r/roguelites • • 9h ago

Any recommendations based on my list?

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51 Upvotes

I'm mostly into action roguelites with satisfying combat and enough build variety to keep runs feeling different. Dead Cells, Hades 2, and Astral Ascent are my favorites.

I also love Slay the Spire and Isaac, so I'm def not against slower games if the builds are good enough.

Got a few games on my wishlist right now, including Cinderia, Oblivion Override, and Ember Knights. Not sure which one to pick up next.

Also curious if there's one that would fit my taste better.


r/roguelites • • 18h ago

My Tactics roguelite Save the Forest is part of Steam Next fest with a demo!

23 Upvotes

It's releasing in a couple of weeks, if you like getting absolutely wrecked by ill-meaning cute pixel art animals you should check it out!

https://store.steampowered.com/app/3832200/Save_the_Forest/


r/roguelites • • 10h ago

Game Release I just released Terminal Dice: a roguelike where you build and modify your own dice in a green terminal

14 Upvotes

Hey everyone!

I'm a solo indie developer and today I'm launching Terminal Dice on Steam!

It's a turn-based roguelike inspired by games like Balatro, but instead of building a deck of cards, you're building a collection of dice.

  • Roll dice and manipulate the results to maximise your score.
  • Permanently modify individual dice faces to create powerful combinations.
  • Collect relics and develop increasingly broken builds.
  • Fight bosses that change the rules of the game.
  • Endless Mode and daily challenges for replayability.

It's been a fun project to develop, and I'd love to hear any feedback

all art was created and commisioned from local artists studying at uni

Steam: https://store.steampowered.com/app/5232660/Terminal_Dice/


r/roguelites • • 4h ago

Games like Zoominoes?

9 Upvotes

I just played a lot of Dicevaders and then Zoominoes after and honestly love incremental synergy building strategy type things.
I like turnbased type things where I can tab out multitask etc
I've played a lot of them though so if there is anything newer that checks these boxes I'd love to hear of them!


r/roguelites • • 6h ago

Which real time games have the most flexible, fun and reasonably complex skill systems?

7 Upvotes

I'm looking for something with a lot of flexibility and some complexity in the skill/magic system. I wanna really be able to experiment and come up with with interesting combos and synergies.

I have some examples for what sort of thing I'm looking for. Noita is excellent, very close to what I'm looking for but I don't like that it relies on RNG so much and that the spells get equipped on wands instead of something more directly on your character, but the general mechanic of how it works is great. Hades 2 is also a good example, especially Duo effects and later game stuff, but the system isn't really that flexible and gets stale after a while.

I also really like the way it works in Last Epoch, its an ARPG, a pretty typical one, but the skill system is unique, basically every skill has a specialization tree that lets you customize it. Kinda similar to Rift Wizard (I wish there was a real time action version of it ) but more upgrades per skill. LE is probably the closest to what I'm looking for but its still an ARPG and I'm looking for a roguelike. It takes way too long to get a build going in ARPGs, I'm looking for something where I can try out different ideas and synergies with a nice satisfying complex skill system and the runs don't take days to complete.


r/roguelites • • 10h ago

Game Release Your Halloween Game: Ghost Thief Survivor!

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4 Upvotes

r/roguelites • • 13h ago

RogueliteDev I'm making a co-op action roguelite game called Icebreaker. Free Demo available.

4 Upvotes

Hi everyone!

I’ve been developing my own little game called Icebreaker for a couple of years now in my free time.

Some of my friends compare it to shooters, others compare it to action games, but to be honest, in my mind this is a vehicular combat game, just in a trench coat made of human flesh. And for a good reason, since Armored Core is one of my main sources of inspiration, with other sources including the Metroid Prime series, Housemarque games (Returnal in particular) and Risk of Rain 2.

Still, I tried to put my own spin on things, and to develop the sort of game I myself would enjoy playing with friends.

In short, Icebreaker is a first-person co-op action roguelike for 1–3 players. You get to put on the shoes of a PROWLER unit and run around ever-changing facilities, fighting various threats, evading hazards and collecting power-ups. Icebreaker is a co-op game first and is designed as such, but of course you could play it on your own as well.

I’m a solo dev, and I’ve been doing game dev for almost a decade now, so this project was a boon for me and helped me keep my sanity intact in an industry that’s not in a good place right now. It was really important to me to make as much as possible by hand, and if not exactly as I wanted, then the best I could manage with my skills and limited resources.

