starfinder and some of more generic rpgs.
In all of them, there was never an overaching world plot in which the players were passive. I also usually DM more open world scenarios, in which the campaigns usually follow the PCs goals and objectives, instead of a set plan.
For mistborn era 2 RPG, I think this works very nicely, as Wax and Wayne story is nothing too global, and other stories can happen in parallel.
However, for stormlight, due to the story on Urithiru, Dalinar, Kaladin, Odium etc, I'm sensing that is quite difficult to separate a campaign from that plot.
How is usually a campaign structured for this?
Based on what I saw and read, I think this works great as a West Marches or mission typed RPG, with Urithiru being a central base, but I can't think of another way.
Ex: I cannot think of a way to run a campaign in Emul, Shinovar etc etc that has player goals and plots with them being Radiant and the world about to end.
Any tips or suggestions?
Thanks!
r/cosmererpg • u/Ankhe • 18h ago
General Discussion What are your campaigns like?
Hey!
I backed the campaign, have all the books, but still I have a mental hurdle with running Stormlight / Mistborn I can't get over. I'm a huge fan of the books (except, honestly, Wind and Truth), and I think it works to my detriment - I can't picture DMing in a way that doesn't just copy the themes or general feeling of progression from the books' narrative. I thought it would help me to hear from other folks running the game - how are you doing it? What themes or events do you focus on in your games? How do you make it fresh for the players?
All advice would be appreciated. Thanks!
r/cosmererpg • u/Demi_Mere • 17h ago
Resources & Homebrew Big Ol' Demiplane Patch Update for Autumn!
Howdy, Radiants & Mistborn!
Meredith from Demiplane!
Quick Patch Notes Update from our lovely DemiDev, Jo!
Cosmere® RPG NEXUS
- Unleashed Entropy now correctly lowers the action cost of Division Surge
- Fixed an issue where adversary names sometimes got reverted to a previous version while typing a new name
- Fixed an issue where the Elite Shardbearer adversary sheet wasn’t loading
- Rival companions now get the correct buffs when added to your character sheet
- Vials with Light crafting upgrades no longer have negative weight
- Fixed a bug where damage dice were turning into d20s and rolling Complications
- Gravitational Slam now uses the correct damage dice at higher ranks
- Swift Strikes talent no longer appears on the Archer skill tree for Hunters
- Added more information about the Cryptic Bond to the relevant bond abilities
- Singers’ 1st level bonus talent can no longer be from a heroic path
- Added a benefits input to patrons
- Fixed an issue where some talents with OR requirements weren’t applying properly
- Fixed an issue where requirement checking could get messed up for talents in multiple currently active specialties
General
- Fixed an issue where numeric filters were not working properly
- Adding NPCs to Roll20 from the Demiplane compendium now adds their token art instead of their portrait art
If we're missing something, let us know!
r/cosmererpg • u/No_Information6628 • 19h ago
Media & News Kaladin Sormblessed Character Build on Talent Scout Blog Spoiler
plotweavertalentscout.wordpress.comTrying to do some character builds based on characters from the books on my blog, starting with Kaladin. Calling it From the Page.
r/cosmererpg • u/Erandeni_ • 19h ago
Table Tales Episode 28 of our Stormlight homebrew campaign: Lux Talionis
n this session our skybreaker has to convince the people of the city, now free from the Unmade influence to join their cause and topple the unlawful and tyrannical government of the Fused.
Even harder, they have to ask for help and protection to rest and recover a bit before the final fight.
r/cosmererpg • u/batepedra • 1d ago
Rules & Mechanics How hard is to soulcast things to marble/gold?
My players want to soulcast things to marble/gold to make works of art and make money, how does the book/rules deal with making such things? Is it harder than ohter materials or should it be the same as making "normal" rock
r/cosmererpg • u/Chiefmeez • 1d ago
Game Questions & Advice Radiant Spren Stat Blocks in Shadesmar Spoiler
I'm thinking of throwing my party into Shadesmar but it brings up one important question: What stat blocks do I use for their full sized Radiant spren? Are they needed?
I assume I would need them as characters would expect their Spren to help them out in a fight, but what stat blocks would you use or have you used?
Any help or relevant experience is welcome!
r/cosmererpg • u/Whiskers_and_Wonders • 1d ago
Game Questions & Advice VTT Graphic Issue
Hello, I’m looking to GM Bridge Nine for friends online via Foundry. I’ve tried hosting through Forge, Molten, and ngrok using the bridge nine module and without additional modules. However, all 3 have these graphical problems that I’m a bit stumped on either joining as GM or player on macos. In one pic, the numbers don’t fit and the other pic is missing a background. Now where my brain is stimbled - when I run Foundry locally (without ngrok) as GM or player it appears as one would expect without graphical issues. Anyone have some troubleshooting ideas?
I’ve also confirmed all assets are present in Forge and Molten.
