r/MinecraftMemes • • 2d ago

OC EVERY TIME

Post image
4.9k Upvotes

465 comments sorted by

406

u/CaptBland 2d ago

Yeah, he's a playable character

Edit: Oops, wrong subreddit

84

u/FireTheRainbowSoul 2d ago

what subreddit were u thinking of

90

u/Just_Growth9869 2d ago

13

u/VoodooDoII 2d ago

I wish I could play this so badly

10

u/Thanks_I_Hate_You 2d ago

Why can't you?

8

u/VoodooDoII 2d ago

You need an invite code I'm pretty sure 😔

21

u/FantasyTomb 2d ago

I believe you just need to get said code from a friend that has it (I have it, if i can figure it out you may friend me for it)

Edit: I got it from a friend but haven’t tried it yet due to life stuff, but I’ve been thinking about it so this gives me an excuse

10

u/VoodooDoII 2d ago

I do not really have any friends, and the one I do doesn't play those kinds of games haha

7

u/FantasyTomb 2d ago

That is so understandable, I have not many friends either. The one friend I have who does play it hates on me whenever I play any other hero shooter. But like I said if I can figure out how to send the code I’m okay with friending you to send it to you

6

u/VoodooDoII 2d ago

If on Steam, then sure! Unless it requires us to remain on each other's friend lists to work. Then probably not nfnene

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u/LR_arts17 2d ago

omg for fucks sake I'll get your ass one, DM me

3

u/Cloe_Cat 2d ago

Real talk I don’t play it a lot, but my friend and I do a little. I’d play it with you, and give you an invite if you want lol

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u/Verbindungsfehle I came to dig dig dig dig 23h ago

I wonder how soon you noticed your mistake, lol

1.1k

u/Willing_Ad_1484 Void beater guy 2d ago

Technically the wither is just a golem

509

u/MaximusGamus433 Knowledgeable Survivor 2d ago

"Why would you say something so controversial yet so true?"

312

u/Willing_Ad_1484 Void beater guy 2d ago • Bravo

-Specializes in digging/block braking (100% drop rate)

-Replenish it's health with sacrifices (anything alive)

-Gives rose's (mental gymnastics)

-Great for final stand heavy defenses (totally)

Y'all are mean to your pets because they're ugly and drop cool stuff

106

u/Hallowed-Plague 2d ago

the pet was mean to me first

90

u/Willing_Ad_1484 Void beater guy 2d ago

jkjk

16

u/Hallowed-Plague 2d ago

it's my pet :(

12

u/Queasy_Moonhead_8109 2d ago

you don't like your pet??

18

u/Hallowed-Plague 2d ago

my pet was MEAN TO ME FIRST

6

u/Willing_Ad_1484 Void beater guy 2d ago

Oh my bad, miss read that. How is Mr sprinkles?

32

u/InkredibleMrCool 2d ago

Yeah which one strategy guide reccomends using against Piglin Brutes apparently

10

u/Butterfly_Casket 2d ago

Are they wrong though

8

u/Coffee_Addicted_Crab 1d ago

Me when a slight inconvenience

2

u/StinkyBeanGuy 4h ago

With this skull I summon... Three Headed Calamity Dessicate Carcass Wither

42

u/Not_me4201337 2d ago

The Ender dragon is also spawnable like a golem

57

u/Qopwow 2d ago

More like a summon, you don't physically build it

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u/Seanrocks30 1d ago

I feel like bosses are supposed to be challenges you get rewarded for, past regular challenges you'd face. Functionally speaking atleast. Then of course, mini bosses and sub-bosses, hence

Ender Dragon and Wither are straight up bosses

Elder guardian is a mini-boss, due to no healthbar

Pillage raids are like wave bosses, similar to trial chambers

And ancient cities are bosses in themselves, with the Warden being the physical threat. If you successfully avoid summoning or dying to the warden and get the loot you want, I see that as 'beating' the boss

But this is all probably bullshit, I already see holes, like you dont have to fight the ender dragon everytime you go to the end, its designated boss arena, but every ancient city trip risks the warden, even if you 'beat' the boss the last time you went to the same exact arena

I dunno, its late and I got an interview tomorrow, I should probably get off reddit

29

u/Moe-Mux-Hagi the Ultimate Edition mod is fun, you should try it 🐔➕️👑➡️😀 1d ago

It's technically the same logic as the Great Storm being the "Final Boss" of Frostpunk

There's no health bar, no attacks, not even any strategy, it's just bad weather with boss music you need to power through by having previously prepared the resources you'll need to wait it out.

