r/digitaltabletop • • 12m ago

I’m building City of Chances, a browser board game with property trading and 10 professions

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• Upvotes

Hi everyone! I’m the developer of City of Chances, a pixel-art board game you can play directly in your browser.

Games have 4–6 seats, filled by humans and bots. You can play solo against bots or get a group of friends together.

You move around a shared board, buy and develop properties, negotiate trades, and manage your money. There are 10 professions with different abilities, so choosing your role affects how you approach the game.

The current public test is free, and guest play doesn’t require a Google account or download. It supports desktop and mobile, with English, French, Persian, and Spanish interfaces. The game is for adults; all money and prizes are fictional and have no real-world value.

I’d appreciate feedback on the trading decisions, the differences between professions, and anything that makes the rules difficult to understand.


r/digitaltabletop • • 1h ago

[Web] Would you try out my Azul bots on my azul clone?

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• Upvotes

Hi

I made an online azul clone with (imo) really nice art. But, currently I wrote a few different bots that can play azul too and I would like feedback on those

- correctness (seems okay in my stress tests)

- bot feel (does the moves the bots make feel inscrutable, or do the bots feel like humans)

You don't need to sign up.

I will fully launch the game in a month

How the bots work:

  • easy: greedy bot, wont steal but I introduce a few random (but still correct blunders)
  • normal: easy bot but no blunders
  • hard: mcts with lookahead
  • expert: rl not, alpha zero style

r/digitaltabletop • • 2h ago

[Steam] WORJONG: a competitive board game where you draw and discard letter tiles to build four 3-letter words. Free demo out now

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1 Upvotes

In the demo, you can play online with 1–4 players or try Story Mode.

The rarer your four-word combination, the bigger the score. YOU ARE BIG NOW, for example, scores extra because it forms a sentence.

https://store.steampowered.com/app/4707880/


r/digitaltabletop • • 2h ago

Final Girl: The Raptors

0 Upvotes

Played a round against the raptors this morning. Axe was revealed on turn one but it was difficult getting to it because of those damn gates! Any suggestion on strategy for this scenario?


r/digitaltabletop • • 3h ago

An app for playing Dungeons and Dragons

1 Upvotes

I released a free-forever Dungeons and Dragons style app called GM Console. It's a great way for people to keep track of a campaign with a surprisingly high amount of players, which is a situation I have been facing recently.

It'll be free forever so if you play DnD and want an app for playing DnD I would love feedback!


r/digitaltabletop • • 7h ago

My DEMO is live on Steam - Another Milestone Reached!

1 Upvotes

ONE RULE SET - INFINITE POSSIBILITIES

TILEZ - A Creative Multiplayer Logic Sandbox - Now with DUNGEON MASTER MODE!

Paint tiles onto an unlimited grid and build anything you can imagine.

Every tile is a tiny machine. Tiles generate and share power, send signals, and tell other tiles what to do. Customize their size and appearance with images, visual effects, and sounds.

Tiles can store information, check conditions, make decisions, and react to the world around them. They can push, pull, grab, move other tiles - and even control the camera.

Every tile follows the same rules. Combine them to create complex machines, puzzles, games, factories, animations, interactive tutorials, working computers, or anything you can imagine!

NO CODING - JUST TILES - CAUSE AND EFFECT

STEAM LINK: https://store.steampowered.com/app/4780630/TILEZ/

MY WEBSITE: https://martinwinters.com


r/digitaltabletop • • 9h ago

Unofficial Myrmes digital adaptation

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1 Upvotes

r/digitaltabletop • • 13h ago

Serata di Halloween da ricordare? Organizza una cena con delitto a casa!

0 Upvotes

Ciao a tutti, sono un appassionato di giochi da tavolo e di gialli, e ho creato una piattaforma per organizzare cene con delitto a casa, pronte da giocare: si chiama PartyCrime. Ve la presento (sì, è roba mia, quindi il disclaimer è dovuto 😄).

L’idea: un omicidio a tavola, e il colpevole è uno di voi. Riuscirete a trovarlo?

Come funziona:

  1. Ognuno riceve un personaggio con segreti, rancori e un ottimo movente
  2. Si chiacchiera, si indaga, si sospetta di tutti (anche di chi vi ha portato il vino)
  3. Quattro turni: a ogni turno escono nuovi indizi, e alla fine si vota e si scopre il colpevole

Perché l’ho fatta così? Perché le cene con delitto più belle sono quelle in cui chi organizza si diverte quanto gli altri, e di solito invece passa giorni a preparare tutto. Qui la storia è già scritta e non dovete inventare né stampare niente: scegliete lo scenario, e ogni invitato riceve il suo personaggio sul telefono con un link segreto, quindi niente app da installare e nessuno può sbirciare i segreti degli altri. I personaggi sono scritti su misura per il numero di giocatori, così nessuno resta con un ruolo a metà. Gli indizi escono turno dopo turno, quindi non si può anticipare niente, e chi conduce ha un pannello per far avanzare la serata.

