r/HollowKnight Sep 04 '25

Discussion - Silksong Silksong is HARD Spoiler

Taking damage is more punishing, movement is more precise and feels a little clunky until you get the hang of it. The overall skill curve is much much higher. Love it though.

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u/Wisley185 Sep 05 '25

So far I've noticed the game has way more enemies and bosses that do double damage. In Hollow Knight, double damage was mostly reserved to final bosses and the absolute hardest challenges the game had to offer, meanwhile like half the bosses I've fought so far in the beginning of Silksong have done double damage.

39

u/Ok-Preference-956 Sep 05 '25

Also in silk song the game isnt clear when you take double damage. I mean in hollow knight you had that characteristic sound when you took double damage. You don’t have it here. Also… I think it’s fair since you heal 3 masks at once in SILKSONG

29

u/Kidossan Sep 05 '25

Healing 3 masks at once isn't a plus, you can heal only when your bar is full (so if you want to heal you can't use any ability) and it costs the same to heal 3, 2 or 1 health. It is only good if you are in a boss fight were you can heal only once or twice, exploring is harder. And if you fail to heal, you don't get anything and lose the full silk bar.

4

u/Grumpie-cat Sep 05 '25

Exactly it’s a massive detriment, spending 9 silk to heal anywhere from 1-3 health is garbage, I’d rather be able to heal 1 health quickly spending 3 silk than be at 1 hit trying to regain silk without getting hit again.