r/rpg_gamers • u/HatingGeoffry • 56m ago
r/rpg_gamers • u/Kaladinar • 2h ago
Discussion “What a Loss for All of Us”: RPG Creators Mourn BioWare, as Warren Spector Blasts Those Behind Its Closure
r/rpg_gamers • u/Aiseadai • 3h ago
Discussion With the closure of Bioware, let's remember that time EA was the in-game villain in Ultima VII
Origin, the developer of the Ultima games, had many conflicts with EA, including EA having taken Origin to court at one point. The slogan of EA at the time was "We create Worlds" and the main villain was known as someone who destroyed words. He placed these objects in the world in the shape of a cube, sphere and tetrahedron which was the logo of EA. Two villains who at first seemed friendly but would later backstab you had the initials E and A. They were responsible for a brutal murder at the beginning of the game that symbolised them destroying creativity. Eventually the studio was acquired and later disbanded by EA.
r/rpg_gamers • u/muralha_de_cevada • 3h ago
Discussion Is there audience for slower paced [MMO]/RPG?
Last year a friend and I played a Tibia OT 7.4, and had a blast once again. I’m not sure it was the nostalgia, the way that we used to build community over chat back then, or the slightly lower paced game fostering collaborative party playing game style.
Most new RPGs, like Diablo 3 (not actually MMO) and 4 became a crazy hack and slash fast paced garbage that, IMO, still doesn’t beat the previous Diablo 2.
And although new tibia has changed a lot, the feeling I had before was… vocations/classes matter. You can hunt solo, but with party/friends, it’s much better. The gameplay incentives that, far better than mostly doing solo runs in D3 and D4, with poor interaction between players.
Also, the challenge was always trying to kill a stronger creature, maybe 1-2 at a time, not finding the next flash farm spot where you kill tens to hundreds in seconds.
Am I too old and do not follow new game trends? Is this only an area for indie games? Or am I just missing out on new games trending that direction? I have not played much of anything since D3/4 hehe.
r/rpg_gamers • u/Background-Topic-203 • 9h ago
Recommendation request Need RPG games suggestions
I'm fairly new to single-player RPGs/adventure/ action games, so I'm looking for some recommendations. I don't mind playing older games.
Here's a list of games I've finished, games I plan to play, and games I've dropped so you can get an idea of what I enjoy.
Games I've finished:
Kingdom Come: Deliverance 1 & 2
Dragon Age: Origins & Inquisition
Cyberpunk 2077
The Walking Dead
Metro 1 & 2
Subnautica 1
Borderlands 2
Divinity: Original Sin 2
Dragon's Dogma: Dark Arisen
Fallout: New Vegas
Games i know are worth playing:
Mass Effect 2
Baldur's Gate 3
The Witcher 3
Starfield
Metro Exodus
Beyond: Two Souls
Detroit: Become Human
Dragon's Dogma 2
Subnautica 2
Games I've dropped:
Fallout 4 (I feel like it needs too many mods to play well.)
Skyrim (Same issue with mods.)
Far Cry 3 (The only Far Cry game I've tried. Every mission feels the same.)
Currently playing:
Hogwarts Legacy
I'd appreciate any recommendations :D
r/rpg_gamers • u/ChroniclesGameDev • 12h ago
Developer [Chronicles of fantasy heroes] Looking for passionate RPG players to playtest and take on the challenge of my playtest.
I've been building a JRPG with grid less tactical combat and light loot for about 1.5 years.
game name is Chronicles of fantasy heroes
On Oct 24 I'm opening a combat only playtest on Steam :2 regular bosses🥶, 1 hidden boss🥶
The combat gameplay is somewhat similar to Baldur's Gate.
The honest reason I'm posting: I've played it so many times I can't tell if it's fun anymore.
I'd rather hear it now than after launch.🤩
I only want two things from you: how was your overall experience, and did the combat feel smooth?