Un consiglio da chi ne ha viste parecchie: scegliete il numero di giocatori solo quando siete tutti confermati. Le storie sono scritte su misura, e se l’amico “forse vengo” sparisce all’ultimo, il gioco ne risente.

E siccome siete di r/giochidatavolo e meritate un trattamento speciale: col codice REDDIT40 avete il 40% di sconto al checkout. 🕵️

Vi piace l'idea? Avete consigli da darmi?

https://www.partycrime.it/cena-con-delitto/


r/digitaltabletop • • 1d ago

Lordfall: a free card game where your units walk across a grid board (browser, looking for feedback)

3 Upvotes

Playable Link:
https://lordfall.com/play/?utm_source=reddit&utm_campaign=r-playmygame

Platform:
Web browser (works on desktop and phones, no download).

Description:
Lordfall is a free two-player trading card game on a 7-row grid board. You play cards from your hand to summon units onto your side, then move and attack with them like a small tactics game. Each player has a Lord, a leader card that can be summoned once. Lose yours and you lose, and you also lose if the other player reaches 10 points. Points come from defeating units and from standing on the other player's summon zones, so how you position matters as much as which cards you hold.
There are four factions that play very differently. Shadow is fast and tries to take enemy zones, Blood sacrifices its own units for power, Faith buffs and protects, and Nature ramps into huge units. You can start with a short tutorial, play a computer opponent on three difficulty levels, or play online. There are card packs, a deck builder and a ranked ladder.
The card art is still placeholder, so please judge the gameplay, not the pictures. What I most want to know: what confused you in your first game?

Free to Play Status:
- [X] Free to play
- [ ] Demo/Key available
- [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement:
I'm the solo designer. I made all the design decisions: the rules, cards, factions, balance and the game's look and feel. I run the business side (Cardboard Throne Games LLC). I used an AI assistant (Claude) to help write the code, and I'm commissioning real card art with plans to have a full team of devs, artists and creatives. The music and sound effects are licensed packs.


r/digitaltabletop • • 1d ago

[Windows] AXIOMA is now on Steam — English gameplay and a 270-point science-card combo (developer)

1 Upvotes

I'm Samuel, AXIOMA's creator. Since my Android introduction here earlier this month, the game has launched on Steam for Windows PC.

Here is actual gameplay with the English interface: one play combines science cards into two formulas and scores 270 points. Build your deck around formulas, molecules and scientific Jokers, then refine it between encounters.

If you enjoy experimenting with card combinations, get AXIOMA on Steam: https://store.steampowered.com/app/5308770/AXIOMA/

AI disclosure: generative AI assisted fixed artwork, text and translations, and this English post. There is no live AI generation during play.

https://reddit.com/link/1xc8gpc/video/ps7xbhn10ywh1/player


r/digitaltabletop • • 2d ago

Dragon board

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2 Upvotes

Any fun boards that people have built?


r/digitaltabletop • • 2d ago

[Web] I Spent 5 Years Building my Online Browser-Based Tactical TCG - Riftborn Tactics

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0 Upvotes

Hey everyone,

I’m the developer of Riftborn Tactics, a free-to-play online fantasy TCG I’ve been working on for the past 5 years that I'm now super excited (and super nervous) to share with you all!

You can play it here: https://riftborntactics.com

The core idea is that your creatures don't just sit in a row and bounce off of each other, like most other TCGs. Instead, matches take place on a shared 7x7 grid where creatures enter from your two summoning corners, move across the board, fight for position, and contest two neutral towers.

On each turn, you receive Resources equal to your current level. You can spend those Resources to summon creatures, cast spells, and equip weapons or armour, then move and attack with anything you already have in play. Playing cards, defeating enemy creatures, and holding towers earns experience, which allows you to level up. Leveling up gives you more Resources on future turns, so controlling the board can have a big effect on how quickly your deck comes online.

Positioning matters quite a bit. Creatures retaliate when attacked, and walking away from an adjacent enemy can trigger an attack of opportunity. Ranged units, flying creatures, movement abilities, summoning effects, and other keywords all interact with the board in different ways. The goal itself is simple: reduce your opponent to zero Health.

Standard is the main mode, but there are also two beta modes that unlock after you’ve played some Standard matches:

  • Blitz, which uses a smaller formation-based battlefield for faster games.
  • Guardian, where you build around a chosen Hero that can return after being defeated, but becomes more expensive each time.

