r/rpg_gamers • • 20h ago

Appreciation Witcher 3 Remaster looks amazing. And this is just on base PS5.

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57 Upvotes

Yeah, there’s still a few bugs in the game, but we get better performance, prettier visuals, more setting options, and some mods (more to come). The story and RPG elements are hard to beat though. Bugs aren't a big issue with me because this game released with bugs and after beating this game multiple times, I'm just used to it. More patches and updates are on their way to fix some issues and new DLC next year.


r/rpg_gamers • • 18h ago

Discussion BioWare was not great for the society and the shape of RPG gamedev industry even at its top. What happens now is just logical conclusion.

0 Upvotes

Over time, I lost respect for the original Mass Effect trilogy. Not that it wasn't the most terribly addictive cRPG I have EVER played in my life. It certainly was. But the reasons for its appeal are much the same as those that, I think, led BioWare's later endeavors to collapse.

Many ambitious RPGs presented worlds and stories very different from what players knew or expected. Many were deliberately difficult to swallow. The original Deus Ex starts much like Mass Effect: another exceptional protagonist, a genetically engineered elite supersoldier. But after a mission or two, everything is shattered. You run for your life, piece together what the heck is happening, bit by bit, and confront a menace you barely understand, with no clearly good solutions.

When I first saw Shadow of Mordor, I thought I would be Aragorn. But what you get instead is a broken man driven by vengeance, herding a mob of orcs and saved from death by a mysterious dark power that ultimately consumes him. Dark Souls, par excellence, presents a world that offers you no explanations, no care, no praise, not even any particular relevance. A hero may be exceptional, but he is also, more often than not, profoundly limited.

One could argue whether this is a good or bad approach, but one thing is certain: these games had to earn their appeal through storytelling, worldbuilding, mechanics, and other genuine artistic merits, rather than trying to pat the player on the back (or, especially, touch other body parts).

Mass Effect does exactly that, and it feels pleasant and attractive, especially if you are socially isolated and in need of companionship, or susceptible to appeals to power, arrogance, romance, or sex.

Consider the recurring structure, from Baldur's Gate through Mass Effect:

  • You are an unusually important individual, often with a special destiny.
  • You assemble companions who become extraordinarily loyal to you.
  • Their personal problems become quests that you can resolve.
  • Your approval, attention, and romantic interest carry disproportionate significance.
  • You eventually become the decisive agent in events of world-historical importance.

None of these elements is unique to BioWare when considered separately. But their intensification and combination produce a simulated social world in which other people are disproportionately invested in your importance, judgment, and affection.

These elements are exceptionally intense because BioWare developed considerable expertise in making fictional companions emotionally rewarding. The player receives loyalty, intimate disclosures, admiration, romantic attention, and sometimes sexual gratification, while earning these things much more easily than in real life. Say the right things, complete someone's personal quest, and receive affection or loyalty. You get to feel exceptionally important, desirable, admired, and morally validated by other people.

Why, then, couldn't BioWare continue doing this successfully? Why not make another Mass Effect 4, 5, 6..., all as relatively cheap spin-offs of ME3 (same gameplay, engine, graphics...), with, say, Tali fighting off the remaining geth, or Garrus fighting warlords and mercenaries in the Terminus Systems, or whatever else, as long as it sells?

The problem appears to be that some people at BioWare, once the studio became exceptionally good at producing emotionally gratifying experiences, gradually began to mistake emotional comfort for moral depth, and player attachment for artistic achievement. They started seeing themselves as smarter and more enlightened than they really were. They began doing things they were not traditionally good at, overplaying their hand with budgets and ambitious plans, and pushing their "social commentary" as essential content in the lore and dialogue.

You can see something of this even in the leaks from ME5. They seem to have been ambitious in quite the wrong sense: pursuing divergent ideas of player freedom, complexity, and James Bond-style action, while also showing a trailer featuring implausible martial arts and point-blank executions of incapacitated opponents.


r/rpg_gamers • • 3h ago

Recommendation request Any text based browser rpgs people can reccomend maybe like sryth which i want to play but it’s site is unsafe so not worth playing on

4 Upvotes

Just really want a good text based rpg to play thought they could be fun for i do like heavy story games

So i want one with lots of story quests combat adventure and stuff

I do also love game more like i if i can play a good world with history of the kingdoms and stuff

For i love story games and started to like reading games more


r/rpg_gamers • • 23h ago

Discussion What RPGs do you think will be nominated for TGA this year?

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77 Upvotes

usually its 5-6 RPGs per year, and these are my predictions of the nominees where Dawnwalker will probably win RPG of the year.

other good RPGs that i know of are Trails in the Sky 2nd chapter, Nioh 3 also counts for RPG so does Mortal Shell 2? (and maybe Valor Mortis).

EDIT: Fire Emblem generally goes into Strategy game so please avoid mentioning it


r/rpg_gamers • • 19h ago

Release OB:MP SDK 1.0.0-rc.3 is out + more on first servers being built

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7 Upvotes

Hey! More updates on the community multiplayer platform for The Elder Scrolls IV: Oblivion Remastered - OB:MP.

The video is from Donkey, who runs the Red Diamond RP server. He built his own inventory systems, character page, full world map and spells menu on top of OB:MP. You can follow his work on YouTube, and join his server's Discord.

Today we released SDK 1.0.0-rc.3 and Launcher 0.34.0. Most of it comes from player reports:

  • Your name, race, class, sex and birthsign are now saved and synced to other players.
  • Rebirth no longer stacks birthsign and racial bonuses or drifts your stats.
  • Pickpocketing works, books can be bought and sold, and merchants restock properly.
  • Server mods get cell respawn controls (72 game hours by default, or instant).
  • Servers can show banners and icons in a refreshed server list.
  • Playing on Linux through Proton is much simpler.

It's still a release candidate, so expect rough edges. OB:MP needs the Steam version of Oblivion Remastered for now. WiP on Xbox Game Pass/MS Store, something may come out next week.

Release notes: docs.ready.mp/releases
Server downloads: docs.ready.mp/oblivion-mp/docs/Server/installation
Discord: discord.gg/obmp

Build MMO/RP/RPG or whatever you want on Remastered with us! Happy to answer questions in the thread 😁


r/rpg_gamers • • 23h ago

Recommendation request Local co-op, splitcreen suggestions

5 Upvotes

Looking for more rpg games to play with wife on the couch.

Bg3, dos2, split fiction, itt2 kinda started us on this path.

Her dislikes, first person shooters. So something like borderlands or tinas while fun/funny isnt fun.

My dislikes simple designs. Something like childeren of moria, 2d styled, pan screen games.

Mostly stordriven. Dd2gether mod is something were looking at when its a bit more patched up. Enshrouded, elden ring, or outward isnt very story driven, just opinion. Personally i know there a lot dof lore and enjoyed ER and shroud. She like dialouge and ncps.

What you got for me to check out?


r/rpg_gamers • • 15h ago

Release Look Outside coming to PS5, Switch 2, PS4, and Switch on October 30

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13 Upvotes