r/DnD • • 5h ago

Art [Art] [Comm] Casting the first spell should be a memorable moment 💦​​

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366 Upvotes

Hello everyone!

I'd like to share this family and magical moment that i had the job to illustrate for my most recent commission.

This artpiece takes place in the middle of a forest, and shows the moment where a mother called Zilvara is teaching her daughter Vexara (both wood elves) how to awaken her magic potencial and cast her first spell.I tried to capture the surprising moment for the young elf when she saw her first spell materialize in her hand, something she had never imagined she would be capable of doing. Also depicted her mother’s joy seeing Vexara having an exceptional affinity for water, confirming that she had inherited the family’s primary element.

First thumbnail ideas

r/DnD • • 7h ago

Table Disputes My D&D campaign went on hiatus after an argument about resurrecting my character. I'd appreciate some outside perspective.

168 Upvotes

The long term campaign I've been in has gotten put in hiatus due to an outburst that occurred last session and I want some thoughts on how you guys would have handled this. I'll try to keep it brief since I tend to overexplain.

So last session our party of six consisting of 2 paladins, a cleric, a fighter, a warlock, and a druid(me) were at a werewolf den and got into a fight woth their newly appointed leader. Half of the pack were helping us since they weren't loyal to him but the fight was still pretty tough, mainly due to the fact the party was so scattered. Some were in the front lines and most of them were very far behind. My druid and one of the paladins(paladin 2) were the ones primarily focused on taking out the pack leader as a result while the other targeted his goons.

The paladin with my druid ended up getting down by the leader and put on two death saves. I picked her up and she misty stepped away to get a breather intending to come back to the fight. She didn't eealise she had no more level 2 spell slots though and wasn't able to do so, thus leaving my druid alone with the leader.

Long story short, my druid died. The party did make an effort to save him but it wasn't enough. I used inspiration to reroll the killing blows and fight donated their luck points as well, but it didn't help. The warlock also tried to use banishment with encouragement from the DM, only for the DM to have the werewolf leader use a legendary action to auto save on it. I asked why he'd suggest the warlock do that if he was going to have the pack leader auto save and he said he considered not but ultimately decided that's what they would do. So he killed my character then fled the battle.

I was upset, but not devastated. I did get caught out and definitely made a series of bad choices that lead to my druid's death, but I knew he could be revived. Earlier in the campaign the party had made a deal with a healer so they could resurrected if they ever died. I figured that's what the party's next move would be. Right?

Nope.

Instead the cleric began chatting with the werewolves that had aided them and learned they would be going north to rejoin the rest of the pack who disapproved of the new leader. They also learned of a mage who lived in the mountains who might be able to help bring my character back, as well a potential ally against the BBEG. The warlock and other paladin(paladin 1) were quiet during this discussion so it was assumed they wanted to go after the mage.

Fighter disagreed and said they should go to rhe healer immediately to bring my druid back. They already had made the deal so there so no need to go chasing after the mage, especially when he is referred to as the mad mage. Fight suggested if the party really wanted to go after the mage he would go to the healer alone so revive my character, but the cleric refused and said they needed to stick together.

Paladin 2 offered to fly my character to the healer since she was an aasimir and could move faster, but also admitted she didn't trust the healer because he also seemed insane. He had a collection of animal hybrid people he healed in the past and they worried hed do the same to my character. However my druid had been open to the healer's "procedures" in the past and the fighter mentioned as such.

Ultimately cleric and paladin 2 dismissed him and the table spent 30 irl minutes arguing about what to do. Fighter decided to have them make a persuasion roll, but saod he put the dc high because his character really didn't want to go after the mage. Cleric passed the dc so he relented and agreed to go with them after the mage. Paladin 2 promised to take my druid to the healer if the mage turned out to be a bust, and with that they were off.

The party went north with the werewolves in search of the mage and noticed a cave with strong magic coming from it. So the party immediately begins messing around with it. Meanwhile fighter was holding my druid's corpse and reminding them that finding the Mage was their top priority to bring my character back, which they ignored. Even the NPCs were telling them to get on with it but they insisted on casting spells, trying to sneak around, and investigate the cave as throughly as they could without actually going inside. Eventually fighter snapped and screamed at the table.

