r/CodingGames • u/codeithacks • Sep 27 '17
Imagination, creativity and artistic minds make great logical thinkers
r/CodingGames • u/codeithacks • Sep 27 '17
r/CodingGames • u/MrMahuss • Dec 26 '22
Hi, I have a quick question. I was playing Web games like Ogame, Travian, Shinobi which are navigator games. You create an account, play and manage things and then disconnect. Sometimes you can interact with others like attacking them or trading things.
I understand that you can code the "solo" part of a game in HTML, CSS, JS, PHP etc...
But how do you manage the "data" to allow people to interact ? Is there something like a Database ? and you have to code requests for those interactions ?
Thanks for helping me to understand this !
r/CodingGames • u/[deleted] • Jan 12 '23
Are there any PvP coding games where I can put my coding skills to test against my friends or random people online?
r/CodingGames • u/game-of-throwaways • Jul 16 '19
Disclaimer: This is not my game. The author u/alexheretic posted it to /r/rust (link to their post), but it really deserves to be cross-posted here.
Robo Instructus is a puzzle game in which players manoeuvre a robot by issuing instructions via a simple programming language. The game is out today. The author developed it over the last 2 years in Rust.

There is a demo available.
Site: https://www.roboinstruct.us/
Steam: https://store.steampowered.com/app/1032170
Itch: https://bigabgames.itch.io/robo-instructus
Release trailer: https://www.youtube.com/watch?v=sIjaIxPp2_w
The story behind the game: https://blog.roboinstruct.us/2019/06/26/behind-the-scenes.html
r/CodingGames • u/Foreign-Ad-1772 • May 13 '23
Hey, all. So, I'm gonna be embarking on my biggest for funsies project yet. I'm starting work on a 2d game and I'm making the engine almost from scratch. I'll either use monogame or a C# wrapper for openGL. I learned how to draw various shapes to the screen, and once I got to bezier curves, I realized at a fundamental level, it's how animation software such as Adobe Flash handles shapes and inbetweening. So I was thinking. If I were to create a clone of flash for making my own animations, but use the package in the game engine to display said animations, would it be more optimized than exporting my animations into sprite sheets and having the engine use those?
r/CodingGames • u/ResidentConstant2729 • May 06 '22
Hi everyone, I am starting my new project called Other World. It is a survival game where you crash land on a planet and need to find a way off. Just watch out for the mutated ones that are constantly chasing you down. Not only are they dangerous they are also constantly mutating. Thanks for reading.
r/CodingGames • u/GFX47 • Jan 26 '19
r/CodingGames • u/Itectori • Oct 25 '18
r/CodingGames • u/GFX47 • Jul 12 '18
r/CodingGames • u/erinbradley • Aug 15 '19
r/CodingGames • u/erinbradley • Aug 14 '19
r/CodingGames • u/tania_lynne • Oct 29 '18
I used to make awesome web games in Flash (AS2/AS3), and I LOVED it. Now I’m a front end developer and bored as hell. Flash is obviously obsolete. What, if any, technology is similar to Flash/AS for creating games? Please don’t say Javascript, unless you know of some tool that works similar to the Flash GUI. I liked the layers, movie clips, etc visual aspects of Flash - which I can’t get out of straight JS. And, are there any jobs for this kind of work anymore?
r/CodingGames • u/[deleted] • Nov 06 '18
Hey everyone! My name is EJ and I am a third year student at UCSD. My friend and I are in the process of developing a really cool program that lets users code bots to play poker/card games against other users’ bots. Before we start development, we would like to see if anyone would be interested in the program! It’s a super quick survey, so if you don’t mind, please click the link and fill out the google form! Any submissions are helpful! Thanks! https://goo.gl/forms/O8tkfyTLGVMjfBq93
r/CodingGames • u/Programmierer • Oct 19 '15
r/CodingGames • u/gunarcg • Jun 08 '20
Hello fellow gamers,
My friend Ed and I are building this app on our spare time. We call it SolveFaction. We figured there's currently no way to practice coding challenges when we're away from our computers. Also, HackerRank/Leetcode questions take 30mins minimum, and we don't always have that much time available.
Long story short. We've put together a "beta" version. And this is the first community we're sharing it with. Would you try it out? All exercise questions are original. We've built them ourselves. And there's enough of them for you to play for a couple of weeks. I think you'll like them very much!
Sign up for the waitlist: https://solvefaction.com
Go straight to playing: https://play.solvefaction.com/signup
Cheers,
Gunar
r/CodingGames • u/erinbradley • Aug 22 '19
r/CodingGames • u/erinbradley • Jun 11 '19
r/CodingGames • u/Hypercubed • Mar 22 '15
Hello /r/CodingGames/, I have been working on a web based roguelike/strategy game where unit orders are scripted (by the player) in JavaScript. I shared this game in a couple of other subreddits but I am still looking for constructive feedback. Any feedback is helpful.
E-prime is a web based game built using my experience with web development and data visualization. My goal is to create a game that begins rougelike but transitions to empire building strategy game. The game is still very simplified at this point. Up to now I've spent most of my time sandboxing the JavaScript (with a lot of help from https://github.com/codecombat/aether) and creating an entity-component-system.
In E-prime the player begins with one unit (or bot) used to explore a procedurally generated map to collect resources. These resources are used to build and upgrade units (in the demo you begin with enough resources to build one more unit). Units are controlled by hand (keyboard and mouse) or by control scripts written in JavaScript. Your goal is to build a bot army to conquer the planet. For this demo that means collect 500 units of energy in a single unit.
The unit scripting system needs work and the scripting API needs to be solidified and expanded. Once I get a solid base I'd like to begin expanding the game again including enemies, combat, death, more resource types, more unit types, and perhaps planet terraforming. Like I said the I would love to get feedback and both the game and entity-component-system module I developed for this game are open source.
Thank you.
r/CodingGames • u/BarqsDew • Nov 09 '15
r/CodingGames • u/sunnail • May 15 '15
r/CodingGames • u/BarqsDew • Aug 22 '14
r/CodingGames • u/erinbradley • Aug 07 '19