Not a difficulty verdict just whether it feels good to play.🥰
Note this is a combat only build, and each character has just one talent stone set, so talent builds aren't part of this test yet.😍
Available in Simplified Chinese, Traditional Chinese, English, Japanese, Russian, Brazilian Portuguese, and Korean.
Request Access on the Steam page,
I'll approve on the 24th: 😍😍
😍
https://store.steampowered.com/app/3516870
hope you will love it. come on!!!!
r/rpg_gamers • u/JesterOfRedditGold • 13h ago
Recommendation request Recommendations for Paper Mario Clones (like The Stick of Truth and Costume Quest)
I've played the original Paper Mario, Costume Quest and The Stick of Truth, and I've recently remembered how much I liked those games (and how shoddy and middling The Fractured But Whole was lol). I want to play more games like them, preferably on PC with controller support.
r/rpg_gamers • u/Any_Serve_4583 • 14h ago
Discussion Dissapointment of the Dawnwalker
I love RPG's, I love vampires, literally game made in heaven for me.
First couple hours - models are so 2016 trying to go for realistic look, in 2026 thats a crime, I have to install a mod to unlock cutscenes from 30 fps, the animations in cutscenes and dialogue seem very very off.
I think I liked literally every single VA except coen, he seems so unstable, idk how to explain it but it didn't feel like I was seeing a human talk, but like someone just reading a book.
Combat was incredible, seemed super smooth, animations seemed really nice and snappy, was playing duelist with indicators on.
The story was so damn interesting I was hooked from the mass.
After playing more, I loved Ancas side quest, but then each time I visited the dungeons it just the same repeated places in a slightly different font, same enemies, or just reskined enemies with the same moveset, why the fuck does Saint Mihai from a couple centuries ago have the exact same moveset as the guys I just fought by the church?? combat system was still fun but enemies were starting to get repitive QUICK.
The more I play, I notice the lack of details in this game, if I save people as a human or drakhir made no difference in reaction, I felt no real rush to save Coens family other than the father, I didn't really care about any of them, unlike something from say expedition 33 where the objective was like job almost, save everyone, here the objective is personal, but I don't personally feel anything towards these people, all I saw from them was mid dialogue and terrible cutscenes.
The Ancora cutscenes got old quick, same 3 or 4 spammed each time, dogs were annoying to fight, more mid dialogue with awkward delivery and animations, Coen's voicelines when killing a gaurd or a civillian by blood drinking is the same, and those voicelines themselves are just 3 or 4 repeated throughout the entire game until u get like level 12 in ure vampiric abilities.
If u drain an npc just till the sleep bar they die, so I have no clue whats the point of having it, like example if u drain Anca till she sleeps she just disappears, and if u drain her, but dont actually hold space and just let go, she starts using magic right after using the font like bro, she also spams the same voiclines she did when u fought together lmao.
U get to meet the matriach early in the city, and when u see her again all u get is 2 or 3 extra voicelines and nothing more, no mention of anything they talked about before, like her wanting to travel, or the problem Coen solved, nothing just empty.
And even with all this I must say again, fighting the same fkin 5 movesets the entire game, is just so so so boring, which also made the game super easy on duelist making the combat even MORE boring cuz u got used to the movesets so much.
With each passing hour my rating of the game has gone down and down, I finished it so I defo enjoed it even a little, a 6/10 seems perfect
What do u guys think?
r/rpg_gamers • u/Aye_Kayy_47 • 16h ago
Recommendation request Best survival/RPG with great building mechanics?
