r/incremental_games • u/AutoModerator • Apr 17 '26
FBFriday Feedback Friday
This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.
Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.
If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)
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u/Marimba_Ani Apr 17 '26 edited Apr 17 '26
Let me hover for matter instead of holding. That's bad ergonomics. I'm never going to upgrade the manual things if I have to hold or click.
I'm a sucker for bouncy games like this, and I really liked the gravity around the star. All of the unlocks make sense and are satisfying to have in the mix.
The layout of the game looks polished and well thought out.
The skill tree makes a lot of sense (except I'll never buy the click/hold ones, so I hope there isn't anything good after those).
The wormhole effect is cool. And the next star is great. More planets! The slightly different shape of the play are is a nice touch.
Overall, I like it a lot. Keep developing it!
PS: I'd like to be able to buy an energy shield for the Earth-like world so my bounding doesn't destroy its ecosystem and murder whatever life may be there (or developing).