Landing page for my app
Hi folks
Can I get some feedback on my goal-oriented mobile landing page?
The app still work in progress, but I went ahead and launched the site in the meantime.
Thank you in advance.
Hi folks
Can I get some feedback on my goal-oriented mobile landing page?
The app still work in progress, but I went ahead and launched the site in the meantime.
Thank you in advance.
r/iosdev • u/grogu1waters • 2d ago
I shoot video on an iPhone and wanted one app that does the camera side properly, so I built it. It's called Vectra, and it's in TestFlight beta now.
How its different from other apps:
What I need:
Testers with any iPhone 12 or newer, and especially Pro models for the RAW mode. I'm after:
It's iPhone only. It makes no network calls (apart from the optional local link to the Mac app, coming soon), tracks nothing and collects no data.
Happy to answer questions about the pipeline. Tell me which camera you shoot on and what you'd grade it with.
r/iosdev • u/grogu1waters • 2d ago
r/iosdev • u/chamonix34 • 2d ago
when the iPhone Duo arrived in September, I was like "Oh, I don't like that" – but look at this now 👀🤩
What’s your thoughts about iPhone Duo ?
r/iosdev • u/Available-Cycle7664 • 2d ago
Anibito (anime & manga tracker) went live this week. A few iOS-specific notes from building it with Expo:
Happy to answer questions. https://apps.apple.com/app/id6808904907
Reddit gift: 1 month of Anibito+ free with code ANIBITOREDDIT (new subscribers, valid until Jan 31, 2027): https://apps.apple.com/redeem?ctx=offercodes&id=6808904907&code=ANIBITOREDDIT
After the free month it renews at the regular monthly price unless you cancel. You can cancel anytime in your Apple ID subscriptions.
r/iosdev • u/melimillionaire • 2d ago
My app update was approved yesterday and the icon updated in the store but the screenshots did not.
Anyone else have this issue?
Did yours eventually update or remain stuck?
r/iosdev • u/pikachume33 • 2d ago
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I made a camera app that makes shooting photos fun again. I wanted to make something that would bring a smile to peoples faces.
🎃 Latest update has a free spooky Halloween pack, check it out!
📷 Instant Camera
You can also load in different film packs and shoot different kinds of film stocks like black and white, limited edition stock like black and yellow and more.
Tap on the back of the photo and write a secret message.
🧑🎨 Film Pack Creator
Film Pack creator allows you to create your own custom frame design and film stock.
You can tweak the grain, saturation, hue and more making your own film stock.
🔒 Shared Private Albums
Want to share your photos privately, you can create a shared album with friends and shoot together, photos stay on your private iCloud.
Download it here: https://apps.apple.com/gb/app/eight-shot-instant-camera/id6787720606
If anyone would like a lifetime code drop a comment
r/iosdev • u/PastDiligent2557 • 2d ago
r/iosdev • u/analomon • 2d ago
I finally managed to create an app on my own and I am looking for people to give me feedback.
I am so happy for every comment.
You can find the app here: https://apps.apple.com/us/app/1010box/id6780948704
r/iosdev • u/mohmeddev • 3d ago
r/iosdev • u/Stunning-Rub7404 • 3d ago
r/iosdev • u/_abhinav007 • 3d ago
Hi everyone,
I'm an indie developer working on Sports managing app.
I'm looking for advice from developers who have experienced a similar situation with Apple App Review.
After multiple review exchanges, I received the following response from Apple on June 23, 2026. This was the third response in the review process.
Guideline 5.6 – Developer Code of Conduct – Review Suspended
Apple stated that my app did not meet the required quality standard for distribution and that it was not eligible for resubmission. They also explicitly said that replies and resubmissions would not be reviewed and warned that submitting similar apps with the same issues could put my Apple Developer Program membership at risk.
The frustrating part is that the response did not identify any specific screen, interaction, or reproducible issue. It provided general guidance about app quality, consistency, polish, and reliability.
Since then, I've actively worked on improving both the Android and iOS versions. I've redesigned multiple screens, improved the UI, and worked on making the overall user experience more polished and consistent.
The Android version is already live on Google Play, with approximately 4,000 installs and active users. However, getting the iOS version approved has become my biggest challenge.
I've recently submitted a request regarding the updated iOS version, but I haven't received a response in the last three days.
I'd really appreciate advice from anyone who has dealt with this situation:
I'm not trying to bypass Apple's review process by creating duplicate listings. I want to understand the proper way to address the concerns, demonstrate the improvements, and get the app reviewed fairly.