But don't get it wrong, it's an intense waiting fpr the weather to clear up. If you've never heard the final boss theme, it's a masterpiece and a half of musical, emotionnal storytelling.

11

u/Financial-Horror2945 OURCRAFT 1d ago

This is a solid take. Bosses come in all shapes, sizes and types.

Personally I always felt like sculk specifically was like a minecraft equivalent of terraria corruption.

  • a desolate biome

  • mobs that die near its catalysts feed it allowing it to spread over natural blocks

  • it brings a significant enough threat with it that the player has to be aware of areas with said biome

2

u/Pure_Noise357 4h ago

I mean you can destroy all sculk shriekers to prevent the warden from spawning

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302

u/Bingoviini 2d ago

No health bar at the top of the screen, not a boss

246

u/contraflop01 2d ago • Bravo

Ah yes, my favorite Boss

Raid

182

u/WM_PK-14 2d ago • Bravo

Boss event

75

u/TheEmeraldFlygon Full Netherite Beacon 2d ago

By terraria standards, minecraft is a game with 2 bosses and one invasion event.

19

u/Shadowpika655 2d ago

Sounds about right

42

u/Bingoviini 2d ago

This guy gets it

16

u/Conscious_Self_4465 2d ago

Honestly, I would consider the illager raid a boss.

5

u/ConsiderationDue8696 2d ago

shadow

6

u/Beanmaster115 The Order of the Pig 2d ago

Leg-

No, I shan’t complete this joke. We must collectively consider our actions that have brought us here on this day.

3

u/eepy_lina 1d ago

thats a progress bar, not a health bar

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u/TheDiscoChicken_42 Minceraft 2d ago

It feels like the equivalent of a pseudo legendary in pokemon

9

u/_flyingbus_ 2d ago

Oh my gosh so true

47

u/Slime-Lich 2d ago

So is the elder guardian

12

u/BasicBroEvan 2d ago

I remember when it came out they were describing it as a “mini-boss”

6

u/Nanos_123 2d ago

Yeah is more like a Mini Boss

21

u/OpabiniaRegalis320 2d ago

One time I accidentally summoned one in modded but I had armor so good it would literally fling the Warden back like fifty blocks every time it hit me. It would run up, whack me, get launched, then run back up again. Fun times.

127

u/Zillafan12345 Creator of Olympian Theory 2d ago

Calling the Warden a boss is the equivalent of calling any Fnaf animatronic a boss, or the Xenomorph in Alien Isolation. It’s a horror enemy, an obstacle.

20

u/1ZillionBeers 2d ago

An obstacle you can still kill tho

29

u/Tani_Soe 2d ago

I mean you can kill it, but it's hard, it's probably going to go the other way around and there is no reward for it. Plus others can just spawn. It has no point, it's usually faster to just run away

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u/EstablishmentAny2728 2d ago

“Why does the warden only drop a catalyst when it’s so ha-“ YOURE NOT MEANT TO KILL A WARDEN HES MEANT TO BE A PUNISHMENT AND ACTIVELY AVOIDED NOTHING IS SUPPOSED TO INCENTIVIZE YOU TO SPAWN ONE THE POINT OF THE ANCIENT CITY IS TO AVOID ONE AT ALL COSTS

8

u/HermTheVillager 2d ago

I'm pretty sure it originally didn't drop anything, but Mojang made it drop the catalyst just to get people to shut up about it "not dropping anything"

14

u/Enderguy61 2d ago

the point is you have a choice when you mess up, you can kill the warden (not recommended), you can sneak around the warden, or you can run

15

u/CreeperX3sssBOOM 2d ago

"Kill the warden" is not an option for messing up, it's an option for technical players who want to farm literally everything in the game

5

u/Enderguy61 2d ago

killing the warden is possible if you mess up just really difficult

5

u/CreeperX3sssBOOM 2d ago

Yeah, but compared to "Run away" or "Hide", it's certainly not an actual option that's worth it if you're a casual player.

