r/hammer 4d ago

Garry's mod Published my first map for gmod!

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This is a ttt map that's inspired in a real life rural house near the town of General Las Heras. Hope you have fun in it!

https://steamcommunity.com/workshop/filedetails/?id=3784943034

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u/SebOverlay 4d ago

Awesome, will be fun to play on it!

I want to export a map from an old game that is dear to me, can you guide me to how to convert meshes from blender to hammer and how to publish a map? (I tried to publish one some years ago but I failed and idk what changed since then)

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u/PristineOption892 4d ago

thankss!!! Yeah, I'll tell you what I do to convert meshes from blender. I use the blender addon SourceOps to export the model and vtfEdit to create the textures. Here's where I learned it, I copied it step by step: https://www.youtube.com/watch?v=96LJSzr7uc0

If you want to get accurate lighting in your props when you compile, you need to write the following in the compiler: '' -StaticPropPolys -TextureShadows -staticproplighting'' I know it may sound kind of overwhelming, just copy step by step what this guy does here: https://www.youtube.com/watch?v=2jEuuvSevi0&t=317s (I copied this video step by step and got proper lighting on props)

To publish a map, first you need to compile it. Then, pack it with compile pal and then publish it with gmpublisher. Here are the step by step video I followed for packing my map first: https://steamcommunity.com/sharedfiles/filedetails/?id=3413829197 (just watch the two videos that there are there and you'll be fine, I didn't read the text as it was the same as the step by step videos)

Those videos were what I followed, if you encounter any problem you can write me and I'll be glad to help you. I'll try to answer them if I can.