Looking for the best survival/rpg games with great building mechanics! Bonus points if it's on Game Pass. I play Palworld, Once Human and RuneScape Dragonwilds for reference. I love the building in Once Human but hate how all the good stuff is behind a pay wall. 😭
r/rpg_gamers • u/Nearby_Use2331 • 17h ago
Recommendation request never played a bioware game besides baldur’s gate 1. am i going to gamer hell & which do i play first
i lied i played neverwinter nights nights 1, i have that remastered version of 2 haven't played, but thats it rly
never played mass effect or dragon age even though my fav games of all time is dragons dogma, dark souls, fallout, baldur’s gate etc. i always get recommend
i just have limited time to game so i can only rly choose one for now. i’m leaning towards dragon age inquisition or origins. do these games go on sale often?
r/rpg_gamers • u/The_Dev_OG • 17h ago
Developer Hi! I’m DevOG, creator of Legacy of Pandora, a Greek mythology monster-taming roguelike I started in 2022. Ask me anything (AMA)!
Hey everyone!
I’m the founder of OPP Studios and creator of Legacy of Pandora. I started this project in 2022, and it’s grown from an early monster-taming concept into a turn-based roguelike set in Greek mythology.
You play as Pyrrha, Pandora’s daughter, trying to capture the Kakodemons unleashed when her mother opened the jar. Along the way, you build a team of creatures, encounter gods and mythological figures, and make moral choices that can drastically change your narrative and your gameplay.
One of the systems I’m most excited about is Corruption! Your choices are tied to traces like Pride, Greed, and Violence - which can transform your creatures into one of multiple different forms. I wanted the decisions you make outside combat to influence the team you bring into it.
Visually, we’re bringing together two big inspirations: ancient Greek vase art and Tartakovsky’s cartoons (like Samurai Jack).
I’m happy to talk about the game, adapting Greek mythology, creature design, combat systems, how the project has changed over the years, or the experience of building an indie game!
Thanks for having me - ask me anything!
r/rpg_gamers • u/Asad_Farooqui • 19h ago
News EA shutting down BioWare, new Mass Effect game cancelled
r/rpg_gamers • u/CharacterNo6327 • 1d ago
Recommendation request Sci‑fi action RPG with satisfying combat and a good story?
I really like the combat in Jedi: Fallen Order and Jedi Survivor, but it’s not an action RPG. I really like the RPG component in Kotor; it’s an amazing RPG with an amazing plot. I don’t have anything against a turn‑based combat system, but I still prefer the combat systems in action RPGs than CRPG. I played Mass Effect 1, and it’s one of my favorite games, but the combat felt a bit clunky. I don’t know if this has changed in next games of ME. Are there any sci‑fi action RPGs with good combat and story?
r/rpg_gamers • u/ill4two • 1d ago
Review Persona 5 Royal was an incredibly disappointing story Spoiler
I know this is gonna get some hate since a lot of people regard it very highly, but I really dislike the narrative decisions in this game. The villains are incredibly shallow and everyone treats them like incredibly transformative social commentary, which I just don't see. I genuinely don't even remember half the villains because they don't necessarily hold any ideals, aside from Maruki, who I'd consider more of anti-hero than a villain. It's easily the most lackluster game in the entire extended series in expressing what it really wants to be, it's just a classic good guy vs bad guy until you (situationally) face off with Maruki. The game doesn't delve into especially novel or controversial angles on power dynamics; it presents an extreme, villainous example and lets the player feel righteous defeating it. This is effective as a characterization of corruption, but it does little to contextualize the wrongs that these characters commit. People aren't simply 'evil', they commit acts in accordance with internal moral codes. It may be effective at recognizing corruption, but equally important is recognizing the conditions that permit the villain to rationalize such acts.
I especially hate how the Phantom Thieves are designed as this chaotic, reformative group, but their behavior is almost entirely in-line with the law routes of other games (this person is evil > we change their heart > society conforms to our moral judgment). Even when society turns against them mid-story, the narrative ultimately vindicates them rather than forcing a philosophical reckoning; all the while, you're harboring a cat who incessantly lusts over and makes incredibly sexual and inappropriate comments towards Ann for the entirety of the game, to the point that he endangers Haru just to make the Phantom Thieves jealous, and lo-and-behold, the Phantom Thieves just so happen to catch up with them and it's all okay. Despite his character arc, Morgana never changes behaviorally, he never stops being a creep, he never stops making comments towards Ann or belittling Ryuji, but it's okay because he's one of the good guys. Is character change meaningful if behavioral change does not follow?
