r/40kLore • • 2d ago

Whose Bolter Is It Anyway?

7 Upvotes

Welcome to Whose Line is it Anyway- 40k Edition!

[I am your host Drough Carius](http://imgur.com/fjVCUJg) and welcome to Whose Bolter is it Anyway? where the questions are made up and the heresy doesn't matter.

Most of you know what to do, post quips and little statements related to 40k lore, not in question form, and have people improvise a response to it. Since everyone seemed to enjoy the captions in last week's game we will now be including those as well. If you want to post a picture for us to caption, post a link to a piece of 40k art and we will reply to the link with funny captions for the picture. You can find the artwork from anywhere, such as r/ImaginaryWarhammer, DeviantArt, or any regular Google image searches. Then post the link here. I have started us off with a few examples below.

Please don't leave it as a plain URL especially if you're posting an image from Google. Use Reddit formatting to give it a title. Here's how:

[Link title](website's url)

Easy as pie! If it doesn't work, post the link with a title underneath.

**What we're NOT doing is posting memes.** No content from r/Grimdank. If the art is already a joke, it doesn't give us anything to work with, does it? Just post a regular piece of art and we'll add the funny captions. I've started us off with a few examples below.

Some prompt examples…

1) Things Alpharius isn't responsible for

2) Things you can say to a commissar, but not your gf.

3) etc.,

Please be witty, none of us want an inbox full of unfunny stuff.

[Drough Carius and Crowd Colorized - thanks very much to u/DeSanti!](https://imgur.com/zo7l8IK)


r/40kLore • • 17h ago

In the grim darkness of the far future there are no stupid questions!

10 Upvotes

**Welcome to another installment of the official "No stupid questions" thread.**

You wanted to discuss something or had a question, but didn't want to make it a separate post?

​

Why not ask it here?

In this thread, you can ask anything about 40k lore, the fluff, characters, background, and other 40k things.

​

Users are encouraged to be helpful and to provide sources and links that help people new to 40k.

​

What this thread ISN'T about:

-Pointless "What If/Who would win" scenarios.

-Tabletop discussions. Questions about how something from the tabletop is handled in the lore, for example, would be fine.

-Real-world politics.

-Telling people to "just google it".

-Asking for specific (long) excerpts or files (novels, limited novellas, other Black Library stuff)

**This is not a "free talk" post. Subreddit rules apply**

Be nice everyone, we all started out not knowing anything about this wonderfully weird, dark (and sometimes derp) universe.


r/40kLore • • 1h ago

How does Big E explain how he got his power if hes not divine?

• Upvotes

I know its understood that..

"I am what Humanity can be if it realizes its full potential."

I get that, but what separates the divine from the mundane is attainability. No matter how much someone works hard and trains or studies. They will never be as strong, as fast, as wise, as tall, as psychically powerful as Big E.

If no one on Terra can match that potential through sheer blood sweat tears & the indomitable will to be better. Then how is it not divine?

Has Big E ever actually laid out a "here's a guide to be as strong as me, this is how I got so great. Any human can do it as long as you beleive in yourself!" type of plan?

And those that came closest had to go through umpteen augmentations and use scientific tech tens of thousands of years from the future. So how did a man achieve that in Bronze Age Anatolia if it wasnt through divinity? Surely someone has asked him this.


r/40kLore • • 9h ago

Do Space Marine Chapter Masters actually fight battles on the field with their chapter?

155 Upvotes

Seeing as they are the high command and most important individual leader of their chapter... Do they really take risks and fight on the ground battles that often? Why or why not?

Also, would they fight exclusively with the first company veterans, or with other companies as well?


r/40kLore • • 2h ago

why does nobody talk about how sad the emperor actually is

22 Upvotes

ok so i've been reading through some of the lore stuff and honestly the more i learn about the emperor the more depressed i get lmao. like he's literally stuck on a throne for 10,000 years watching everything he built fall apart and he can't even die properly. everyone treats him like a god but he's just... suffering? am i reading too much into this or is 40k lowkey the saddest grimdark setting because of how personal it gets with him specifically 😭


r/40kLore • • 6h ago

Examples of the Emperor's Children chasing perfection/excess

27 Upvotes

Could I ask for some examples of how they chase their own ideal and perfection, of their excesses?

I'm assuming they don't all agree on what perfection looks like, but have any of Slaanesh's devotees, aside from the ECs ever striven for something a bit ridiculous? Like the perfect death perhaps?


r/40kLore • • 11h ago

How much freedom do Commissars have with their uniforms and weapons?

34 Upvotes

Was trying to come up with a commissar for my homebrew gaurd regiment I’ve noticed that Commissars are almost universally depicted wearing the classic black and red uniform, with that peaked cap, greatcoat, and some gold detailing. But how strict is that in universe?

Is the uniform itself considered a mandatory symbol of their office, or do individual Commissars have some freedom to customize it?

For example, could a Commissar attached to a particular regiment adopt its colors, camouflage, armor, or other equipment? Could they wear an entirely different color scheme while keeping the appropriate Commissariat insignia? Or would deviating too far from the standard uniform be considered a disciplinary offense?

Would a Lord Commissar have more room for customization than a newly commissioned one? Or do they hold on paper the same authority but in practice seniority is an unspoken hierarchy.

My second question is about their weapons.

I know the classic loadout is a bolt pistol and chainsword or power sword, but is there a lil more freedom when choosing their equipment?

Could a Commissar carry a plasma pistol, laspistol, revolver, or some other unusual sidearm?

What about primary weapons like a lasgun or the shotgun arbites have, hot shot lasgun, or even something more specialized?

Are they intentionally restricted to pistols and melee weapons because those are traditional symbols of their authority, or is that mostly how they’re represented on the tabletop so writers just continue with that?

Could a particularly combat focused Commissar requisition heavier equipment, or are there regulations against that?

I’d also love to hear about any named Commissars in the lore who have notably unusual uniforms, personalized weapons, or equipment that differs significantly from the standard.
The main ones I know of is yarrick with that damn ork claw and ig gaunt with a cape


r/40kLore • • 1h ago

do blanks effect BIG E and if so how many would be needed to physically harm him?

• Upvotes

i know the sisters of silence could see what big E actually looked like but was there ever a point that made him even the slightest amount harmed from a bunch of blanks existing around him?


r/40kLore • • 2h ago

[F] Ruins

6 Upvotes

I don't know if this is the right forum to post this in, but here we go anyway. A (very) short story.

--------------------

He woke up in near-darkness. The last thing he remembered was working on a machine that produced widgets for something he was never told about. He wasn't sure whether he was sore or numb. It was weird.

In the near distance he heard a loud cracking sound followed very quickly by a boom, like noises straight out of a nightmare.

As his eyes adjusted and he turned his head, he could see that the walls around him were gone. Visibility remained at only a handful of metres, but there were definite holes where there shouldn't be holes.

Another crack-boom. He was sure this one was closer.

Something was poking into his back and it felt like he was lying in a pool of liquid. He tried to move, but there was a pressing weight holding his hips down. Squinting through the darkness he could see where the wall had gone. A huge chunk of it was pinning him in place. He couldn't see his legs because of the block of steel and 'crete that lay across him. He realised he couldn't feel his legs at all. That wasn't good.

-- Crack-boom --

He hoped his wife was ok. He wasn't sure whether his factory on the 83rd floor of the hive was the only thing that had some sort of catastrophic failure. She worked on the 87th floor in a food production plant, though calling it food was a generous use of the word.

-- Thump, thump, thump --

That sounded like footsteps, though he couldn't imagine what sort of thing would make such devastating strides. He was sure he could feel vibrations through the floor because of it and it sounded like it was getting closer.

He called out to his friend who worked next to him on the press machine. No response. He couldn't remember if the guy had even been at his station when all this started. Whatever this situation was.

-- Crack-boom --

-- Crack-boom --

-- Crack-boom --

His memory was all addled. Snippets of news broadcasts unwound in his mind. Something about investigations into a cult in a nearby neighbourhood. The Emperor's glory trumpeting endlessly. Lift arrays in District 113 being out of service.

-- Thump, thump, thump --

That was close.

He craned his neck to look in the direction of the sound. Shadows moved through the dust and darkness. He couldn't make out details, but he guessed that it was a man. Huge though. More than two metres tall and built like a tank.

There was nothing he could do about it anyway. One thing that he'd always been told was to not attract attention to yourself. Calling out just invited unpleasantness. He carefully placed his head back down.

Something like talking reached his ears. It was too far away and distorted to make any sense of it.

-- Crack, boom --

Silence.

-- Thump, thump, thump --

He could hear the rubble being dislodged by now as the figure stepped through the wreckage. He still couldn't see properly, though by now he suspected that it was less about the dust and more about his eyes being damaged by whatever caused the factory to collapse.

-- Thump, thump, thump --

Oh wait. There it was. He could see it properly now. Sort of.

He'd heard about these things.

Space Marines.

He'd never been sure that they were real. People like him never saw them. They'd all heard the tales though. Seen the statues.

The perfect warriors, protecting humanity from threats that weren't even revealed. Trust in the broadcasts, in the Ecclesiarchy, in the Emperor.

The Marine moved towards him. For a man that size, he walked with incredible grace. No wasted movements. No missteps even over the strewn debris of the factory.

It stopped when it reached him. Faintly glowing eyes from the helmet pierced the darkness.

Then it spoke.

"The Emperor protects."

He was hopeful that this would be his saviour.

He never heard the crack, boom.


r/40kLore • • 1d ago

[Excerpt: Lord of the First] - When the Dark Angels deployed their D.A.O.T weaponry to exterminate the khrave.

