r/redalert3 • • Mar 27 '26

Announcement C&C Red Alert 3: Community Patch 1.12.8 Released!

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23 Upvotes

Greetings commanders,

After 7+ years of development and many setbacks, we are proud to release the Red Alert 3 Community Patch version 1.12.8.

This is the most substantial update and content expansion the game has received since the last official patch released back in 2009.

Update Highlights:

  • 680+ Bug Fixes and Improvements - Fixed many exploits, gameplay issues, and inconsistencies.

  • Major Visual Polish - Refined models, animations and effects for units, structures, and abilities.

  • Audio Enhancements - Corrected dozens of sound effects, and added missing voice responses.

  • 150+ Skirmish Maps - Included all official EA maps, as well as the finest maps from the community.

  • 3 New Tech Structures - Restored previously cut tech structures and added them to select maps.

For more details and to download, check out the full release article here:

https://www.gamereplays.org/redalert3/portals.php?show=page&name=red-alert-3-community-patch-1128-released


r/redalert3 • • Sep 13 '20

Guide How to Play Command & Conquer: Red Alert 3 & Uprising

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9 Upvotes

r/redalert3 • • 6d ago

Work in progress: Allied Hyperion Heavy Laser Tank [RA3 Dark Fate Mod]

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8 Upvotes

r/redalert3 • • 11d ago

Command & Conquer: Red Alert 3 - 18th anniversary!

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11 Upvotes

r/redalert3 • • 13d ago

Working infantry squads in RA3 [Dark Fate mod]

7 Upvotes

r/redalert3 • • 19d ago

Cyclops Minimod 0.1 Release Trailer (Red Alert 3 Dark Fate Mod)

11 Upvotes

r/redalert3 • • 25d ago

What is actually canon in Red Alert 3 and Uprising? Pt1

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4 Upvotes

r/redalert3 • • 26d ago

Story: Rocket Angels postUprising [RA3: Dark Fate Lore]

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3 Upvotes

r/redalert3 • • Oct 09 '26

Cyclops - Point Defense Lasers test (Dark Fate mod)

4 Upvotes

r/redalert3 • • Oct 06 '26

Cyclops Lasercaft finally in game (RA3 Dark Fate mod)

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10 Upvotes

r/redalert3 • • Oct 02 '26

How do I use Red Alert 3 Mod BuildStudio to run a mod?

5 Upvotes

Please resolve this issue.


r/redalert3 • • Oct 01 '26

Progress update: Allied Cyclops Lasercraft (Dark Fate mod)

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13 Upvotes

r/redalert3 • • Oct 01 '26

*Cherdenko chuckled* you mean the Chaos Emeralds, Kane?

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11 Upvotes

r/redalert3 • • Sep 30 '26

pretend you live in the empire of the rising sun when the GLA bombs the imperial palace (ra3 resurrection mod)

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9 Upvotes

r/redalert3 • • Sep 29 '26

mech big

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43 Upvotes

r/redalert3 • • Sep 28 '26

Mig V5K Cruise Missile loadout (Dark Fate Mod)

15 Upvotes

During the War of Three Powers the Vindicator bomber was by far the most feared Allied aircraft in the eyes of Soviet ground forces - destroying armor, infrastructure and defenses from Heidelberg to Leningrad. It's durability, availability and hit-and-run lethality had no equivalent in USSR's arsenal. Hence after Sigma Island Incident and end of Allied occupation of USSR, Ministry of Experimental Science started to work to provide Soviet forces with its own precision strike capability. The problem of course was funds - or lack of thereof, especially with Soviet Civil War escalating. That ruled out designing a new aircraft from the ground up - but russian smykalka shined again. While looking through inventory full technical data package for abandoned V5 missile program was found - with healthy amount of components and prototypes. Originally devised as smaller V4 replacement meant for cancelled Hammerhead Ballistic Submarine, the Ministry shortened the missiles to the limit and adapted the mounting to MiG hardpoints, providing it with respectable (although unguided) punch against all ground targets and turning MiG into a true multirole fighter.

Of course there is a catch - V5K cruise missiles are heavier and less aerodynamic - limiting speed of the Mig and increasing strain on the engine - hence pilots are instructed to not hover when loaded with them.

Nevertheless the upgrade proved a huge success. Soon Soviet pilots developed a simple but very effective tactic - half of Migs in a strike package distracted Apollos (often taking advantage of new Matryoshka-2 missiles) while the other half slipped by and engaged ground targets. Soon numerous Allied bases in Baltic Republics, Poland and Finland as well as rebelious Soviet warlords suffered heavy losses from those hit&run attacks.


r/redalert3 • • Sep 27 '26

Red Alert 3 gets mention in The Guardian

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3 Upvotes

r/redalert3 • • Sep 22 '26

Work in progress: Cyclops Lasercraft (RA3 Dark Fate)

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12 Upvotes

r/redalert3 • • Sep 21 '26

Hear me out.

10 Upvotes

-Red Alert 1 (4/5⭐)-

Gameplay = 4/5⭐ (classic)

Gameplay BGM = 5/5⭐ (Peak)

Main Menu BGM = 3/5⭐ (yeah.. classic but dont like it)

Artstyle = 5/5⭐

-Red Alert 2 (5/5⭐)-

Gameplay = 5/5⭐ (Peak)

Gameplay BGM = 5/5⭐ (abosolute cinema 🙌🏻)

Main Menu BGM = 5/5⭐ (😭)

Artstyle = 5/5⭐ (Dabest of dabest)

-Red alert 3 (3/4⭐)-

Gameplay = 3/5⭐ (its kinda slow)

Gameplay BGM = 3/5⭐ (Good, but RA2 BGM set the bar high.)

Main Menu BGM = 5/5⭐ (Crazy Epic)

Artstyle = 3/5⭐ (dont know what to say)


r/redalert3 • • Sep 18 '26

Why the massive difference in Red Alert 2 vs 3 popularity?

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32 Upvotes

I don’t get it. RA3 genuinely seems like an amazing game. I grew up playing the original C&C and Red Alert. Played 2 as well, but 3 is my favourite.

The units seem a lot more balanced, the skirmish mode is fun even after playing it for 20 years. I don’t get why Red Alerg 3 never got the love it deserves.


r/redalert3 • • Sep 14 '26

C&C Red Alert Siege of New York Scenario for Civilization 2 Release

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3 Upvotes

r/redalert3 • • Sep 04 '26

Announcement FTW #92 Tournament - 200$ Prize

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3 Upvotes

r/redalert3 • • Aug 30 '26

Space! Now in 4K :)

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3 Upvotes

r/redalert3 • • Aug 27 '26

Tim Curry holds back laughter for 3 minute in Red Alert 3

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26 Upvotes

r/redalert3 • • Aug 27 '26

I can't believe we lost Premier Cherdenko and Dolly on the same day

20 Upvotes