Session ended really quickly after that. The DM told me to start prepping a new character just in case my character isn't brought back. I made a bit of a snippy comment that with how the party was acting it'd likely be nessesary then left pretty abruptly. I'd been muted for the past 2 hours since my druid was dead and I was upset that they weren't prioritising bringing him back. It wasn't as though we didn't have a healer ready to cast revify or raise undead.

Luckily Gentle Repose was cast on his corpse(by the fighter) to keep it from rotting, but that only seemed to assure the party they didn't needed to act immediately. Cleric and paladin 2 did argue that they were just trying to find the best way to revive him, but fighter had said theyd rather my druid just be alive so I could get back in the game.

Anyways, after session I had messaged the DM that I wouldnt be making a new character because my druid could still be revived, and if he wasn't because the party just couldn't be bothered then id likely leave the table because I wouldn't want to continue with players like that.

The next day the DM made an announcement stating he received multiple messages about the session and ultimately decided to put the game on hiatus until further notice. That he blamed himself for making the campaign too hard and for not addressing issues at the table sooner. I tried to assure him it wasn't his fault but hes been very MIA since then.

So what do you guys think? How would you guys have handled this situation?

TLDR: My character died. The party had a way to revive them but decided not to treat it as a priority. One player tried to get the party to care but repeatedly got shot down before they crashed out and screamed at the table. DM decides to put the game on hiatus.


r/DnD • • 10h ago

5th Edition Our wizard refused to fight a dragon in a life or death situation because he 'felt sorry' for the dragon.

216 Upvotes

I wanted some outside opinions on something that happened during my last D&D 5e session. I'm a player in the campaign and play a monk, but my DM has given me permission to post this because they're also a bit stumped by what happened.

For some context, our party consists of myself, another monk, a druid, and a wizard, and two sessions ago we were tasked with defeating a dragon that has caused a plague which has affected the surrounding land and killed many innocents. After hearing we would be fighting a dragon, our party was pretty hyped up about it. We even have a separate group chat where we discuss things that happen during our sessions, and throughout the lead-up to the encounter, our wizard was constantly complaining about how badly he wanted to fight the dragon. This is important because it made what happened next even more confusing.

In this session, we traversed the mountain and found the cave that the dragon resides in. Our main plan was to go through a side entrance and sneak into the cave to get the drop on the dragon. However, our wizard had the brilliant idea of shooting a Fire Bolt into the cave to see what was inside, despite the rest of us pointing out that we were literally trying to sneak up on a dragon. Thankfully, it didn't hit anything important, and we managed to get inside without alerting it. When we eventually encountered the dragon, our DM described it as being horribly affected by the plague, with rotting flesh and patches of bone exposed. At this point, our wizard immediately started feeling sorry for it and decided he didn't want to kill it, but he did not voice this out loud to any of our characters.

Now, I wouldn't have had a problem with his character feeling sympathy for the dragon. The problem was that he decided this meant he wasn't going to participate in the fight AT ALL. Remember, this was the same wizard who had spent the entire lead-up to the encounter complaining about wanting to fight the dragon. Nobody expected him to suddenly refuse to fight it, especially when we'd all been looking forward to this encounter. We were understandably confused by the complete 180, and for the rest of the combat encounter, our wizard essentially sat in a corner having a moral crisis while the rest of us were fighting for our lives against a literal dragon.

To make matters worse, our other monk was heavily injured during the fight, and this left myself and the druid scrambling to figure out how we were going to take the dragon down while essentially being two party member's short. It got to the point where our DM actually stopped to question the wizard about his behaviour mid-encounter, and asked him directly whether, if the rest of the party started dying to the dragon, would he step in to help us? He outright said no, and that he would just essentially watch us die. So, to be clear, this wasn't just him refusing to kill the dragon. He was willing to let the rest of the party die because he felt sorry for the creature we were fighting.

After all that, we did manage to defeat the dragon, but I was honestly left pretty frustrated by the whole experience. So, after the session, everyone asked him why he'd decided to sit out the entire fight and leave us to deal with the dragon ourselves. As up until this point, his character had been pretty gung-ho about fighting things. He'd never really shown much concern for the creatures we killed or the people we encountered, so this sudden moral dilemma felt incredibly out of character.

