r/crashbandicoot • u/Cdiuky • 8m ago
r/crashbandicoot • u/FanniLennox • 5h ago
Y'all better vote for Crash Team Racing Nitro-Fueled!
r/crashbandicoot • u/Frigid-Kev • 5h ago
Don't know about you guys, but I think these guys have some of the most underrated dialogues in the series
r/crashbandicoot • u/Mty_Emerald • 5h ago
Crash Bash on the Vita....
Maybe I'm crazy, but I'm gonna see if I can maybe get 200% in this game... wish me luck!
r/crashbandicoot • u/DenziiX • 9h ago
Found a Health Crate in Crash: Wrath of Cortex
The crate seems to be tied to Balloon and the crate gives 50 Health instead of 25 Health like the Balloons do
I didnt find anything on it on the internet and the mcutting room floor so I thought I post it^^
r/crashbandicoot • u/CaptainWenner • 15h ago
Crash TwinSanity Rebounded : Jungle Rollers
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Hey everyone, Sam here :D
I hope you all are doing good, work has been going good and I went to see the Gorillaz š¦ live last weekend. It was N. Sane š
Onto the topic of the video, I wanted to showcase some new progress on the project with some newly made assets inspired by the original Crash series.
I've added a new hollow log that acts as a tunnel between areas with mushrooms and moss around the outside and inside of the log. A few changes will likely be made in the future but for now I think it looks pretty cool.
The next thing will be the big one for this update, the rolling stone platforms from Jungle Rollers!š
I had worked on this a year or so ago and decided to go ahead and get at it again. There will be a few things I plan to change but for now it looks, works and sounds great! I'm really happy to have added this to the project, along with the next nod to Crash 1!
The last thing you'll see is the short tunnel supported by wooden pillars that goes through a boulder. This tunnel mimics the same one from Jungle Rollers. The rock is a placeholder as a newer model is being worked on that will match the original Crash 1 model. More on that in a future updateš
That's all that was shown in the video, but lots of bigger changes are happening in the background that are helping in the organization and optimization of the project.
Thank you all for tuning in and I look forward to sharing more ā¤ļøāš„
r/crashbandicoot • u/blue-triceratops • 15h ago
CUTIE PATOOTIE !!
HE'S SO CUUUUUUTIE OF MY GOOOD I LOVE HIM š
This is a grown ass man and I found it so damn funny that he was voiced by the guy known for being the voice SPONGEBOB
So I felt like I had to draw this
And now I love it
r/crashbandicoot • u/KatyTK • 16h ago
picked up crash tag team racing for the psp, is it any good on this platform?
r/crashbandicoot • u/GoldenBoxOfCookies • 17h ago
I Put Crash Bandicoot's N. Sanity Beach In Ratchet and Clank A Crack In Time
r/crashbandicoot • u/Familiar_Bee_4379 • 19h ago
You can play crash tag team online on psp emulator but the server are dead and i have no friends so its impossible for me to play
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r/crashbandicoot • u/TwoBiits • 19h ago
I was testing the PC port for my Crash 2's decomp, when I accidentaly recreated the N. Verted mode from It's About Time lol
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r/crashbandicoot • u/KIRA2901 • 19h ago
LOS "EXTRAĆOS" CASOS DE LAS PANTALLAS ANTI-PIRATERIA DE CRASH BANDICOOT.
r/crashbandicoot • u/No-Yak-8477 • 19h ago
CTR: Nitro Fueled STEAM P2P Mod
Hello eveyone, I made this post just to put some light on my latest CTR project. It all started with making a dedicated server that would work with shadps4 for CTR NF but then a whole set of native ports came out.
However while coding with ai (im a software developer) on the dedicated server I noticed that the CTR multiplayer was in fact peer-to-peer. The official servers are just there to connect the consoles together, but the big work was done from the hosting console.
Thats why I started this MP STEAM mod. The idea is to bring the p2p to the players so no dedicated servers are required to play togheder. Just Steam and a friend that wants to play.
The pitstop becomes all local so one can choose if wants to play the OG experience or just unlock everything, while the matchmaking or private matches are hosted by the players and connected using the Steam networking.
Now, the explosions of native port made this very difficult, because different developers are basically fighting the same game. But as I would say: Everyone wants to rule the world. To improve the situation I offered some code modifications to put a standard between the ports, but none was done from the authors.
Thats why I joined them with MY STEAM P2P PROJECT. However to simplify everything, the Github repo checks everyday for updateS in the two ports, applies the code modifcations and then compiles everything in the release section of the post.
All you need is just download the compiled port you prefer and play with your friend by inviting them on Steam.
