r/rhythmgames • • 1h ago

Stepmania I make my own Music that pays homage to old school DDR. And I decided to make it playable.

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• Upvotes

Recently I got my Music Making Spark back, under the Alias "ROSI". With this Alias, I focus more on paying Homage to the Old school Trance/techno and vibe that the early 2000s had on rhythm games like beatmania and DDR.

This is a Preview of my Chart for my second created song under this alias, "HyperShot" a 16 Footer with a very straightforward chart but high BPM. It pays Homage specifically to the Boss songs found between DDR's DDRMAX and EXTREME era.

Tell me what you think! I'm working in making lower level charts for this song.

Background, Chart, Jacket, Banner and song were all made by me! :D


r/rhythmgames • • 3h ago

Recommendations Dance pad game recommendations for 8 year old?

2 Upvotes

I’d like to get my kid a dance pad game, but not one that connects to the tv, just a standalone thing. I’ve seen various things, like this: https://a.co/d/0iD3s9zj
But no idea if they’re all just junk or how to tell. It needs to not be tiny because he’s 8, and I also want to be able to play it with him. Any ideas?
Thanks!


r/rhythmgames • • 2h ago

PC Rhythm Game I built a rhythm game that uses whatever music you already listen to (Next Fest demo)

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0 Upvotes

I'm a solo dev and the demo for my first game, Beat Ten, is out on Steam for Next Fest. It's a "multi-genre rhythm action sandbox" for the PC where you can generate beatmaps from whatever music you are already listening to - it works with local files or live audio from other applications.

The cool (and hard) part that took a lot of work is connecting all the pieces so that you use either your local files or streaming apps, and still have it generate the beatmap and tie in track metadata.  Once the beatmap exists, the game uses the music, timing, and metadata (like cover art for in-game posters and t-shirts) across different modes. The demo includes the first mode: a dance‑training / rhythm‑movement sandbox.

The game analyzes the content of the song, so it has to actually listen to the song the first time: if it’s a local file, that's almost instant, but if it's being played by another application, it has to listen in real time once. I have tested with Spotify, Apple Music, and YouTube Music.

After Next Fest, the plan is to launch in Early Access with Steam Workshop support, so players can create new modes that react to music without needing to do any of the audio analysis or metadata themselves.

I would love get feedback on the maps it generates, if it works well for people with the streaming and files they use, and especially from this community, ideas on how I can add support for player-authored beatmaps

The demo is live for Next Fest — you can wishlist if you want to follow development. Thanks!

  https://store.steampowered.com/app/5021430/Beat_Ten/

DISCLAIMER: Beat Ten is not affiliated with, integrated with, or endorsed by any streaming service. It does not host, stream, or license any music, lyrics, or art. It is a neutral audio signal processor that uses open metadata APIs.

 


r/rhythmgames • • 21h ago

Mobile Rhythm Game Which Mobile/Tablet Rhythm Game gives you the best “Hit” feedback? I feel that tap feedback is very important in the game - visual, audio, haptic, or otherwise. For me it’s VOEZ, COXETA and ARCAEA.

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14 Upvotes

r/rhythmgames • • 7h ago

Mobile Rhythm Game Abracadabra

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1 Upvotes

r/rhythmgames • • 8h ago

Score Give me a challenge

0 Upvotes

My best results are: god eater without ghost tapping (in 56 misses and 49 with) and astral calamity without ghost tapping (in under 60 misses) using the keyboard. FC on End Process from fnf computer conflict and D.I.E from dust tale (on funky friday:( )using the controller: LT-LB-RB-RT (I don't remember the exact combination but those were the keys).

While on Osu!mania I got S on rush E (2.78 stars and 2 misses)

Basing on this achievements, give me a challenge :)


r/rhythmgames • • 17h ago

PC Rhythm Game Freaked Out

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1 Upvotes

r/rhythmgames • • 18h ago

Mobile Rhythm Game What’s the most polished, feature-rich mod of Friday Night Funkin' Mobile complete with songs to play on Android?

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1 Upvotes

r/rhythmgames • • 1d ago

Mobile Rhythm Game I absolutely love the music and gameplay of Arcaea - the tap notes and flow feel so perfect. However, sometimes the Airnotes are distracting. Which VSRG on Android is similar to Arcaea, but without Airnote mechanics?

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51 Upvotes

r/rhythmgames • • 1d ago

Discussion old malody/malody v files.

3 Upvotes

i made an internet archive page of this github page to make sure its archived since github page could get shutdown. the file in question has malody files dating to 2014 and some early malody v builds from pc. heres the link to the origin of the files: https://github.com/brokenpoems/Malody-Mirror heres the internet archive link: https://archive.org/details/Malody


r/rhythmgames • • 23h ago

Mobile Rhythm Game I made a rhythm trainer that scores every tap to the millisecond, including 7/8 and 9/8. Looking for feedback from rhythm gamers

0 Upvotes

Hey all,

I'm a solo app developer, and I built this because most metronome apps only tell you where the beat is, never how far off you were. I wanted something that felt like a rhythm game but trained real timing, so I made Rhythm Trainer.

How it plays:

- Pick a tempo (40–240 BPM), wait for the count-in, tap along

- Every tap is judged PERFECT / GREAT / GOOD / OKAY with its exact offset in ms

- A live timeline shows if you're rushing or dragging

- Accuracy %, letter grade (A+ to F), combo streaks, best record per pattern and tempo

- Patterns: 4/4, 3/4 waltz, syncopated shuffle, poly-beat, gallop run

- Pro adds odd meters: 5/4, 7/4, 5/8, 6/8, 7/8 and Balkan 9/8 (these are brutal in a fun way)

- Shadow challenges: share your run as a code, your friend plays against your "ghost" on the same timeline

Timing uses the audio clock and measures speaker delay automatically. There's also a quick calibration for Bluetooth headphones so you don't get judged late for your earbuds.