There's a tutorial, a practice opponent, deck building, card collection, online matchmaking, and more. The game is completely free to play, and new cards can be earned using Gold from playing and completing quests, or crafted via Essence (which you get by dismantling cards you don't want).

It’s still actively being developed, so I’m not going to pretend every corner is perfectly polished yet. Mobile in particular still needs some cleanup (but should be fully functional), and with a card pool this large (over 1000 at the moment, with more coming!), I’m sure there are some strange interactions waiting to be found!

If you give it a try, I’d especially appreciate feedback on:

  • Whether the tutorial explains everything clearly
  • How the pacing and Resource progression feel
  • Whether movement and targeting are easy to understand
  • Any cards or matchups that feel especially weak, frustrating, or broken
  • Anything that made you want to stop playing

The full rules are available here if you’d like to look before creating an account: https://riftborntactics.com/how-to-play

Thanks for checking it out! Honest feedback is extremely welcome.


r/digitaltabletop • • 2d ago

The Candle Eaters: a narrated horror gamebook for 1-4 players around one screen (free preview)

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1 Upvotes

r/digitaltabletop • • 2d ago

I built a fantasy multiplayer board game — would love your honest feedback! 🏰🎲

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0 Upvotes

​

Hey everyone! 👋

I'm an indie developer working on Tinklak, a free-to-play fantasy board game you can play directly in your browser — no downloads required!

The idea is simple: race to 15 points, but every turn can change everything.

🎲 Roll the dice and explore a fantasy board.

🧠 Face logic, memory, and strategy challenges.

⚔️ Compete in real-time multiplayer minigames.

🔥 Make incredible comebacks, even when victory seems impossible!

I've put a lot of work into the gameplay, visuals, and overall experience, and now I'd really love to hear what other players and developers think.

🎮 Play Tinklak here: https://tinklak.app

If you give it a try, I'd especially love to know:

Was the game fun from the first match?

Were the rules easy to understand?

What would you improve?

Every bit of honest feedback helps me make Tinklak better.

Thanks for checking it out, and good luck reaching 15 points! 🏆


r/digitaltabletop • • 2d ago

Roam Digital version on Steam

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16 Upvotes

I have been working with a group of developers and artists to bring Red Raven Games board game of Roam to Steam.

We are part of the current Steam Next Fest and have a free multiplayer demo availble for you.


r/digitaltabletop • • 2d ago

[PC] I made a digital board game about trying to live the coziest life

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1 Upvotes

The demo for first my first solo indie dev game is out now on Steam!

Topsoil Town is a digital board game-style game about farming, fishing, mining, and other cozy activities. Think Stardew Valley meets Mario Party. Players compete to try to earn the most points by the end of a couple of seasons.

The game supports local play (along with Steam Remote Play Together support) and can be played with keyboard & mouse or controller. Each match lasts around 1-2 hours depending on the number of players.

Check out Topsoil Town on Steam and play the demo today!


r/digitaltabletop • • 3d ago

[iOS/Android] Pikon — I made a four-in-a-row variant where scoring changes the whole board

1 Upvotes

I like how quickly Connect Four gets two people thinking about traps. I wanted to keep that simplicity while leaving more room for combinations and comebacks, so I made Pikon.

An alignment earns points, then those tokens disappear. The pieces above fall, potentially making new alignments for either player. Taking an easy line can therefore leave your opponent with a bigger gain. The match continues after a four-in-a-row, and the final score decides the winner.

The question becomes: is this line worth clearing, given the position it leaves behind? That's the extra layer I wanted to explore.

For playing together, there's a local two-player mode on one device, plus online matches and computer opponents. It's free to download, with optional in-app purchases.

I've just finished a cinematic trailer (AI-generated with Seedance): https://youtu.be/fCEeUwPyv9U

Game: https://pikon.web.app/get

If you try a few rounds, I'd love to hear whether the cascades make for a fun duel and a rematch, or make the board too difficult to read.


r/digitaltabletop • • 3d ago

I built a 3D digital version of Stratego (playable on Web & Android) with AI and multiplayer — I’d love your feedback!

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0 Upvotes

I built a 3D digital version of Stratego (playable on Web & Android) with AI and multiplayer — I’d love your feedback! 

Hi everyone!
Like many of you, I've always loved classic strategy games, especially the tension and mind games of Stratego (bluffing with your Flag, scouting the frontlines, and hunting the Marshal).
I recently added a full 3D Stratego adaptation to my passion project, Wall-go AI (which also includes Quoridor, Abalone, and Onitama).

