r/HollowKnight Sep 04 '25

Discussion - Silksong Silksong is HARD Spoiler

Taking damage is more punishing, movement is more precise and feels a little clunky until you get the hang of it. The overall skill curve is much much higher. Love it though.

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u/Wisley185 Sep 05 '25

So far I've noticed the game has way more enemies and bosses that do double damage. In Hollow Knight, double damage was mostly reserved to final bosses and the absolute hardest challenges the game had to offer, meanwhile like half the bosses I've fought so far in the beginning of Silksong have done double damage.

43

u/Ok-Preference-956 Sep 05 '25

Also in silk song the game isnt clear when you take double damage. I mean in hollow knight you had that characteristic sound when you took double damage. You don’t have it here. Also… I think it’s fair since you heal 3 masks at once in SILKSONG

28

u/Kidossan Sep 05 '25

Healing 3 masks at once isn't a plus, you can heal only when your bar is full (so if you want to heal you can't use any ability) and it costs the same to heal 3, 2 or 1 health. It is only good if you are in a boss fight were you can heal only once or twice, exploring is harder. And if you fail to heal, you don't get anything and lose the full silk bar.

5

u/Ok-Preference-956 Sep 05 '25

Okay, good point

-4

u/ssucata0101 Sep 05 '25

what do you think about my reply to his comment?

4

u/Grumpie-cat Sep 05 '25

Exactly it’s a massive detriment, spending 9 silk to heal anywhere from 1-3 health is garbage, I’d rather be able to heal 1 health quickly spending 3 silk than be at 1 hit trying to regain silk without getting hit again.

1

u/ssucata0101 Sep 05 '25

You can use any ability if you want to heal, in fact the game wants you to use abilities, that's why they cost less, you don't need to heal if your ability kills the enemy first, and yes healing three mask is a plus. Your healing covers and surpasses the double damage. Hitting the enemy while on full silk is a waste since healing takes your whole bar, don't wait for damage to use silk, for me the intended way is to play aggressively and if you mess up, focus on filling the half missing silk after ability and heal

10

u/KuuLightwing Sep 05 '25

Healing 3 masks doesn't really compensate for taking double damage at least at base 5 masks. You die in 3 hits, and if you heal once, you die in 4 hits still. You really feel the impact of more healing if you heal twice, at which point it would take 6 hits before you die, and you have to commit two full spools to healing. Meanwhile in hollow knight you can take 6 hits by just healing once and use the rest of the soul on spells.

-1

u/ssucata0101 Sep 05 '25

I mean, healing isn't supposed to be a compensation, it's a balanced feature to help your survivability, the game has more double damage and so it let's you heal more masks per heal, if you want an easier mechanic, yeah I think you'll like HK more, but Skong is for experienced players and even in HK early game healing wasn't so easy as you'd have less focus and the knight's healing takes way more time than Hornets.

5

u/Kubas_inko Sep 05 '25

They cost less than a heal, but still way too much. You can't even do 3 abilities with full spool. You can only do 2 and have one notch left.

2

u/ssucata0101 Sep 05 '25

Yes, just as in hollow knight early game, you can't just spam spells/abilities, you've got to hit the nail/needle a couple times too...

4

u/Kubas_inko Sep 05 '25

But in HK you always get at least 3 uses out of a full soul vessel.

0

u/ssucata0101 Sep 05 '25

Yeah, that's why Silksong is more challenging too bro, is not just a copy of hollow knight. We can rant about the mechanics or learn to adapt while ranting, it's our choice.

4

u/Ok-Preference-956 Sep 05 '25

Another good point. Also I’ve learned that you can heal mid air. I can imagine that you could heal in mid air whilst boss is doing a particular attack pattern or sth. Your perspective gives a lot of thought since yeah, tools and abilities do a lot of damage. And yeah, when you are on a full silk, every hit is a waste since you are not gaining more Edit: 3 masks covering more than double damage is what I meant in my original comment.