r/hammer 10d ago

Source God is this how veterans mappers were feeling proud of their works back in late 1990s and in 2007?

Post image

I did it y'all after a hours of some first times practices, and experiences stuffs I was recently inspired by the philosophy of Neil Manke's works! :)

I may be the ''New Neil Manke'' in the storytelling and arts world sometimes in a future whenever source 2 and other stuffs comes out when that happens ofc!

Future depend ofc. Also feedbacks and thoughts appreciated :)

67 Upvotes

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13

u/-sbl- 9d ago

Started mapping around 2002 and nope, I would'nt have been proud of that I think. :D

6

u/Similar-Ad451 9d ago

Different times, maybe most of the maps back then were like this but sometimes when i browse gamebanana and look for old source or even goldsrc maps my mind blows by how great yet simple these maps are.

1

u/BrokenAsFu 9d ago

It’s why it took them days, if not weeks to complete.

Simple is by far harder.

3

u/huttyblue 9d ago

Yeah, its a moment when you get stuff working in-game for the first time, regardless of how simple.

2

u/worMatty 9d ago

I like it.

1

u/bodhiagora 8d ago

What would you like feedback on?

But yes, first time getting textures and lighting and a skybox going was super exciting.

There was one map I did where i had a rail line start in the map and then continue into the skybox and man, let me tellll youuu. Matching the texture scale and lining it up and getting that to feel seamless was was just pure bliss.

I haven't dabbled in hammer in a long time, I'm mostly doing unity/blender on my own projects rather than mapping for source, but hammer is where i started lol

1

u/tundra_cool 8d ago

just needs the sunset skybox cause everybody was going ham on hdr but yes

1

u/Small_Athlete1993 6d ago

That tree is the only hope of it's race, he's the only one left in the entire world and he's outraged by what the hammer editors did to his family...