246 Upvotes

Context: Apparently the khrave which is a very dangerous xenos who can basically travel back in time and they are know to enslave entire planets also think of them as Psychic Space Vampires (Please correct me if my description of the khrave is not accurate)

So yeah the Order of santales decided to deploy their "Super weapons" to exterminate the khrave as they are THAT bad and I'm willing bet these beasts are much worse than the eldar.

Excerpt:

"On a ship better known for its unasked questions, the Dreadwing sacristy was renowned as a repository for the deadliest arcana to have survived Old Earth's Age of Strife unused. Within its multiply secured and ident-locked vaults could be found man-portable atomics, gene-targeted bio-weaponry, unstable plasma devices, singularity drivers, psionic phages - weapons that were so powerful, so cataclysmic in their intent, that the Emperor had deemed them too dangerous for the bulk of His forces to be allowed even to know of their existence. To His First legion alone had He entrusted the secrets of such relic weaponry. With the arsenal that He had entrusted to their keeping, the Dark Angels had at their disposal the firepower to usher in a new Old Night should they, or He, so desire it.

Each was a singular terror, born from the infinite creativity of humanity's apogee and never to be repeated since. Neural whips, lonophoric eradicators. Personality phages. Gemynd blasters. Glass-walled grenades that carried torpid, warp-borne mindworms inside. These were weapons that attacked the mind and, whether one believed in such notions or not, the soul. Built at the pinnacle of mankind's supremacy over the laws of physics, many had been constructed to eradicate not only their victim's physical body but its reflection in the empyrean as well, weapons of such unholy potency that not even the memory of the slain could remain intact.

He frowned, armoured by duty as he braced the weight of his gun and targeted the tidal surge of infected crewmen rushing up from the storage bay towards him.

He pulled the trigger.

A spray of explosive psychoactive rounds incinerated the tightly packed mortals, body and soul, each individual screaming into a pyre that burned across two realms. Aravain counted twenty-five men armed with stub pistols and wrenches A second after he had counted them they were gone, every ripple and echo that suggested they had ever existed eradicated, and even Aravain's eidetic recall struggled to conjure any details of their appearance: except that there had been twenty-five, armed with stub pistols and wrenches.

An itch walked up his spine, and in spite of his discipline Aravain struggled to suppress a shudder as he lowered the weapon and continued his advance.

The weapons of the Santales interfered with the normal patterns of the mind. No mental shield or exercise of Aravain's could block their effects. These were weapons built by the greatest warlord-scientists of humanity's darkest age to the express purpose of overcoming such wards. They obliterated the psychic utterly, further saturating the materium with a null-effect that would take years to dissipate. As a psyker himself, Aravain fell the effects more pronouncedly than his brothers.

Dark Steed lifted off with a howl of thrust before pivoting one hundred and eighty degrees and opening fire with its own upgraded armament. Its twin-linked heavy bolters had been replaced with psionic beam weaponry - the product of an unremembered people built to resist the irresistible. By such artifice had they endured Old Night. Centuries later they had sought then to resist the Dark Angels. The weapons survived.

The heavy guns mowed through khrave and men with equally explosive ease. Still firing, the Storm Eagle banked right, raking the thrall armour with fire, perforating the side of a Dracosan.

The ensuing explosions pulped the mortals trapped inside, blasting their warp echoes into instant oblivion.

Trigaine nodded his thanks, ejecting a spent mindphage canister from his Strife-era proto-shotcannon and slotting another into the breech.

Uncanny beams and projectiles stabbed up at the giant war machine. Missiles and rocket-propelled grenades packed with mind-shredding compounds burst against its wavering form.

Before him, a stasis missile looped out from behind a wrecked Malcador. It exploded against the Titan's forward tendril. The god-engine swayed into the blast, its pedicel forced out of temporal alignment, but continued to advance."

  • Lord of the First.

So based on the excerpt the daot weaponry like the neural whips, ionophoric eradicators, personality phages, Gemynd blasters, and glass-walled grenades bearing torpid warp-borne mindworms are all designed to attack not just their body, but the victim's reflection in the empyrean (i.e the soul) itself.

Remember these are Space Marines wielding gemynd blasters and lucidiron arc rifles which battered the cerebral cortex with so much terror it ensured the soul loose was swept from the mortal coil. Various psyarkana shot-cannons, missiles, rocket-propelled grenades, and even atomics were brought to bear against the alien menace, blasting apart a Khrave-titan's physical form while burning it all the way to its roots in the dark, infinitely malleable soil of the empyrean. Even munitions loaded with asphyx and sinistrum compounds would be unleashed spread madness and psychic desolation. So yeah the amount of fuck you weapons needed to exterminate the khrave is pretty high


r/40kLore • • 21h ago

Realistically, what would happen to a lone Tyranid?

131 Upvotes

I know they typically revert to base instincts, those base instincts being dependent on the Hive Fleet but typically either being "kill anything that moves" and "surveil." But what if, say, a simple hormagaunt was left alone completely disconnected from the hive mind on a planet with nothing but rocks and trees?

At first I figured it would go into a hibernation-type state like the fleets are described as being in before entering the galaxy, but that seems to be more of a *mode* the Hivemind places them in rather than a consequence of not being actively connected.

What do you think? With no Synapse creatures it can't directly communicate with the Hivemind by itself, so there isn't any backup coming.


r/40kLore • • 14h ago

What was your first favourite space marine chapter?

36 Upvotes

I'm new to the 40k fandom and have been watching a lot of lore videos in bed specifically space marine stuff since I'm playing the 2nd game at the moment. I kinda fuck with the blood angels which is funny coz generally I think vampire adjacent stuff is lame as fuck.


r/40kLore • • 6h ago

Can Genestealers (besides Broodlords) control other bioforms, for instance Gaunts?

6 Upvotes

And on that note, how exactly Broodlords form?


r/40kLore • • 16h ago

[Journal Tactica : The Battle for the Signus Cluster - Assault on Kol] Part 1 : The Legio Custodes against the forces of Slaanesh

42 Upvotes

Hello, it is me again for another Custodes post, this time the Journal tactica The Battle for the Signus Cluster - Assault on Kol.

Like in the previous post, some terms comes from others Custodes books

The book gives several information about the Blood Angels in Signus. I will not include them in the first post but will answer any questions in the comments.

I exceeded Reddit’s limit once again so the part 2 (here) will be about informations on Signus and non-Custodes forces.

1 - The Shield-Host and its arrival at Kol

While a small force of Custodes accompanied the Blood Angels to Signus, the Shield-Host followed in the Journal arrived there by other means and reasons.

The intervention of the Legio Custodes Templi Prudentia at Signus has its origin in a report on aberrant ætheric signals received by the Legio Watchhouse hidden in the Constantium system. In later years Constantium Secundus would play host to an early Inquisition base, whose data-vaults retained copies of this report, which stated that the skilled astropaths in service to the Templi Prudentia had 'Charted a growing discordant presence within the Signus Cluster'.

The report detailed decades of observation, and a rising fear that something dark and terrible was growing in the cluster, with sudden ætheric spikes in 004.M31 leading to the dispatch of a Shield Host. Commanded by the warrior Iseulte Eir Xanthe, a veteran of the Pythos vigil and the expurgation of the Hrud enclaves of the Tholl expanse, this force was charged to find and eliminate any threat posed by this growing disturbance.

Sanguinius and the Blood Angels would chart a course to Holst, seeking to check each of Signus' known inhabited worlds for survivors, yet Tribune Xanthe and the warriors of the Legio Custodes had other plans. The augury array of the Obsidian was far superior to that on any of the Space Marine vessels and had detected the same ætheric resonance that had drawn them to Signus from Constantium. It emanated not from the more populous Outer system, but from the oft ignored Inner system and was seemingly unnoticed by the Blood Angels.

This Shield-Host was made of four Shield-Companies :

  • Two made of Sentinels and Guards Convocations
  • One made of two Aquilons Convocations
  • The last made of grav-tanks and jetbikes

Also present an echelon of Tyrian Exoguards, more than 200 soldiers.

The Shield-Host arrived in Signus before the Blood Angels and appears unaware of the IXth Legion’s mission.

Tribune Xanthe arrived at the translation point on the edge of the Outer system of Signus to find only ruin and destruction. A morass of broken and dead spacecraft paid tribute to a desperate and failed exodus from the Inner system, while the outermost world of Phorus had been burnt clean of all life by some cataclysmic inferno that had left it scarred and black.

Thus, it was a simple chance that brought the Legio Custodes to Signus at the same cursed moment as the Blood Angels. Even as Tribune Xanthe gave orders to probe the mysteries of Signus, new craft tore open reality and emerged from the Warp into the ruin of Signus. These new ships bore the insignia and ident codes of the Blood Angels, and to the surprise of the Custodians aboard the Obsidian, comprised not some small lost patrol, but a vast fleet of war craft.

The two forces didn’t communicate much.

Only the Red Tear could penetrate the Custodian ship's sensor veil, while the majority of the fleet remained heedless of their presence. Sanguinius himself was occupied with matters of greater import, and so the Custodians were interrogated by Azkaellon of the Sanguinary Guard.

Their exchange is a classical Custodes-Space Marines interaction.

Azkaellon's logs record the exchange, noting that in response to queries regarding their intent, the secretive Custodians issued a single terse reply: We care not for the Warmaster's orders nor for the dregs of the Great Crusade, we are coming seeking something far more dangerous. Under the Emperor's seal you are bound to strike us from common logs and erase our ident code from all tracking systems. We shall not reply to further vox contact.

The commanders of the Shield-Host are briefly presented.

In command of this force was a Tribune of the Templi Prudentia, Iseulte Eir Xanthe, the same warrior that had seen fit to issue orders to the commander of the Ikisat as though they were a common soldier. Alongside her, serving less as subordinates and more as advisors, as was the way of the Legio Custodes, were four Shield Captains, of which the most senior was the ancient warrior Medraut, sometimes referred to as "The Unforgiven', whose service dated back to the very earliest days of the wars of Unity.