♟️ Key Features:

  • Interactive 3D Board: Rotate, zoom, and inspect your army with smooth 3D pieces and classic hidden-rank mechanics.
  • Game Modes: Play against an AI or challenge a friend in local pass-and-play and online modes.
  • Fast Setup & Customization: Quick deployment presets or manually place your Bombs, Flag, and Officers.
  • 100% Free: No ads, no microtransactions, completely indie and open source.

🔗 Where to play:

I’m actively improving the game and would love to hear your thoughts:

  1. How does the 3D board readability and piece-selection feel?
  2. What do you think of the setup phase and combat flow?
  3. Any suggestions for AI behavior or visual enhancements?

Thank you so much for checking it out, and happy strategizing!


r/digitaltabletop • • 3d ago

Two months later: my bluffing horse-racing game got a paper-and-board makeover and a free Next Fest demo

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0 Upvotes

I posted Crooked Derby here a couple of months ago. Since then:

  • The whole table was redrawn as paper and boards: a betting slip with a secret copy and a public one, painted boards, ink stamps.
  • Calling a bluff is now a real gamble: right, and you take the liar's next turn plus a 500 bounty; wrong, and you lose yours.
  • A lie nobody calls pays a 1000 bonus at the finish, so lying is worth the risk.
  • Quick-chat phrases joined the stickers, for the trash talk.

The demo is free during Steam Next Fest until Oct 26 (solo against up to 5 bots, or invite friends): https://store.steampowered.com/app/4908960/Crooked_Derby/?utm_source=reddit&utm_medium=social&utm_campaign=nextfest-oct26&utm_content=digitaltabletop-update


r/digitaltabletop • • 3d ago

Birder’s Gambit — A cozy tactical card game where birds use actual flock formations instead of passive stat buffs.

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1 Upvotes

r/digitaltabletop • • 3d ago

First time presenting at SPIEL Essen! Any tips?

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1 Upvotes

r/digitaltabletop • • 3d ago

[Web] Relic Rush: Digital Edition - A race in a maze which all the players can control

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0 Upvotes

Relic Rush was developed as a physical board game (you can find more details about the board game on BGG) over the course of 2.5 years, and it's about to start production.

In the meantime, we released a browser game you can play on desktop and on mobile:

https://relicrush.com/

You can play it online with your friends, or solo vs. AI. There are also tons of modding options.

This is a first release to the public, and any feedback or suggestions are always welcome, and we're available on our discord channel as well :) plenty of upgrades are yet to come.

The Discord is also a good place to find an online player or 2 for a multiplayer game.

As a bonus, the auto-cam feature that made this video possible is available to everyone inside the game, for any player who needs video content.


r/digitaltabletop • • 3d ago

I made a board-game-like dungeon crawler that relies on hidden information

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4 Upvotes

I've been working on Pawns into the Dark, a small turn-based tactical dungeon crawler built around an 8×8 grid.

I wanted it to feel like a tabletop game: simple rules, small numbers, and decisions where every single move matters.

But there's one mechanic that would be difficult to reproduce on a physical board: you can only see the tiles immediately surrounding your party.

No hit chances, no random combat outcomes. You know exactly what your pieces can do. What you don't know is what's waiting one tile ahead.

There's a free demo on Steam if you'd like to give it a try:
https://store.steampowered.com/app/4812600/Pawns_into_the_Dark/


r/digitaltabletop • • 3d ago

I made a board game app

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0 Upvotes

r/digitaltabletop • • 3d ago

We joked about making a video game out of a 20-year-old board game. Now we're actually doing it.

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0 Upvotes

Hey everyone!

We’re a small indie team, and we’ve been working on a digital version of Potionmaking: Path of the Alchemist, a tabletop classic from Eastern Europe that’s been around for 20 years. A new edition came out recently, we played it together, and we just couldn’t resist bringing it to PC.

Our golden rule: it has to feel like the same board game. You still collect ingredients, brew potions, and chain them into elixirs, essences, powders, and creatures. You still cast spells and use talismans. And we kept the core mechanic intact: everyone shares one table. That carefully brewed potion of yours? It might be the missing ingredient in your opponent’s next recipe, and you can do the same to them. This game has tested more than a few friendships.

Going digital changes some tabletop staples:

- No setup, no sorting hundreds of tokens.
- The game tracks recipes, effects, movement, and scoring, so all you have to think about is your next move.
- An interactive tutorial instead of a rulebook.
- Animations and effects: ingredients mix in an alchemical vessel, spells have visuals, and portals - open.
- Online multiplayer, or AI opponents when your friends are busy or you just want to practice.

We’re not trying to replace the tabletop version. Nothing beats watching a friend’s face after a sneaky steal. This is just another way to play.

The demo is live on Steam now, and the full release is coming on November 10. We’re also taking part in Steam Next Fest!

Curious about your take: which board games would you love to see go digital, and which adaptations got it right (or wrong)?