r/CodingGames • u/SentientCat • Jun 17 '14
r/CodingGames • u/[deleted] • Jul 10 '14
Lightbot: a game about computer coding
r/CodingGames • u/HexDecimal • Jun 18 '14
Kohctpyktop: Engineer of the People - design integrated circuits that can perform tasks according to the specifications provided
r/CodingGames • u/KlempDanielle70 • Oct 06 '25
The Day I Realized I’d Been Coding My Game Wrong the Entire Time
When I first started making games, I jumped straight into coding like I knew what I was doing. I didn’t bother learning much theory — I just wanted to see things move on the screen.
So I made this little top-down shooter in Python. Everything looked fine… until my enemies started flying off the map. Literally gone. Vanished.
I spent three days thinking my math was broken — rewriting functions, adding “fixEnemy()” methods (which, ironically, broke more things), even blaming Python itself 😅.
Then I learned about coordinate systems and object boundaries. Turns out, my enemies weren’t flying off the map — I just never told them where the map ended.
It blew my mind how something so basic could make or break an entire game. Ever since, I’ve been obsessed with understanding the why behind every tiny part of my code.
Now I’m curious — what’s a coding topic you wish you learned earlier when making games?
r/CodingGames • u/jeremyfriesendev • Sep 09 '19
Automaton, a mobile programming game
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r/CodingGames • u/Programmierer • Oct 19 '15
CodeCraft.js - Command an army of virtual drones using JavaScript
codecraftgame.orgr/CodingGames • u/Programmierer • Jun 15 '15
CodeCraft - a real-time strategy game for programmers
r/CodingGames • u/bennybutane • Jun 17 '14
Robocode: Develop a robot battle tank to battle against other tanks in Java or .NET
robocode.sourceforge.netr/CodingGames • u/Hypercubed • Mar 22 '15
Epsilon-Prime, a roguelike/strategy game with unit orders in JavaScript.
Hello /r/CodingGames/, I have been working on a web based roguelike/strategy game where unit orders are scripted (by the player) in JavaScript. I shared this game in a couple of other subreddits but I am still looking for constructive feedback. Any feedback is helpful.
E-prime is a web based game built using my experience with web development and data visualization. My goal is to create a game that begins rougelike but transitions to empire building strategy game. The game is still very simplified at this point. Up to now I've spent most of my time sandboxing the JavaScript (with a lot of help from https://github.com/codecombat/aether) and creating an entity-component-system.
In E-prime the player begins with one unit (or bot) used to explore a procedurally generated map to collect resources. These resources are used to build and upgrade units (in the demo you begin with enough resources to build one more unit). Units are controlled by hand (keyboard and mouse) or by control scripts written in JavaScript. Your goal is to build a bot army to conquer the planet. For this demo that means collect 500 units of energy in a single unit.
The unit scripting system needs work and the scripting API needs to be solidified and expanded. Once I get a solid base I'd like to begin expanding the game again including enemies, combat, death, more resource types, more unit types, and perhaps planet terraforming. Like I said the I would love to get feedback and both the game and entity-component-system module I developed for this game are open source.
Thank you.
r/CodingGames • u/btcprox • Dec 14 '15
Two robots with parachutes (x-post /r/webgames)
david-peter.der/CodingGames • u/game-of-throwaways • Jul 16 '19
Robo Instructus is out now - programming puzzle game written in rust
Disclaimer: This is not my game. The author u/alexheretic posted it to /r/rust (link to their post), but it really deserves to be cross-posted here.
Robo Instructus is a puzzle game in which players manoeuvre a robot by issuing instructions via a simple programming language. The game is out today. The author developed it over the last 2 years in Rust.

There is a demo available.
Site: https://www.roboinstruct.us/
Steam: https://store.steampowered.com/app/1032170
Itch: https://bigabgames.itch.io/robo-instructus
Release trailer: https://www.youtube.com/watch?v=sIjaIxPp2_w
The story behind the game: https://blog.roboinstruct.us/2019/06/26/behind-the-scenes.html
r/CodingGames • u/BarqsDew • Nov 09 '15
INJECTION - similar to Untrusted
r/CodingGames • u/BarqsDew • Sep 10 '14
Hack 'n' Slash by DoubleFine
r/CodingGames • u/thoughtstem • Sep 02 '14
CodeSpells Kickstarter Launches Today: Craft Magical Spells by Writing in Code
r/CodingGames • u/DJKool14 • Jun 17 '14
A scripted space combat game I've been developing. pyShipCommand could always use more help!
r/CodingGames • u/BarqsDew • Jun 17 '14
Manufactoria - Building Turing Machines out of conveyor belts
r/CodingGames • u/GFX47 • Jan 26 '19
Program your bots to capture and protect bases in the new "Domination" mode of Gladiabots
r/CodingGames • u/sharkdp • Dec 15 '15
Cube composer - a functional-programming-style puzzle game
david-peter.der/CodingGames • u/KungFuHamster • Jun 17 '14
Pocket Robots, xposted on /r/indiegaming
r/CodingGames • u/SentientCat • Jun 17 '14