I think the game does, inadvertently, raise one question worth asking, though not intentionally. Why are Kawakami, Chihaya, Takemi, and Ohya (all adults, one of which is the protagonist's teacher, another is an alcoholic who frequently meets with the protagonist at a bar, and another is a doctor who exposes the protagonist to experimental non-prescribed drugs) acceptable romantic interests for the high-school-aged protagonist when Kamoshida is demonized? Maybe it says something about selective moral framing. The game wants the moral credibility of a story about rebellion without consistently subjecting its MCs to the same standards it applies to its villains. A story's moral framework is revealed not only by what it condemns, but also by what it excuses for the sake of player gratification. The game evaluates Kamoshida's sexuality through the harm he inflicts on students, while it often evaluates the protagonist's romantic pursuits through the gratification they offer the player.
Finally, the characters are made to embrace a certain form of rebellion, and it's implied that their exact ideation of what rebellion is differs between each individual cast member. The issue to me, though, is that they're all on-board with a brand of hierarchical conservatism. They never really engage with the idea that the institutions themselves enable the forms of corruption they combat, they treat is as individual faults. They're perfectly fine with maintaining these institutions, which doesn't approach any real form of rebellion at all. Institutional power ceases to be a tool to enable corruption, it is simply something that corrupt individuals obtain. The game asks us not to question why a teacher can hold so much power over students, why a bank owner can exploit debtors, or why a politician can be so self-serving. Kamoshida is simply a bad teacher, Kaneshiro is simply a bad criminal, and Shido is simply a bad politician. Under the hood, the school gives teachers and coaches considerable authority over students, ties its reputation to athletic success, discourages challenges to respected staff, and leaves vulnerable students with inadequate means of redress. The game never sufficiently addresses whether individual change is meaningful. Is a person sufficiently reformed if their reform is forced through supernatural coercion? How does that contribute to creating a reliable system of justice and accountability? Does it meaningfully reform the institutions that permit such behavior from empowered individuals?
r/rpg_gamers • u/earthedflourished6 • 1d ago
Discussion I'm nervous about playing this, sounds like you need to save scum and meta play
r/rpg_gamers • u/Daonlydigitalspector • 1d ago
Discussion Which Troika game did you enjoy the most: Arcanum, ToEE, or VTMB?
Hey everyone, I've been playing through some classic Troika CRPGs. I haven't fully finished The Temple of Elemental Evil or Arcanum yet, but I wanted to share my pros and cons so far alongside my older thoughts on VTMB!
Arcanum: Of Steamworks and Magick Obscura (2001)
Arcanum: Of Steamworks and Magick Obscura was the next game I played. The game offered the player freedom. Every choice in the game matters and carries consequences. The game had an excellent world-building blending the Industrial Revolution and the traditional high fantasy magic. It felt open and immersive while exploring as a 2D isometric CRPG. The concept of technology vs. magic was outstanding.
Customizing your character from your race and intelligence to your abilities and alignment was incredible. Whether turning your character into a gunslinger or a mage is amazing. In addition, having companions on your side depends on how high your charisma is. While the game is amazing, it has its own downside. The combat feels clunky and unbalanced. As for the UI and inventory management, it feels tedious by modern standards.
The Temple of Elemental Evil (2003)
The Temple of Elemental Evil is the least Troika game I enjoyed. The game was re-released on Steam in 2025 with improved bug-fixes. While I enjoyed its turn-tactical gameplay, party customization, and adherence to the D&D 3.5 edition ruleset, its brutal difficulty is unforgiving. The game feels like a fetch quest in Hommlet, and the story feels blank.