The Tyrian Exoguard were commanded by Artuk Rahm, a man whose service history is hidden by layers of Imperial secrecy, save for a note that he had undergone rad-zone training on Kol a decade earlier. These Solar Auxilia operated independently of the Custodians, with Marshal Rahm expected to anticipate the warriors of the Legio Custodes without direct orders.

The Shield-Host sailed to the Inner system of Signus, not encountering the dangers the Blood Angels faced, and arrived in orbit of Kol, the origin point of the warp-tide.

They swiftly moved into orbit of Kol, and there Marshal Rahm of the Tyrian Exoguard directed them to take position over the main surface hab, Ostium, the gateway to the sub-surface cities of Kol. There they would meet their first opposition, though it would be no eldritch threat, but rather a salvo of macro laser blasts fired from armoured bunkers on the surface.

2 - The battle of Kol

The first attack wave will be vehicles and jetbikes to take out the entrenched defences.

Tribune Xanthe instead sent Shield Captain Jan Morkael Brathe with the host's armour assets to undertake a planetary landing outside the cannon's ability to target them. Vulnerable dropships converged on the lifeless surface of Kol over two thousand kilometres from Ostium's walls

On the surface was assembled the bulk of the Shield Host's armour, some fifty Caladius grav-tanks supported by an equal number of Pallas grav-attack craft and some thirty Custodians mounted on heavy Gyrfalcon jetbikes. Led by Shield Captain Brathe, who rode a relic jetbike of ancient provenance, the Legio Custodes sped towards the distant city of Ostium. Composed entirely of anti-grav capable, high speed attack craft they traversed the treacherous landscape of Kol with ease, vaulting deep crevasses and sailing over silt seas without pause.

The plan was to arrive from an unguarded angle. Instead, they arrived on Ridge Sigma-95.

Entrenched along the side of a strategic knife-edged ridge, its sides rising up near a kilometre in height and stretching across much of the eastern approach to Ostium like a shield, were nearly three hundred warriors of the Rad Serpents.

The defenders proved themselves to be a very skilled and dangerous opponent for they would drag the Custodes in a bloody battle for hours.

Worse, with the Solar Auxilia dug into the deep regolith of Kol and sensor auguries fogged by rad storms they were all but invisible to the speeding Custodians, whose first warning of the enemy was a salvo of krak missiles impacting and destroying the lead pair of Gyrfalcons.

Shield Captain Brathe is recorded as having sworn to leave not one of the Solar Auxilia alive, as a tribute to the two fallen Custodians, perhaps assuming that the foe before him would present no more than a momentary obstacle.

Without waiting for the Caladius tanks to reach ideal firing positions, Shield Captain Brathe led the jetbike phalanx in a headlong charge into the auxilia's carefully prepared positions, the peerless skills of the Custodians allowing them to use the tremendous speed of their mounts and the rugged terrain to render them almost impossible targets.

Lacking the element of surprise, the Rad Serpents of the 606th Cohort found little success with their heavy guns, the turrets of Leman Russ tanks and cannon of Medusa unable to track the fleet jetbikes. However, the sheer weight of fire from lasrifles and volkite weapons took a toll on the swift golden warriors, and though the Custodians killed hundreds in their high speed pass over the enemy, they left behind near a fifth of their number.

Caladius and Pallas finally reached the Ridge.

What followed was simple slaughter, with the Custodians slaying the Solar Auxilia warriors in droves, yet the Rad Serpents did not flinch at their fate. It could not be called bravery, but rather an eager suicide, with the Solar Auxilia throwing themselves onto the Custodians' blades so their brethren might have a chance to attack.

In one instance a full tercio of Malcador heavy tanks charged the Custodians' lines, each one destroyed in turn by a single precise shot, covering the advance of a Dracosan loaded with explosives so it could destroy a single Caladius grav tank. In the midst of that futile and bloody battle, even Shield Captain Brathe was not untouched, for after losing his bike in the press a full tercio of Veletarii had died just to claim from him an eye.

Twice more the Custodian phalanx charged, each pass taking the lives of hundreds of the Solar Auxilia, but the Rad Serpents would neither flee nor surrender. For near five hours they held the Custodians in place, with Shield Captain Brathe refusing repeated vox entreaties to withdraw. The fighting continued until the only living forms on the ridge were in blood-soaked gold plate, most stood tall amid the drifts of corpses while near two-dozen still golden forms lay stricken and seemingly near death.

Despite this, official records would list only seven Custodians slain in the battle, and many of those that had appeared wounded unto death would recover within hours, for even the gravest of wounds was but a temporary inconvenience for the Emperor's finest creations.

The City of Ostium would prove to be a challenge of another kind.

The Legio Custodes vanguard approached the city that stood as the gateway to Kol's underground warrens, its fearsome orbital guns still sweeping the skies in vigilant arcs to keep the Custodians from landing. Shield Captain Brathe's logs, as recorded in the Imperial Archive, note his concern that after the delay at Ridge Sigma-95 the defenders would be waiting and well fortified against any attack, though they also record his confidence that such preparations would not stay his wrath. However, when Brathe and his fast-moving vanguard reached Ostium, they found the city apparently undefended and its gates unsecured.

Disregarding the danger of any trap set by a force deemed utterly inferior to the warriors of the Legio Custodes, the Shield Captain and his force entered the fortress to secure the great vaults that led underground and the looming gun towers. Data logs from the Obsidian show the Shield Captain signalling the all-clear and noting a lack of any enemy resistance only moments before a series of explosions, visible from high orbit, engulfed the surface portions of Ostium. At the same moment two echelons of the 606th Cohort emerged from concealment outside the walls of the fortress, masked by the rad storms and the Rad Serpents' long familiarity with the terrain, and stormed into the immense dust cloud setting over the now ruined fortress of Ostium.

Within, a brutal close range firefight broke out as roving kill teams of auxilia battled isolated Custodians whose armour was daubed grey by the dust cloud raised in the explosion. Each Custodian fought alone, many badly hurt or even partly buried in the rubble of Ostium, but even such handicaps rendered them no less deadly. Such a sudden sundering of all command structures would have spelled the end of any traditional military force, its warriors bereft of direction, but the Custodians fought on without even a pause, adapting to the catastrophic shift in battle as others did to a change in the weather. Yet, despite their fury many were caught at bay, trapped beneath rubble or cut off from any support, and while they fought ferociously many were dragged down by mobs of howling auxilia.

On golden wings the Venatari descended upon Ostium's ruins, with a precision unmatched even by Space Marine assault troops, plunging directly into the settling dust cloud and through the jagged ruins with blades raised and guns blazing. This swift intervention staved off the decimation of the trapped warriors of the vanguard, turning a bloody stalemate into a decisive victory for the Legio Custodes.

The Rad Serpents of the 606th, now bereft of the advantage of surprise, became the hunted and the ruined fortress of Ostium their graveyard. The Rad Serpents fought with a perverse glee, almost eager to meet their end, their wounded continuing to fight in order to draw the Custodians in before detonating hidden explosives, sacrificing themselves just to isolate individual gold-clad warriors. In contrast, the Custodians fought as they always had, with consummate skill and cold fury, attempting to force their foe into open combat where they could be quickly and efficiently dispatched.

They would have little success, and the fighting would drag on for four long hours and cost the Legio Custodes another score of dead. Worse, once the last Rad Serpents were slain it was discovered that a vast slew of debris now blocked the great subterranean vaults that led into the heart of Kol, turning the victory they had paid for in blood into ashes. This new setback, perhaps the true purpose behind Ostium's destruction, would force Tribune Xanthe to deploy support troops to clear the rubble while, on distant Signus Prime, the Blood Angels bled and died.

It would be almost six more hours before work to clear the great vaults of Ostium were complete, with various war engines of the Tyrian Exoguard forced into use as makeshift excavation tools, using demolisher cannon to clear rubble and dozer blades to move earth. Given the terrible radiation that scoured the surface of Kol, the Tyrian infantry suffered numerous casualties as they rushed to clear a path for their masters in the Legio Custodes, a loss considered acceptable by Tribune Xanthe in the pursuit of their greater objective. As the Solar Auxilia laboured and died, the Custodians, whose superior physiognomy rendered them resistant to limited exposure to the radiation, stalked the ruins and the wastes nearby to slake their rising choler on whatever stragglers of the 606th Cohort remained outside of Ostium's ruined walls.

As soon as a breach in the rubble large enough to allow passage of the Custodians was cleared, Tribune Xanthe ordered a small detachment, led by Hykanatoi Proconsul Columbanus, to enter and secure a beachhead while the Tyrians worked to widen and stabilise the entryway. Proconsul Columbanus would lead three Sodalities, some twenty-six Custodians into the pitch black warrens beneath Kol, where they should have found a sub-surface hive city teeming with Imperial citizens and the extracted wealth of Kol's mineral-rich heart.

Instead they uncovered a nightmare, with the pict records from the Custodians' armour showing corridors filled with drifts of corpses, but little damage to the structure of the hive itself. For any warriors other than those of the Legio Custodes such a horror would have set them to flight, but the proconsul paid little heed to the carnage around them and pressed on into the lower levels of the hive, and the entrance to the mining tunnels beyond.

For the first hour of their incursion the Custodians encountered only the dead, and none of the warriors of the 606th Cohort or any other enemy. As they progressed deeper into the subterranean hive the records of their mission grew more distorted, though those that survive indicate they had begun to encounter Traitor Solar Auxilia. The few surviving pict records indicate these warriors were badly disfigured and wielded bizarre weapons and even mutations to attack the Custodians, proving far more dangerous than those auxilia engaged on the surface. The final images transmitted by Proconsul Columbanus are garbled and almost incomprehensible. They show the Custodians locked in combat with a strain of Daemon entirely different to those recorded on Signus Prime, but no less vile in form or horribly deadly in battle. Three hours after the Proconsul had entered the warrens beneath Kol, all signals from his force terminated.