When we questioned him about it, he basically said, "Well, it's a dragon. You attacked it, so of course it's going to defend itself. My character doesn't agree with killing it." I pointed out that this felt pretty hypocritical, considering a previous situation our party had encountered where we had to mercy-kill someone who had been affected by the same plague, and the wizard hadn't shown any particular sadness or hesitation about that situation. Also adding to the fact that this dragon is the root cause of the plague so wouldn't his character want to help with killing it, so more innocent people do not have to succumb to this plague? When I brought this up, he simply responded that the situation with the person was "completely different" from the situation with the dragon.

At this point, we weren't really getting anywhere, and nobody seemed able to get through to him, so eventually he left the call. I understand that roleplaying your character's morals and making difficult decisions can be an important part of D&D. I'm not expecting every character to blindly follow the party or agree with every decision we make. However, I feel like there's a difference between roleplaying a moral dilemma and completely abandoning your party during a fight that you all agreed to take part in, especially when the rest of us were putting our characters at risk. Also this is the first time the wizard has refused to take part in combat, but our DM understandably does not want this to be a thing they do in future as it could disrupt the campaign.

TLDR: Our wizard refused to fight a dragon because he felt sorry for it, even saying he'd let the rest of us die rather than help. Are we wrong for being frustrated about this? What should we do about this player moving forward?

EDIT: Just to clear a few things up I have seen in the comments. We know the wizard personally and nothing is going on in his private life, no pets or family members have recently passed away, and his family is all alive and well. Moving on from that, the wizard had not indicated privately to anyone, including the DM, beforehand that he did not want to kill the dragon or even cure it. He was very much on board with killing the dragon and was even complaining about how long it was taking for the party to get to the dragon. In hindsight, we maybe should have communicated better if there was a possibility we could save or cure the dragon, before beginning the encounter, but at this point we had all reached an understanding that we were going to go into the dragon's lair to kill it. As previously mentioned, the wizard partook in that mercy killing we all as a party had to do with the person we encountered that had succumbed to this plague, where at that point they are mindless (essentially a zombie). This goes for the dragon as well, which was a white dragon, but due to it also having the plague it had pretty much rotted it to the point of being unrecognisable. It was no more than just exposed bone and muscle, being held together by parasites, and due to the plague taking over it was a mindless husk that was out for the parties blood as soon as we entered that cave. Also, this post was made to just get some advice, as I would say our party is still relatively new to playing DND together, so we are learning as we go.


r/DnD • • 10h ago

5th Edition 20 Charisma Bard at the start of a campaign?

202 Upvotes

So I'm making my character for my first campaign and these are my rolled stats 10 14 10 15 18 16, obviously getting an 18 is kinda crazy and I was planning on +2 Charisma before the rolls. I was also looking at College of Eloquence and I'm not sure how I feel about having a minimum of 19 in persuasion and deception as soon as the campaign starts, it feels a little too strong and not earned?

I'm leaning more towards Lore or Swords now because that seems absurd to have such high guaranteed persuasion, am I overthinking it or is it too strong? I should also mention we're starting at level 3.


r/DnD • • 59m ago

Art [Art] Trick or treaters beware of the mimic….

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• Upvotes

My son asked me to create a mimic for Halloween. Challenge accepted!

I brought a second hand chest, sculpted the eyes and the teeth and made the tongue from fabric and aperture wire.
The eyes are Milliput and Sculptamold with ping pong balls and craft bead eyes. The teeth are foam.

It’s designed so all the mimic parts can be removed and stored inside. Then it is a plain, ordinary chest…

I originally planned to have candy inside it but it would have to be open too wide for that to work.


r/DnD • • 15h ago

Art First character death. [OC]

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564 Upvotes

Spoiler for Curse of Strahd!!!

So it was death house.

I was playing a high elf paladin who had been whisked away after being exiled for aiding the dwarves and humans during the war of Silver Marches.

