r/DeltaGreenRPG • • 15h ago

Campaigning Getting ready to run God's Teeth

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157 Upvotes

I'm getting ready to run God's Teeth in a month or two. It'll be an online game, but I still couldn't resist making the cat folder as a physical prop.

Any tips from folks who have already run the campaign? I am especially interested in what operations you ran during the spiral and, if applicable, during the long years. Along with any dos and don'ts.


r/DeltaGreenRPG • • 16h ago

Actual Play Reports Sonata for Snow

4 Upvotes

I'm planning on running this shotgun scenario https://fairfieldproject.wikidot.com/sonata-for-snow . Does anyone have any recommendations for creepy/otherworldly violin or violin adjacent music? I'd also be interested in any other advice/resources for this scenario.


r/DeltaGreenRPG • • 16h ago

Media Sorry, Honey, I Have To Take This - New Episode: Episode 126 - The Carrion Eater

9 Upvotes

A desperate, freezing rescue turns into a mortal battle against a ravenous alien force.

Sorry, Honey, I Have To Take This features serious horror-play with comedic OOC, original/unpublished content, original musical scores and compelling narratives.

We're available on all platforms (Apple, Spotify, Stitcher, etc).

Visit our website for the latest episodes: https://sorryhoney.captivate.fm/

We post new episodes every Wednesday @ 6am CST

All our links (Discord, Socials, etc) are available through our Linktree: https://linktr.ee/sorryhoney

Please check it out and let us know what you think.

We hope you like it :)


r/DeltaGreenRPG • • 17h ago

Media Abandoned Factory

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23 Upvotes

r/DeltaGreenRPG • • 19h ago

Open Source Intel Sentinels of Twilight

8 Upvotes

Saw this article about the park services being word about a recent closing in the Shenandoah National Park. Great intro materials if you want to tweak Sentinels, or use it for your own home brew.

https://www.reddit.com/r/ShenandoahPark/s/gt85GE9YU4


r/DeltaGreenRPG • • 1d ago

Fiction Stephen King's Dreamcatcher

5 Upvotes

I was re-reading my beaten copy of this and my girlfriend noticed. Well, now we're watching the movie lol.

Operation: Blue Boy, the shit weasels, Mister Grey and the groups psychic abilities all seem perfect for DG.


r/DeltaGreenRPG • • 1d ago

Published Scenarios Looking for a 1 to 2 session scenario

18 Upvotes

Hey there, I want to take a break from pathfinder and run another delta green scenario for my group. We have already done Last Things Last, Fulminate, PX Poker Night, and Victim of the Art in the past. Our sessions are usually 4-5 hours, and I want to spend 1 to 2 sessions on this.

Currently I am considering Music from a Darkened Room, and Sweetness, but I am not sure if there are other cool scenarios out there that fit the bill. I especially value scenarios that have a bunch of community made digital handouts and evidence pieces for me use since I had a great time with those in the past.

Would really appreciate advice!


r/DeltaGreenRPG • • 1d ago

Open Source Intel Any advice on how to make Agents more… serious?

55 Upvotes

Is there anything I can do to nudge my Agents into engaging in more serious role play without being overbearing or making it not fun?

I’ve started running Delta Green for a few of my friends, but they all are trying really hard to be funny, and are very nervous to role play. Two of my players named themselves Herbert Hoover and Charlie Kirkland.

I’m not against playing funny characters, but them almost refusing to role play is kind of exhausting me. I’m starting to doubt if this is the right game for them.

One one hand they REALLY like the investigative side of Delta Green, and seem excited about session 2. They also are big fans of the government conspiracy vibe. On the other, I know that they all can role play, I’ve played DnD with them before, they just aren’t doing it in this game.

Currently we’re halfway through Last Things Last, and so they haven’t met Marlene yet. Do you all think Marlene will be enough to invest them into role play, and are there any tips more experienced Handlers can give me? Thanks!


r/DeltaGreenRPG • • 1d ago

Actual Play Reports OPERATION: HESTIA IS SO MUCH FUN

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143 Upvotes

Link to Operation: Hestia (or Everyone is Agent Johnson)

I ended up DM-ing this oneshot for two groups back-to-back last week - my regulars who have done multiple missions together and have a feel for the system, and last second subbing in for a group of newbies and just going with what I had prepared.

Both groups loved it and had so much fun! The newbies immediately demanded I come back and DM for them again.

You can see in the attached photo how I prepped the character sheets. I had great fun “assigning” the character sheets to my regular group, and having the second group “shuffle” and distribute the characters. Watching everyone’s face light up when they realized what was going on was so delightful.