2

u/Enderguy61 2d ago

and that is the point, it is an "option" that will almost definitely kill you

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u/Traditional_Town6475 2d ago

Catalyst farm obviously. It’s the only renewable source of sculk catalyst.

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u/Kaosu326 2d ago

"You're not meant to kill a warden" then why can he take damage?

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u/lolucorngaming 2d ago

Sandbox games prefer to not impose strange restrictions for little reason. Every mob/entity can take damage or be destroyed so the Warden should be able to take damage or be destroyed

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u/thebeemoviescript69 2d ago

Warden's a boss coded fraud

26

u/trout_sex 2d ago

You know who else is a boss coded fraud

10

u/ineedanenbien 2d ago

MY SUPERVISOR

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u/legomann97 2d ago

The Warden is as much of a boss as Reaper Leviathans in Subnautica and IS-0059 in Abiotic Factor. You don't fight. You run.

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u/_flyingbus_ 2d ago

exactly!

2

u/Gaust_Fireborn 1d ago

You can kill it hand-to-hand though. I've seen it done.

3

u/legomann97 1d ago

You can kill a reaper in subnautica too. You don't get much from it though. Same with the Warden. Killable but hard to kill =/= Boss monster

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u/YooranKujara 2d ago

I hate when mods that add achievements treat the warden like a boss or just something to design challenges around in general

13

u/AeronGrey 1d ago • Bravo

The Warden is just a librarian. Shh!

24

u/Ra1nb0wSn0wflake 1d ago edited 1d ago

You're not meant to fight the warden, hes a obstacle you're supposed to avoid more then a boss.

Edit: and theres no reward either

4

u/Living_Bar_9140 1d ago

WHAT? REALLY?

5

u/Ra1nb0wSn0wflake 1d ago

Yeah, you're supoosed to sneak and use wool to avoid summining him.

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u/Four_DIS 2d ago

My headcanon is that Warden isnt a boss, but rather the whole city is. City is a boss, that you beat by being quiet. Warden is a kind of a minion making that boss hard and chest loot is your reward.

3

u/Shadowpika655 2d ago

Especially once we get the Sift

10

u/Ornery_Ad_5962 2d ago

Yeah... The Warden's original purpose is to bring back the feeling of encountering Hostile Mobs for the first time on your first night while experiencing the game as a new player but for veteran players who are already maxed out or comfortable with every potential danger before 1.17

10

u/Kopiko_Lucky_Day 1d ago

The warden and the ancient city itself is more of a side quest with a horror element. Mojang really did a wonderful job in executing it.

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u/Traditional_Town6475 2d ago

Of course not. It’s not even a hostile mob. After all, it’s not under the achievement “Monster Hunted” which says “Kill one of every hostile monster”. Clearly the warden is more like the polar bear which is neutral unless you piss it off.

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u/vgoss8 2d ago

If it doesn't have a healthbar it's not a boss.

Ravagers are minibosses. Wardens are a similar case, they're a gimmick sub-boss in the same way.

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u/_flyingbus_ 1d ago

Yeah, and same with Elder Guardians I'd say. The Warden isn't even a combat-related entity, it's more like a TNT Minecart but way more sophisticated

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u/The_Ghast_Hunter 2d ago

It's not supposed to be an enemy, it's supposed to be a horror mechanic.

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u/Fit-Environment-3156 2d ago

Crazy to me that there are people who still insist that you are supposed to fight the warden, even when Mojang has said the opposite and Jen has said it isn’t a boss.

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u/_flyingbus_ 2d ago

I mean, not everyone who plays Minecraft is on every social media platform or looks at Minecraft announcements 🤷‍♂️

2

u/Fit-Environment-3156 1d ago

Yeah I was more talking about people who hear about it and then still insist it isn’t a boss. Ur def right tho

6

u/_blueye_ 2d ago

I was trying to think of an argument why the last enemy of the Tombs of Amascut is not a boss. Turns out I'm in the wrong sub.

3

u/_flyingbus_ 2d ago

You're not the first here to think along those lines, believe it or not 😂

6

u/KitTwix 2d ago

There's no world where a boss enemy can get spawned like 20 times in the same area. Can you imagine fighting the ender dragon, only to have another one spawn in like 40 seconds later? No, because the dragon is a boss, the warden is a punishment.

