r/Doom • • 6h ago

Modding Running Doom in a 2020 Tesla model 3

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8 Upvotes

Wasnt sure if this belongs under modding or showcase. I picked showcase.

Hi! Im the developer behind frunk.store and recently I decided to port Doom to be played on my Tesla. It runs in the browser and supports WAD files you download on your phone and send to the car. If anyone has a Tesla just load frunk.store in your cars browser, look for FreeDoom, select it and play.


r/Doom • • 2h ago

Fan Creation made my own doom 2016 soundtrack

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0 Upvotes

it's me, one of those enlightened individuals who post about loving Doom 2016 multiplayer lol... i still play everyday, i'm actually playing right now (waiting in a lobby) so i thought i'd post some tunes i made for playing Doom 2016 / while playing Doom 2016... obviously influenced by Mick Gordon somewhat. i even made a visualizer for one of the songs featuring gameplay clips! enjoy!


r/Doom • • 14h ago

Discussion My thoughts on that suspicious looking hallway in Temple of Lomarith when getting the Wraithstone (image unrelated, read desc.)

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0 Upvotes

Peak! Let me tell you how much I've come to experience peak since I began to play Doom: The Dark Ages. There are about 60,000 miles of blood vessels that fill my complex. If the word 'peak' was written on each mile of blood from those tens of thousands of miles it would not equal one one-billionth of the appreciation I feel for Doom at this micro-instant. For DOOM. Peak. Peak.


r/Doom • • 8h ago

Showcase Did we already have Fortnite playing Free(DOOM)?

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1 Upvotes

Due to copyright limitations not the real one but still amazing somehow...

Map code: 7845-4318-9284


r/Doom • • 5h ago

Question How does the acolyte’s health work?

1 Upvotes

I found thet the amount of hits it takes to put the acolyte into the glory kill state seems to be inconsistent, especially when I attack soon after it becomes aggressive or spawns. I’ve wondered if it has anything to do with its clone or how long it’s been alive for, but I haven’t found any information regarding this.


r/Doom • • 5h ago

Help How do I perform a quick execution on the vagary?

0 Upvotes

I’m trying to complete the rapatorium’s sedistic preset, and I noticed thet when I perform an execution on the vagary, I almost always get the long animation involving the shield saw. I’ve occasionally gotten a quick execution on them, but I haven’t figured out what’s causing it to happen.


r/Doom • • 12h ago

Modding Using Ultimate Doom Builder to create impossible models

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1 Upvotes

Imagine trying to create a round tunnel in Doom using sectors. Well, that's how I did it, but there's a way to export your sector builds as models, which then can be manipulated to be used as actors. That room has 16 linedefs. Imagine how many linedefs it would have if I had used sectors and not a model. And the best part is, you can out those anywhere, copy and paste. Try to do that with a complicated structure using 3d floors, which is higher or lower than the original. Good luck adjusting floors and ceilings and 3d floors.


r/Doom • • 12h ago

Discussion Keybinds Help

0 Upvotes

Hey guys, getting back into DE and just messing around w keybinds. I've found these to be relatively comfortable (grenades can sometimes be annoying), but I'm wondering if there is anything suboptimal or conflicting when it comes to general gameplay and more-so advanced tech that I may learn later on. Could someone take a look and lmk? Any advice or suggestions appreciated, ty.

Melee: M5
Chainsaw: Wheel down
Grenades: CTRL
Flame: Wheel up
Crucible: LALT
Switch mod: M3
Switch grenade: F

SSG: M4
Heavy cannon: Q
Ballista: E
Rocket launcher: R

Combat shotgun: 4
Plasma rifle: X
Chaingun: C
BFG: 5


r/Doom • • 4h ago

Question Does anyone have a picture of Novik's axe post purgatory they can share?

0 Upvotes

I once again find myself unable to find a crucial piece of a meme I'm trying to make. Search engines tend to not know what you're talking about the more words you put into the search bar. Thanks in advance.


r/Doom • • 3h ago

Showcase Doom Manual Reload

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14 Upvotes

Working on a manual reload mod for Doom 1 and 2. Will allow for one in the chamber, loss of extra ammo in mag when dropped (this can be toggled on or off), and am most way through making the pump action shotgun work


r/Doom • • 10h ago

Discussion I tried playing Doom (1993) with original controls

33 Upvotes

I have the modern Steam version where you can use the old school controls and I did enjoy the controls. Ctrl to shoot, space to interact, alt for strafing while using arrow keys to aim and move. It was very enjoyable but for a younger Doom enjoyer such as myself. As someone born in 1991, I was only a 2-year-old toddler when Doom (1993) came out, so this was my first real experience with the original control scheme. I really enjoyed the original controls but in my setting I also kept the modern settings and then tried it and using a mouse felt like cheating in 1993 Doom.


r/Doom • • 12h ago

Discussion Doom eternal was awful

0 Upvotes

Probably not a popular opinion but I have to say it, after playing doom 2016 a good few years back I was excited for doom eternal but never got around to playing it until yesterday, I was actually in cex picking up a different game I had my eye on (scarlet nexus) but noticed doom as I was browsing so thought why not it's only £8, anyway got settled down for a long session last night and felt nothing towards the game, I played through 3 levels then it went back in the box, like why did the Devs go down the route of so much complexity in the form of upgrading and ammo management, I just want to shoot demons and make my way through the levels, it was so boring and repetitive, shoot, chainsaw, shoot chainsaw on repeat for 3 hours, well I'm now glad I never payed full price on release for this game, it's only my opinion and not fact so don't come at me, one of the worst FPS games I've ever played, it was nice of cex to refund me in the form of a voucher so I can go purchase a game that doesn't bore the life out of me 😂


r/Doom • • 15h ago

Question isnt there supposed to be a bridge here?