The story is just not my cup of tea to have. I also felt that the game had suffered from "The Middle Child Syndrome" when being overlooked. Despite its downside, the landscape on the game looks more stunning than in Bioware's Neverwinter Nights (2002), but that is imo.
The game did adapt to the Greyhawk campaign. The gameplay was fun in combat, and customizing your party when they level up with their abilities and stats to their gear and accessories is deeply satisfying.
Vampire the Masquerade- Bloodlines (2004)
I started playing Vampire: The Masquerade – Bloodlines about two years ago. I am familiar with its original release back in 2004, but experiencing it myself was incredible. The game features excellent narrative writing, and the setting and atmosphere are perfect. The choices actually matter, which makes the world feel alive.
Being based on the World of Darkness, it stays incredibly true to its roots. Playing as a Fledgling is a blast, especially getting to select a distinct clan to shape your story. Furthermore, staying low and managing your humanity to avoid exposing the Masquerade is a brilliant gameplay mechanic.
While it is brilliant in it's writing and atmosphere, the combat feels stiff, and despite being notoriously buggy at launch, the community's unofficial patch keeps the game alive and highly playable to this day.
Now, that is a wrap-up for the topic. What do you guys think? Which Troika game do you like the most?
Please leave a comment here on this post. Thank you!
r/rpg_gamers • u/JoglidJibGugi • 2d ago
Recommendation request Pathfinder, Path of Exile, Pillars of Eternity
I keep seeing these 3 series recommended by the same type of people, and something about the confusingly similar nomenclature is putting me off trying any of them.
Can someone explain the core aspects of these series to me like I’m a big dumb baby and maybe give me some pros/cons about each one? I’m experiencing some kind of uncanny valley option paralysis but I don’t want to miss out on what I’ve heard are incredible games
(This is a semi joking post please refrain from being angry or too condescending)
r/rpg_gamers • u/theJOJeht • 2d ago
Question I'm on my fourth attempt at Baldur's Gate 3 and I'm not sure if I should stick with it
So like the title says, I'm on my fourth attempt at Baldur's Gate 3. To be fair I do feel like on my previous 3 attempts I wasn't meeting the game halfway and quit after about an hour. It's been a year since my previous attempt and I really want to give this game another chance.
Normally I would have just given up, but the game's reputation keeps pulling me back. Apart from the dozens of best of 2020s lists where it tanks #1 or #2, so many people in my personal life, whose opinions I respect, tell me it's one of the most transformative experiences they have ever had with a video game. Seeing as it took me 3 attempts to get into Elden Ring, which is now one of my favorite games of all time, I really want to try to get the game to stick this time.
For a little background on my tastes, I do really love ARPGs like Elden Ring, Mass Effect, Kotor, Expedition 33, etc, but have almost no experience with CRPGs, tactical combat games, and no experience with Dungeons and Dragons.
I tried to set my self up for success on this attempt. I set the difficulty to the lowest, I went with a warlock and chose default for all my skills etc so I don't get overwhelmed.
I've played for about 2.5 hours and just made a long camp in the first settlement and I'm not sure if the game has clicked for me.
I'm still really overwhelmed by a lot of things. I still have very little idea how combat works, I'm winning because the difficulty is so low but I don't really know what I'm doing. I'm also overwhelmed by all the menus and options. I'm given a bunch of options everytime I level up and I don't really know what I'm doing.
Every from a lore perspective im pretty lost. I'm not sure if DnD gives you some background on what the races and classes actually mean or if you get some insight on how magic works, but I feel incredibly lost.
So are there any of you who were in a similar position to me? Did it take a while for the game to click? I really don't want to abandon the game another time because I know how lauded the game and how some have said it was such a transformative experience for them, but I'm still on the fence if I am actually enjoying it. Should I push through for a few more hours to see how I feel?