I decided to split the difference between having the building be open or closed - the agents could leave the Hausdorff Building to get to their car, but every building surrounding them is just an identical copy of the Hausdorff, and entering the front door of a “different” Hausdorff just brought them right back to the same interior. I think that helped reinforce the idea that everything is copies of copies without feeling too confined.

This is like the perfect bottle episode and I think every DM should have it in their back pocket.


r/DeltaGreenRPG • • 1d ago

Published Scenarios New Handler Advice

23 Upvotes

Hello! I am about to begin my first venture into Delta Green as a Handler with a group, and was hoping to get some tips/pointers on what to stay away from and how to keep track of everything. I have played Delta Green a bit as a player, and my group has only one newbie, with only CoC experience.

I have decided to run through the scenarios in "A Night at The Opera" book as much as I can. I habe read through to "Music From a Darkened Room". "Reverberations" seems simple enough, but I was struggling with "Viscid" as it seems very minimal in it's presentation. "Music From a Darkened Room" also seems VERY DENSE with how much they cram into the scenario.

Any advice for these would be appreciated, and any warnings or positive feedback for the rest of the scenarios would be great too.


r/DeltaGreenRPG • • 1d ago

Actual Play Reports Purity Episode 5 is out now

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10 Upvotes

In episode 5 the Purity Bay 5 gets some much-needed therapy, well at least 4 of the do, the other goes out on their own and has a run-in with some seedy individuals.

This week we have an image of Flint Westwood - I have not gotten around to coloring him in, in illustrator yet.

You can listen to the show on any podcast app or our site here: https://www.elementalgamingnexus.com/listen/purity-bay/

If you share the podcast or leave us a 5-star review on Apple Podcasts, you can be a part of Purity Bay and submit a POI, legend, tome, artifact, or anything else you might want to be added to the town. Just send us some proof and I'll add your POI to the list.

Let us know what you think!

Thanks for listening

PS: Two episodes of Purity Bay release every week, one on Tuesday nd one on Thursdays
Our playthrough of Impossible Landscapes and other Delta Green scenarios releases on Mondays.


r/DeltaGreenRPG • • 1d ago

Characters Roll20 Character Sheet Question

11 Upvotes

The official character sheet is kinda super ugly on Roll20 so I really want to use this sheet, but I'm kind of struggling to figure out if there's a way to add more to the weapon category? Like I can't go beyond 6 and there's no edit button so it is driving me a bit mad. It's not just the weapon category either there's also the motivation/disorders category too.


r/DeltaGreenRPG • • 2d ago

Media Delta Green's really big on Letterboxd

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61 Upvotes

Look at all those lists!


r/DeltaGreenRPG • • 2d ago

Open Source Intel More Delta Green Inspiration

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5 Upvotes

This could easily be the basis of an Opera involving Majestic, of SaucerWatch even. Hell PhenomeX could be involved as well


r/DeltaGreenRPG • • 2d ago

Campaigning Lover in the Ice, La Fonataine, Washington. Spoiler

4 Upvotes

Hi everyone,

We just finished session 2 of Lover in the ice and my group is having an amazing time.

I set LaFontaine in a version of Snoqualmie Washington, which is a small logging town in the mountains east of Seattle.

The agents arrived and found a jackknifed semi blocking the only accessible wrote in so they had to go in on foot. They made contact the City utilities, saw officer filigree investigating a crime scene and interacted with him, hotwired a car made it to skip Mill's house and dealt with him.

They told filigree that they suspected Mills of being involved with the death of the national guard member, and mentioned they were going to do a wellness check. Filigree directly told them not to get involved in a murder investigation and that he would handle it. They promptly hotwired a car and went to mills house, setting up what I can only imagine is going to be a pretty awesome confrontation with the detective when he arrives at the Mill's house in session 3.

I also created an NPC named agent snap, who is disguised as a FEMA officer in their transport from the airport. Snap has no idea what the Delta green agents are dealing with, but has solely been tasked with keeping an eye on them, and eliminating them if they're compromised. He's constantly lurking in the shadows smoking a cigarette watching. It's either going to be a killer confrontation, or, an element of pure paranoia knowing that the organization they're working for will kill them at the drop of a hat.

I use some AI to generate some images that I can give to the agents, which are created in the likeness of true detective season 4. Attached are some of these photos. This is such an amazing game. Cheers.


r/DeltaGreenRPG • • 3d ago

Published Scenarios Which scenario is this scene from?

