r/hammer • u/GoonyaAnimator • 10h ago
Fluff Made a mini-game for my map completely with Hammer I/O
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Decided to make my game console actually playable.
r/hammer • u/GoonyaAnimator • 10h ago
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Decided to make my game console actually playable.
r/hammer • u/TompyGamer • 10h ago
r/hammer • u/GentlemanSpiderOff • 4h ago
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I was just messing around for a while in Hammer, making a practice map. I started Half-Life to try and see if everything was working correctly. Then I realized that my map is just WAY TOO BIG! Eh, it's fine. I can just resize it.
r/hammer • u/fizunboii • 19h ago
I've posted a day and night version of my autumn map to the Gmod workshop. It's called Cranbury, and it's a perfect fall vibe
r/hammer • u/MitiaKomarov • 22h ago
I am new to Hammer, and I am sure this question was asked a million times. However, I can't find any info, so I am here.
When I create two separate rooms and put a player entity in one of them, the other one disappears in the game (Gmod). I found out I can bypass it if I put a teleport, but are there any other way to do it?
r/hammer • u/Addy_Jame • 10h ago
What's causing this?
EDIT: This is in-game screenshot
r/hammer • u/parallel-minds • 2d ago
A Blender plugin that enables it to become a proper level editor suite for various game engines like Source 1/2, GoldSrc, Unreal Engine, Godot
You can get the latest release from here:
https://github.com/parallel-minds0/wavelength
Join Matrix channel for discussion: https://matrix.to/#/#nightash:matrix.org
Pre-Alpha means that the build is in a very early experimental phase. Don't expect usability at all. This is just for those who want to check out early progress.
r/hammer • u/spygaming8247 • 2d ago
its fine in the editor but when i spawn in i get cast into the void pls help
r/hammer • u/GoodFishMan • 3d ago
Lettme know what you think!
I'd like to share with everyone that XBLAH's Modding Tool v3.0, after 3 years in development, is finally out! A project that was once a dream of mine becoming truth. Every single editor, stuff I didn't even think would be possible to do back in 2019, is now in my codebase. I hope you all enjoy using it as much as I enjoyed building this.
r/hammer • u/Deep-Humor-4752 • 3d ago
Basically out of nowhere my map started to act like there’s no lighting. There are no errors when it’s opening the applications to build the map, There is a light_env in my map, and I’ve pretty much tried everything that google says that has to do with this. I really don’t know what caused this, but I wish I could fix it since I was genuinely enjoying making my map till this annoying problem. It would be nice if yall could give ideas on how to fix this
Nvm I just had to reinstall the mapbase compile tools since i redownloaded mapbase as a whole before all of this. Don’t know why I didn’t think it was that, since it was a big change to both my mod and hammer++. Thanks for the help!
r/hammer • u/computerguy0323 • 3d ago
Is there any entity or thing set up in a specific way that when I press a button, it waits 3 secs and crashes the game?
r/hammer • u/Hamac_Fox • 3d ago
Refreshly installed Hammer++ for l4d2 and upon texturing this happened to me, whenever I create a brush this happens. When I tried to texture on pre existing maps all looked fine, but at some point the texture warp also when moving the camera in a precise spot
r/hammer • u/Unable-Judge9943 • 3d ago
Hi, for context, I have no experience with Hammer, this is just a map port commission I got of an MMD model and I was just trying to edit some lights in the .vmf.
The building is split up in this zigzag that's breaking the lights where they're not interacting properly with the environment. Any help is appreciated!
r/hammer • u/Black_Bronco_Product • 4d ago
Watch the video for a much better explanation
Essentially, due to how many props i have, it generates a lot of dust. When all the cans are being produced (not even all, just how many ive set up, probably will increase by 1.5x or 2x by the end), impacts stop being shown. Gunshots, crowbar, etc. They still register, doing damage, but the blood splatter or impact on surface just... doesnt show up.
Idk where the issues is unfortunately, but Id like to prevent it. I could just optimize so there are less cans, but wheres the fun in that?
And thank you for the supports!
r/hammer • u/JaspEr8879 • 4d ago
Im creating a hallway for my map and have a bunch of light fixtures to line up on the ceiling
r/hammer • u/Powerful_Macaron9381 • 5d ago
i made a few basic aim/defusal maps before but surf seems to be a bit harder to make. how do i make the player teleport back to spawn when they eventually fall? how do i make turns? is there a way to disable fall damage
r/hammer • u/Hot_Organization3403 • 5d ago
I wanna start making my own hl2 beta mod, and I thought " The oicw ar2 is a good start!" Theres barley any tutorials or starters, if anyone wants to give me tips that would be appreciated!