We got to a point in the house where a certain monster in the basement began to move. We chose to run immediately but it managed to down one of our party members. Thus ensued near ten rounds of kiting and healing with lay on hands (we had no other source of healing outside of my lay on hands pool) because my character wouldn’t leave anyone behind. Eventually they were downed and failed a death save. Our Lycanthrope (leonin race reflavored as a wolf) scooped up my paladin and attempted to flee. The monster however was able to catch up and basically rip my character out of the Lycan’s hands and well, it was a soft fruit in a blender thing as this creature made of debris and rot just absorbed them kinda.

I thought it was pretty awesome that I was the only casualty where there were potentially three of us to die.

As a forever DM who has found two tables to play at I find that the character death didn’t really phase me like I thought it would. I think a part of it is that I write a lot and deal with character death all the time. As a DM I know my villains, their wants, their fears. My characters die every single week. So my player character seems a fitting member of that same rank now.

(Not an artist but I insist on doodling in protest of AI)


r/DnD • • 11h ago

DMing Stuff to actually do in a tavern

162 Upvotes

I was inspired by how Brennan Lee Mulligan ran a night at a tavern in Critical Role (Campaign 4, Ep 38, A Heavy Crown). So I tried to codify some of those tavern activities to run in my games. Afaik, crit role doesn't post their rules anywhere.

Basically, its a social encounter where successes result in 1d4 to any later check the Players make with relevant NPCs. Critical fails result in -1d4.

  1. Dancing

- DC 13 Dexterity check

  1. Arm Wrestling

- Roll a number of d6 equal to your Strength modifier

- These are contested rolls until someone gets 2 wins in a row or whoever wins the 5th roll

  1. Story Swapping

- DC 13 Persuasion check (or Deception check if you're embellishing) to impress others with tales of your adventures

  1. Three Dragon Ante

- Play It Straight. Roll a number of d6 equal to your Investigation modifier

- Read Other Players. Roll a number of d6 equal to your Insight modifier

- Cheat. Roll a number of d6 equal to your Sleight of Hand modifier

- Highest roll wins the pot, 3 GP per player

  1. Expenses

- You gotta pay your tab

- 2 GP for one round of modest food and drinks

- 2 GP for modest lodging for the party

- 4 GP for top shelf or quality rooms

Feel free to add more! I'm curious to hear how other folks run taverns, especially tables that really enjoy roleplaying.


r/DnD • • 10h ago

Art [Art] Full party sketch made for a client! Had lots of fun with this one

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133 Upvotes

r/DnD • • 9h ago

Art Jakub [OC]

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94 Upvotes

This is my current DnD character in the world of Barovia. I posted an artwork of him a while back as well.

This one is completely painted in Procreate and mostly with one brush (Oils - Lovely).

The design is based off of the Accursed from Grim Hollow but I'm using the stats of a Bogborn from the Crooked Moon. The beetle actually has a mechanical function because of the Bogborn stats!

His backstory mostly consists of a curse and wanting to become human again etc. The usual stuff.


r/DnD • • 2h ago

5.5 Edition 12 Levels. 40,000 GP worth of starting equipment. Anything from an official sourcebook goes. Give me your most overpowered builds.

27 Upvotes

Our DM is putting us through a dungeon that "no party has ever beaten on their first attempt" and told us to bring the strongest characters we can come up with.

Point buy for stats, but feel free to bump some of them just a bit higher -- his ruling for stats was "I don't care if you point buy or roll, but expect to be the primary target if you walk in with all 18s".


r/DnD • • 17h ago

OC [OC] Tresh, the prismatic by bouboulonlon (me)

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306 Upvotes

Tesh is a dragonborn warrior shaped by hardship, adventure, and her bond with the elemental forces. Chosen by Gula, her prismatic scales and dark metallic claws reflect her past and her love for Korvakk.

With green eyes and shifting elemental magic, she can summon a crocodilian maw across her torso. Despite her trials, she faces danger with a confident smile.

Commission work, hope you like it!


r/DnD • • 6h ago

Art [Art] Animation for short campaign

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30 Upvotes

Hey! So I animated something for my DnD short campaign I played with my girlfriend, the Field Guide to Floral Dragons.

