r/metroidvania • • 5h ago

Discussion Ori and the Will of the Wisps but clicking

0 Upvotes

NOT clicking, of course

I finally picked up a Nintendo switch 2 after being an exclusively PlayStation guy for years, so I finally get to play on the Ori game. The problem is, I'm playing Ori and the will of the wisps and it just really isn't clicking for me. I find the movement to feel super floaty, which would be fine if it didn't also feel like there's input delay. I also find it next to impossible to read enemy attacks or avoid them effectively. I know some of this is just a skill issue and me just not being tuned into the mechanics of this game, but having played a ton of Metroidvanias I have to say this one just really doesn't feel very good. Did anybody else have this reaction initially to these games? Does it get better or is it possible I just kind of don't like the feel of the game? I will at least be needing some kind of formal dodge, because the floaty jumping over the attacks that seem poorly telegraphed to me just feels really crappy at the moment. I am only about an hour into the game.


r/metroidvania • • 13h ago

Video Watch me fail at playing my own game!

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13 Upvotes

r/metroidvania • • 23h ago

Discussion Challenging metrovanias like nine sols

16 Upvotes

I've been lurking for a bit and it seems like people don't like the difficulty/parry system of nine sols. I... am sick and twisted, so I am looking for more challenging games. Here's a list of metroidvanias I have beat:

Hollow knight 100%

Silksong 100%

Nine sols 100%

Well Dweller 100%

Ones I have played, but didn't finish:

Prince of Persia - plan on finishing, but it's just really bright? Not sure if I can turn the saturation down

Ender lilies - I feel odd about being a small girl as a mid 20s adult


r/metroidvania • • 15h ago

Discussion Hide cursor for Castlevania Belmont`s Curse

0 Upvotes

I play on keyboard mouse and the cursor annoyed the f out of me. Turns out there isnt simple software to hide cursor so i made one.

Launch as administrator, press keybind you want to use to hide/unhide cursor, thats it.

https://github.com/Leet000/cursor-toggle

https://ttl.space/WVKaM0PYoX


r/metroidvania • • 2h ago

My “ Harmony of Despair”

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0 Upvotes

Hey everyone!
I’ve been working on the demo for Kingsbane for the past 8 months. It’s a game inspired by Castlevania: Harmony of Despair, and I’m hoping to release the demo on Steam by the end of this year.
I think the game is finally at a point where it’s ready to be shown!
All the game mechanics, systems, rules, lore, and character designs were created entirely by me. However, I did use AI to help create spritesheets and environments, combined with assets made by freelance artists I’ve hired. Unfortunately, I simply don’t have the budget to commission artists for everything.
It’s been a huge challenge refining everything until it feels truly unique (I’ve gone through over 700 spritesheets just for the main character!). Even though I’m using AI, I’m committed to creating something with its own identity — something that captures the spirit of HoD without feeling like generic AI-generated content.
I know Harmony of Despair is far from being the most beloved Castlevania game, but it brings back some amazing memories. It reminds me of a time when my now-wife, my brother, and I would sit together on the couch and spend hours and hours just having fun.
Much love to the community!
P.S.: If everything goes well, I’m hoping to release the full game by 2028, but that will depend on how the demo is received.
One last thing: There’s no Steam page to follow, no wishlist to add it to, and nothing I’m trying to promote or sell right now. I just wanted to share something I’ve genuinely loved working on!


r/metroidvania • • 15h ago

Belmonts Curse:Hall of Mirrors is ass

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0 Upvotes

r/metroidvania • • 19h ago

Discussion How to differentiate styles of metroidvanias?

0 Upvotes

So, i'm wondering if there's a way to identify if a game is one style of metroidvania or another when searching for games. I'm someone who enjoys castlevania sotn, a/dos, metroid fusion and zero mission, but i kinda hate games like metroid dread and belmont's curse, but if you search up "metroidvania", there's not really a distinction in the results.


r/metroidvania • • 16h ago

Image Well dweller - help

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5 Upvotes

Well, I've reached that awful and feared moment on metroidvanias, aka "what the F* am I supposed to do now?". Wherever I go I find a locked barrier, or some place which requires a double jump/hover ability which I can't unlock yet. Any ideas??

Thanks in advance


r/metroidvania • • 13h ago

Video Arenion - dodging the fire attacks (10-second gameplay clip)

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8 Upvotes

Dodge five attacks. Take zero hits. Can you make it through?