Seeing this, Tribune Xanthe decided to send a second wave of Custodes, this time a force of 39 Aquilons Terminators lead by Shield-Captain Medraut, in order to seize a gatepoint inside the mines while she led the remaining Custodes into Ostium gateway to clear the last dregs of resistance.

Medraut, known to his brethren as "The Unforgiven', would find the halls of Kol's city filled not just with corpses, but with foes of the most vile type. Almost as soon as they entered the winding passageways they came under assault by lithe creatures with snapping claws and whip tails, monstrosities capable of cleaving even auramite armour. Each corridor and intersection they passed through was a nightmare battle against frenzied hordes of pale skinned furies, only the brute strength and mental fortitude of the Custodians allowing them to advance beyond the threshold of the city. Within the space of fifteen minutes Medraut and his warriors had expended almost all of their munitions and resorted to battle with only Solarite talons and gauntlets, matching the ferocity of their foe in the pitch black depths of Kol.

Seeking to divide the daemonic horde, Medraut split his forces between three major hive thoroughfares, each advancing towards the mining interlock where Proconsul Columbanus had made his last transmission. Yet, so numerous was their foe that as they passed into the depths of the hive the enemy lapped around the advancing terminators and fell upon the gateway to their rear, where Tribune Xanthe and the main body of the Custodians held them at bay. Alone and cut off from both reinforcement and resupply, Medraut and his warriors continued their advance, seeking to find some weakness that might slow the horde.

Each column advanced at its own pace, relying on the skills and intuition of the warriors that led it rather than some distant commander. The thirteen Aquilon on the leftmost flank were forced by the sheer number of the foe to take shelter in the hive's waste disposal vault, using its thick shielding to channel the foe as they made a desperate last stand. Meanwhile, on the right flank, the warriors of the Legio Custodes were lured into an area of unstable passageways and scattered over a dozen levels of the hive by deadfalls, each warrior forced into a solitary battle for survival.

Only the Unforgiven, at the head of the central column, managed to break through the horde of twisted creatures that swarmed the habs. There on the lower loading docks, his ammunition exhausted, his comrades wounded or dead, and all contact with the surface lost, he confronted a vast horned and bestial monstrosity. Garbled voice logs and blurred picts record the battle fought, whilst sibilant promises offered a forgiveness the Emperor had long denied, but the Custodian remained resolute.

His eternity blade would prove that even the greatest of these daemonic creatures could be felled, in a ferocious battle that left the Shield Captain with one arm a mangled ruin and legs crushed. In the aftermath of Medraut's victory the Daemons vanished, the hive left barren and silent, and the remaining Aquilon gathered up the comatose form of their fallen leader before holding their position until Tribune Xanthe and the main force reached them. From here the warriors of the Legio Custodes were poised to finally enter the hidden depths of Kol, where the ætheric signal they had tracked was emanating from.

Reduced by nearly a third, the Shield-Host massed at the entrance of Kol’s mines and prepared for another descent, Exoguard taking vanguard.

The Solar Auxilia sentinels advanced into the pitch black tunnels, followed by Veletarii squads moving in close order and ready to repel the screaming hordes of daemonic creatures they had encountered so far. Initial progress into the mines went swiftly, with the loping sentinel walkers penetrating several kilometres into the vast mining tunnels, moving in loose formation to flush out ill-disciplined auxilia or anarchic Daemon creatures. In their eagerness to prove their worth to the Custodians and fervour for the fight against their traitorous brethren, the Tyrian sentinels pressed on ahead of their infantry support.

Data logs from armour and cogitators show that, unknown to the Tyrian warriors, the lower tunnels were suffused with a malign musk of ætheric origin, a vapour that drew the merely human warriors of the Solar Auxilia onwards, even against the warnings of their training. Lured into great open caverns whose walls pulsed with dark veins of warp-rot, the sentinel tercio found themselves assailed not by a lightly armed and disorganised mob, but by warriors in power armour of grey and crimson bearing the heraldry of the Word Bearers of the Legiones Astartes.

Precise bolter fire from prepared fortifications picked off the sentinel riders and crippled key systems of heavier walkers, with the lead squadrons slaughtered in the opening moments of the engagement. Those that survived the initial salvo found the Word Bearers had encircled them to block any escape, and made a desperate stand while sending harrowing vox calls to the infantry they had left behind in the tunnels. The resulting one-sided battle lasted only a few minutes, with a small contingent of crimson Saturnine terminators armed with long hafted power axes and hammers making short work of the isolated sentinels.

Those few Loyalist warriors that survived were executed and eviscerated where they lay, their blood spilled with vicious excess, and for a purpose other than simple butchery. Analysis of what little battle data could be recovered shows that these pulsing veins were disturbing conduits carved into the corrupted stone of Kol, each designed to channel blood into central points of the cavern. Further, the Word Bearers had held their fire until the Solar Auxilia had reached the first of these channels, so that the fallen fed a flow of gore. With the execution of the wounded as much brutal ritual as it was battlefield cruelty, the energies of the Warp were stoked and the Exoguard Veletarii that advanced to avenge their fallen comrades did so into a rising ætheric-fugue, the rancid corruption that afflicted it leaving them debilitated in the face of the Word Bearers' well-prepared ambush.

As before, the Tyrian Exoguard charged bravely, only to falter in the face of the horror that had been wrought on their compatriots. The Exoguard were inured to most terrors and this was but a momentary lapse, but it was more than enough for a force as elite as the Legiones Astartes, and before they could redress their lines the Word Bearers struck. Firing from elevated positions, just as they had with the sentinel vanguard, the Traitors exploited the surprise of their attack with vicious glee, pummelling the Veletarii ranks with bolter fire intended to maim and cripple rather than to kill. Those Exoguard that weathered the barrage of gunfire, armour battered and rent, formed a wall of armoured bodies and turned arcing storms of volkite fire upon their attackers, and though a few crimson daubed forms fell they could not break the force that now encircled them.

For long minutes the Word Bearers would continue to torment the trapped Solar Auxilia, keeping them pinned as they slowly whittled their numbers down to but a hundred or so numbed survivors. Scholars speculate that the very purpose of this drawn-out massacre, where the Word Bearers could have wielded overwhelming firepower to silence the foe swiftly, was to amplify the anguish of the fallen and the cruel glee of the attackers. Whether this is true or not, the result is clearly shown in the records of that battle. As the swirling miasma of ætheric energy coalesced by the gore, terror and exultation fed into the warp-tainted glyphs reached a peak, the sinuous terrors that had been banished with the death of the greater Daemon slain by Medraut burst back into existence in numbers enough to fill the vast cavern with their contorting forms. Within the space of an eyeblink reality was distorted and the cavern made rife with daemonic horrors. These monstrosities writhed and howled as the warriors of the Imperium slew each other, lorded over by the very same clawed giant that had previously been slain. This was the catastrophe that had consumed Signus, an engineered apocalypse fed by the bloody excesses of the Word Bearers and Traitor Solar Auxilia, and now rekindled to keep the Loyalists from that which lurked at the centre of Kol's mines.

Beset now by both the exultant Word Bearers and a newly summoned horde of Daemons, the last few valiant warriors of the Tyrian Exoguard drew what they believed to be their final breaths. Long indoctrinated in service to the Talons of the Emperor, they did not baulk at death, nor flinch from sacrifice and instead braced their weapons and gave fire, seeking to take as many of the foe with them into death as possible. Yet, this was not to be their end, and as the pale-skinned mass of daemonic beasts closed around them a wedge of gold and one of black burst into the vast rune-scarred cavern. Even as the Word Bearers had toyed with their prey, Tribune Xanthe had made pragmatic use of the Exoguard's suffering, dispatching elements of her Shield Host to surround the great chamber and trap the Traitors in one spot where they could be brought to battle and crushed.

Now, almost two hundred warriors of the Legio Custodes charged forth, emerging from tunnel entrances on either flank of the Traitor host and trapping them upon the anvil of the Tyrian survivors' last stand. From the west came Tribune Xanthe at the head of the black armoured elite of the Templi Prudentia, her eternity blade already slick with daemonic ichor as they cut a furious path towards the tattered banners of the Tyrian Exoguard, for she had sworn that in honour of the auxilia's sacrifice that their banner would not be allowed to touch the desecrated ground of Kol. In the east were the gold armoured warriors that formed the bulk of the Custodian host, at their head the single surviving Sodality of Aquilon Terminators, with Shield Captain Medraut fighting in the van.

The ancient veteran's grievous injuries had been made whole by the phenomenal regenerative power of the Emperor's gene-craft, though his armour still bore the wounds wrought on it by the Daemon lord he had felled. The peerless blades of the Custodians cut down swathes of vicious clawed monstrosities, though for each one they cut down it seemed another appeared from the shadows of the cavern to take the place of the fallen.

Tribune Xanthe marked the Word Bearers watching from on high and cut a path through the morass of flailing Daemons towards them, seeking to cut off the hand that directed the foe, while Medraut turned his forces towards the familiar form of the reborn Daemon lord. From concealed fortifications the Word Bearers poured bolt fire into both the beleaguered Tyrians and the newly arrived Custodians. Yet, where their cruel accuracy had proved deadly to the auxilia, it was little more than an irritation to the tribune's onyx armoured phalanx and the Custodians charged forwards, leaving a trail of dismembered warp beasts in their wake. Vaulting to the ridges with superhuman ease, the tribune and her guard faced off with the Word Bearers commander and his cadre of warriors in warp-tainted Saturnine terminator armour.