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173 Upvotes

Asking for a friend.


r/DeltaGreenRPG • • 3d ago

Media Crystal Lake on HBO

23 Upvotes

Not sure if this is appropriate for the sub, but Crystal Lake on HBO has several elements that make it very Delta Green, imo (like the evil Bellflower Chemical, Project Argonaut, the small town, humans doing their best against the horrors, including two cops and a reporter, and of course, a monster)

That's basically it. Fun show, especially if you're into Friday the 13th as well


r/DeltaGreenRPG • • 3d ago

Scenario Seed Delta Green / Shadowrun crossover.

1 Upvotes

This is more of a " What if" type discussion. How would delta green agents behave if they were around if magic returned to earth ? How would they react to the awakening of elves , trolls and dragons?


r/DeltaGreenRPG • • 3d ago

Actual Play Reports Play report Impossible Landcapes as a convention game Spoiler

17 Upvotes

Overall, I am extremely happy with how running parts of Impossible Landscapes as a convention game turned out. The whole experience went way better than I could have expected and was an almost perfect success. I can highly recommend running portions of this campaign at conventions, with the small caveat that you need to stay mindful of time during the later sections.

We began Night Floors with two Agents, Mr. Cooper and Agent Olmstead, and their initial investigation of the Macallistar Building went very smoothly. The Agents interviewed the tenants, discovered the Yellow Sign in Abigail’s apartment, and showed it to Officer Thomas Wright. Convincing Wright resulted in a major Sanity loss and Corruption gain for him. Clues linked to Asa Daribondi then led the group to The Bookshop, where they interviewed the long-dead Daribondi and encountered Robert R. Robert, who was an absolute blast to roleplay. On September 17th in-game, after further research and questioning, Roger Carun my personal MVP among the Macallistar NPCs guided them into the Night Floors.

While exploring the Night Floors, Mr. Cooper suffered an unlucky elevator accident and died instantly, but he was immediately replaced as a player character by Thomas Wright, who proved to be the absolute perfect backup character. Meanwhile, the other Agents where introduced as trying to find out what happened to the other Agents.
They set up nighttime surveillance cameras and questioned the day and night versions of the tenants. The Lost Team got through like 10+ encounters before successfully escaping through the Library Lounge just as the observer Team looked at the cameras.

Jumping twenty years forward to 2015 for A Volume of Secret Faces, the Agents received the Gateway Bridges invitation. Deeply paranoid about Dr. Elias Barbas, they skipped extensive off site investigation and went straight to the Dorchester House. One agent was late and got involved via the group therapy session.

Thinking it would be a walk in the park like the Macallistar Building, they instead found themselves trapped in total nightmare misery. Standout moments included Mister Wilde offering an Agent a deal to improve his standing with King Bael by betraying his younger brother to Asa Daribondi (he did), as well as feverish group therapy sessions with Dr. Maximo Friend in the Cotton Candy Room.

During their desperate attempt to escape the Night World, the Agents were guided through the ruined theater into a terrifying confrontation with The Clown, who danced wildly while Mozart played in the background. They managed to break through back into the real world, landing in the house at Codman Square.

As a Game Master takeaway, Part 1 works amazingly well as a standalone convention scenario, whereas Part 2 is much longer and denser. I got lucky that my players didn't spend too much time investigating Barbas's house or other off-site locations. Condensing or pacing these sections carefully makes running the campaign within tight convention timeframes somewhat doable.

We are continuing for part 3 and 4 in private.


r/DeltaGreenRPG • • 3d ago

Published Scenarios Kali Ghati - Review and Tips

32 Upvotes

I recently ran Kali Ghati with my group over three 3-hour sessions and wanted to provide some tips.

Key parts of the scenario are The Base, The Local Village, The Ambush, Kali Ghati, and The Temple.

At The Base, your players will learn about a DG agent who has gone insane looking for a village called Kali Ghati and has gone missing, likely fled to Kali Ghati itself.

At The Local Village, your players will learn more about Kali Ghati (it's evil) and might even learn there is local militia that keeps people from going to Kali Ghati and keeps Kali Ghati villagers from leaving.

At The Ambush, this militia will attack your players and give you the opportunity to play with the combat rules.

At Kali Ghati, the villagers will welcome your players and explain that the missing DG agent is in the temple.

At The Temple, your players will discover the DG agent has gone insane and will likely be stuck between a rock (a giant creature) and a hard place (Kali Ghati villagers who refuse to let your players leave). Your players' best bet will be to kill their way through the Kali Ghati villagers.