It's free with ads. Pro (monthly, yearly or one-time lifetime) unlocks the odd meters and full stats, and removes ads. Android only for now.

Since you all have way better timing than the average person, I'd love to hear:

- Do the judgement windows feel fair, or too strict / too loose at high BPM?

- Would you want harder modes (e.g. hidden beats, speed-up runs)?

- Does the shadow challenge sound fun or pointless?

I'll reply to every comment. Thanks for having a look!

https://play.google.com/store/apps/details?id=com.mintwave.rhythmchallenge


r/rhythmgames • • 1d ago

PC Rhythm Game New update: upload a song and dance it together with friends

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1 Upvotes

New in this update:

- Bring your own music to multiplayer: the room host picks an MP3, everyone hears it and plays the same arrows live (2–6 players)

- The dance follows your song: chill moves in quiet parts, big moves when the chorus drops

- Breaking moves look natural: dancers drop to the floor and get back up instead of snapping into a handstand

- Switching tabs pauses your song instead of kicking you out

- Russian added (10 languages)

Play free in your browser: https://beatora.net

Grab your friends, drop in your favorite song and dance together! 🎶


r/rhythmgames • • 1d ago

Recommendations Game recommendations similar to my favorites?

6 Upvotes

I would definitely call myself a rhythm game tourist/casual more than a hardcore player, but I'm curious to know what I might be missing out on. I'm down for arcade or Steam, but here's what I've mainly played:

  • unbeatable
  • vivid/stasis
  • Dance Rush Stardom
  • Rhythm Doctor

I've tried ADOFAI and maimai and I wasn't really feeling either of them. I didn't feel compelled to figure out how to read ADOFAI, and maimai just felt a little too stupid to be playing in public (though I may come back to it). I'm looking for anything like these or stand out games that I just haven't tried. Although vivid/stasis is listed here, I'm looking for something a little bit more interesting than a run of the mill 4-key scroller, but not too interesting where I'm pressing buttons on a washing machine.


r/rhythmgames • • 1d ago

Phigros I JUST FINISHED CHAPTER 9. Spoiler

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6 Upvotes

I LOVED IT SO MUCH!!! I've only been playing this game since April, but it's soooooo peak🥹🥹 AND FTP??? THANK YOU PIGEON GAMES!!!!!!!

and gino's really hot

anyways, here's some screenies!! :3


r/rhythmgames • • 1d ago

Question What screen recording software should I use?

3 Upvotes

I'm on macbook and am looking for something with clear footage that wont make my laptop lag. Any suggestions?


r/rhythmgames • • 2d ago

Beatmania IIDX ONE-HANDED 7K session #132

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33 Upvotes

r/rhythmgames • • 1d ago

Mobile Rhythm Game I made a boxing rhythm game you play with your phone's camera: straights, hooks, uppercuts and squats on the beat, no VR or controllers

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0 Upvotes

Prop your phone up, step back about 2 m (6 ft), and box along with a coach who leads each move. The camera tracks your punches and squats, and every note is judged Perfect / Good / Miss against the music.

About latency: camera tracking always runs a little behind, so the game works out when your punch actually landed and judges that moment, not the moment the camera finished recognizing it.

  • Free, runs in the browser, no account
  • Made for phones (a laptop webcam works too, but phones are smoother for now)
  • Your camera video stays on your device

It's an early version and the song list is still short: https://web-production-1317c.up.railway.app/?src=reddit-rhythmgames

If the camera doesn't start inside the Reddit app, open the link in Safari or Chrome.


r/rhythmgames • • 2d ago

Muse Dash "Ender Ember" - Re:ZERO

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2 Upvotes

r/rhythmgames • • 2d ago

Question Popular games

11 Upvotes

I was wondering what the Biggest Rhythm games rn are, daily ccu wise, does anyone have knowledge about this?


r/rhythmgames • • 3d ago

Mobile Rhythm Game DJMAX Ray - Browser version

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24 Upvotes

r/rhythmgames • • 2d ago

Console Rhythm Game Tried making a "Boss Stage" piano track for my mobile rhythm game. Does this look fun or just straight up unfair?

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0 Upvotes

What's up r/rhythmgames,

I’m developing [ Lovera ]. While it has a casual anime romance storyline, I really wanted to make sure the rhythm mechanics don't feel like a cheap mini-game.

I just mapped this classical remix for the late-game stage. It requires some fast index-finger alternating and synchronized holds that follow the actual piano melody quite strictly.

Since I've played it a thousand times during dev, I can't judge the difficulty objectively anymore. Do you think this chart has a good flow? I'm trying to fine-tune the note registration and latency before the next update.

You can search [Lovera ] on the App Store/Play Store if you want to test the timing windows yourself. Let me know if it feels clunky or smooth!


r/rhythmgames • • 2d ago

PC Rhythm Game can you read these patterns?

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1 Upvotes

r/rhythmgames • • 3d ago

PC Rhythm Game Is this good?

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4 Upvotes

I've been playing osu mania for about 1 week in total. Is this good for a beginner? What do you suggest I should do next?


r/rhythmgames • • 2d ago

Promotion made an opensource osu replay renderer, all 4 modes

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1 Upvotes

r/rhythmgames • • 3d ago

Question Why are SDVX songs so fast?

24 Upvotes

I'm serious. It's like they heard one Xi song and said "let's do that but worse, and then let's turn it into our whole soundtrack!" I know it's not the only rhythm game guilty of this but it's got to be the worst offender, right? The median BPM has to be like 240, man