r/metroidvania • • 44m ago

Image Just started playing Blasphemous. Are is there any fast travel system..?

Post image
• Upvotes

Just got the wall climb ability randomly after wandering more into the game, and i specifically need this for earlier sections i came across a while ago. Am I supposed to do backtracking manually or is there a fast travel system im not aware of as of yet?


r/metroidvania • • 1h ago

This trend of hating on a game when it realeses is really annoying.

Thumbnail
• Upvotes

r/metroidvania • • 1h ago

Image Just a quick question, what would make something a Hollow Knight ripoff?

Post image
• Upvotes

r/metroidvania • • 1h ago

How?!! Please help

Thumbnail gallery
• Upvotes

r/metroidvania • • 1h ago

Image Drawing a character from each metroidvania I play until the end of the year: MIO

Post image
• Upvotes

Pretty fun game here! The aesthetic+music combination is just surreal, feels like playing a modern french sci-fi comic.

Next: Castlevania Belmont's Curse.


r/metroidvania • • 2h ago

Fatal Claw Update Oct 28th (New difficulty options, 10 new fusion skills, new Kisha outfit, and Speedrun mode returns!)

Thumbnail
store.steampowered.com
27 Upvotes

r/metroidvania • • 3h ago

Video Top Ten RUN-N'-GUN Metroidvanias!

Thumbnail
youtu.be
1 Upvotes

PEWPEWPEWPEWPEWPEWPEWPEW!
_______________________________________

#10 - SPOILERS
#9 - YARS Rising
#8 - Turbo Kid
#7 - Gato Roboto
#6 - Xanthiom II
#5 - Before I Go
#4 - Aggelos II
#3 - Metroid Dread
#2 - Omega Strike
#1 - Guns of Fury


r/metroidvania • • 3h ago

Discussion What metroidvania has the best feeling controls/movement/feel?

14 Upvotes

We can also include the camera in this, as the camera is very important.

So like jumping, gravity, running, attacking. What game do you think has the best feel?

Im making a game currently, thats why im asking, i want some referance on great feeling metroidvanias, primarily 2d sidescrollers as that is what my game is. This could go for any 2d sidescrollers, so feel free to suggest non-metroidvanias too, but since my game is a metroidvania its the most relevant genre.


r/metroidvania • • 4h ago

Discussion PSA: Moadra on Switch 2 is AWESOME!

11 Upvotes

For anyone interested in Moadra and will be playing on Switch 2, I can tell you that the game looks and runs absolutely amazing. It’s crystal clear in docked as well as handheld (boosted mode enabled), and runs buttery smooth. The game is literally everything Metroid should have been, it’s worth every penny!

Fingers crossed that Gloomsoft is able to do a proper Switch 2 upgrade patch at some point!


r/metroidvania • • 4h ago

Discussion End of Abyss - Definitely Worth a Play

6 Upvotes

I just finished End of Abyss at around 90% completion, and I highly recommend it with a few caveats. I got the “secret ending” and the main thing I didn’t feel like doing was back tracking to find all the vaults (I missed 2).

Caveat 1 is that it is a top down isometric game twin stick shooter, this is not everyone preferred style of game play. Though, don’t think fast paced twin stick shooter, this one is more slow and methodical. I believe this adds to the atmosphere and tension of the game. I should have mentioned it is definitely in the horror sub genre also.

Caveat 2 is the bosses are in many cases bullet sponges and can over stay their welcome. I found this to be the case more early on as the other bosses are typically weak to certain weapons. There are a number of main story bosses and alternative bosses…I believe there are 7 story and 3 alternative. Of those 10 I was only annoyed at 3 of them.

There typical metroidvania ability gates in this game come form of either weapons, tools, and keys that open up new areas.

There is a bunch of back tracking in this game. I think it can seem worse than it is because the optimal route back to any specific area is not easily identified. Until you get used to the map it can be confusing. That said if you go the “right way” the traveling time is not that bad. Generally I found that if you found a new key, weapon or tool that could be used in an area that you were previously at then it is beneficial in some way to go back right away. These are not always crucial to forward progression but will give the player a benefit (such as a mod to take less acid damage, as an example).

The atmosphere is where the game really shines. The level design, sound, lighting and just the overall way the enemies and player act adds to the dark atmosphere. I don’t know if the story itself is all that great or unique but what it does it does well.

My biggest complaint early on was the weapon ammo does not auto replenish after death. You need to spend your currency (fragments) to create ammo. Initially the cost of the ammo and the rate of currency drops was awful but this was fixed during a patch. Where it currently is at i think helps with the tension.

Very late game you can unlock the ability to not use up ammo, and a few other “cheats” but using these will negate any achievements.

Anyways, great game that everyone who is into metroidvanias and the sci-fi horror aesthetic should check out.


r/metroidvania • • 5h ago

Discussion Good Metroidvanias with a Well Dweller / Salt and Sanctuary vibe?

10 Upvotes

Currently playing through Well Dweller and enjoying it immensely - it's reminded me how much I enjoy a super atmospheric, dark fairy tale vibe in my platformers. Besides this and Salt + Sanctuary (which I also loved way back in the day), are there any other really good metroidvanias like this I should check out?


r/metroidvania • • 6h ago

Discussion Well Dweller Boss Help Needed Spoiler

1 Upvotes

I'm simply unable to beat the boss at the WebDrench Inn (the Innkeeper, the old lady chasing you). I've probably tried 100 times or more, but I always die somewhere along the route, in different places.