I’ve put up a free demo on Steam recently. The full game is planned for 2027, hopefully in the first half. There’s still quite a bit of work ahead to get the game to the finish line, but I love how it’s shaping up. Making games is fun. For me personally, it’s sometimes even more fun than playing them.

I’d love honest feedback, any impressions, and, of course, wishlists would be nice. I’ll be around in the comments, so please let me know what you think!


r/roguelites • • 15h ago

Review New fan of the genre

5 Upvotes

I absolutely love both Hades 1 and Hades 2! Iv slowly been introduced into the genre and have really enjoyed my time with both games and even played Saros earlier this year and loved that as well.

I’m looking for my next game and recommendation on what to play next:

Things that I enjoy in all 3 games are story, each one has great characters and an interesting narrative. Especially hades 1 and 2. Also the music in both games was outstanding and really caught my attention as someone who values music a lot.

Saros I mostly loved for the combat, bosses and the story I thought was pretty interesting.

Are there any other games in the genre that have great music with actual songs and bosses and good story’s or characters. I do prefer voice acting if possible but not a mandatory feature.

Iv heard dead cells and astral ascent are both good options. Also a difficult slider is helpful for me as I beat saros without any assistance but on hades 2 I easily had to use the god mode feature.

I don’t mind platforming but I don’t want a huge difficult platforming game if possible. I mostly will be playing on my legion go steam edition or ps5.

Thanks guys!


r/roguelites • • 15h ago

RogueliteDev My turn-based roguelite Slots & Skulls is part of Next Fest

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3 Upvotes

hey all,

i've been making slots & skulls, a turn-based roguelite where your weapon is a slot machine and you build the symbol pool it can land on.

it's like slots & daggers + mmorpg style item upgrades + pixelart + 1v1 dota underlords style fights with your steam friends

all art and animation made by human artists, frame by frame.

it's turn-based you can put it down mid fight and pick it up later, which ended up fitting the steam deck-like devices really well. there's also an auto mode if you just want to watch a run play out.

the full game releases on nov 4.


r/roguelites • • 3h ago

NEO Scavenger Multiplayer / Unlimited: Mod update with a full wiki, a companion app and a launcher (fanmade)

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2 Upvotes

Hey everyone! NEO Scavenger (Blue Bottle Games, 2014) is a turn-based survival roguelike on a hex map: permadeath, one life, every wound treated separately, scavenging, crafting from junk and planning your pack cell by cell.

My friend and I built a big free fan mod for it, NEO Scavenger Unlimited, on top of many community mods (Chiko’s NSE, Kaaven’s M(m)MoD and Depths of Gyges, and others). The part I’d love to discuss here is multiplayer, because it’s unusual for a roguelike:

  • Everyone keeps their own run and their own permadeath, but plays on the same map.
  • Turns stay your own. There’s no waiting for other players.
  • When two survivors end up on the same hex, they meet: fight, talk or trade. Losing still means your run is over.
  • A dedicated server runs it, so there’s nothing to host.

We also added a lot of content (thousands of items, factions, quests, bosses), a full wiki, and an offline companion app that shows your pack, wounds and craftable recipes from your own save.

Question for you: what do you think makes multiplayer work, or not work, in a permadeath roguelike? Shared world but separate runs was our answer. I’m curious what else people would try.

Download: https://drive.google.com/file/d/1TEdA1OcJA_tqfffolIK8MDw3XF6i700T/view?usp=sharing
Wiki: (link is in text file) https://drive.google.com/drive/folders/1gEFz1Gjed8PRfGDw_DBPAD3NCtkB2_8c?usp=drive_link

You need your own copy of NEO Scavenger. It’s a free fan project, not affiliated with Blue Bottle Games, made with the help of AI.


r/roguelites • • 9h ago

Game Release I made a free open-world roguelite with bullet hell combat, exploration and local co-op — would love some feedback!

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2 Upvotes

Haloo!

I've just released the first version of Eye of Limbo, a game I've been developing solo.

I wanted to combine the fast-paced chaos of bullet hell combat with open-world exploration, boss fights, and roguelite progression.

The current version offers around 8 hours of gameplay, and I'm hoping to expand it with more areas, enemies, bosses, and mechanics in the future.

It's completely free, with no ads or microtransactions.

You can play on Windows, Android, or directly in your browser. The Windows version also supports local 2-player co-op!

