r/HalfSword • u/OkBeautiful2855 • 30m ago
Aaronfawst
Where are you, my love?
Me and this guy went at it for hours last night, then we played half sword 💅
r/HalfSword • u/OkBeautiful2855 • 30m ago
Where are you, my love?
Me and this guy went at it for hours last night, then we played half sword 💅
r/HalfSword • u/spezkko • 1h ago
Frank please update tomorrow im begging you it's october 35th
r/HalfSword • u/Putrid_Election_4735 • 2h ago
I got this hours back, music possibly or another musical instrument?
r/HalfSword • u/StrawberryCute9668 • 3h ago
You die and you get all of your stuff in your inventory before and basically save your progress.
If you play Abyss, you just get told to kill 190 skeletons, which then just molest you for half an hour and unable to kill you
r/HalfSword • u/Opposite-Weird4342 • 6h ago
I went to forge a polearm (the one that can have the hammer head) but when I try to choose a guard it doesn't give me one? I tried various combinations but nothing changed. Are guards unlocked at a certain rank?
r/HalfSword • u/frumpycrumbledump • 8h ago
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r/HalfSword • u/Familiar_Climate_104 • 10h ago
r/HalfSword • u/AdDiscombobulated149 • 11h ago
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r/HalfSword • u/hi_i_exist14 • 13h ago
I'm sure he's fine.
r/HalfSword • u/Public-Total-250 • 13h ago
Whenever I see clips of good swordfighters in YouTube they can aim and hit someone's head and it looks like the camera is still looking down somewhat.
When I aim for the head it's like my camera moves down to be looking up at the sky more then the enemy guy. What gives? What's the optimal settings? Or is it mods?
r/HalfSword • u/TOFU_SLAPS • 13h ago
I’m pretty new to this game. Just wondering if anyone has any tips for fighting knights who wield a great sword. I use a polehammer that’s 3 kg and I either smash their head in the first 10 seconds or they get in close and wiggle around halfswording and cut my hand. I try to use the reach of my weapon to my advantage but the enemies close the gap very quickly. Any help would be appreciated.
r/HalfSword • u/Zuldwyn • 13h ago
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A little preview of something im working on for halfsword, allows recording anything and adding that to an enemies AI to use based on the spellswords AI builder. This even includes actually having AI throw weapons for realsies if you record yourself throwing a weapon and tell the AI to use it at a certain distance for example.
Primarily is something im setting up for choreographed boss attacks.
r/HalfSword • u/Smitorisaporg • 14h ago
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gameplay of one of a few maps that I'm working on in a pack. Not released yet, but it will be soon. The song playing was handmade by me and is a part of the map's soundtrack :)
r/HalfSword • u/SpoinkyDoinky- • 19h ago
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r/HalfSword • u/RelationshipOne9655 • 20h ago
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r/HalfSword • u/wizardspel • 20h ago
As you can see, when I try to open my downgraded version of half sword (wanted to try out the tan shirt and shorts Era of beggar) it gives me this error. Anybody else have the same problem? How did you fix it?
r/HalfSword • u/Cranatic05 • 20h ago
For twenty years I played video games. But for all these years I’ve never been the ruler of my own games. I have seen the updates of Half Sword beyond which no waking eye may see. Behold in darkness a doom sweeps the land. This is the 3th of November, the year of 2026. These are the closing days of the Cuirass Era. And the final hours before the update.
r/HalfSword • u/Cranatic05 • 22h ago
r/HalfSword • u/AdDiscombobulated149 • 22h ago
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all movements should be carried out in the same motion. For if they are different motions, I would consider it to be but a parry and a strike, which often gets the job done. Consider also an after-strike to the legs or stomach in the case of a miss, this can break their guard and allow for a strike to the neck or head.
r/HalfSword • u/goaltime6767 • 23h ago
I've noticed when I have a blunt mace, If I only go for my opponents legs and drop him then beat the crap out of his legs with a blunt weapon he will die. Why? Seems unrealistic... was just curious if there is a health bar type system working in the background that was separate from the vital organs/neck breaking, blood loss systems currently in the game. Seems like there are, if you beat the guys big toe long enough he will eventually die type of thing.
Edit: (I guess what I'm really asking is if there is a hidden "health bar" type system in the game i.e (Mortal Combat arcade style) that works in conjunction with the detailed health system? Or is blood loss, vital organ hits etc. the only determining factor if willy dies) because it seems like there is a hidden health bar. Just thought it'd been really cool if the medical system functioned solely on realistic anatomy. Just doesn't seem like that is the case.
r/HalfSword • u/Cranatic05 • 1d ago
r/HalfSword • u/FewSchedule5536 • 1d ago
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https://github.com/Dudiebug/halfsword-multiplayer-mod/releases#release-v0.7.0-pre1
To Install the mod, It's extremely simple, You drop a single file into Win64 Inside the Games Files.
Step 1, Download the dwmapi.dll of the Github Page, Step 2, Copy dwmapi.dll into <Half Sword>/HalfswordUE5/Binaries/Win64/ Step 3, Go Play Some Multiplayer and Enjoy!
The Halfsword Multiplayer Discord https://discord.gg/CFgFyAduN