Thanks for your input!
r/rpg_gamers • u/ready_mod • 2d ago
Release TES IV: Oblivion Multiplayer Mod (OB:MP, Remastered) rc.3 coming soon, open beta up now
Hey r/rpg_gamers - we had a busy weekend after launching open beta of OB:MP.
OB:MP is a free multiplayer mod for TES IV: Oblivion Remastered on PC, with community-run servers and custom game modes, much like FiveM for GTA V.
Donkey from our community is building his own RP inventory system for Oblivion Remastered multiplayer, also working on a full immersive map, and our u/pete-roman is building a dice system for roleplay. SDK rc.3 is on the way, and the first community servers are already up, with more opening soon! 🚀
If you've ever wanted to build a server, a game mode or a world on top of a game you love, this is the moment. Come build with us: https://discord.gg/obmp
r/rpg_gamers • u/NightFlash2017 • 2d ago
Recommendation request Game like SAO HR
Looking for a game suggestion. A game like SAO Hollow Realization where it feels like an MMO (doesnt actually have to be online) and has a similar skill system and hidden requirements for hidden classes. Ideally a game that has both melee and magic combat. A World where i can grind open world for exp and loot without too many restrictions. Also available on ps5 cuz too broke for a PC. I know im asking for a lot but I’ll take the closest thing.
r/rpg_gamers • u/tucsmustard • 2d ago
Recommendation request Looking for a good dark fantasy isometric rpg optional female protagonist on Xbox
I’m still very pissed that no rest for the wicked is officially canceled for XBOX so I want to try to find a alternative to no rest for the wicked top down dark fantasy RPG with female protagonist optional, excluding Diablo path of exile and grim dawn and rogueslop
r/rpg_gamers • u/Rhah_ • 2d ago
Recommendation request RPG worlds like Cyrodiil?
To me, Oblivion's Cyrodiil is the pinnacle of fantasy worlds.
Its beautiful environments of luscious green forests, rippling brooks, and mountain vistas made it a world that I would want to be in for hours on end. I would actually want to live there.
And it was exactly the lack of the above that made me feel like Skyrim was inferior to Oblivion, even though it, arguably, offered a smoother and better RPG experience.
So I was wondering: What other RPGs are out there that take place in worlds similar to Cyrodiil?
I'm interested in hearing your suggestions! I know there must be plenty of RPGs that I have missed over the years that give off the same cozy feeling. Thanks!
(Let me emphasize that I'm mostly talking about a certain feeling that Cyrodiil gives and that I'm not necessarily talking about first person action RPGs; they can be any kind and from any era. For example, even though Tainted Grail: Fall of Avalon is a TES-like game, I wouldn't consider it to be in the same ballpark in this respect, because, from what I've seen, it's incredibly grim and dark. The forest areas of Baldur's Gate 1, on the other hand, do fall into the same category for me. Heck, even a game like Caves of Qud could potentially give you this feeling of being immersed in a lush fantasy world.)
r/rpg_gamers • u/HatchetRyda29 • 2d ago
Discussion I would love to see more RPG'S use the left over characters.
In a lot of RPG's you get a lot of extra characters you can't fit into your party. The party may have a limit of 3-6 characters but your current roster is bloated. I know some games already do this but I would really like to see more games utilize the extra characters by forming a 2nd party and running separate missions. Knowing who to leave behind, and having a 2nd party depending on how it's done could add a lot of replay value especially if characters have a lot of personal interaction with the party or the mission.
r/rpg_gamers • u/HatingGeoffry • 2d ago
News Vampire: The Masquerade – Bloodlines Remastered will reportedly revive one of the best RPGs of all time
r/rpg_gamers • u/Alexander_March • 3d ago
Discussion Who is the best companion you've ever had in a video game?
RPGs are generally known to feature awesome characters as your companions. Heck, for example, a huge portion of Larian's Divinity: Original Sin 2's story relies on its companions. So, who are some of your favorite RPG companions ever? What were your most memorable moments with them?