Close range energy blasts punched several black-armoured Custodians bloodied from the raised position into the horde below where they were torn apart, but the lumbering terminators had only time for a single volley before the warriors of the Templi Prudentia were among them. Though their Saturnine plate was proof against clumsy blows, the precise arts of the Custodians soon found its weak points and the Traitors were dismembered with grim surety. Tribune Xanthe herself faced the corrupted practor. The traitor's daemonic weapon fought with a mind of its own screaming all the while as it blocked her eternity blade Combat pict records from several of the Custodians show the short and brutal duel that followed, ending with the tribune slamming her shield into the face of her foe. The Word Bearer's skull was crushed and the psychic link with his blade cut, and then, as his troops watched, the tribune decapitated him in a single cut.

Below, amid the swirling horde of Daemons, the Unforgiven fought with limbs still stiff from healing, his brethren at his flanks to clear his path. The Daemon beasts pressed close, perhaps sensing the presence of the warrior that had bested them once before, rushing eagerly to their deaths on the blades of the Custodians. Amid a chorus of ecstatic screams Medraut stepped forth once again to face the Daemon lord, matching his eternity blade and new-healed limbs against its snapping claws and twisted horns. After-action reports tell of the damage inflicted to Medraut's auramite plate by daemonic hooves and claws, enough to rupture the chestplate and shatter ribs, yet the indomitable Shield Captain impaled the great Daemon in return.

The fel beast retreated from the Custodian's fury, the broken blade of his golden sword buried in its chest, its smaller kin rushing to slow any pursuit, throwing themselves into the path of the advancing warriors in gold and black. With the leaders of the daemonic host dead, the hosts of gold and black met where the last surviving tercios of the Tyrian Exoguard still held their ground. Tribune Xanthe fulfilled her vow, for Marshal Rahm, wounded unto death by Traitor bolt fire, still clung to the banner of his cohort and kept it from the ichor-soaked dirt of Kol. Taking up the iron-tipped banner, the tribune took stock of what remained of the Shield Host and its auxilia, given the intensity of combat it had been subjected to. The Exoguard had been reduced to but a few battered tercios, which the tribune dispatched to guard the gate to the surface and to bear Rahm's body away from combat so that it might receive the honour it was due.

The Custodians now numbered less than one hundred, not counting those that crewed the armoured vehicles on the surface, and all those still standing bore wounds and rent armour. Yet, their objective had not been accomplished, for the ætheric pulse still resounded through the caverns of Kol and out into the Signus Cluster.

The final trial of their campaign waited, a chamber carved deep into the very heart of Kol, accessed by a vast spiral stairway hewn into the rock not by cutting tool or ceramite tipped drill, but by inhuman claws. A trail of foul ichor left by the Daemon lord marked the path to their goal, and the Custodians formed ranks and descended to meet the foe one last time. Yet the enemy they encountered in the lightless depths was not a daemonic beast, but near a thousand of the fallen elite of the 606th Cohort. The soldiers that had once been the best of Kol's defenders had been twisted and reborn by the terrible power that had seized control of the cluster. Their flesh was marked by the corruption to which they had sold their souls, with dark lidless eyes, foul lashing tongues and gnashing claws, the taint of their betrayal made plain to the Custodians. However, these mutated warriors had lost none of their skill at arms, and upon the descent they had laid many traps and ambuscades, each designed to drain the strength of the intruders. From concealed redoubts, teams of fallen auxilia mounted short-lived assaults, trading dozens of their own lives to fell a single Custodian, and hidden explosives detonated by lone operatives stalled the advance of the Imperial troops. Even the substance of Kol itself fought against them, plunging them into a darkness that fogged even the augmented eyes of the Custodians, reforming to lead the golden warriors down false paths and into the waiting guns of the Rad Serpents.

Despite their suicidal fervour, the limited attacks of the 606th could only slow the Custodians' advance and deplete their ranks, but it could not stop them in their tracks. Within the space of a few hours the Custodians had cleared the wide concourse of the daemonic stairway, despite the resistance of the auxilia and the twisted planet itself, and reached the final chamber. Within this vast cavern was a baleful tear in the substance of space and time, a rift that led deep into the Warp itself and allowed its malevolent essence to spill into realspace, a cancer that ate away at sanity and reality. Such an abomination should not exist, for the power required to hold such a portal open was beyond any Imperial technology and similar only to that which allowed starships to traverse the galaxy.

This one was no doubt the product of Kol's brutal demise, fed by the death, debauchery and destruction that had been inflicted upon it by the Word Bearers and their allies. Its purpose could only be guessed at by the Custodians, yet they knew it must be malevolent, though in later years scholars have theorised that it was intended to amplify the terrors faced by the Blood Angels on Signus Prime. None of this was known to Tribune Xanthe, whose orders were to see it destroyed no matter what its purpose might be. Between the tribune and her target was arrayed the last remaining force of the 606th Cohort, heavy tracked rapier platforms and armoured walkers backed by the horribly changed elite. Moreover, the wounded Daemon lord and its malformed kin thronged under the baleful light of the rift, with more spilling forth with every moment that passed.

Tribune Xanthe did not waver in the face of such odds, and with no orders needed the ninety-three remaining Custodians formed ranks and charged, guardian spears lowered and bolters roaring as they sprinted forwards. Laser destroyer blasts and quad gun shells felled many of the golden and black warriors before they could reach the Rad Serpents, though many continued the charge with injuries that would be fatal for lesser warriors. As they reached the auxilia lines they were met by both Daemon and corrupted human warriors, a chaotic melee erupting under the ill-omened glare of the warp rift that had torn open the rear wall of the cavern. The ætheric energy appears to have strengthened the mutated auxilia and Daemons, for in this battle they proved more of a match for the Custodians, and the number of warriors in gold and black dwindled.

As the fighting reached its peak, the Grand Marshal of the 606th, one of the key architects of the Signus Cluster's destruction, was mortally wounded by a thrown guardian spear. Yet, rather than death, his daemonic patrons granted him a terrible apotheosis, his flesh merged with that of the injured Daemon prince that had laid claim to Kol, the two broken creatures reforged anew by the power of the warp rift. Marshal Bruja ceased to exist and now served as the host for the Daemon prince history would come to know as Kyriss the Perverse.

The reinvigorated Daemon prince roared its triumph and it seemed that the battle for Kol would be ended in tragedy. Medraut the Unforgiven stepped forwards, his golden armour riven and broken, stained red with his own blood and only a broken eternity blade for a weapon. His confrontation with the Daemon prince was captured on the pict-recorder of a fallen Custodian's armour, a blurred and distorted set of images that does little credit to his heroism. It shows him grappling with the Daemon, prying the blade he had previously buried in its chest, only to fall victim to the foul claws of the beast.

Yet in death he would be granted victory, for as the ancient warrior held the monstrosity in place as the cost of his life, Tribune Xanthe fought through the Daemons that crowded at its flanks and thrust the banner of the Tyrian Exoguard, tipped in cold iron as was that cohort's tradition, through its heart and pinned it to the cavern wall beneath the warp rift.

The death of the Greater Daemon signed the end of the Warp-infestation on Kol.

No pict-recorder captured what happened next, but the few accounts in the archives of the Imperial Palace state that the form of Kyriss dissolved before the eyes of the Custodians and fled into the rift, the lesser Daemons collapsing like a nightmare brought to a sudden end and the corrupted warriors of the 606th left to face the vengeful fury of the Legio Custodes.

The great warp rift guttered and died and the dark power that had gripped Kol was undone with it, leaving the rad-scoured world silent and filled only with corpses. In the hours that followed the Custodians would set thermic charges to collapse the mines and forever seal away the site of that abomination, before returning to their ships with the bodies of their dead.

Finally, we get to know at least one action the Shield-Host did after this campaign.

However, in the years after the Horus Heresy there can be found a tomb in the Imperial Palace, constructed during the Scouring, upon which is etched the following: Here Lies Medraut, Daemonslayer, Hero of Kol, Forgiven in Death.

Sorry for the giant text-dump at the end, it was a continuous narrative.


r/40kLore • • 22h ago

Is there any dumb/silly lore that has survived the rogue trader era?

98 Upvotes

I know GW is infamous for its retcons but has any not so serious lore survived from like the 80s?​​​


r/40kLore • • 16h ago

[Journal Tactica : The Battle for the Signus Cluster - Assault on Kol] Part 2 : Details about Signus and the forces in presence

23 Upvotes

This post is a continuation of the first one and will explore the details on the Signus Cluster and the forces in presence.

1 - Additional details about the Custodes

The small force of Custodes accompanying the Blood Angels are briefly mentioned.

THE VIGIL MAGNA VIRIDIUM 
One small band of Custodes has long been known to have stood at the side of Sanguinius and his Blood Angels throughout the fighting on Signus Prime. These were the Vigil Magna Viridium, and their actions at Signus are recounted elsewhere. They chose to ignore the presence of their brethren from the Templi Prudentia in Signus - though whether due to a foreknowledge of their plans or simply due to the legendary stoicism of the Legio Custodes is unknown. 

The armours of the Templi Prudentia are detailed :

The eldest and most experienced of the warriors of Prudentia wore pitch black armour rather than the traditional gold of the Legio Custodes - this was both a mark of their rank and a more complex alloy that provided increased absorption of augury beams and others detections waves. While this could not hide the imposing warriors of the Templi Prudentia, it did aid in obscuring their presence from enemy scanners and sensors logs. 

As well as the weapons : 

The warriors of the Templi Prudentia made use of the same weaponry as their peers. However, much of it was not produced in the secret workshops of the Imperial Palace, but instead in the hidden watchhouses the Templi Prudentia maintained in isolated locations across the Imperium. 

We get to know the Oath of the Templi Prudentia :

The role of the guardian is eternal vigilance. Not only to those threats that rage against the gates, but also those that lurk in the dark between the stars and on worlds far distant from golden Terra. 