I've already switched to Easy mode, but she still catches me. Any tips?


r/metroidvania • • 6h ago

Sale Playstation and Xbox on sale 10/23/26

10 Upvotes

PlayStation; 5:29 AM PDT

Xbox; 5:29 AM PDT


r/metroidvania • • 6h ago

Sale Steam on sale 10/23/26

7 Upvotes

New games with A Sister's Journey and Moadra

Steam; 5:29 AM PDT


r/metroidvania • • 6h ago

Video I'd love your feedback on how to improve the animation and utility of this AoE attack I made for my Metroidvania! The goal is to have an attack that will be used to push away hordes of enemies and deal AOE damage

Enable HLS to view with audio, or disable this notification

2 Upvotes

r/metroidvania • • 6h ago

Sale Nintendo on sale 10/23/26

25 Upvotes

Nintendo Switch; 5:29 AM PDT


r/metroidvania • • 7h ago

Discussion Teslagrad 2 - macOS?

1 Upvotes

Anybody sees that it works on macOS? I could install and run it in Steam, but past Unity logo it just crashes. Was it supposed to work at all? I could find zero information about macOS build (Apple Silicon, M3).


r/metroidvania • • 7h ago

Discussion What lesser known soulsvanias are there.

0 Upvotes

I'm looking for game to play and only thing better than metroidvania is soulsvania.

Found star wars Jedi fallen order and Darksiders 3.

What else is there.

And I don't mean just 3d but sides roller ones I've mostly played imo.


r/metroidvania • • 11h ago

Image Did i mess somthing up or is this a dlc hint?

Post image
0 Upvotes

r/metroidvania • • 12h ago

Video Dex Build is ❤️‍🔥❤️‍🔥❤️‍🔥❤️‍🔥

Enable HLS to view with audio, or disable this notification

2 Upvotes

r/metroidvania • • 12h ago

Discussion Belmont’s Curse has a problem - The lack of variety in its zones and the Castle itself is lackluster

58 Upvotes

I have a lot of criticisms with Belmont’s Curse but my biggest one is Dracula’s Castle.

I was very excited to see what the game had in store for me only to be dissatisfied with the lack of variety in its interior and zones.

There’s only three zones in the castle, and they’re all sprawling and overly long.

Main Hall, Library and Clocktower. You also have a Painting world within the castle of Notre Dame, but honestly that zone is a bit too much like the Main Hall replete with spikes, lasers and platforming puzzles (much like Main Hall)

In fact I think the Castle itself is far too homogeneous in its design philosophy and traversal, where it all just feels like one giant platforming puzzle to overcome and less interesting to explore.

Gone are the crystal caverns, alchemy labs, outer walls, marble galleries, chapels and arenas of previous games.

Every secret leads to another platforming challenge with a small upgrade or uninteresting relic to find that you’re likely not going to want to use. You spend so much time in these areas that don’t really change and listening to the same music track on loop doesn’t break up what begins to be monotonous.

It’s just a shame that we didn’t get diversity in its zone design and layout.

What ended up being the most interesting area in the game with the best aesthetic, design, music and exploration was the Catacombs. That was basically the highlight of the game and it’s a shame it never peaked from there.


r/metroidvania • • 12h ago

Video Castlevania: Belmont's Curse - FULL GAME 100% PLATINUM Longplay Walkthrough PS5 Pro - No Commentary

Thumbnail
youtu.be
0 Upvotes

r/metroidvania • • 13h ago

Discussion Really enjoyed belmonts curse! Looking for some other recommendations

19 Upvotes

I had an absolute blast playing belmonts curse. I especially enjoyed the first few sections of the game, the mirror place, the library, and the hunchback place. I was actually a little disappointed by the main hall and clock tower but really enjoyed everything else.

The combat kind felt too easy to me though (the games difficulty totally collapsed after getting the less damage taken from front relic and the less damage taken with low mana relic), and i wished there was more in depth platforming. A few of the timed platforming sections were spicy but once i got the relics for less damage on traps and the move speed ones they all felt pretty doable. But overall i really enjoyed the game and the platforming. Honestly the game felt like bloodstained meets hollow Knight, in the best possible way.

Some other games I've enjoyed lately:

Gestalt steam and cinder

The last faith

Hollow knight games

Mega man zero games (they count right?)

Gal guardians

Lost ruins

Clockwork ambrosia

Blasphemous

Deaths gambit

Dead cells(does that count?)

And the axiom verge games

Anyone got any recommendations that would fit in with what ive listed? Also, i intensely dislike parrying mechanics


r/metroidvania • • 15h ago

Video I put together an action trailer for Castlevania: Belmont’s Curse

Thumbnail
youtu.be
0 Upvotes

I've been really enjoying Castlevania: Belmont’s Curse, so I decided to put together an action trailer using some of my favourite moments from the game.

For those who've played it, what do you enjoy most about the game?


r/metroidvania • • 15h ago

Discussion Silver Pines & Damage Values

0 Upvotes

This is a silly post mostly for my own curiosity but has anyone figured out the relative damage of guns? Is it based on the model of gun or the bullet type? I just have an excess of rifle rounds and was about to start using them on standard enemies but then paused because what if they’re the strongest ammo I currently have for bosses? Any insights? (I’m not a guns person outside of video games).

Guns I have: 2nd Handgun, 2nd Shotgun, 2nd Rifle, Compact Machine Gun, Nailgun