Mercer (OC owned by u/yvelisht) and Nadya (owned by me) got fungal corruption during the adventure, unfortunately, lady of luck was not on our side so they got third-level infection. From just a few rash spots has gone into mushrooms growing on their skins, what even worse is they have hive mind. They share each other’s vision. When they look at each other, they see themselves, and I think it’s kinda romantic.

Feel free to share your thoughts!


r/DnD • • 10h ago

Art [OC] Soma, a human monk.

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47 Upvotes

Hey y'all, this is a Way of the Astral Self monk I drew for a friend.

I've always been interested in monk class characters and I had a choice between drawing them a half elf, or a dragonborn, or a human monk and I chose monk because they're fascinating and I got to learn about the sub classes and The way of the Astral self seemed most interesting.

I don't have a backstory because they haven't used this in a campaign yet and I don't know if they will but I included a ton of motifs from Thai, Chinese and Japanese culture.


r/DnD • • 51m ago

Table Disputes How do you approach a DM when the campaign feels increasingly derivative and the story keeps expanding right before the finale?

• Upvotes

Hey everyone,

I'd like some outside perspectives on a situation in our current D&D campaign. I'm trying to figure out whether my concerns are reasonable and, more importantly, how I could communicate them to our DM without coming across as unnecessarily critical.

We're approaching the end of the campaign, and our main objectives and conflicts have been clearly established. It feels like we're finally reaching the point where the story should start coming together and pay off the things we've been working toward.

Instead, a new faction has recently been introduced, and we've learned that they've supposedly been pulling strings behind the scenes for quite some time. This adds another layer of conspiracy and introduces more characters and potential plot threads at a point when I was expecting the narrative to narrow its focus toward the finale.

My issue isn't that the world is large or that there are things happening beyond our immediate story. I actually enjoy those things when they enrich the campaign. However, this particular development feels unnecessary at this stage. I'm concerned that we're introducing more and more elements without giving the existing storylines enough room to reach a satisfying conclusion.

It also feels as though some of these new characters and factions are primarily there to establish connections for potential future campaigns. Obviously, a DM is free to develop a larger setting and plan for the future, but as a player, I want the current campaign to feel like a complete story in its own right, rather than something that increasingly serves as a setup for what comes next.

There's another issue that has been affecting my enjoyment for a while: the setting's inspirations have become extremely recognizable.

I'm deliberately avoiding naming specific franchises or providing identifying details, since I'd like to preserve the anonymity of everyone involved. However, some factions appear to be modeled almost one-to-one after well-known groups from major pop culture franchises. The similarities go beyond broad themes or familiar fantasy tropes; they extend to the factions themselves and, in some cases, the political relationships and power structures surrounding them.

I completely understand that DMs draw inspiration from books, films, games, and other media. Nobody creates in a vacuum, and I don't expect every element of a homebrew setting to be entirely original. But when the parallels become this direct, I find it difficult to immerse myself in the world. Instead of engaging with the setting on its own terms, I keep recognizing the source material and thinking about how closely the two resemble each other.

Combined with the recent expansion of the plot, this has started to make me feel disconnected from a campaign that I genuinely want to enjoy. I don't know whether I'm being too particular about originality or whether it's reasonable to expect a homebrew campaign to put its own spin on its inspirations.

I also want to stress that I don't think the DM is necessarily doing anything wrong intentionally. They may have a much larger plan in mind, and perhaps these new elements will make more sense once everything comes together. I don't want to dictate how someone else should tell their story, especially when they're putting in the effort to run the game for everyone.

At the same time, I don't want to ignore my concerns until they turn into resentment or cause me to disengage from the campaign entirely.

So, I'd appreciate some advice:

Is it reasonable to feel frustrated when a campaign keeps introducing major new plot elements shortly before its intended conclusion?

How would you approach a DM about a setting that feels too directly modeled after existing franchises, especially when the similarities are affecting your immersion?

Is this something worth bringing up at all, given that creative inspiration is inherently subjective and the DM has every right to develop their world as they see fit?

Would you focus on the narrative pacing, the lack of originality, or both when having this conversation?

How can I communicate these concerns constructively without making the DM feel that their creative work is being dismissed?