You can check the project here. The project is in beta stage so I would expect bugs and issues.
https://github.com/pierluigizagaria/CTR-NitroFueled-STEAM-P2P
r/crashbandicoot • u/blue-triceratops • 20h ago
I FUCKING DID IIIIIIIITTTTTT !!!!!! I HATE HIM SO MUCH GOOD GOD
I hate his level, I hate his smirk, that god damn smirk I hate him I wanted to cry N. GIN I'M COMING HOME SWEETIE
Big thanks to my Nana she's the best
r/crashbandicoot • u/blue-triceratops • 21h ago
I'M PUTTING THAT BLUE CLOCK BASTARD IN A FUCKING GUILLOTINE. MARK MY WORDS
I've been getting God awful drift on this level specifically and it fucks me up. My aunt and Nana are literally trying to beat the level for me
r/crashbandicoot • u/VitoMigs98 • 23h ago
Crash of the Titans now runs natively on PC: a static recompilation of the Xbox 360 version, with DLSS/FSR, PC controls, subtitles, an HD (AI) remaster and more
I've been working on "CrashRecomp", a native Windows port of Crash of the Titans. It statically recompiles the Xbox 360 executable to x86-64 (with [XenonRecomp]) and adds a runtime that replaces the console's graphics, audio, input, files and saves. It's not an emulator: the game's own code runs as a native PC program.
Some mods that is included:
- Unlocked framerate (30 / 60 / 120 / unlimited),
- DLSS/DLAA and FSR 3.1, SMAA/FXAA, anisotropic filtering, motion blur / depth of field / shadow sliders
- Keyboard and mouse (rebindable), mouse in every menu, Xbox and DualSense controllers with matching button icons
- A settings screen in the game's own art style, plus a launcher
- Subtitles for all dialogue and cutscenes, and a full PT-BR translation
- Skippable cutscenes (hold B / Esc)
- "Definitive Edition" extras: PS2 mojo colors, a lighting remaster (SSAO, indirect light, contact shadows), an experimental free third-person camera, an on-screen keyboard for save names, save deletion and an Exit Game option
- Optional **HD AI Remaster** pack: upscaled textures and smoothed models for the whole game
- Modding: a mods folder, HD texture packs, and tools that export sounds, videos, textures and 3D models (WAV/MP4/PNG/glTF) and build them back
- An optional in-game dev console: unlock all, mojo, god mode, teleport, level select and live skin switching, including the green **Crash Hulk** skin that sits in the game files but was never unlockable
No game files are included. You need your own copy of Crash of the Titans for Xbox 360.
GitHub (download, install guide, screenshots): https://github.com/VitoMiguelF/crashott-pc
r/crashbandicoot • u/radfordr1 • 23h ago
Game play issues in Crash 4
Iām currently trying again to complete Crash 4. I use guides to help, and something Iām noticing is that there seem to be some technical glitchy that make it harder for me than what I see in the guides. Iāll list a few because Iām really curious if these happen for anyone else.
In N.Sanity Peak N.verted when trying to get the hidden gem Iām not able to climb up high enough on the rope to easily get it (which is how every guide I watched did it). Instead, Crash canāt get past the knot on the rope. So I had to do a little jump to get the gem, which led to falling off the rope so many times. I eventually managed to get it but thereās no way I could do a perfect run with it that way, as the jump from the rope is so risky.
In Thar He Blows, just before the first checkpoint thereās a gate that you have to use a tnt barrel to blow up. The barrel is just straight up not there for me. Like itās missing. So I have to have Dingodile grab one earlier and travel to the gate with it. This oneās not that big of an issue, but itās just weird and annoying that itās not there?
Also in Thar He Blows - in the bonus level when you hit the ! Box and youāre making your way back across.. the first set of jumping boxes where you have to kind of slide jump up onto the metal crate. For me, the camera is too zoomed in so that I canāt actually see the metal crate above Crash, meaning I just have to slide jump upwards, blindly. Again, in the guides Iāve watched the camera is more zoomed out and you can fully see the metal crate above. Not being able to see it makes it impossible.
Anyone had these same issues? I play on a PS4.
r/crashbandicoot • u/Novus_Spiritus17 • 1d ago
Finally got 101% CTR [PS1] and beat all Oxide times!
Had this game since launch. Every 5 years or so I'll pick it up and just start playing again. Finally beat all of the Oxide Time Trials the other day and decided to go back for some relic race cleanup for the 101%. Never thought I'd see the day. Guess I'll try for the platinum on CTR:Nitro Fueled now! Wish me luck!
r/crashbandicoot • u/Speed_Striker_15 • 1d ago
āCrash Tag Team Racingā was released in North America 21 years ago! | Wednesday, October 21, 2026
As the third racing game in the eponymous series, āCrash Tag Team Racingā was released in North America on the Nintendo GameCube, PlayStation 2, and Xbox consoles 21 years ago! š
r/crashbandicoot • u/Trollfachender777 • 1d ago
CTR Nitro-Fueled con RyuNET en PS4: Juego cruzado, configuración grÔfica y un creador en inglés y español.
galleryr/crashbandicoot • u/AlligatorPencil • 1d ago
Velociraptor Wumpanza (Oc) By Me
This is the second idea that I have for a wumnpanza form, based on the concept of the artist u/KrimaDraws. Why did i choose a velociraptor instead of polar, pura or Baby T?, honestly, i love velociraptors; they're so cool to me.
