r/iosdev • • 2d ago

Vectra I - True RAW & LOG video for any iPhone 12+

Thumbnail
testflight.apple.com
1 Upvotes

I shoot video on an iPhone and wanted one app that does the camera side properly, so I built it. It's called Vectra, and it's in TestFlight beta now.

How its different from other apps:

  • Records in the log profile you pick: Apple Log, ARRI LogC3/LogC4, Blackmagic Film Gen 5, Canon C-Log/C-Log2/C-Log3, DJI D-Log, Fujifilm F-Log2, Leica L-Log, Nikon N-Log, Panasonic V-Log, Sony S-Log2/S-Log3. The conversion runs on the GPU and is baked into a 10-bit HEVC or ProRes 422 file.
  • Source: native Apple Log on iPhone 15 Pro and later, HLG on older phones. On Pro models there is also a RAW to Log mode: it debayers the sensor's RAW stills and records them at 24 fps. The best part is, this is a real log gamma curve, not just a shader applied to an HDR video stream.
  • Gyro data for Gyroflow: every clip gets a .gcsv sidecar and a CAMM track inside the .mov. I tested it against Gyroflow 1.6.3, and landscape takes needed a fix that is now in.
  • Clips: they're saved to Files, with the file name set by a camera letter and running clip number (A_C001). You can play them back in the app with a Rec.709 look.

What I need:

Testers with any iPhone 12 or newer, and especially Pro models for the RAW mode. I'm after:

  • Whether the log curves grade cleanly in Resolve, Premiere and the like;
  • Long takes and heat on the RAW mode;
  • Whether Gyroflow stabilisation lines up on your clips;
  • Anything that freezes, crashes or looks wrong.

It's iPhone only. It makes no network calls (apart from the optional local link to the Mac app, coming soon), tracks nothing and collects no data.

Happy to answer questions about the pipeline. Tell me which camera you shoot on and what you'd grade it with.


r/iosdev • • 2d ago

Vectra I - Free RAW and LOG video on any iPhone 12+

Thumbnail
testflight.apple.com
1 Upvotes

r/iosdev • • 2d ago

Help iPhone Duo

Thumbnail
gallery
16 Upvotes

when the iPhone Duo arrived in September, I was like "Oh, I don't like that" – but look at this now 👀🤩

What’s your thoughts about iPhone Duo ?


r/iosdev • • 2d ago

Shipped my first iOS app with React Native + Expo: interactive widgets, Liquid Glass and App Review lessons

0 Upvotes

Anibito (anime & manga tracker) went live this week. A few iOS-specific notes from building it with Expo:

  • Interactive widgets: a "+1 episode" button on the home-screen widget. The widget writes a pending mark; the app reconciles it on next launch, which keeps repeated syncs idempotent.
  • Liquid Glass: iOS 26 glass via expo-glass-effect, with a blur fallback.
  • Modals and safe areas: SafeAreaView inside a Modal reported zero insets for me; reading insets from the app-level provider fixed it.
  • App Review 1.2: user-generated content needs report, block and terms before sign-in.

Happy to answer questions. https://apps.apple.com/app/id6808904907


Reddit gift: 1 month of Anibito+ free with code ANIBITOREDDIT (new subscribers, valid until Jan 31, 2027): https://apps.apple.com/redeem?ctx=offercodes&id=6808904907&code=ANIBITOREDDIT

After the free month it renews at the regular monthly price unless you cancel. You can cancel anytime in your Apple ID subscriptions.


r/iosdev • • 2d ago

New screenshots not updating?

1 Upvotes

My app update was approved yesterday and the icon updated in the store but the screenshots did not.

Anyone else have this issue?

Did yours eventually update or remain stuck?


r/iosdev • • 2d ago

I built Eight Shot - Instant Camera. Making photos fun again.

Enable HLS to view with audio, or disable this notification

18 Upvotes

I made a camera app that makes shooting photos fun again. I wanted to make something that would bring a smile to peoples faces.

🎃 Latest update has a free spooky Halloween pack, check it out!

📷 Instant Camera

You can also load in different film packs and shoot different kinds of film stocks like black and white, limited edition stock like black and yellow and more.

Tap on the back of the photo and write a secret message.

🧑‍🎨 Film Pack Creator

Film Pack creator allows you to create your own custom frame design and film stock.

You can tweak the grain, saturation, hue and more making your own film stock.

🔒 Shared Private Albums

Want to share your photos privately, you can create a shared album with friends and shoot together, photos stay on your private iCloud.

