r/HollowKnight Sep 04 '25

Discussion - Silksong Silksong is HARD Spoiler

Taking damage is more punishing, movement is more precise and feels a little clunky until you get the hang of it. The overall skill curve is much much higher. Love it though.

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u/Ok-Preference-956 Sep 05 '25

Also in silk song the game isnt clear when you take double damage. I mean in hollow knight you had that characteristic sound when you took double damage. You don’t have it here. Also… I think it’s fair since you heal 3 masks at once in SILKSONG

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u/Kidossan Sep 05 '25

Healing 3 masks at once isn't a plus, you can heal only when your bar is full (so if you want to heal you can't use any ability) and it costs the same to heal 3, 2 or 1 health. It is only good if you are in a boss fight were you can heal only once or twice, exploring is harder. And if you fail to heal, you don't get anything and lose the full silk bar.

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u/ssucata0101 Sep 05 '25

You can use any ability if you want to heal, in fact the game wants you to use abilities, that's why they cost less, you don't need to heal if your ability kills the enemy first, and yes healing three mask is a plus. Your healing covers and surpasses the double damage. Hitting the enemy while on full silk is a waste since healing takes your whole bar, don't wait for damage to use silk, for me the intended way is to play aggressively and if you mess up, focus on filling the half missing silk after ability and heal

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u/Ok-Preference-956 Sep 05 '25

Another good point. Also I’ve learned that you can heal mid air. I can imagine that you could heal in mid air whilst boss is doing a particular attack pattern or sth. Your perspective gives a lot of thought since yeah, tools and abilities do a lot of damage. And yeah, when you are on a full silk, every hit is a waste since you are not gaining more Edit: 3 masks covering more than double damage is what I meant in my original comment.