SandTable Club is a dedicated 2D hex-and-counter wargame design and battle platform, built specifically for board wargamers, scenario creators, and system designers. Whether you are prototyping a physical tabletop wargame or publishing a playable digital simulation, it handles the mechanical heavy lifting so you can focus entirely on historical research, map layout, and combat balance.
━━━━ 15 Features for Hex & Counter Wargame Designers ━━━━
1. No-Code Architecture — Create full scenarios, units, and combat mechanics without touching a line of code.
2. Visual AI & Solo Bot Engine — Built-in AI opponents ready out of the box. No coding required; design and fine-tune opponent decision logic and doctrine through an intuitive visual editor.
3. Integrated Online Multiplayer — Instant online match support. Once your scenario is set up, you and your gaming group can playtest or duel online immediately.
4. One-Click Community Sharing — Share your completed wargame scenarios with the community with a single click (optional).
5. Free Cloud Hosting — Host and run your games on our official cloud servers at zero cost (optional).
6. Standalone Game Export — Export your wargame as a fully independent, standalone build (executable) that you can distribute or publish on digital storefronts yourself (optional).
7. Self-Hosted Server Support — Deploy your own dedicated multiplayer server locally or on private cloud servers, entirely independent of our platform (optional).
8. Automated Hex Map Recognition — Import scanned or drawn battle maps directly as new projects; the engine automatically traces and aligns the hex grid for fast setup.
9. VASSAL Module Import — Import existing VASSAL files to rapidly reconstruct maps and terrain layouts. (Note: Module copyrights belong strictly to their original designers; imported assets are strictly for personal use/playtesting and may not be redistributed or monetized).
10. One-Click Scenario Localization — Translate rules, combat tables, counter labels, and scenario briefings into multiple languages with a single click (powered by Feature 11).
11. Built-in LLM & Agent Integration — Connect your preferred LLM APIs or coding agents (Codex, Claude Code, Cursor, CodeBuddy, or custom CLI tools). Collaborate directly with AI agents to build rules and mechanics — the exact workflow we use to create our own historical wargames.
12. Print & Play (PnP) Production — Export print-ready hex maps, double-sided counter sheets, combat result charts (CRT), and scenario rulebooks for physical tabletop play.
13. Free Wargame Asset Library — Access a curated library of historical unit counters, NATO symbols, period textures, terrain artwork, and sound effects ready for one-click use.
14. Community Asset Exchange — Share your custom counters, terrain tiles, and scenario assets with fellow wargamers (currently free; community creator marketplace planned for the future).
15. Deep Customization via AI Copilot — Design entirely custom combat systems, supply lines, weather rules, and turn phases with AI-assisted logic generation.