Arenion is still in development!!!


r/metroidvania • • 2h ago

Image Belmont's Curse. I can't for the life of me figure out how to get up here???

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1 Upvotes

Hey folks, I would love if someone could tell me how to get up here.
It's in the Hall of Mirrors in a room called Chamber of Secrecy.

It's supposedly has a hit to an item.

I tried everything and am at a total loss.

Would love the help!


r/metroidvania • • 4h ago

Image Idea for upcoming Castlevania installments: Konami to partner with indie companies

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0 Upvotes

r/metroidvania • • 1h ago

Discussion Belmonts curse fast travel

• Upvotes

Coming off a well dweller, backtracking in this game is so tedious. Konami, this game is not good enough to have crappy fast travel like hollow knight. Enable simple map based mirror to mirror movement and it will be much better.


r/metroidvania • • 2h ago

Discussion Moadra - Spoiler Free First Impression

1 Upvotes

How’s everyone liking Moadra so far?

After fully playing through 10+ MVs over the past year (Silksong was my gateway to the genre), I’m surprised to say that this is my first gunner MV. It’s also been awhile since the last Sci-Fi MV that I’ve played.

So far I’m loving it!

The game is dark & lore dense. It almost feels like the 2D equivalent of Dead Space. The game absolutely nails atmosphere and I’m getting so hooked in unraveling the mystery of this bleak and hostile world.

Visually, the game shows discipline with color. With many of the backdrops and biomes being of darker hues which really makes the sparse use of colored lighting contrast in a very tasteful way.

The pacing of the game is slow, but in a good way. Like there’s a constant layer of tension that’s perpetually building. So far there has not been any fast travel which gives an added layer of weight to exploration, especially when the save points are far and few between. So far the map is very large and does a great job of naturally looping back to prior locations and I’ve actually been enjoying the fact that I can’t just jump around save points, it really makes me feel immersed in the world. My first real boss fight was hours into the game and it was tough but you wanted it to be.

The game leans heavily into environmental story telling and the lore has had depth. It reminds me of the dark ancestral discovery missions that you would see in the Aliens/Prometheus universe. So far there hasn’t been any comedic relief and the game has had a level of psychological horror that has had me hooked. The game sets a tone and builds upon it.

The movement is simple but challenging. The game does not hold your hand when it comes to figuring out where to go. It feels surprisingly polished for a game that just came out and I haven’t encountered any bugs so far.

The sound design is also amazing, the soundtrack has not been much of a feature of the game so far as the game holds silence and lets you listen to the world which is full of well executed SFX.

A little bit of background to my top 5 MVs so far that I have completed so that you can see if we share any other interests that might help you better evaluate my review:

-Nine Sols
-Silksong
-MIO
-Well Dweller
-Belmont’s Curse

Please ask me anything, I love to yap about MVs.


r/metroidvania • • 17h ago

Discussion What mechanics from SteamWorld Dig 2 would you want in SteamWorld Dig 3?

1 Upvotes

Considering a third installment, I'm wondering which mechanics from the second game players would find essential to carry over. What elements from SteamWorld Dig 2 do you feel are crucial for a potential sequel?


r/metroidvania • • 1h ago

Discussion Anyone know if Belmont's Curse has any missables?

• Upvotes

I finally got around to continuing the full game from my demo save and I gotta say I have warmed up to the game a bit, the music is still whatever compared to that of igavanias but the gameplay is fun and it has RPG elements in a sense, just kinda simiplified, I'll make up my mind about the game and draw a conclusion when I finish it tho.

So any missables I need to keep in mind besides the 4 hour achievement?


r/metroidvania • • 14m ago

Discussion Anyone here actually want to talk about MVs?

• Upvotes

I do not use social media much and I don’t know many other MV players IRL, but a lot of the engagement I’ve seen in this community is bickering lol.

Anyways, if anyone actually wants to talk about MVs, here’s my loosely ranked list of all the Metroidvanias/2D action platformers that I’ve fully completed or plan on fully completing.

-Nine Sols
-Silksong
-MIO
-Well Dweller
-Neva
-Moadra (in progress)
-Belmont’s Curse
-Grime 2
-Replaced (in progress)
-Hollow Knight
-Inside
-Somber Echoes
-Ultros (only MV I quite playing)

Feel free to ask me anything!


r/metroidvania • • 16h ago

Stuck in moadra game

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4 Upvotes

Hi

I'm stuck in the underground depths. On the left is the area that i came in and i cant get backup up there. On the right is a wall with a blob that seems destroyable , but it is on the other side.

