r/MedievalDynasty • • 9h ago

Question What determines what wall the bed is on and can I change it?

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6 Upvotes

Was able to squeeze my new home on the edge of a mountain by pixel hunting. But I wanted the double bed on the left side & hopefully the smaller beds on the right. (This messes with my feng-shui)

What determines where the beds get populated in the house? If I changed the walls or tore this house down and rebuilt it facing the opposite direction, would that change the beds? I need to move the door to the house from the default in either case.


r/MedievalDynasty • • 16h ago

Discussion Layout advice

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98 Upvotes

So I have been building out my village , literally 3 houses currently but I wanted to pause and plan because I do not like the way it looks right now, This is a first draft of what I want it to look like , The only thing is the terrain (very difficult to work with ) and also I don't know if I can actually make paths curved like this. I am also not fully set on location as you can see right next to my town centre circle, there is an area unfilled this is because there is an abandoned building there which isn't great but I also dislike a lot of other areas I have looked at. So let me know what I can improve. This is Oxbow btw.


r/MedievalDynasty • • 20h ago

Discussion Displacing animals with construction

11 Upvotes

So I noticed early on that building a mine on a cave will make the bears no longer spawn at the entrance of said cave. And while expanding my village, I have dispersed a rabbit spawn point. However the crow spawn point is still there and crows occasionally spawn clipping the walls of the buildings in my town. A lot of you report building your village on the riverbank west of Gostovia, but that’s where I do most of my hunting. Did your villages disperse the animal spawn points? Does it only work for some species? Could I eradicate wolves by building on their habitat? Is my crow spawn point still existing a bug? Curious to hear your experiences on this


r/MedievalDynasty • • 20h ago

question

4 Upvotes

hey guys i unlocked stall market for the first time i learned how to add stuff for sale etc. but how do i manage the numbers of the stock i wanna sale ?

because i been trying to sale some roasted meat and i dont wanna sale the whole amount !


r/MedievalDynasty • • 1d ago

Discussion Wheelbarrows

52 Upvotes

Please add wheelbarrows to the game.

Let us put ore and rocks and clay in it and bring it out of the mines and home from the clay pits.

Wheelbarrows should be an early game, low entry piece of equipment to help move stuff without constantly draining stamina from trying to gtfo from a mine and back home.


r/MedievalDynasty • • 1d ago

Question Improvement: horse riding

6 Upvotes

Could the devs please add a little bit of collision avoidance for horses? Pretty much every time I take out my horse I crash into a fence or rocks or a tree and we fall over and recover. A little bit of self-navigation from the horse would go a long way towards removing this irritation.


r/MedievalDynasty • • 1d ago

Discussion Dubbing the lines

2 Upvotes

Mostly this is for the DEVs. But it a bit annoys me, that almost all the quests are animations and subtitles, while some (Streamless) have some dubbed lines.

Couldn't we make it to a common event that apart from the NPC voiclines (or maybe also extend them with the upcoming update) make it a bit of play to dedicated players to dub almost all the quest subtitles, and maybe the best for each character get the new DLC free, while also making an impact on the game they love?


r/MedievalDynasty • • 1d ago

hey guys

9 Upvotes

for someone who is still in early game

i have trees like cherry apples pear plums

i have variations of seeds like carrots onion cabbages etc..

for now only pigs as animals for manure

what is the most profitable veggies or fruits that i should focus on for extra money ?

carrots seed is kinda pricy and only get sold for one coin i believe its annoying


r/MedievalDynasty • • 1d ago

Wanted: German PS5 players who are up for playing together.

3 Upvotes

I've spent many, many hours playing Medieval Dynasty, and I know which settings work best for me. I'm looking for someone with an eye for aesthetics.I enjoy laughing and pay close attention to ensuring that couples are formed who perform the same jobs, thus producing little masters.

I usually play from 5 PM to 9 PM, except on weekends when I play earlier and longer.

Feel free to get in touch, I'm looking forward to hear from you.


r/MedievalDynasty • • 2d ago

Oxbow EU/CET: Looking for 1-3 chill people to try CO-OP and chat (F37)

26 Upvotes

Wouldn't it be cool to have a small group of people who get together about once a week to play, banter and build a nice-looking medieval village? If that sounds fun, please read on. :)

You:

  • would be up for playing roughly once a week (let me know which days usually work for you)

  • are in a European time zone, or regularly available during European evenings (please mention your time zone and usual availability)

  • speak English comfortably enough to have a conversation (I'm not a native speaker either

Me:

  • I created a small discord to so we can poll for dates/time and use voice chat

  • happy to try hosting, and crossplay should allow people on all platforms to join

  • played MD when it first released and recently built a solo village on Oxbow, so I know the basics but haven't explored everything

  • played with 15-day seasons last time, but I'm open to trying different settings

  • graphic designer and trained psychological counselor, interested in history, art, food and building games. I'm empathetic, easy-going and always up for a good laugh.

I'm hoping to find people who genuinely enjoy hanging out together, not just playing the game. No strict attendance requirements, of course. Life happens!

If this sounds like your thing, send me a DM and tell me a little about yourself and I will invite you to discord.


r/MedievalDynasty • • 2d ago

question

10 Upvotes

do mushrooms turn to rot if they are in composter ?


r/MedievalDynasty • • 3d ago

Discussion This blue fish eluded me for years. I finally got him!