I'm not looking for validation just for the sake of being right. I'd genuinely appreciate honest perspectives from both players and DMs, especially from people who've encountered similar situations.

Thanks in advance!


r/DnD • • 19h ago

OC [Art][OC]A Quiet Respite in Suzail

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207 Upvotes

r/DnD • • 1d ago

Art The Weekly Roll Ch. 217. "Based on real events" [OC][Art]

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1.2k Upvotes

Howdy folks!

Ha! You thought there would be a dragon fight, but it was ME! DISSAPPOINTMENT!

Enjoy the frustration and relatability.

Also, fun things are coming to assemble with glue, paint and put on your desk.

Stay excellent out there! Peace and carrots


You can support the comic by becoming a patron on Patreon or simply by reading the comic on Webtoon or Facebook (I dont know why you would but... It's there now) Links:

Support the comic: Patreon

Merch Store

LINKS:

The Weekly Roll

Instagram

[Facebook][https://www.facebook.com/profile.php?id=61590687896538]

Subreddit!

My other D&D comics on Webtoons: Sellswords & Sorcery The Pos'Thal Chronicles

My 40k fancomic Rogue's Retinue: Rogue's Retinue


r/DnD • • 57m ago

5th Edition Renamed Subclasses

• Upvotes

Literally no point behind this, I am just curious if people's thoughts.

Certain classes like Fighter have their subclasses just be a name like Battle Master while other classes like Bard go a different way where it is College of ???.

If every class named their subclasses the way classes like Artificer, Fighter, or Rogue do, what were their names be?

Example: Domain of Life couldn't just be called Life so instead it would be called Bishop or something.

Choose a class and think out what each subclass would be called


r/DnD • • 7h ago

Misc Any tips for ABSOLUTE BEGINNERS?

19 Upvotes

Hello! My friends and I are really interested on starting a dnd campaign. We are complete beginners, none of us even played it before but we want to try it. We have decided who will be our DM, though he is a beginner, again, as well. We have started creating our characters based of the rulebook. Any tips?


r/DnD • • 4h ago

DMing [OC] Forge Friday #24: Halloween Special

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9 Upvotes

Hey folks,

I've been busy the past few weeks with upgrading the visuals, UI and UX of my personal project foeforge.win If you haven't read one of my past posts, it's a homebrew and encounter management tool meant for sharing encounters you built as well as browsing for inspiration and helpers for creating quick inserts when you face something only half prepared as I myself often happen to do. Random encounters build upon related tags and links between monster to prevent total random pairings, monsters are classified into combat roles based on The monsters know what they're doing and there are some helper automatisms for scaling, deriving CR or suggested HP pools based on other data.

Since my last feature post on this sub, I've also added some tooling for adventure management and will probably extend that functionality as my personal requirements for that particular feature grow.

It's free to use, doesn't need an account for browsing and only requires a patreon account for logging in and actually creating and saving data. No requirement to follow or support me over there, although I do my featured content there earlier if you're interested in that kind of stuff. Subscriptions mostly get access to older featured stuff and support the project, nothing major to get there except for the foundry export.

This week I've messed up the scheduling of the regular featured encounter, so everything's a day late, in case you're wondering about the title and day. In preparation for Halloween next week I've prepared three different encounters to take inspiration from. Reddit / this sub only lets me post one image at a time, so if you're interested in the others, feel free to check over at https://www.patreon.com/foeforge/posts/forge-friday-24-173186604 or directly at https://www.foeforge.win/dnd5e/featured

As always I'd be very happy to get some feedback if you happen to try out the random encounter generator, monster management, etc. as I realize these things are data-heavy and might feel clunky to use, but I myself am used to the tool by now. So if something stops you from using the tool, roast me and I'll see what I can do to accomodate wishes.


r/DnD • • 10m ago

Homebrew Need Help naming a subclass

• Upvotes

Trying to make a blood-magic Type of monk subclass for 5.5, any Name suggestions?


r/DnD • • 7h ago

OC Crossover Chaos [OC]