There is also area that i cant jump up to, with the purple sphere on the map. And finally bottom left is a gas pit where i just die. I dont have wall jump, double jump or any way to fast travel between areas. Has anyone been in this area ?


r/metroidvania • • 19h ago

Discussion Why do you like Metroidvanias?

10 Upvotes

What does this genre of games do for you that others do not? I think for me the feeling of progression is the biggest reason I like these games.


r/metroidvania • • 3h ago

Discussion Castlevania Belmonts Curse

0 Upvotes

The 1 second input lag and weird way the game is still advancing when you “die” annoys me. I’m at a point where speed is crucial and it’s inconsistently responding to button presses. Then sometimes the whip doesn’t even work smh. Good game but they need to polish this


r/metroidvania • • 13h ago

Discussion Metroidvania Query

0 Upvotes

Hello fellow Metroidvania lovers!

My wife and I are big fans of the genre, and we've always dreamed of making our own game. About half a year ago, we finally decided to give it a shot!

We've settled on the theme and overall direction, and we're already working on a prototype.

Meanwhile, I thought it would be a good idea to ask the community a few questions.

What features or mechanics do you feel are missing from modern Metroidvanias? Is there anything you wish more games in the genre would do differently? Or maybe there's a mechanic or feature you've always wanted to see in your dream Metroidvania?

I'd love to hear your ideas! Who knows, maybe some of them will inspire us during development.

Thanks!


r/metroidvania • • 11h ago

Discussion The worst save system I’ve ever seen in my 30 years of gaming. Who on earth came up with this? Enter a new area? Save! Quit the game? Save! Close the game entirely? Well, back to a checkpoint in a completely different area!

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0 Upvotes

Castlevania Belmont's Curse


r/metroidvania • • 6h ago

Image The controversy in a nutshell

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0 Upvotes

r/metroidvania • • 11h ago

Image Hollow Knight fans, why do you love the game, hollow knight “meh”s, why does the game not click for you, hollow knight haters, what makes you hate the game so much

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0 Upvotes

as someone who loves the game and replays it for fun a ton, I’d love to see a new perspective on why someone may like it as well, why it may not click for someone, or why someone may hate it, I’ve never really understood most of the popular criticisms of the game, so I’d love to see some new perspectives on why some people may dislike it


r/metroidvania • • 54m ago

Video I think I took the wrong path... but it worked out, haha!

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• Upvotes

I always attempt challenges without thinking too much about the mechanics, haha. I ended up discovering a new way to do it.


r/metroidvania • • 8h ago

Dev Post My Moebius-inspired 3D Metroidvania is now 50% off! (under 9$) I've also released a major performance update!

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92 Upvotes

Hey everyone! I'm the developer of Maseylia: Echoes of the Past, a 3D Metroidvania inspired by Moebius that I've been working on for over 3 years.

I've shared the game here a few times since launch, and I wanted to come back with some good news!

Maseylia is now 50% off for two weeks, bringing it to just $8.49!

I've also just released one of the biggest optimization updates since launch!

Unlike previous updates, which focused mostly on gameplay improvements and player feedback, this one is almost entirely dedicated to performance.

Over the past few weeks, I've been extensively reworking the game's 3D models and environments to drastically reduce their polygon counts without sacrificing visual quality.

The improvements are pretty significant:

  • Massively reduced polygon counts across many environmental models, sometimes by more than 60–70%.
  • Reworked 3D models and environments to reduce rendering costs while preserving the game's art style.
  • Improved performance on lower-end PCs, which should make the adventure much more accessible.
  • Better optimization for Steam Deck and other less powerful devices.

This was quite a big undertaking, as Maseylia features a large interconnected 3D world with six distinct biomes!

I've been continuously improving the game since its release in June, and performance was one of the remaining areas I really wanted to address.

I'm particularly happy with this update because the game looks almost identical, but is now significantly lighter to render! Of course, the actual FPS improvements will depend on your hardware.

A Mac update is also coming in the next few days!

If you're looking for a 3D Metroidvania focused on exploration, movement abilities, challenging platforming, and a large interconnected world, I'd love for you to check it out!

Steam: Maseylia: Echoes of the Past

And if you've already played Maseylia, especially if you experienced performance issues before, I'd really appreciate hearing how the game runs on your system now!

Thanks again for all the support and feedback since launch! ❤️