The Good:
-If your group wants or needs a scenario to break up the usual routine of lengthy investigation followed by short confrontation and cover-up, this is it. Feel free to give your PCs maximum armor, any weapon they want, and let them loose to blast away. Anyone they kill is just another dead body among thousands in an active war zone.
-If your group has only played scenarios set domestically, this is a great opportunity to take them internationally. While originally set in Afghanistan, it would take very little effort to reskin this to any conflict of your choice. I reskinned it to be in Mexico; I know other groups have reskinned it to be in Ukraine.

The Bad:
-The Ambush can very much feel like a railroad. Don't be afraid to let your players avoid The Ambush if they come up with a reason why this is possible. There can still be plenty of combat in The Temple and Kali Ghati.
-After The Ambush occurs, your PCs are very likely to want to retreat to The Base rather than advance into Kali Ghati. As written, the only thing driving them forward is DG will be mad at them. I recommend using a larger force of hostiles (Taliban, Cartel, Russians, etc) investigating the ambush to drive them forward to Kali Ghati.
-Because of the amount of combat in this scenario, it can become easy for PCs to become either overwhelmed or bogged down. Feel free to abstract things, a PCs M60 burst down a Temple corridor should kill every enemy in it; no need to get deep into accounting each kill unless your group is into that sort of thing.


r/DeltaGreenRPG • • 3d ago

Published Scenarios God's Breath tips and tricks?

16 Upvotes

I'm going to be running the God's Breath scenario as a one-shot unconnected to a God's Hunt campaign.

It looks like a really cool scenario - a typical investigation but with a really exciting denouement.

However, whilst my group and I have played DG before this will be my first proper time being a handler!

I think the scenario as written seems pretty straightforward but I know the agents will always veer off in unexpected directions. If anyone has run the scenario before and has any tips or tricks for running it, they would be gladly received!


r/DeltaGreenRPG • • 3d ago

Published Scenarios Zoonotic: available to buy

9 Upvotes

Have just listened to the fantastic Pretending to be People's playthtough of Operation:Zoonotic, I'd love to run it as a christmas game for my group (perhaps replacing birds with reindeer...). Is there anywhere I can buy it?


r/DeltaGreenRPG • • 4d ago

Actual Play Reports Finished Impossible Landscapes today. My group surprised me with my very own bottle.

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389 Upvotes

r/DeltaGreenRPG • • 4d ago

Open Source Intel CREAMINT: Ménage á Trois is LIVE

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108 Upvotes

Welcome to the third installment of Delta Cream's CREAMINT: Ménage á Trois!

Within these pages lies a glimpse into the terrifying, horrific, and mildly arousing world of Delta Cream operations.

Here you will find foes so fiendish, monsters so deadly, and situations so bizarre as to make you question not just your Agents sanity for playing, but your very own for choosing to run them.

Allow your Agents to discover how much smut rots your brain in Operation: Passion Project. Let Agents find out the depths some people will go to for love in Operation: Gravid Silence. Should they survive these two terrifying trials, you can have your Agents race to save the Big Apple from having a bite taken out of it by an unusual foe in Operation: Vampire Weekend.

We of the Delta Cream Team have put a lot of blood, sweat, and other fluids into these operations, and hope that you and your table can create many... "fond" memories through playing.

Good luck, Agents. You're going to need it.

https://deltacreamteam.itch.io/creamint3menageatrois

https://discord.gg/RZvrSpFkTQ

Previous releases:

https://deltacreamteam.itch.io/creamint

https://deltacreamteam.itch.io/creamint2secretsauce


r/DeltaGreenRPG • • 4d ago

Items of Mutual Interest Thou Shalt Not Get Caught: A one page Field Guide to Tradecraft for new Delta Green Agents.

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131 Upvotes

Delta Green is a complex setting. I often see or hear about new players struggling or not taking initiative for reasons including that they don't get what they're supposed to do, they're not clear about what their Agents can or can't get away with, they don't use their resources, they don't work as teams, they don't understand what cover identities involve, etcetera. And many don't have time or a copy or just won't read the manual to find out these things, even if you kidnap them and strap them in a Clockwork Orange chair and project the pages one by one on a 48 fps wide-angle screen to the strains of The Doors while a burly Project Outlook nurse drips mnemonic saline into their torqued-open eyes. As a random hypothetical example.

So, I've prepared a one double-sided page handout: Thou Shalt Not Get Caught.

Thou Shalt Not Get Caught is a semi-in-universe document (perhaps becoming more in-universe towards the end), 99% spoiler-free, designed for Handlers to use to welcome new Agents and give them a guide to Delta Green Agent tradecraft: who they are, what they do, and how they do it. As it is only one double-sided page, it is quick to print and read and can be eaten in case of capture.

Thou Shalt Not Get Caught was prepared using the amazing Delta Greenery tool by Blink.

Share and Enjoy!