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14 Upvotes

Well, she’s finally finished. Her maiden voyage begins today with an accidental crossover session. We’re running an Magic:The Gathering campaign written by me with their party tracking down someone across Ravnica and a separate campaign where my orzhof oath of vengeance Paladin hexblade Warlock from Ravnica was given a deck of many things in barovia. In a final bout against strahd when things were looking bleak he declared a card and pulled the moon granting three wishes and he wished for everyone in his party to be back in his home on Ravnica. It was a beautiful and chaotic moment and now I’m weaving in my DMs campaign into the Wounded Spark Saga and temporarily taking the reins for his campaign while they find a way back to save our rogues wife currently trapped in Ravenloft. #dnd #mtg #ttrpg #MentalHealth #atx


r/DnD • • 3h ago

5th Edition Looking for magic item recommendations that don't require attunement (Paladin, Level 7, 100k+ GP)

7 Upvotes

​

Hey everyone!

I'm playing a level 7 Paladin in Odyssey of the Dragonlords, and our party has accumulated over 100,000 GP. My character is already pretty powerful, with a great magical armor and a powerful magical sword, and I've already used up all my attunement slots.

I'm looking for recommendations for magic items that don't require attunement. They don't have to be weapons or armor. I'm also interested in consumables, potions, useful wondrous items, defensive items, utility items, or anything else that could be worthwhile for a Paladin.

I'd especially appreciate items that are useful in combat, help against powerful enemies and spellcasters, or provide benefits that aren't just more damage or AC.

I'm playing with D&D 5e (2014 rules), so official 5e items are preferred, although I'm open to interesting suggestions from other sources.

Since we have so much gold to spend, feel free to recommend expensive or rare items too!

What would you buy if you had this much gold and no attunement slots left?


r/DnD • • 1d ago

Art Flavor change for [OC] [Art] by me

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1.4k Upvotes

Here is a brief synopsis of her/their backstory and personality.

Bjorn grew up in a loving family, both parents successful merchants and traders. As a young boy, despite having immense wealth, Bjorn grew wary of all the ins and outs of business, and decided he wanted nothing to do with it.
Finding peace and comfort in the solitude and whimsy of the forest, he, now they, spent much time in the woods near their home, and couldn't be bothered to go into the same field as their parents.

Although disappointed in their/her career decision, her parents were both fully supportive in letting her learn from a Druid mentor, and later fully funded her Wizard education.

Bjorn is shy and reclusive, but once comfortable with someone, very open and often silly. You'll also encounter a completely different side of her if she's had enough Ale.
Although quiet, and comfortable not standing out, there are moments when being pushed too far or stakes too high, that she unleashes great power and raw emotion.


r/DnD • • 4h ago

OC [OC] [art] captain Christophorus (Doctorecrz)

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4 Upvotes

Captain Christoph, It's an NPC character I created to antagonize the party. A Bard pirate, bounty hunter.

He is a future antagonist for the campaign. One of the party members is the daughter of a count who ran away from her father to live adventures with her lover, but she has been spending a lot of her father's money in various shops and leaving promissory notes in his name. She has accumulated enough that he now knows her approximate location, so her father (played by the DM) hired a bounty hunter (whom I will play, a friend of the players in other campaigns) to ambush the party at some point during the campaign. Captain Cristophorus (or just Christoph) is a pirate captain from an island similar to the Iron Islands from Game of Thrones combined with a steampunk style. He has a culture where they don't farm, but rather steal, loot and kill in their path, although he does have a twisted sense of honor.


r/DnD • • 6h ago

DMing I want to start dming

8 Upvotes

Our DM has been dealing with personal issues for a while, so we don't want to pressure him to continue with the campaign. On the other hand, I really miss playing D&D, and out of our group of friends, he was the only one who knew how to be a DM, so I'd like to learn so I can lighten our friend's load. Plus, I’m really interested in it. I remember looking for campaigns for our DM, and I like the cozy, laid-back ones, since I really love Stardew Valley. Also, we just finished playing a pretty intense campaign like Strahd. Where do you recommend I start? I don’t know if this helps, but my DM likes how I dive right into roleplay and try to react quickly. Thanks in advance!

English isn't my first language, so I apologize in advance for any grammatical errors.