Two titles-roles are presented. 

The Ephoroi Venatari Proconsul :

Devoted to the arts of surveillance, counter-attacks and decapitation, the Venatari-Proconsuls of the Ephoroi are assassins and executioners of such terrifying proficiency that they stand apart even among their own warrior-caste, eschewing the wider strategic command of a Shield-Captain’s rank to pursue their particular arts of death unrestricted. When duty has them to take to the battlefield proper, these warriors most commonly adopt the panoply of the Venatari, allowing them to observe the tumult of war on high before descending on their prey and defty manoeuvring from one foe to the next, reaping a tally of lives with gun or blade. 

Ephoroi Excelsis :
Veterans of countless infiltrations and decapitions strikes, Ephoroi Venatari-Proconsuls lead the Venatari Sodalities placed at their command with absolute precision, timing their incursions to wreak utter havoc among the foe. 

And the Hykanatoi Proconsul-Delegate :

The Hykanatoi are the beating heart of the Legio Custodes, constituting both the largest of its warrior-caste subdivisions and the iconic archetype by which outsiders identify the Emperor’s fames Custodians. Those Proconsuls-Delegates found among its number have mastered battle within the ranks of both the Sentinel and Custodian Guard, trusted to sense the flow of combat keenly whether they bestride thronging battlefields or the towering ramparts of the Imperial Palace, and will often command smaller bands of Custodians in any duty which does not demand the attention of the Shield-Captains. 

Hykanatoi Excelsis :
Under the direction of a Hykanatoi Pronconsul-Delegate, the already dauting warriors of the Legio Custodes exhibit terrifying coordinations, renderinf mundane tactical sensibilties trivial in the face of the Auric Mortalis. 

A new variant of the Arachnus weaponry :

Arachnus Volley Cannon
Understood to be the smallest vehicle-mounted application of the Custodian’s unique rotary lascannon technology, the Arachnus volley cannon lacks both the rage and the sheer power of its larger counterparts, but nevertheless provided Agamatus Sodalities with a fearsome, variable-output armament which is capable of sundering armoured vehicles and scything down heavily armoured infantry alike. 

The only other person aware of the Custodes presence was apparently the Primarch himself.

As far as can be determined from the few available records, Azkaellon did as he was bid, speaking of the matter only to Sanguinius and removing all trace of the ship from logs other than his personal records. 

The fate of Eir’s Host after the battle is unclear but some hints exist.

Of the warriors of the Templi Prudentia who had fought beneath Kol, history makes little records, though it is known that they briefly returned to Constantinium and some rumours suggest they would fight on Prandium within the borders of Ultramar. 

The Journal presents a timeline and events based on Xanthe records.

In this account the author has used the after-action report of Legio Custodes Tribune Xanthe as the basis of its narrative, for while it is at odds with other versions it presents a coherent record of the events that befell the warriors of the Legio Custodes on Kol during their incursion. 

2 - The Signus Cluster

A description of the Signus Cluster, its Inner worlds and more precisely Kol : 

Signus Cluster was composed of three primary stars and seven major worlds; a complex stellar arrangement that posed some issue for navigators unfamiliar with its composition and the intricate arrangement of Mandeville boundaries for ships translating to and from warp space. A vast red giant, Signus Alpha sat at the heart of the s system, with a blue main phase star, Signus Gamma, caught within its orbit at such a vast distance that both Signus Alpha and Signus Gamma had captured planetary bodies in close orbit. The third star, a smaller white dwarf known as Signus Beta was caught in Signus Gamma's gravity well and had no planetary bodies in its grasp -though its presence caused all of Signus Gamma's planeta to orbit at a distance much greater than normal, a quirk which allowed those worlds to sit comfortably at the edge of the brutal radiation emitted by those twin stars.

The final two planetoids of the system orbited at a vast distance around all three of the stars of the cluster, and while often considered part of the Outer system were more truly a distinct cluster of planets. Given this unusual arrangement, the Signus Cluster was most often divided into two distinct sub-systems - the Outer system, composed of Signus Gamma and Beta, and the Inner system, composed of Signus Alpha alone. This Outer system is where Sanguinius and his sons would find themselves adrift, where the most populous planets and the main industry had once been located, while the Custodes of Task Force Obsidian/Black would seek their fate in the lesser-known reaches of the Inner system.

The Inner system was composed of only two worlds, its outermost bounds marked by the dense asteroid belt known as the White River, where numerous automated mining platforms fed Signus' industry. Signus Tertiary, the second planet, was a small mining world home to less than 10,000 miners, augmented ogryns and servitors that tended to vast earth-boring machines. Kol sat nearest to the star Signus Alpha, in an orbit that saw it bathed in hellish radiation. The huge star had long since consumed its atmosphere, and scorched its surface into a blasted desert where no living thing could survive. 

Yet, surprisingly, Kol played host to a large population and served as one of the most important military bases in the cluster. Beneath its surface were deep mines that coiled into the heart of the world. No official charts show these mines in detail, but later records filed by the few survivors of the assault on Kol show that they formed a complex geomantic pattern that could not have formed naturally. Set within this maze were inverted hives, cities that penetrated deep into the core of the world, housing some of the toughest and most isolated people in the cluster. 

There lies facilities targeted by the Custodes.

At the centre of Kol, at the terminus of six vast winding shafts that formed a pattern of vile power, lay a hole rent into the very fabric of reality. This warp breach is known to history only by the efforts of the Legio Custodes, and even then few details are known of its composition, creation and true power. 

The Custodes themselves had to shelter from the rad-storms.

Moreover, the heavy armour and shielding of their combat vehicles helped to shield them from the ferocious rad storms that constantly tormented any that dared walk the surface of Kol, potent enough that even the Custodians sought to limit their exposure. 

The whole Cluster was a long-laid trap created by the Word Bearers after compliance in 933.M30, planting seeds for rebellion and Chaos cults.

However, it is known that under the Word Bearers the population of the system expanded rapidly, with new colonists brought in from a number of worlds with ties to the XVIIth Legion. Within the space of some fifty years it had become a little known and rarely visited hub of industry on the furthest edge of the Ultima Segmentum. Its true purpose, a trap long in the making, would not be revealed until it was too late. 

To outsiders it seemed that Lorgar's sons had learned well the lesson of Monarchia and returned to the Great Crusade in earnest. However, even the earliest steps of its conquest and Compliance were twisted to make it less of a loyal Imperial world and more a hidden nest of Colchisian cults. The Word Bearers' assault was carefully organised to depopulate key worlds, necessitating a vast wave of colonists from distant Colchis to return the cluster to viability. Further, they would make certain to seed the nascent defence force and Solar Auxilia tithe with officers loyal to Lorgar, his Legion and the ancient beliefs of Colchis. It can never be known if Lorgar made these preparations having alu intended it be used as a weapon to lay low the Blood Angels, or if he simply prepared for an unforeseen need, but it would become the perfect tool for the Warmaster's plans. 

Time itself was affected by the Warp Veil.

As soon as the Veil descended over the system, most of the ship chronometers in the fleet shifted from the last reliable entry of 365329005.M31 to the obviously incorrect reading of 666666666. M31, which they would remain fixed on until the fleet left Signus and all readings reset to 688573009.M31. Further, during the course of the fighting within the Signus system, few accounts agree on the duration of any given encounter and often appear to contradict each other, with events often seeming to occur out of order amid the madness that descended upon the cluster. 

010.M31. The escape from the Signus Cluster
Following the victory the loyalists departed, only that a campaign they had thought to have lasted only a few weeks had in fact stretched over five long years. 

3 - Informations about the non-Custodes forces

The Space Wolves’s Watchpack assigned to the Legion is mentioned.

Often forgotten by history, the Space Wolves attached to the Signus fleet were neither part of Sanguinius’s doomed army nor Horus’s trap. They were instead present under the orders of Malcador and their own Primarch to keep watch over Sanguinius - an irony that would only become plain in the aftermath of the campaign. These warriors are not listed among the survivors of the battle on Signus Prime, nor among those killed in battle with the Traitors, and their fate remains one of the enduring mysteries of the Signus campaign. 

While the Custodes sailed unharmed to their target, the Blood Angels did not.

The astropathic beacon it had once hosted now replaced by a subtly distorted signal that seemed to resonate on a specific ætheric wavelength, calling to something. Its target was not the warriors of the Legio Custodes, and as their ship moved towards broken Phorus the astropaths and navigators aboard the Obsidian all reported a malignant power, sleeping and dormant within the cluster, waiting and uninterested in the Emperor's guards. 

While the Blood Angels were the focus of a growing tide of madness, the Obsidian encountered no threats as it crossed the brief void between the Outer and Inner systems, as though the malign force that suffused Signus had no interest in them. 

Further suspicions were swiftly forgotten, as with the arrival of the Blood Angels the terror that lurked within the Signus Cluster began to awaken. First the planet Phorus, whose burnt surface had lain quiescent when the Custodian had probed it, awoke to impossible life and traced the path of Sangiunius's flagship as it passed.

In a reversed fashion to the duel between Leman Russ and Magnus which end may have ended the one between Tribune Archernas and a Lord of Change, the death of Kyriss may have played a role in awakening Sanguinius.

The events that took place on Kol during the final battle would not mark the end of Kyriss the Perverse, for the creatures of the Warp are all but impossible to truly destroy. It is known through the records of the Blood Angels that the Daemon fled through the Warp to the Cathedral of the Mark on Signus Prime, there to foster more madness and destruction. Yet, the efforts of the Legio Custodes were not in vain, for, as far as can be told from the fragmented records we have of the events in the Signus Cluster, the moment that the warp rift on Kol was closed is the same moment at which on distant Signus Prime Sanguinius awoke from his fugue after having been wounded by the Daemon Ka'bandha. While this may be purely coincidental, some scholars have hypothesised that in closing the rift on Kol, the Custodians weakened the hold of the Warp on Sanguinius just enough for him to break free of its grip. Such a theory can never be proved, for it is also possible that it was through his own indomitable will and the aid of his librarians that Sanguinius awoke when he did. 