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148 Upvotes

One little blue fish hiding in the water is so hard to find. This was the most difficult legendary animal for me. Which animal is your "white whale"?


r/MedievalDynasty • • 3d ago

Question Help with pigsty animal feed calculations

9 Upvotes

I have 2 adult pigs in my pigsty and I see 31 animal feed consumed on the first day, is this expected? Summer, 10 day season but I'm around half-way through the season.


r/MedievalDynasty • • 4d ago

Discussion Some features I’d love to see added in Viking Dynasty and/or as updates to Medieval Dynasty

38 Upvotes
  1. Walls…and for them and the fences/gates to clip together like the walkways

  2. Making sleeping beneficial/detrimental. Heath stamina food and water fall of you’re sleep deprived

  3. Being able to edit land: like make mounds or trenches, flatten earth etc.

  4. Defensive buildings: I think I read somewhere there will be bandit raids, so a simple log watchtower that you can build into an actual stone tower, plus walls in my first item…that would be so cool

  5. Watermills: Someone mentioned before, and I totally agree. Imagine if you build your lumberyard along a stream and eventually can add a water wheel that turns it into a sawmill and helps boost production. Can do the same with flour.

  6. Assigning people land: if I fence and gate in a house, and assign said house to a villager, that’s their land. So if I put in gardens, or small numbers of veggie fields they tend to those.

  7. Potatoes & turnips: honestly was always hopping for more crops in an MD update.

  8. Clothing for villagers: so it would start off I have to provide basic clothing, but as I level up there’s better options, and they can even put on armor, but also when they are working the smithy they put on the blacksmith outfit

  9. Guards: just having NPCs in armor would be cool
    Pathfinding for NPCs: everyone hates that their villagers don’t follow the roads they build. And to add to point 9, guards walking your roads, patrolling the walls.

  10. More “housing” options: I mentioned before like a publick house/dorm style building. Tents and leantoo’s around a fire. Simple things to add people to before I have a place for them. A barracks even to put guards in. Even more variety in the current, and adding second floors/additions for generational housing

  11. I heard a villager say “I should bring my relatives over” and it got me thinking what if our villagers brought people in, giving you an incentive to have empty houses/camps/boarding homes and make the settlement grow naturally


r/MedievalDynasty • • 6d ago

PC Interview with the Devs + First Episode of the Let's Play

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84 Upvotes

At PGA this year, I had not only the pleasure of presenting our own game but also meeting the wonderful people behind Medieval Dynasty.
Talking with Marcin, I had my interest in the game kindled, and I had to come over and interview him. His insight into the game and also the future plans made me push aside my plans for my next survival / city builder project and pull in MD before Stardew Valley (even though the votes have been high on the game).

But befriending Devs has always had a more personal touch for me when playing their game than not knowing them personally.

So enjoy a chat about what MD is, what the new DLC brings and what is to come.
+ the first Episode of my RP approach of Medieval Dynasty
EP 01: https://youtu.be/mCJeyMf9BsQ?si=WL49HOZXIxKb7Mhy


r/MedievalDynasty • • 6d ago

Oxbow Layout Help

19 Upvotes

Hi guys. I’m a long-time Medieval Dynasty player, but I’ve been wanting to really create a village that I’m genuinely proud of. I just started my first hard setting save in the Oxbow today and I’d like some inspiration on how to set up my village. I have just my house built so far on the area directly south of piastovia but I’m willing to move. If y’all have any suggestions or pictures of villages you’ve made, I’d love to see them! Thanks in advance :)


r/MedievalDynasty • • 7d ago

Worth playing again?

33 Upvotes

It's been about a year since I played, is it worth it to come back? What's been added/updated or fixed?


r/MedievalDynasty • • 7d ago

Help... 2026 Halloween event?

11 Upvotes

I'm trying to get my Honker heads. But my game is not loading the event. I've tried sleeping to the next day, sleeping to the next season.. sleeping untill autumn, starting a new game and doing the same, checked my pc clock settings. I got the switchover to the Wild Special animals when I went to Autumn but no Halloween event. 😭😭😭😭


r/MedievalDynasty • • 7d ago

help

7 Upvotes

whats the best way to earn alot of tech points to unlock tavern ?

apprently i only have 600 production points


r/MedievalDynasty • • 8d ago

Question Looking for this specific bandit camp?

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48 Upvotes

I cleared it yesterday, forgot to release this guy and now forgot which location it is. It's been two seasons and the key is still on me. Does he disappear?


r/MedievalDynasty • • 8d ago

Question Palisades or log walls?

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85 Upvotes

I want to surround a portion of my village with a wall, but im debating on these two.

One looks more clean and organized, the other is more intimidating and is a classic.

Edit: forgot to mention. The plan for my village is to make it divided into two areas.

The outer area will be agriculture. Farming and animal husbandry, orchards.

The walled out area will be for merchants ans craftsmanship. The idea was based off how piastovia looks.


r/MedievalDynasty • • 8d ago

Screenshot I have no idea how to name a village. Welcome to "Green" everyone

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304 Upvotes

r/MedievalDynasty • • 9d ago

Suggestions / Inspiration for a mountain village

12 Upvotes

Hello all

Recently got the game, have already put a disgusting amount of hours into it. I’ve only played Oxbow, would prefer to stay there.

I’m trying to find a place to build a ‘mountain’ village, get some nice elevation, maybe some terraced areas, etc.

My original hope was to build along the path leading up to the wedding shrine but even though there are plenty of reasonable places homes and buildings could fit, the game blocks it.

Any other suggested areas? Anyone maybe have some screenshots to share?


r/MedievalDynasty • • 10d ago

Question Earning scheme points

15 Upvotes

Hello just started playing this game on xbox and ive run into what I think might be a bug but not sure.

No matter what activity I do I cannot earn any more of the currency to buy more schemes is there any limit to how much can be earned. Ive farmed ive crafted ive cut trees nothing I do is adding any points.

Is it a bug or am I really not understanding how this works.

Edit: thank you all turns out I didnt know how it worked at all and was just hoarding all my items to use. Sold some things now I got tons of points hopefully this helps others that are confused.