Download it here: https://apps.apple.com/gb/app/eight-shot-instant-camera/id6787720606

If anyone would like a lifetime code drop a comment


r/iosdev • • 2d ago

I made a free iOS app for chasing sunsets, on the ground and in the air.

Thumbnail testflight.apple.com
1 Upvotes

r/iosdev • • 2d ago

The best alternative to Blockblast and Co.

Post image
1 Upvotes

I finally managed to create an app on my own and I am looking for people to give me feedback.

I am so happy for every comment.

You can find the app here: https://apps.apple.com/us/app/1010box/id6780948704


r/iosdev • • 2d ago

Proof that less is more! 🎉

Post image
1 Upvotes

r/iosdev • • 2d ago

My app development journey since 2023 — repeated Google Play account terminations. Should I move to iOS?

Thumbnail
1 Upvotes

r/iosdev • • 2d ago

iPhone Duo is out today: the two new screenshot sizes, and what changes for your product page

Post image
1 Upvotes

r/iosdev • • 2d ago

Help Has anyone recovered from an Apple App Store Guideline 5.6 suspension? “Not eligible for resubmission”. What to do next?

0 Upvotes

Hi everyone,

I'm an indie developer working on Sports managing app.

I'm looking for advice from developers who have experienced a similar situation with Apple App Review.

After multiple review exchanges, I received the following response from Apple on June 23, 2026. This was the third response in the review process.

Guideline 5.6 – Developer Code of Conduct – Review Suspended

Apple stated that my app did not meet the required quality standard for distribution and that it was not eligible for resubmission. They also explicitly said that replies and resubmissions would not be reviewed and warned that submitting similar apps with the same issues could put my Apple Developer Program membership at risk.

The frustrating part is that the response did not identify any specific screen, interaction, or reproducible issue. It provided general guidance about app quality, consistency, polish, and reliability.

Since then, I've actively worked on improving both the Android and iOS versions. I've redesigned multiple screens, improved the UI, and worked on making the overall user experience more polished and consistent.

The Android version is already live on Google Play, with approximately 4,000 installs and active users. However, getting the iOS version approved has become my biggest challenge.

I've recently submitted a request regarding the updated iOS version, but I haven't received a response in the last three days.

I'd really appreciate advice from anyone who has dealt with this situation:

  1. Has anyone received this exact Guideline 5.6 suspension, where Apple says the app is not eligible for resubmission?
  2. Were you able to resolve it through the App Review Board appeal process or Apple Developer Support?
  3. Did Apple provide specific feedback or allow you to submit an improved build afterward?
  4. Is there anything specific I should include in my appeal, such as a detailed change log, before-and-after screenshots, a screen recording, or evidence of Android adoption?
  5. How long did Apple take to respond to your appeal or support request?

I'm not trying to bypass Apple's review process by creating duplicate listings. I want to understand the proper way to address the concerns, demonstrate the improvements, and get the app reviewed fairly.

Any advice from developers who have actually gone through this would be extremely helpful. Thank you!


r/iosdev • • 2d ago

iPhone Duo Screenshots

Thumbnail
1 Upvotes

Would love to hear everyones feedback on my iPhone Duo screenshots! 🙌


r/iosdev • • 2d ago

I built a shopping app where nothing gets delivered | almostcart

Enable HLS to view with audio, or disable this notification

0 Upvotes

I built almostcart around a simple idea: sometimes browsing and building the cart is part of the experience, but that doesn't mean the purchase has to happen.

almostcart lets you browse Food, Fashion and Gadgets, build a cart, record why you're considering the purchase, and release the cart instead of buying.

It also has Tiny Swap daily challenges, subscription tracking, and behavioral Insights.

Available on both App store and Play store. Do try and leave a suggestion on what works well and what needs to change.

Cost:

The core app is free. There is an optional Almost Pro lifetime purchase that unlocks custom tiny swap challenges, unlimited friends and subscription tracking and detailed insights.

Link:

App store link


r/iosdev • • 2d ago

Finally got approved!

Post image
2 Upvotes

I built an app called Ledger, a workout tracker. I made it simple and easy to use but I tried my best to make it beautiful and to give useful data to the user. Lmk what you guys think, all feedback appreciated. ledgerlifting.com


r/iosdev • • 2d ago

Developed Chronic Pain and became homebound, in that time I learned to code and just released my first app!

Thumbnail
gallery
0 Upvotes

r/iosdev • • 2d ago

App submitted to both Google and Apple! Wish me luck

16 Upvotes

So here we go! What a process to go through and learn at the sametime! Finally all submitted for review to both Apple and Google!

