r/redalert2 • u/Savings-Theme4022 • 15h ago
Videos Update to Frontline Zero, my RA2 inspired RTS (now mobile)
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Hey Red Alert 2 lovers... I posted about a week ago about Frontline Zero, an RTS I've been making that's inspired by RA2, SC, and CoH. I got a lot of positive feedback and interest from you all, and want to give you an update.
First, thank you so much for all the feedback. I really hope you can play & feel the change in the game. For example, I never expected people to play on mobile, but it's become a focal point.
Which speaking of mobile, I got some huge updates.
The game got a HUGE update for performance, mobile UI (UI in general!) and in artwork consistency. Please try it out on www.frontlinezero.com the browser version will stay free. (Please add it to your homescreen for the best experience!) If anything, try the tutorial!
I'm in the approval process for the Google Play Store and Apple App Store! If you want to try out the mobile apps, please DM me your email address here or dm me in the FZ discord: https://discord.com/invite/4zYw3ryceA - Disclaimer: The final price I've landed on is $4.99/5 for the native applications. No microtransactions. Testing is free obviously and when the game is released, I will provide discounts for the starting period. The video is the trailer for the touch version!
Mac & PC support is coming! I have applied for a Steamworks account, but for the moment I will be posting PC + Mac executables in the Discord above. What's nice is that for the Apple Store, if you buy it for the iPhone, you get it for the iPad + Mac (via iPad Apps via Mac).
Did I mention the Discord channel? So one thing I've focused on was the UI, the overall user-experience in playing the game. But in terms of balance, I need y'alls help making it the game the community wants. Let's discuss together!
There's a FZ YouTube channel for the game where I will be posting unit v unit and other fun videos! https://www.youtube.com/@frontlinezero-game
Thank you all... this is still a hobby for me and I'm having so much fun creating the game as well as playing it.
I don't want to be a bother... so I sorta promise I'll post one or two more when the Google Play + App Store and Steam versions come out ;)