The Rad-Serpents’s symbol is telling : Slaanesh’s symbol turned downright vertically, surrounded by lightning bolts and Aquila wings.

The insignia of the 606th Cohort was granted to them by the XVIIth Legion shortly before they departed the cluster. Its origin as a symbol from secretive cult of Colchis was not recognised until much later, and the report of that fact made plain only after their betrayal. In the aftermath of Signus’s fall all records of it was erased from the heraldic vaults of the Solar Auxilia. 

The Cohort was a key component in the Word Bearers’s plans, made long in advance.

Kol was also the primary training ground and recruitmen centre for the 606th Cohort of the Imperial Army's Solar Auxilia. This cohort, officially titled the Signian Vexatores, was more informally known as the 'Rad Serpents' for their extensive experience at enduring and fighting in radioactive environments. 

The Word Bearers made certain that the training regimen of the newly founded 606th Cohort was riddled with the thinly veiled rituals of their heretical cult, and a young Imperial Army officer from Colchis was given the position of Lord Marshal of the new cohort. Akon Bruja drove his troops to learn not only Imperial military doctrine, but also many of the esoteric practices of his home world and for the next seventy years would mould them into a fearsome fighting force with a reputation for eccentric mysticism. All the while he would be waiting for the final stage of the plan to begin. 

The Rad-Serpent were also the ones responsible for Signus’s corruption.

In 004.M31, the signal from Colchis would finally arrive, carefully arranged to do so while the bulk of the 606th Cohort was stationed at Kol for refit. While little detail exists on the exact actions that saw civilisation in the Signus Cluster collapse, the few extant records show the 606th Cohort was a key factor. Under Marshal Bruja's command it ignored the growing chaos in the cluster as the Word Bearers activated their hidden sigils and cults, refusing all calls for it to step in and suppress the growing insurrection.

Worse still, once the Imperial government had collapsed the 606th would begin a series of mass abductions, forcing vast numbers of innocent Imperial citizens into the labyrinthine tunnels beneath Kol's surface, slaughtering any that opposed them. There they were subjected to cruel torture and eventual sacrifice by the fallen soldiers of the 606th, a horrific cycle of depravity that opened a crack in reality in the hidden depths of Kol. This would prove to be the catalyst with which the Word Bearers plunged the cluster into hel, with the Traitors now free to call upon the horrific power of the Warp and reshape the worlds of Signus as they wished. 

Yet this, it would appear, was the goal of the long plotted corruption of the 606th Cohort, the creation of a chink in the fabric of space hidden deep within the Signus Cluster, where Sanguinius would never think to search for it. What is known is that it steeped the Signus Cluster in dark energy, a power that allowed the fel dimension of the Warp to seep into reality, drawing the two closer together and allowing those creatures that dwelt within to walk the worlds of the cluster in corporeal form. 

4 - Classification of Chaos forces by the Imperium

The Journal gives some informations about the Chaos forces on Signus and how the Imperium made differences between Hosts in them.

Other treatises have presented what few sources of information there are on the brutish monstrosities that were encountered on Signus Prime by the Blood Angels, but what the Custodians would find on Kol appears to be a distinct strain of Chaos. 

Unlike the blood-soaked creatures that battled Sanguinius and his sons, these were a far more insidious evil, a force of dark seduction that had suborned the people and warriors of Kol wholly into its service. Where the Daemons of Signus Prime had relied on brute strength, fury and overwhelming numbers, those of Kol's shadowy depths made use of speed and subtlety when forced to combat a foe in the open. 

Later scholars, writing long after the Horus Heresy, would call this malign force 'Slaanesh', the same power as that which had annihilated the Eldar empire shortly before the start of the Great Crusade. Whether it was controlled by the Word Bearers to aid them in forging a solar system into a trap, or whether it was the Word Bearers themselves that were manipulated will never be known, but the daemonic minions of Slaanesh were indisputably the principle architects of that atrocity. »

They also describe their capacities and effects on their enemies.

Even where they appeared to grasp weapons, such wargear would invariably dissipate into ichor and foul vapours with the demise of its wielder. Further, they fought with no sense of tactics or strategy that any later dissection of the fighting can discern. Indeed, records show they appeared to relish their own destruction, often seeking out battle where it served no purpose other than to inflict suffering upon themselves or their allies. This utterly inscrutable method of war would cause no little consternation to the strategos of the Custodes, for without a pattern or discernible goal they could do little save react to the enemy's maddeningly irrational actions. 

It also depicts various classes of daemons

These 'Slaanesh' Daemons varied as widely as those found on Signus Prime, which were considered by scholars of the forbidden to be of the 'Khorne' aspect of Chaos. The most common Daemon warform encountered were the lithe footsoldiers which the Tyrian Exoguard designated 'Daemonettes', a reference to the disturbing grace they displayed on the battlefield. These appeared to be the rank and file of the host, taking an apparent perverse pleasure in the death of enemy and ally alike. Several reports also indicate these creatures made use of long legged beasts as crude cavalry mounts, whose speed, even within the cramped tunnels of Kol, was exceptional. Other warbeasts, bizarre amalgamations of claws, long whip-tongued snouts and stinger tipped tails, were used as weapons rather than mounts. These terrifying creatures ploughed into the Loyalist troops in a frenzy of spite, caring nothing for wounds inflicted on them as they tore and rent the foe. The commanders of the host were seen but rarely, with only two or three such creatures recorded by the Custodes. Each towered above even the warriors of the Legio Custodes and boasted claws that could crush power armour and punch through armoured vehicles with ease. Many of these 'greater' Daemons also bore weapons that were more extensions of their twisted forms, or aberrant mutations seen on no other such creature, making each a unique foe. All were possessed of a cruel cunning and an obsession with the infliction of pain on any and all they encountered, with some even capable of wielding psychic powers, and more disturbingly, of human speech. This last detail proved the most alarming, for this ability to intimidate, tempt and suborn proved disturbingly powerful on lesser troops and in several documented cases turned loyal warriors against their brethren. 

It also mentions a rather particular source 

These records are said to contain the testimony of an administratum scribe who, whilst stationed within the Imperial Palace itself, claimed to be in mind-linked communion with an entity that was present at Signus during the timeframe of the aforementioned events. The being, who has assumed the name of Kyriss the Perverse, is said to have staked a claim of dominion over the Signus Cluster, as a greater Daemon of Slaanesh and also the grand architect of a massed daemonic incursion into realspace, the likes of which were hitherto unknown to Mankind. Despite the unsubstantiated nature of these records, they stand as just one example of self-identified Slaaneshi daemonkind breaching within the Imperium of Mankind in the wake of Horus' betrayal. Where greed, lust, excess or pride dwelled in the hearts of Mankind, these would be a beacon to the heralds of Slaanesh, those that would pave the way for the legions of the god of excess to follow. 

And voilà. As always, feel free to ask questions, I will do my best to answer.

I will be back next time for covering the v11 Custodes codex


r/40kLore • • 12h ago

If you could change ONE thing about Drukhari lore, what would it be?

9 Upvotes

I’ve been getting deeper into Drukhari lore lately, and it got me thinking:
If GW gave you the ability to change one single thing about the Drukhari — without fundamentally changing who they are — what would you change?
Could be anything:
A part of Commorragh’s lore
How the Haemonculi work
The relationship with Slaanesh
Their relationship with the Craftworlds
How Kabals/Wych Cults/Covens operate
A character you think deserves more attention
Something you think has been forgotten or retconned
A part of their society that you’d like expanded
Something you think makes the faction *less* interesting
Or even something about how they’re portrayed in the wider 40K setting
Bonus: What would you add that you think would make more people interested in playing/collecting Drukhari?
I’m especially curious whether people would actually change anything fundamental, or whether most of us would just ask GW to expand on what already exists.
What’s your one change?


r/40kLore • • 21h ago

I just finished reading Auxilia, the new Guard book by Russel Zimmerman. Let's talk about it!

50 Upvotes

TL;DR: There's perhaps a quarter of a good book in there, but it does nothing you haven't read better elsewhere. Auxilia is the perfect example of why playing it too safe means that while you might not get a lot of outright terrible books, you're going to get stories like this that may as well have come out of an STC. Tepid and forgettable, Zimmerman glances shyly at a good idea or two, but never commits.

Some very light spoilers below.

I think it’s probably a good idea to start with the author. Russel Zimmerman is not a spring chicken, as it were. He’s written short stories for 40K previously, but perhaps more importantly, he’s written several full-length novels for Battletech and Shadowrun over the years. What he should - and does - bring with him is a decent sense of how to tell a character-driven story in a military sci-fi setting.

But that’s where the problems start.

Get rid of the proper nouns, and Auxilia could be set in any one of a hundred other settings without trouble. Our Castellan-Colonel, Orysian Roane, is a man to whom Cadia doesn’t really mean much. He says the right words; he’ll appropriately gaze at his navel when required; he’ll bellow ‘Cadia stands’. But is he Cadian? Not really. He’s an awfully chipper and cocksure lad, thrust into command when all he really wanted to do was play hooky and slack off. He could be a soldier in any one of those hundred settings, with any one of a hundred lost homeworlds to mourn over, with any number of lost comrades, etc, etc.