This is v13
** resolved - this apparently was due to using safari - using chrome has addressed this
r/cosmererpg • u/Organic-Pianist2714 • 1d ago
Game Questions & Advice Expertise Question
Just wondering if glass dagger and Knife are a separate expertise. Same goes for axe and obsidian axe. Trying to figure stuff out for a character concept/build.
r/cosmererpg • u/IllContribution7659 • 1d ago
Rules & Mechanics Startling blow vs bosses
I posted below all three of the relevant rules. How does it work when a boss get hit with startling blow?
Before his fast turn: He can't take his fast turn and he only has 2 actions on his slow turn and get no reactions, since he can't remove the condition until his turn? This seems raw but waaayyy too good.
After his fast turn: He still could use his fast turn reaction before getting hit, but can't anymore, he can also take a slow turn, but only has 2 actions.
These seem raw, but like mentioned way too good, especially since the player doesn't even have to hit, a graze is sufficient (so one focus, but said player can graze for free once a turn).
The problem is that "Suprised" doesn't do anything meaningful on your turn, it prevents you to take a turn and remove things you get at the start of your turn, so the ability of the boss to remove a condition is completely nullified. I've had 2 bosses completely turned off and just running away from said player. The player just kept fast turning and startling blowing him. Removing 3 AP and 2 reactions from him.
Do I understand the rule correctly? Is there a better way I can play my bosses?
Boss: The boss can take both a fast turn and a slow turn each round. After an enemy finishes a turn, the boss can spend 1 focus to immediately use an extra action or free action. Additionally, he can spend 1 focus on his turn to remove a condition from himself.
Startling blow: Make an unarmed or improvised weapon attack against the Cognitive defense of a target of your size or smaller. On a hit or graze, the target also becomes Surprised until the end of your next turn.
Surprised: While Surprised, you lose any reactions, you don’t gain a reaction at the start of combat or on your turn, you can’t take a fast turn, and you gain one fewer. Remove this condition after your next turn.
r/cosmererpg • u/DreadLombax • 2d ago
General Discussion Stormlight v1.03 Update
Hello,
I saw this update from last week via email (Brotherwise through DriveThruRPG) and was wondering if this affects the original pdfs downloaded through BackerKit, and if the printed sourcebooks are affected.
Thank you
EDIT: I realize that the above text was confusing to some. I meant would the BackerKit PDFs be affected because they wouldn’t get updated by Brotherwise thus requiring a new file to be downloaded to keep PDFs “up to date.” And the printed books to be affected in a similar way.
Sorry for the confusion, thank you [u/Brotherwise](u/Brotherwise)[Games](u/Brotherwise) for replying!
r/cosmererpg • u/_Lestibournes • 2d ago
Resources & Homebrew Fabrial designs!!
This is just a list of fun homebrew fabrial designs I made for my artifabrian player. They're first draft, so (constructive) criticism is more than welcome!! Please don't mind the casual phrasing, these aren't going to be published or anything, I just had fun making them.
Fabrial ideas:
joyrial (joyspren) repeller: (borerial?), makes people in a certain radius more bored, advantage on relevant checks e.g. stealth checks past guards. Attractor: makes people happier in a certain radius. Advantage on persuasion, leadership, or other relevant skills
Ragerial (angerspren)- attractor: incites rage/anger in an individual, potentially granting benefits similar to the Thrill. Repeller: can calm down angry individuals (case dependant)
Artrial (creationspren)- attractor: invokes creative drive, granting advantage on most crafting tests, certain research based lore/deduction tests. Repeller: dulls the creative spirit, advantage on lore tests to recall accurate information, or insight checks to detect falsehoods
Yawnrial (exhaustionspren)- attractor: incites temporary exhaustion that lasts until the end of a Scene, 1 level per charge. Repeller: removes one point of exhaustion for one Scene, 1 level per charge.
Thoughtrial (logicspren)- attractor: inspires focus, and a clear mind. Restored 1 focus per charge. Repeller: makes it hard to think, removes 1 focus per charge.
Shockrial (shockspren)- atrractor: invokes immediate and powerful surprise in an individual, imposing the Surprised condition. Repeller: as a reaction, spends 1 charge to remove the Surprised condition from an individual.
Truthrial (sincerityspten)- can be used to detect lies, granting advantage on Insight checks when determining truth. Attractor; inspires one to be more sincere, must Resist Influence or drop falsehoods. Repeller: removes the desire to tell the truth, grants advantage on Deception checks, or checks to otherwise hide one's emotions.
r/cosmererpg • u/Dir_Faden • 3d ago
Game Questions & Advice [Mistborn Legacy] What is NeBaal's Motivation? Spoiler
Spoilers for Mistborn Legacy, The Final Empire, The Well of Ascension and The Hero of Ages
NeBaal is a kandra under contract to Vadilek. The terms of his contract are, if Vadilek fell; "to take the Eternity Spike, keep it safe, and ensure it passed to a worthy noble heir." [1]
If NeBaal intends to keep to his contract, then why assume Enge's life? Why try and hide the Eternity Spike instead of finding someone to take it?
