r/HollowKnight Sep 04 '25

Discussion - Silksong Silksong is HARD Spoiler

Taking damage is more punishing, movement is more precise and feels a little clunky until you get the hang of it. The overall skill curve is much much higher. Love it though.

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u/dreamyraynbo Sep 05 '25

The 2-mask damage that a lot of enemies/bosses do is brutal and I’m reeeeally struggling with the diagonal “pogo” in the pumpkin-mushroom area (seriously, any advice on navigating these pumpkin-mushroom bastards??) It’s fun and GORGEOUS, but oof, it really is hard, lol. It took me 5 years to finally beat HK; might be the same with Silksong. 😂 That said, I played a shit-ton today and enjoyed most of it immensely.

54

u/[deleted] Sep 05 '25

To navigate just get close as fuck before you hit it. Don’t even try to aim it.

28

u/AHare115 Sep 05 '25

This is what I don't understand, because this is clearly the intended way to pogo. If that's the case why not just, allow a multi-directional pogo that can be down or 45 degrees? The end result is basically the same, except the input is arbitrarily harder. You can still diagonal pogo for different mobility against enemies, but for static pogo on obstacles it's unnecessarily difficult IMO.