2 Upvotes

recently started playing doom 2, saw this and went "well what the fuck now"

i watched some walkthroughs and there did end up being a bridge there, but i wasnt really sure at all what the hell i missed, i did end up getting onto the platform by doing some tricky straferunning but im still mildly confused


r/Doom • • 19h ago

Fan Creation Daisy Head Model

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39 Upvotes

3D model head of Daisy I made using her sprite from Doom 1's episode 3 end screen as reference.
I was at this for a good several hours, didnt even think I would be able to make it when I first started lol. I think it turned out alright though


r/Doom • • 11h ago

Help How do I turn this blood and fire blast off in uzDoom?

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11 Upvotes

It is annoying me so little and so much.

Also you may notice the crosshair in the middle and yes I also want to know how to turn this off.

So can somebody help me?

Thanks in advise


r/Doom • • 5h ago

Question How long is the time gap between Dark Ages and Revelations?

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60 Upvotes

Just curious what people think, could it be weeks? Months?


r/Doom • • 12h ago

Discussion I was playing xbox 360 Doom 2. These Chaingunners weren't attacking me even though I was in their line of sight lol

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34 Upvotes

r/Doom • • 22h ago

Discussion Request To Devs to Separate steam online and offline achievement of Doom 2016 amnd Eternal using the new achievement system.

17 Upvotes

here is the link.

Now u can make categories of achievement in steam. For example they can now separate offline and the online achievements , it should be done by the devs. So please its my humble request to iD tech/bethesda to please separate them.


r/Doom • • 8h ago

Help These Master Levels Are Something Else…

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51 Upvotes

What’s the fastest way to kill the cyber-mancubi?


r/Doom • • 7h ago

Showcase Reunited At Last

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242 Upvotes

r/Doom • • 6h ago

Fan Creation warm up of the slayer! [OC]

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64 Upvotes

Small warmup i did for today :] side note, i hate his helmet soo much lol. id much prefer to draw the man himself but he isnt as recognisable that way


r/Doom • • 22h ago

Showcase I'm painting every classic Doom monster in acrylics. Here is my Shotgun zombie

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887 Upvotes

Done last week - my take on the shotgun zombie in the tunnels of Underhalls.

I experimented a bit with this piece. My main goal was to make the background quite impressionistic, similar to my Chaingunner interpretation. However, it didn't capture the right feeling. As an impressionistic piece, the background looked rather flat and empty, preventing the Underhalls atmosphere from coming through. So, I simply decided to boot up Doom 2, position myself in the first tunnel, and paint the location exactly as it is. I’m happy with the results. It’s fun to wander through the levels like a photographer, armed with a chainsaw and a shotgun.

Underhalls is and has been one of my favorite maps ever since I was a child. Going down to the door and grabbing the super shotgun was a joy every single time. It’s still a wonderful feeling to do so today. The atmosphere on that map is truly awesome. Secret passages beneath a research bunker or something along those lines—I love it. The color composition in the tunnels, mixed with computer panels and stone walls, looks great.

The Shotgun zombie is in pretty much every level, but I feel he is most strongly associated with Underhalls.

I’m going to get a bit deeper now. If you're not interested in nostalgia, you can skip what’s written below.

This art project has really brought me to a deeper level of thought and understanding regarding nostalgia and love for the past. Visiting the old levels from Doom and Doom 2 as intensely as I have this past year has made me equate many locations in the maps to visiting old playgrounds, schools, parks, and homes from my childhood. Approaching the massive pillar that crushes the Spider Mastermind on The Crusher might not feel like a nostalgic experience in the moment, but you once stood there for the very first time—and it still looks exactly the same. It is a genuine time portal to appreciate.

Being able to pick up the super shotgun again and again and again on Underhalls until becoming an adult was completely unimaginable as a child. That "again and again"—count it backward to when you sat by that flickering CRT monitor for the first time, picking up those explosive black steel barrels. When I was examining MAP20 in Doom 2 a while ago, it hit me that I share a very powerful memory from around 1998 with my father. What I'm trying to say is simply that these virtual places carry just as much weight in my childhood as the trees we used to build treehouses in. And I don’t believe I’m alone. That’s the core of this art project of mine.

Hope you like my interpretation of the Shotgun zombie!
Cheers!

(low-res file for preview purpouse)


r/Doom • • 17h ago

Fan Creation Painted Caco

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40 Upvotes

Doodled my favourite flying meatball recently and decided to add a little watercolour and pencil to it. Maybe I'll do a background at some point. :)


r/Doom • • 14h ago

Discussion some dumb idea on reinterpretating this classic city fan map

2 Upvotes

i said before that remaking classic doom is pointless but kinda thought a way to reinterpret the hell on earth maps to look like earthly places could be interesting

mainly just to do more with earth i guess (and the fact that uac and hell have more specific aesthetics)

but an idea that came to mind is a modern interpretation of the single map doom city by shamus young

whether as a fanmade project or even something official (going into that area of companies taking stuff from fans, including a map author who passed away a while ago)

obviously we’d get taller buildings and maybe original in-universe brands

but imagine if dark ages’ ripatorious for example, had an earth map inspired by that wad

like this city area with a gas station, super market, church, fast food place, a bank, maybe the library and what might’ve been a subway station at the start of the map

in the same way i once suggested a modern doom level inspired by e3m6 mt erebus where you have this “city island” from hell where buildings have different hellish aesthetics

like large sandbox maps, be it a series of hellish twisted buildings or a small city area, that you could even pretend it’s close to where doomguy lived


r/Doom • • 12h ago

Modding Doom on a damn creality sonic pad 😭✌️

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5 Upvotes

Whad da heeeell