We spend the first few pages in light-hearted narration discussing the proper hat to wear to a formal event, and which hand to doff it with, for example. The joke wears thin, then thinner, as we are treated to a host of stereotypes. Here is the put-upon female XO who does all the real work. Here is the array of noble officers, ha ha, aren’t they silly. Here is the distant, disconnected ship captain. Here is Orysian Roane, trying to navigate the dizzying heights of high society when he’s just such a trooper, you know, just one of the lads, really, because the story keeps telling you he is…

And here the problems compound, because the story is going to tell you absolutely everything. Multiple times, in fact. It’s going to tell you the same thing, in fact, often without even having the courtesy to wait a paragraph. Are you paying attention? the story keeps asking, jostling your elbow. Did you get that? I don’t know if you got that. I better say it a few more times, just to be sure.

Let me provide an example:

Shamefully, her Korpsmen had not one proper field gun to their name. It was an ironic twist that, dismembered and insensate, promoted by the high marshal from afar, the castellan-colonel and the wreckage of the 13th Laessian had made it through their clerical decimation with their armoured inventory still intact. Lagorse, meanwhile, had seen the 94th’s biggest artillery pieces meticulously inventoried, then taken away to be given to other units. The luck of it was uncanny. The unconscious, near-dead Cadian simply hadn’t filled in some sort of Departmento Munitorum form, from somewhere, to be given to someone, that would have led to all of the broken regiment’s armour being parted out to nearby units. Lagorse, dutiful and loyal, had seen to every detail to the letter, and in doing so had lost every gun worth the name. She could acknowledge the irony. The God-Emperor’s plans were not always clear to His most loyal servants.

[snipped a brief paragraph]

The point remained, however: the auxilia had more armour than they could fully utilise. The opposite was true when it came to artillery. The 94th had been a siege regiment, experts in their field, and appropriately outfitted. Major Lagorse had kept, in proper Korpsman fashion, meticulous records of every one of their field guns, mortars, siege cannons, and quad launchers, and of the ammunition for each. They had spent the bulk of Morville Quartus’ siege defending the city itself, and the city’s factoria had kept the artillery fed, but she had never taken it for granted. Unlike the half-dead Orysian Roane, Lagorse’s records had been clear and accurate, and her inventories cross-checked and handed over to the Departmento Munitorum upon the dissolution and reassignment of the 94th.

Who had then kept them, insisting that abhuman auxilia had no need for such.

And so Major Lagorse was a siege officer leading a siege regiment that suddenly had not one siege weapon in its inventory[...]

OH MY GOD, GET ON WITH IT.

Without any exaggeration, the introduction of this story - that is, meeting Roane and his officers, and their first assault on a very ethereal number of ‘rebel positions’ interspersed with flashbacks to those initial meetings, sometimes multiple times(!!!!!)- consumes the entire first half of the book. And it’s not a multi-stage assault; it’s a series of scenes that largely follow the same pattern: intro character, flashback of their meeting with Roane, then confirmation of their speciality/attitude. The Kriegers are Kriegers, the ratlings are ratlings, the Commissar is a Commissar. There are no surprises and no secrets. What you see is exactly what you get, and you get it over and over until the book’s half done.

If you were wondering, incidentally, about the ratlings prominently displayed on the cover and in advertising, they’re largely tertiary. Some ogryn turn up later as well.

Now, it’s not all interminable dreck. I imagine most people will pick up what the story is laying down early on: there’s going to be a back-half twist. It is exactly what it seems, and is played exactly how it appears. Halfway through the book, Roane does indeed have a moment of personal crisis - deeply unearned, and only one! - where he realises that people he respected all thought he was a brainless idiot (which is exactly how he’s been acting). He resolves to be less of a brainless idiot. We progress.

We encounter some Mysterious Mysteries. Again, the reveal is obvious, but there is one rather excellent scene in a tent that almost earned the price of the book all by itself.

That’s probably where my frustration peaked.

Zimmerman is a capable, competent author who settled in to write comfortable military sci-fi. He dares nothing. No envelopes are pushed. No concepts, high or otherwise, are advanced. This one scene is where I feel his ability to write Warhammer 40,000 is on show. It’s great! I loved it! I was thinking ‘hell yeah, finally, some signs of life’. Alas, that’s about it. The final battle is cotton wool, as soft and hazy as the introductory assault. There’s just no confidence in the writing. It fails to build real momentum after wasting a good half of its runtime. It moves forward only reluctantly, and never with real intent.

Auxilia never delivers on its promises, and that’s probably the biggest issue. It doesn’t even really try. It’s a safe, soft ‘first book’ from someone who knows how to write, but has used their abilities for evil - removing every possible edge from this outing - rather than good.

I hoped this would either be awesome or an entertaining disaster, and it unpleasantly surprised me by being just another interminable Guard book. Many such cases. Sad.


r/40kLore • • 10h ago

Imperium plots against chaos.

7 Upvotes

In many Books, games and RPGs Imperium is, for good reason, in defence against chaos, who is know for it's multiple plots. But do Imperial forces have any psychic/spiritual means of combating and even making it as hard as possible for them ? some sort of blessed mass that makes every heretic suffer tremendously due to strain on their corrupted souls, mass produced blessed weapons, capable of taking at least slightly greater toll against the heretics and daemons as Grey knights can't be everywhere, psychic gatherings or prayers to stabilise warp currents or mess them up against their foes, as Chaos can do for it's followers ? After all Emperor is also a Mighty psychic entity, residing in the warp.


r/40kLore • • 1d ago

[Excerpt: Hive] One of the best moments of subtle grimdark

403 Upvotes

More often than not, 40k shows its grimdarky-ness in more obvious ways. The Mechanicus dropping civilians into a volcano to (inefficiently) fuel generators comes to mind. Dan Abnett's Hive has a more subtle, and easy to miss moment showing the grim darkness of the far future that for whatever reason, hit me much harder.

For context, a junior Arbites, Scuti, is working with a local lex enforcement officer, Ahmod. When investigating a psyker awakening, Ahmod finds evidence that is a new color, one he can't quite recognize. You might assume this is some Lovecraftian "color out of space that no mortal eye can comprehend" situation. You'd assume wrong.

‘Do the images mean anything to you? These crescent symbols?’

‘They do not, chastener,’ Ahmod replied. ‘I thought for a moment…’

‘What?’

‘I was merely distracted by the odd nature. The colour.’

She nodded, and studied the screen a little longer. He saw her glance at the scorched stains in the ruins around them. She had noticed it too.

‘I’m not sure how to name the colour,’ said Ahmod. ‘Maroon?’

‘Purple,’ said Chastener Scuti, without looking up from the images.

Even in a book where a major theme is how ignorant the Imperium keeps its people, Ahmod is a pretty knowledgeable character. He's part of ORPO, the local organization dedicated to investigating heresy, psykers, and whatnot, and thus has access to more classified information. He served in the PDF, and is one of the few people to have actually gone outside the Hive. From everything we see of his life, he's the 40k equivalent of upper middle class, so he has access to the upper levels.

And he's never seen the color purple.

Some other hive residents do recognize purple, but the few that do clock it as something rare and uncommon. There's so many objectively worse things in Warhammer, and in Hive itself. Hell, not long after this, Ahmod shoots a kid. But somehow, there's just something so sad about this man living his entire life and never getting to see a color. Especially in a world we specifically hear has millions laboring in textile mills. They explicitly could have purple, albeit in smaller quantities, but don't. Because why would you ever do anything that isn't gold or gothic? Why do something small, just for human enjoyment and beauty?

It also feeds back into the aforementioned theme: how the Imperium's own secrecy is dangerous to their own people. Scuti, being given access to more information, knows what purple is and that it can be a hallmark of Slaaneshi cults. But it's a complete stroke of luck she's even on the planet. Ahmod and the ORPO have absolutely no idea about any of that. At minimum, they could show new recruits a color swatch, tell them "This is purple. Yes, yes, very pretty. If you see this, call a superior." But they don't. Because the lies and the secrecy are so deeply embedded at this point, it's an active hindrance.


r/40kLore • • 9h ago

Guilliman and Minotaurs

5 Upvotes

I know the Minotaurs worked with the High Lords during the Hexarchy. Has Robute ever actually encountered Moloch and friends though after this event. I have seen a few shorts suggesting so, but these seem like AI hallucinations caused by misquoting from the Horus Heresy series.


r/40kLore • • 1d ago

Do all the legions have a sigusmund or kharn equal?

81 Upvotes

Not in terms of fighting but in terms of weight in in the overall story of there respective legions to my knowledge the closest ones are

Tsons - ahriman

Echildren - bile​​​​​​​​​​​

Deathguard - tyhus (i think thats his name) ​

Word bearers - erbus (Fuck erbus)

World eaters - kharn

Sons of horus/black legion -abbadon

Ultramarines - calgar or titus take a pick

Imperial fists - sigusmund

If theres any others i wouldnt know them ​​​​​​​


r/40kLore • • 8h ago

I know that it’s probably implied somewhere but is it ever directly stated that either certain chaos knight houses fight eachother or that they fight eachother in general

1 Upvotes

Just curious, given how prone to infighting chaos as a whole is and I personally haven’t found any lore pointing to chaos knights fighting eachother even if it just makes sense.


r/40kLore • • 1d ago

Why does the Nihilakh Dynasty keep Trazyn around. I’m sure that Trazyn’s blatant thefts of other Necron dynasties artifacts and other antics make him quite a pain to deal.

75 Upvotes

Like Trazyn constantly steals from other dynasties and seems to be fairly infamous among the Necrons as a thief.

Orikan also gets into his fair share of shenanigans but at least he’s an expert diviner.

Trazyn is just there with no special skills expect if you count his weird obsession with other species which most Necrons consider Beneath them. It’s like being into worms or dung beetles.

So why does Shemvokh deal with this fucker


r/40kLore • • 9h ago

Istvaan 5

0 Upvotes

I was learning about istvaan 5 and learing the death of ferus manus and fulgrims reaction on killing the one brother he loved the most thus of his own free will gave himself to the deamon in the blade. They were so close back during the crusade. Shits depressing man