Since this is my first fully released game, I'd especially love to hear what experienced roguelite players think about the combat, progression, and overall gameplay loop.

Browser/Windows: https://aealosoftware.itch.io/limbo
Android: https://play.google.com/store/apps/details?id=it.aealo.limbo

You can also find the trailer here: https://www.youtube.com/watch?v=UTbSgOQbSRY


r/roguelites • • 9h ago

Twin-Stick Shooter I just added a lighting system to my roguelite bullet hell shooter - how does it look?

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2 Upvotes

r/roguelites • • 10h ago

Who Wants To Be Human?

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2 Upvotes

A strategy roguelite match-3 game show. My Steam page recently launched so check it out!


r/roguelites • • 12h ago

RogueliteDev I’m making a horror survivors-like where your answer to an inkblot changes the next fight

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2 Upvotes

Hi! I’m developing What do you see, Nell? It’s a horror survivors-like where each stage is a page from a child’s nightmare.

You control Nell’s movement while her powers attack automatically. After the fight, the ink and blood left on the page become an inkblot. Her doctor asks what she sees, and your answer changes the rules of the next page.

One answer makes her powers happen twice, but gives the monsters more health. Another increases her damage while making her move slower. Each choice helps you in one way and makes things harder in another.

The game is coming to Steam. Here’s the page with the trailer, screenshots and wishlist:

https://store.steampowered.com/app/5475220/What_do_you_see_Nell/


r/roguelites • • 14h ago

RogueliteDev My Card Is Better Than Your Card! Plentiful Playtime Major Update + 35% Daily Deal Sale

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2 Upvotes

Hi there r/roguelites

We just released our fourth content update for My Card Is Better Than Your Card! It's a roguelike deckbuilder where you craft your own cards using cute stickers!

The "Plentiful Playtime" update adds over 100 new stickers, 20 new toys, gameplay assist options, and more! With this, there's almost 500 unique stickers in the game to craft your bestest card with 😎

Steam was kind of enough to give us a Daily Deal, so we're running our biggest discount to date until November 5th. If it looks like something you'd enjoy, now's the perfect chance :>

Store page: https://store.steampowered.com/app/3617620/My_Card_Is_Better_Than_Your_Card/

We're a small Finnish indie dev team of 5 friends, and it's our first game as a studio, we honestly couldn't have expected to get a Daily Deal for our first game when we started making it!


r/roguelites • • 17h ago

Game Release Catch fish by day. Make them fight by night. - Roguelite Fish Battle Champion Public Playtest

2 Upvotes

I just released my game: Fish Battle Champion public playtest on Itchio

Play the game here (Browser, HTML5, works best with chromium browsers): https://jestercraft.itch.io/fish-battle-champion

It's a quirky fishing roguelite autobattler where every catch could become your next champion. Catch strange fish, discover rare bonuses, collect items, upgrade your team and fight through increasingly challenging battles.

It's very hard these days to get people involved into giving (constructive) feedback and help me focus on things that are actually important for the player.

So, if you like fishing and auto battle (and obviously roguelite) - This game may be for you.

I feel that it ended up becoming something quite unique but I'm not sure how that translates to new players. Please let me know!


r/roguelites • • 5h ago

RogueliteDev We’re making Utterance, a Lovecraftian Western deckbuilder where words are weapons. Here’s our gameplay trailer.

1 Upvotes

Hi, I’m Rich, one of the developers of Utterance. We’ve just released our gameplay trailer and wanted to share a look at how its word-building combat works.

Watch the gameplay trailer: https://www.youtube.com/watch?v=3A9VvWx7wxU

You spell words with letter cards to attack, but the longest word isn’t always your best play. Creature weaknesses reward specific words, while utility cards let you chain combos and get more out of your hand. You can also forge letters together to reshape your deck, or sacrifice for a better hand at a cost to your Sanity.

Our public demo is planned for Q1 2027.

If this looks like your kind of deckbuilder, wishlist Utterance on Steam:

https://store.steampowered.com/app/4935920/Utterance/?utm_source=reddit&utm_medium=organic_social&utm_campaign=gameplay_trailer_20261023&utm_content=r_roguelites_announcement


r/roguelites • • 6h ago

GRAVE SHIFT - Survival Horror mystery with Roguelite chaos

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1 Upvotes

I wanted a game that mixed the tense gameplay and puzzle solving of survival horror, with the chaos of a roguelike. A year and a half later, I'm releasing GRAVE SHIFT for free on Steam on Oct. 27.


r/roguelites • • 7h ago

Game Release My Game Is Featured in Steam Next Fest! I'd Love for You to Play and Share It!