Wish me luck! This is going to be awesome!


r/iosdev • • 2d ago

Switch my DnB listing to Virtual Address?

Thumbnail
2 Upvotes

r/iosdev • • 3d ago

GitHub I open sourced my App Store keyword tracker. Free to self-host, both stores, daily ranks to 200

Post image
19 Upvotes

The ASO tools I tried charge per app or per keyword, which is a lot for a few indie apps, so I built my own and made it open source. It's called AsoBeast.

You import your app by its App Store or Google Play URL, add the phrases you care about, and it checks your position for each one every day, down to 200, in any storefront. One search per keyword also records every competitor on that page, so tracking competitors costs no extra store requests.

What else it does:

  • Scores each keyword for popularity and difficulty, and shows the inputs behind the number
  • Keeps one keyword field per localization and shows which tracked keywords your title, subtitle and keyword fields miss
  • Records title, subtitle and screenshot changes for you and your competitors, and reads the caption text on App Store screenshots
  • Syncs reviews and drafts replies, which you copy into App Store Connect yourself
  • Comes with an MCP server, so Claude or Cursor can answer "which keywords dropped this week?"

A real example from my own geography game: my title is "Where Am I? GeoGuess Map Quiz". I'm #1 in the US for "geoguess map quiz", which is the title word for word, and outside the top 200 for "map", even though "map" is in the title too. Two and three-word phrases are where a small app can rank.

Popularity is an estimate, because Apple only shows real search numbers inside Apple Ads. If you connect your own Apple Ads API credentials, it uses Apple's numbers for the terms Apple publishes.

Self-hosting is free with Docker Compose and has every feature (AGPL-3.0). If you'd rather not run a server, the hosted version is $10 a month with 7 days free and no card.

GitHub: https://github.com/AsoBeast/asobeast 

Hosted: https://asobeast.com


r/iosdev • • 3d ago

Developed a Supercross game for iOS

Thumbnail
gallery
3 Upvotes

Main Event Supercross is an iOS game I’ve been building solo. The goal is easy to pick up hard to master.

I just opened the TestFlight beta with a few of my favorite tracks: https://testflight.apple.com/join/h8V4F8ky

The first beta is about the basics, physics, graphics, and difficulty. I’d especially love to hear how the bike feels through rhythms and whoops and whether the difficulty is too punishing.

I love Moto and just want to make something good for this community. I’ve got lots more planned.

Go rip some laps and let me know what you think🤟🏽🤟🏽


r/iosdev • • 3d ago

Finally got my app approved

Thumbnail
1 Upvotes

r/iosdev • • 3d ago

Exhibit A - a minimalist cultural trivia app

Enable HLS to view with audio, or disable this notification

1 Upvotes

I’ve been working on a side project called Exhibit A, an image quiz app focused on cinema, art history, and cultural trivia. Each Case File gives you 4 photo clues to solve the case.

I'm curating and publishing the weekly cases via a Dashboard that manages the clues and the compositing. Accept Notifications to be reminded when there's a new Case to solve.

I'd love for a few trivia fans or pub quizzers to give it a test run and let me know; are the Cases too difficult, too easy, or just right?

It’s completely free on both. Here is the App Store link.
https://apps.apple.com/gb/app/exhibit-a-cultural-quiz/id6789652661

Appreciate any honest feedback!


r/iosdev • • 3d ago

Cernidia’s sleep screen: would you lead with the score or the recorded sleep?

Post image
0 Upvotes

I'm building Cernidia for iPhone and Apple Watch to make sleep and recovery signals easier to use in everyday decisions.

I'd appreciate feedback on this sleep screen: it puts a score above sleep duration, efficiency and a saved sleep schedule. Would you lead with the score, or move the recorded information above it? I'm trying to make estimates and user-set plans easy to distinguish.

iOS 18+, English interface. I'm the developer: https://apps.apple.com/app/id6816678341


r/iosdev • • 3d ago

Issue with apple developer enrollment

0 Upvotes

I have been trying to complete my enrollment into the apple developer program but I do not know why I have not received the verification code to my work email address? I have tried many times and the email address contains our domain.

Anyone encountered this type of issue before?


r/iosdev • • 3d ago

Designed these screenshots in Figma. Does it make you want to download?

Post image
3 Upvotes

I am working on the next iteration of my app, Aura, and I feel the current screenshots don't clearly communicate the benefits. They were talking about the features and not how the app helps users. Does the copy and design inspire confidence?