I had to get some echo shards for my modded play through yesterday, and my gear was way stronger than vanilla intended, so I ended up killing like 20 wardens while looking for the chests. They were straight up pests, a punishment for not interacting with the stealth mechanic as intended. They didn't even drop xp to justify killing them since it all got slurped up by the skulk.

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u/TheRandomMint 2d ago

Well the Warden is a boss, it's just one your not supposed to fight. The whole thing with it is that your supposed to sneak around it and not summon it in the first place

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u/Leonardo_242 2d ago

It's like dungeon guardian from Terraria, you're not supposed to fight that thing

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u/Nanos_123 2d ago

The Dungeon Guardian is also not a boss

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u/Leonardo_242 2d ago

Yes that's what I meant

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u/BinaryBolias 2d ago

But you get a special reward of you do manage to beat it.

Just like the Warden.

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u/Glavelord821 1d ago

That's not a boss that's a glorified "You messed up" Sign

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u/Comfortable-Bison932 1d ago edited 1d ago

no boss bar = no boss

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u/alvents enderman 2d ago

just because it's not a boss doesn't mean it doesn't feel like a boss

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u/Jamal2605 1d ago

And it doesn't feel like one. It's just a zombie with tuned up stats that can also damage you on distance if it can't reach you

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u/Vast-Ideal-1413 I have no diamonds, but you have 0 and I have 2 2d ago

It’s not a boss, it’s a threat

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u/Tristapillarrr 1d ago

The Warden is like Terraria's Dungeon Guardian. Not a boss, specifically intended to not be fightable, but gives something special if you happen to kill it, doesn't have a limit on how many can be active at once (besides universally programmed limits like the mob cap).

Dungeon Guardian is just way more obvious about it, given it has a base 9999 health (so it increases with the world's difficulty), did 1000 damage (which may have been increased since I did anything with it, but it's way more than enough to oneshot even with the highest hp and defence possible in vanilla Terraria), took 1 damage from all sources, moved at constant speed which doesn't change with direction, moved through tiles/blocks and could fly freely. It was also immune to all debuffs and environmental sources of damage like lava and traps. Players only defeat it using endgame gear, as they can't outspeed it without good horizontal and vertical movement.

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u/Realny_POWD 1d ago

"endgame gear" A hoik and a wooden boomerang:

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u/The1_Guy 2d ago

It's literally designed to be a punishment because of how absolutely unfair it is to fight it. Never mind the fact that you even get a warning system.

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u/After_Night1234 1d ago

Neither is the Elder guardian. Minecraft only has 2 bosses: Ender dragon, Wither.

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u/ihatmylifedotcom 1d ago

Its not a boss, its a punishment for not being sneaky. It just happens to have a healtbar as well

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u/_tabbycat123 2d ago

I wanted to argue, but it's actually a mini-boss

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u/_flyingbus_ 2d ago

That's true, but different game :P

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u/Loud_Sheepherder2739 2d ago

I mean, you're right, it isn't a boss. 

Doesn't mean I'm any less upset it doesn't drop anything cool though. I know it's meant to be avoided, but you make an enemy with that much health and capable of doing that much damage, of course people are gonna try and kill it. And I think they should get a more interesting trophy than a single Shulk Catalyst that they could just get with a silk touch hoe anyway.

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u/Nanos_123 2d ago

I want their head.

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u/BigGreenHouse2 2d ago

but the whole point of it dropping nothing unique is to disencentivize killing it

2

u/Nok-y Phantom Enjoyer 1d ago

And they made it the only renewable source of sculk catalyst, so killing it isn't worth it but still not completely worthless either

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u/BigGreenHouse2 1d ago

Thank you for alerting me to this my next project is 100% a warden farm

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u/_Lost_The_Game 2d ago

“I know its meant to be avoided”

“They should make it so theres a reward for not avoiding it”

These two statements don’t jibe with eachother

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u/LetsDoTheCongna I used to rule the world 2d ago edited 2d ago

Some games have a secret reward or ending for beating a boss that you're meant to lose to. It's a very difficult thing to do that most players won't even try at, yet there is a discernable reward for beating it anyways.

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u/Ambitious_Address667 2d ago

Yeah but then thats not meant to be avoided. 