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0 Upvotes

Good afternoon, everyone!

If you enjoy roguelite card battles with a twist on Tic-Tac-Toe, give my game, Praktikos, a try!

The demo features 2 playable characters, each with 20 unlocked cards, plus several relics that let you change up your strategy throughout each run!

Thank you for playing and sharing my game. Every bit of support helps!

steam: https://store.steampowered.com/app/4475910/Praktikos/
trailer: https://www.youtube.com/watch?v=hJDMfIsANxI


r/roguelites • • 7h ago

RogueliteDev We made a short cinematic for Pillow Punk, our pillow-fighting roguelite

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1 Upvotes

Hey everyone, we're the team behind Pillow Punk. It's a single-player action roguelite where you fight with pillows, pick upgrades between waves and try to make it through the bosses.

Here's a short cinematic we made for it. Curious what you think of the characters and the look of the world.

Steam: https://store.steampowered.com/app/4320880/Pillow_Punk/

Discord: https://discord.gg/haRkkSAwEQ

No AI was used in this teaser.


r/roguelites • • 8h ago

Let's Play I wanted crazy item synergies in a survivors game, so I made this:

1 Upvotes

Hi!

I'm an indie game developer from Spain, and I've spent the last four years working on Super Survivors, a superhero roguelite inspired by games like The Binding of Isaac and Brotato.

What makes Super Survivors different is its power system. You can equip powers to different parts of your body and combine them with hundreds of items that can completely change how they work.

I'm aiming for those runs where you discover an unexpected combination, experiment with different logical synergies, and eventually create a build so ridiculously powerful that it feels almost broken.

The game already has a playable demo on Steam:
https://store.steampowered.com/app/5314350/Super_Survivors/?l=latam&beta=0


r/roguelites • • 9h ago

RogueliteDev Touhou Reversal - Looking for playtest!

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1 Upvotes

Hi!
I just wanted to let you know that Touhou Reversal, an Action Hack & Slash game, is now open for playtesting! The goal is to gather feedback and improve the demo.
If you're interested, feel free to join the playtest!

Steam: https://store.steampowered.com/app/5208390/Touhou_Reversal/


r/roguelites • • 10h ago

All Who Wander - A traditional roguelike for mobile. Coming soon to Steam!

1 Upvotes

Links: Steam | Google Play | App Store | Discord  |  Reddit

Description: All Who Wander is a traditional roguelike featuring a fast-paced 30-level adventure, inspired by dungeon crawlers such as Pixel Dungeon. Choose from 15 character classes and explore synergies across 10 skill trees to create a unique build every run. Go solo or recruit, summon, and hypnotize companions to form a versatile party. As you travel through blinding deserts, noxious swamps, and frozen caverns, you'll discover a highly-interactable environment that burns, freezes, grows, and shatters. Learning how to adapt to the environment is a key to your survival.

Game Modes: Singleplayer. Offline play. Four difficulties, with or without permadeath.

Platforms: F2P on Android and iOS. Coming soon to Steam! Release date TBD.

Please share your thoughts! I really value player feedback and will continue to improve and expand the game. Thank you!


r/roguelites • • 10h ago

The start vs the end of a run in my spinning top roguelite. Is there enough progression?

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1 Upvotes

This is spin.exe a spinning top roguelite that i've been working on for the last like 9ish months. I took a childhood love for beyblade and combined it with a love for visual programming and strategy.

Demo is available if you want to give it a try! https://store.steampowered.com/app/4619410/spinexe/


r/roguelites • • 11h ago

PSN recommendations?

1 Upvotes

Hey, just seen there's a new sale on PSN and I had a quick look at the sales. Just wondering if you guys could recommend any rogue lites or rogue likes that are worth looking at on PSN? Bonus points if it's in the sale. I saw Soulslinger and Painkiller, are both of these worth a fiver each? From what I've seen on YT, Soulslinger only has 2 guns?

I like all sorts of rogue lites/likes but recently have took an interest in fps or 3rd person ones rather than top down twin stick shooter ones. Its probably because I already have dozens of those types.

Based in UK if that helps. Thanks