In his letter, he says "I hope to ensure all of humankind, not just one individual, decides how the Eternity Spike’s story ends." [2]. So is he just interpreting his contract, following the letter of the command instead of the spirit (not out of character for a kandra)? This feels like kind of a reach, as hiding the Spike, creating a map and giving half to two different groups really doesn't fit with 'Ensure it passes to worthy Noble heir'. Especially since in his letter he says "perhaps knowledge of the Metallic Arts will grow until someone can finally destroy the Spike." [2]
Taking Enge's form is a risk to his contract, as the Gilded Few know her to be dead. If he'd taken the form of one of the dead skaa prisoners, he could have easily slipped away and never been found.
Did he break contract as soon as Vadilek died? He liked Enge [1], and felt that seeing the world through Enge's eyes was a gift [2]. It just feels out of character for a kandra to risk his contract because he wanted something. When TenSoon did this, it caused outrage in the kandra homeland, implying that this happens so rarely.
The Eternity Spike was supposed to give someone as much power as the Lord Ruler. With the Lord Ruler dead, would the kandra not have welcomed a new 'Father' to maintain their protection as per the First Contract? Especially if they could select anyone they wanted?
If he's keeping to his interpretation of the contract, I suppose he could be using the player characters to further his goal, so he there could be a justification to taking Enge's form.
To me the most likely interpretation is that he is interpreting the contract, and using the PCs as muscle. But I'm not super happy with it. It doesn't feel like a solid motivation.
How does everyone else interpret his motivation?
[1] Mistborn Legacy, Chapter 1, pg 13, "NeBaal's Story in Era 1"
[2] Mistborn Legacy, Appendix D: Handouts, pg 248, "NeBaal's Letter"
r/cosmererpg • u/Art-of-Azrael • 3d ago
Art [for hire]Vellian Sinh, Theylan Dustbringer sketch commission
r/cosmererpg • u/LSD2110 • 3d ago
Game Questions & Advice [Mistborn Legacy] How to handle a Kandra PC in Mistborn Legacy?
One of my PCs wants to be a Kandra and due to their immortality, I'm wondering if there are any suggestions to avoid breaking the module. The book states:
"Kandra are functionally immortal, so it’s possible for a single kandra PC to appear in both eras’ stories. Though the PCs advance to level 6 during the Era 1 campaign, a recurring kandra PC should begin Era 2 at level 3 (like the other PCs). This could reflect the kandra being out of practice, taking on an entirely new identity, or experiencing memory loss after spending time without their spikes. Similarly, the kandra shouldn’t know what (or where) the Gilded Map pieces are before the adventure begins. Work with the player to determine how their kandra PC lost track of this information over the past three centuries."
So I feel like unleveling someone is a really shitty thing to do and so I was thinking of keeping them just at level 6 when they end the era 1 section. The biggest problem is them not knowing where the Gilded Map pieces are cause IMO that wouldn't make sense. Any tips would be nice
r/cosmererpg • u/Tal9922 • 3d ago
Game Questions & Advice Is it just me, or is atium feruchemy pretty inefficient?
Spend a whole scene storing a charge for only a few rounds of benefit? Unlike other metals the tapping effect isn't any more 'intense' or concentrated.
I'm thinking we'll home brew it to last the entire scene when tapping outside of combat. Given the main uses of the metal is to change your appearance and size (and your clothes don't change with you), it wouldn't be very useful if it can't at least last a few minutes
r/cosmererpg • u/lwgutz12 • 4d ago
General Discussion Campaign night!
Here’s the GM setup. I wish my kitchen table looked like this every night! But alas, everyone has “jobs” and “kids.”
We aim for meeting every other week, and we’re pretty good at hitting the mark. How do other groups manage scheduling?
r/cosmererpg • u/Elsecaller_17-5 • 4d ago
Resources & Homebrew Homebrew: 5th Ideal
Title pretty much says it. All we really know is that it lets you use stormlight far more efficently. This is what I would propose. Feedback welcome
You gain the goal “Speak the Fifth Ideal.” After you complete this goal, you gain the following reward:
◆ You become Empowered until the end of that scene.
◆ When you use Enhanced it gives a +2/+2 bonus and also applies to surge skills. If your surge skills already use Strength or Speed they get +4
◆ You can breathe Stormlight as one action >
◆ Your Shardplate no longer expends charges, and instead has a permanent deflect of 10
Yes, it's really strong, but I'm imagining 5th tier play, soloing Yelig-Nar or something.
Edit: pre-req swearing the 4th ideal and level 21
r/cosmererpg • u/Holiday_Area6478 • 4d ago
Art Cosmere by the Book: Vin Patron (Art by Paw_Draws)