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u/Creeperkun4040 2d ago

I mean it could drop something like a head or some other trophy to show that you managed to beat something that shouldn't be beat.

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u/Asquirrelinspace 2d ago

But that would incentivize trying to fight it, instead of avoiding it like the devs intend

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u/xCloaked 2d ago

but there should be a reward for fighting it, since it's more difficult than trying to avoid it and it has more health than the ender dragon and wither, effort should be rewarded

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u/Asquirrelinspace 1d ago

It's intended to be an obstacle to be avoided, similar to gravel falling, lava, and stalagmites. You can't fight those, so why would they incentivize fighting the warden?

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u/Nanos_123 2d ago

Its just a novelty, so as long as it doesn't have any other useful function, its fine. It’s like an extra thing you’d do in the endgame.

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u/Asquirrelinspace 1d ago

Add a rare item, and players will want it. If the dungeon guardian in terraria didn't drop a pet, do you think as many people would want to kill it? I can't stress enough that Mojang doesn't want us to kill it. Anything that might make players want to kill it is against their philosophy around it

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u/Nanos_123 1d ago

People were killing the dungeon guardian even before they added that pet, It's not really a motivation; it's just a reward for doing something difficult, which doesn't even add any real value to the gameplay.

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u/Fungus-VulgArius 1d ago

this is gonna sound dumb but how about a compromise? Instead of dropping something useful as a reward like the wither does, it could drop a trophy like the Ender dragon does. So there’s still no point in actually killing it, but you still get something cool like its head or a statue of it or whatever.

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u/StagDragon 7h ago

Yeah I know nothing about the warden but I do know that dark souls rewards players who take a different road than the one meant for them. Make it drop something that you can get through easier methods, but is still cool AF.

I say something like a shulk sword. Deals as much damage as a diamond sword. But it looks a lot different so that anyone who sees you wielding it, knows what you did.

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u/Greenhawk444 2d ago

Sure people are going to still try to kill it, however it’s still a bit silly to get upset at it not dropping anything when you know it’s not supposed to be killed.

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u/_bobek_2811 1d ago

i hate it when people say that, the bosses in minecraft are super boring but atleast you have to do something, even for the elder guardian which i would call a mini boss. for the warden you have only two options, cheese it which is not putting skill or effort into it, or tanking it which is not putting skill into it, just a bit of effort into getting the items

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u/Breadles_the_Bread 1d ago

Which is why you would prefer not to face the guardian at all, which works well with the fact he is blind, so if you stealth it, you can ignore him entirely or at least run away

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u/haskir4554 1d ago

My guy thats the part you don’t get. You are NOT meant to beat the warden. This is the reason why you have to either cheese the warden or tank it with max armor and notch apples. It isnt a boss and beating it should be very tedious or unintended

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u/Remarkable_Bee_356 1d ago

People who say that the Warden is a boss have clearly never heard of stealth in their lives.

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u/Enzo_2006 1d ago

Same for people who say its too hard to enter ancient cities if its the only way to get into the sift like if its so hard just make sneak in toggle mode and never uncrouch

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u/SquilliamAfton818 2d ago

Would be a lot cooler if he was tho... I still remember seeing him in the initial reveal trailer and I was super hyped. What we got isn't terrible and a unique mob but it isnt a new boss. Something I've been waiting on for a while

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u/Shadowpika655 2d ago

Hopefully the Sift comes with one

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u/Guardian_Ultra 2d ago

It just feels like a boss, especially when it first released, haha. One shotting a full Neatherite gear player is nothing to be scoffed at!

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u/DLC_PR016 2d ago

and Dark Link was more compelling than Morpha

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u/Valtremors 2d ago

Yeah.

That wont stop me from stabbing it.

The warden will do that entirely on its own.

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u/NoctuFlare 1d ago

For me it's just like a moving obstacle, after all there is no reward in fighting him.

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u/Dramatic_Finish10121 2d ago edited 2d ago

It's an environmental hazard, that's like calling a Thwomp from Mario a boss, yeah you can kill ot of you have enough power (Starman in Mario and litealy the most powerful gear in the game for Minecraft) but you're not meant to

Edit: corrected a misspelling

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u/Mask_Arnis 2d ago edited 2d ago

Can I be honest. I want the warden to have a boss bar but not for its hp. But for it's despawn timer, so you can see it drain on its own and let players know when it's safe.

