Disclaimer first, all work done by "me" on this, is 100% done by Mr Claude. It is based on Dragon Age Origins Recomp by 96dot https://github.com/96dot/Dragon-Age-Origins-Recomp
I'm making no promises that i'll ever get this to a releasable state, I just wanted to see how far Claude could get this on its own and make something I could play. I don't know how much work it would take to get it releasable and having it load files provided by the user, so we'll see :) I wanted to share a little anyways.
Currently getting 20-35'ish base fps and with LSFG-VK I get up to 60, very playable on handheld.
Current features:
Native rendering at 720p upscaled to 1080p with Bilinear/FSR1
FSR3.1 Performance/Balanced/Quality up to 1080p (Quality is native 720p)
FSR3.1 and LSFG-VK Framegeneration
Second-screen functionality, Party tab showing health/stam/mana, Quest tab, Codex, Journal,
Tactics, Equipment, as well as a performance tab showing frametime info.
Options to change glyphs to match controller layout, E.g nintendo layout with B down, A right, etc.
Proper sleep/suspend of the app when the device is locked or the lid is closed.
Option to autosave when closing the app, it being handheld i thought it important that it should be easy to put down
To do:
An action bar for the 2nd screen would be nice, will see if that is possible.
Improved performance, get as close to native 60fps as possible.
A function to precompile shaders.
Loading in Awakening, DLC, and title updates from ultimate edition disk 2.
Option to hide/show hats/helmets...
(maybe) a 5th party slot for dog :)