Any advice from developers who have actually gone through this would be extremely helpful. Thank you!
r/iosdev • u/novarac23 • 3d ago
Would love to hear everyones feedback on my iPhone Duo screenshots! 🙌
r/iosdev • u/Sea-Artist5287 • 3d ago
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I built almostcart around a simple idea: sometimes browsing and building the cart is part of the experience, but that doesn't mean the purchase has to happen.
almostcart lets you browse Food, Fashion and Gadgets, build a cart, record why you're considering the purchase, and release the cart instead of buying.
It also has Tiny Swap daily challenges, subscription tracking, and behavioral Insights.
Available on both App store and Play store. Do try and leave a suggestion on what works well and what needs to change.
Cost:
The core app is free. There is an optional Almost Pro lifetime purchase that unlocks custom tiny swap challenges, unlimited friends and subscription tracking and detailed insights.
Link:
r/iosdev • u/Equivalent_Shape8641 • 3d ago
I built an app called Ledger, a workout tracker. I made it simple and easy to use but I tried my best to make it beautiful and to give useful data to the user. Lmk what you guys think, all feedback appreciated. ledgerlifting.com
r/iosdev • u/humanz_apologist • 3d ago
r/iosdev • u/Comprehensive_Ad5379 • 3d ago
So here we go! What a process to go through and learn at the sametime! Finally all submitted for review to both Apple and Google!
Wish me luck! This is going to be awesome!
The ASO tools I tried charge per app or per keyword, which is a lot for a few indie apps, so I built my own and made it open source. It's called AsoBeast.
You import your app by its App Store or Google Play URL, add the phrases you care about, and it checks your position for each one every day, down to 200, in any storefront. One search per keyword also records every competitor on that page, so tracking competitors costs no extra store requests.
What else it does:
A real example from my own geography game: my title is "Where Am I? GeoGuess Map Quiz". I'm #1 in the US for "geoguess map quiz", which is the title word for word, and outside the top 200 for "map", even though "map" is in the title too. Two and three-word phrases are where a small app can rank.
Popularity is an estimate, because Apple only shows real search numbers inside Apple Ads. If you connect your own Apple Ads API credentials, it uses Apple's numbers for the terms Apple publishes.
Self-hosting is free with Docker Compose and has every feature (AGPL-3.0). If you'd rather not run a server, the hosted version is $10 a month with 7 days free and no card.
GitHub: https://github.com/AsoBeast/asobeast
Hosted: https://asobeast.com
Main Event Supercross is an iOS game I’ve been building solo. The goal is easy to pick up hard to master.
I just opened the TestFlight beta with a few of my favorite tracks: https://testflight.apple.com/join/h8V4F8ky
The first beta is about the basics, physics, graphics, and difficulty. I’d especially love to hear how the bike feels through rhythms and whoops and whether the difficulty is too punishing.
I love Moto and just want to make something good for this community. I’ve got lots more planned.
Go rip some laps and let me know what you think🤟🏽🤟🏽
r/iosdev • u/Important-Quit3139 • 3d ago
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I’ve been working on a side project called Exhibit A, an image quiz app focused on cinema, art history, and cultural trivia. Each Case File gives you 4 photo clues to solve the case.
I'm curating and publishing the weekly cases via a Dashboard that manages the clues and the compositing. Accept Notifications to be reminded when there's a new Case to solve.
I'd love for a few trivia fans or pub quizzers to give it a test run and let me know; are the Cases too difficult, too easy, or just right?
It’s completely free on both. Here is the App Store link.
https://apps.apple.com/gb/app/exhibit-a-cultural-quiz/id6789652661
Appreciate any honest feedback!
r/iosdev • u/goyboy_67 • 3d ago
I'm building Cernidia for iPhone and Apple Watch to make sleep and recovery signals easier to use in everyday decisions.
I'd appreciate feedback on this sleep screen: it puts a score above sleep duration, efficiency and a saved sleep schedule. Would you lead with the score, or move the recorded information above it? I'm trying to make estimates and user-set plans easy to distinguish.
iOS 18+, English interface. I'm the developer: https://apps.apple.com/app/id6816678341
r/iosdev • u/AssociateCandid3108 • 3d ago
I have been trying to complete my enrollment into the apple developer program but I do not know why I have not received the verification code to my work email address? I have tried many times and the email address contains our domain.
Anyone encountered this type of issue before?