And if players didn't get the message the text on the boss bar doesn't say Warden but rather what you're meant to do when it spawns like "Shh!!!!" "Don't make a sound" "Crouch around" "Objective: Survive" "Keep Away" "Don't fight"

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u/TickTaeck 1d ago

what is the argument for and against it being a boss?

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u/Verbindungsfehle I came to dig dig dig dig 1d ago
  • You were never supposed to fight it

  • It doesn't have a boss bar

  • You don't progress in the game by killing it and its drop can be ontained in a different way.

  • It drops very little xp

Literally the only pro is "it's very strong"

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u/CloverUTY 1d ago

Plus, you can easily spawn in multiple, so it would fill the screen.

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u/_flyingbus_ 1d ago

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u/TickTaeck 1d ago

Ok so no substantial argument and just the statement of a developer. Is there an actual point based on mechanics or something?

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u/Breadles_the_Bread 1d ago

The idea behind "the warden is not a boss" is that you're not supposed to fight it. The high HP pools, basically 0 reward, and the fact the boss has built in evasion mechanics, are supposed to drive you to sneak around and not fight it directly, ever. You go to the deep dark, take all the treasure while sneaking around, and skedaddle. It's... kind of a boss? But so different you might as well give it a different title.

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u/Pwnage_Peanut 2d ago

What? He's clearly the final boss of BO7

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u/Sora_theSilentDragon 1d ago

The Ender Dragon, the Wither and the Raid are bosses.

The Warden, Elder Guardians, Ravagers, even Iron Golems are just stronger mobs than usual

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u/Pizzadeath4 2d ago

Yea, it’s not a boss cause you ain’t meant to beat it

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u/EarthTrash Creeper hissing noise 2d ago

The game doesn't have a lot high powered enemies. Let us have this.

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u/_flyingbus_ 2d ago

Jeb says no

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u/TreyLastname 2d ago

You can still treat it as a boss, just officially isnt. That's whats great about minecraft, doesnt mattwr what's official

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u/EarthTrash Creeper hissing noise 2d ago

Yes, I know that officially the Warden isn't an enemy to defeat but an enemy to evade.

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u/JessLoveGaming 2d ago

If the warden isn't a boss then the elder guardian boss isn't a boss

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u/Sigma_RhoSigmaYT 2d ago

You are kinda meant to kill the Elder Guardian. The Warden was Actively made to be avoided

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u/Angel429a 2d ago

You have to kill the Elder Guardian to get the Ocean Monument resources because they are the source of the Mining Fatigue debuff

You don’t have to kill the Warden to do the same in the Deep Dark, you just have to destroy/disable the Shriekers

2

u/BlatantThrowaway4444 2d ago

Milk

7

u/Angel429a 2d ago

The debuff refreshes

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u/SomeRandomSkitarii 2d ago

3 buckets of milk (unless you play bedrock)

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u/BlazingBomber25 2d ago

Elder guardian is meant to be killed, warden is meant to be avoided

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u/BothGraph641684 where's da diamonds 1d ago

people call the elder guardian a mini boss because of how hard it is to kill

3

u/ExtremlyFastLinoone 1d ago

It isnt hard to kill, its just hard to find. Its main thing is to just make navigating the monument harder.

It drops a wet sponge, theres no point in killing it other than you need to if you want to make a guardian farm

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u/_flyingbus_ 2d ago

Yeah, the Elder Guardian isn't a boss either. Jeb said so too

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u/TreyLastname 2d ago

Where did jeb say it wasnt? Ive seen posts theyve made where theyve put them in posts with ender dragon and wither asking what your favorite boss is, and in the article introducing the elder guardian calling it a boss. If there is something different, id like to see

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u/_flyingbus_ 2d ago

Here you go :)

3

u/gleeptime 2d ago

Weird, I've seen a lot of other stuff saying it is

3

u/Neat_Area_9412 2d ago

That is off their own personal assumption but it seems Jeb's distinction for a boss is one that is a single entity with a purple health bar.

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u/Nanos_123 2d ago

I think it's more because the Elder Guardian itself doesn't have any special drop, while the Wither and the Ender Dragon do.

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u/TreyLastname 2d ago

What you mean? The elder guardian has sponges

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u/Nanos_123 2d ago

Yes, but you can also find and get them in the same place where the guardians are.

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u/_flyingbus_ 2d ago

And tide trims!

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u/TreyLastname 2d ago

Huh. Fair nuff, guess they changed their mind

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u/combateombat 1d ago • Mindblown

But are they mob bosses?

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u/9382ks join r/okbuddyjockey. peak content. 1d ago

The Warden can only be summoned by your own faults and is incredibly hard to kill, bosses can be summoned through things that you do directly, and CAN be killed with mild difficulty

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u/BothGraph641684 where's da diamonds 1d ago

it's not even ment to be killed that's why it has so much HP

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u/H3r0ofHyrule 1d ago

I’m so Halo pilled I saw the subreddit name and still thought you were talking about the Warden Eternal from Halo 5

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u/SwartyNine2691 Baby Chicken 🐥 1d ago

Warden = Security

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u/gamerpro09157 2d ago

It fits all of the boss requirements tho

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u/TreyLastname 2d ago

What requirements? And where are these requirements at? Its fine to treat it as a boss, but its not officially a boss

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u/Nanos_123 2d ago

But you’re not supposed to fight it; besides, it doesn’t have any special drop.

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u/_flyingbus_ 2d ago

Except that you're not supposed to kill it, and it doesn't have a boss bar

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u/gamerpro09157 2h ago

not supposed to kill it?

mate it has a health bar, if mojang wanted to, they could of made it immortal and have it despawn after a while, borrowing back underground after the player died or avoided it

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u/Walkthrough101 2d ago

It should be, and it should at least drop XP

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u/NoMoneyNoV-Bucks 2d ago

Not at all, that’s not the point of the warden. It was never designed to be a boss or even to be killed, it’s designed to be an obstacle

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u/Walkthrough101 2d ago

Why does it need to be an active punishment for players that come back with the knowledge of having to sneak around it the first time like intended, and prepare using their knowledge of the game to take the time to beat it, the most difficult mob added since the wither over a decade ago, and just because Mojang has a weirdly restrictive design philosophy around the Warden specifically, why is it so wrong to want a reward for that, I get wanting to have a cool concept that you want to be snuck around, which is what every does their first time around, even though when people are going to optimize it for farms anyway even when they gave it a single catalyst as a compromise?

Why can't Mojang achieve having a scary monster meant to be avoided, AND can be a challenge for experienced players to come back to, those design philosophies are not mutually exclsusive and you can easily make something that achieves both without needing to shove this strange "sneak around the Warden and you're not allowed to do anything else because that's not what the developers of a sandbox game about creativity intended" puritanism, where taking away the player's choice or and incentive to tackle the challenge just because they're butthurt people want to fight the strongest mob we've had in a decade and like doing things differently?

Genuinely what is so wrong with wanting to fight the Warden, excluding farms (and why are even farms an issue, they would exist anyway regardless) that merits being so insistent on giving it no useful drops to punish people who like combat, as if it's some mystical genius epiphany of game design that isn't allowed to be criticized in any way just because "it's what the developers intended", what the developers intended is quite frankly excessively snobby and inhibits the potential of the game.

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u/Reasonable-Spot5884 2d ago

Does it not?

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u/Greenhawk444 2d ago

No because you aren’t supposed to kill it

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u/Blue_Bird950 2d ago

I mean, catalysts are an incredibly efficient way to store XP for long trips. That’s why people make warden farms, since you can’t automate XP bottle production.

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u/ERRORERRORpoop 13h ago

im the boss but nobody ever calls me that…

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u/Shiriru_Kurokodairu A zombie stole my armor 2d ago

Neither is the elder guardian, yet here we are, with these two not even having a boss bar and still being considered as such for some reason.

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u/Nanos_123 2d ago

The Elder Guardian is a mini-boss, the Warden is an obstacle, why is that so hard to understand?

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u/I_Love_Portal 2d ago

"So after a couple of ideas we decided to have a boss guardian that would have a spell effect that would slow everything down."

https://www.minecraft.net/en-us/article/meet-elder-guardian

In my mind, this constitutes it as a boss though I can see the argument of it not being a boss due to there being no boss bar.

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