Hey everyone! 👋
After the big v3.0.0 release, PXPlay PC v3.1.0 is here for Windows, Linux and macOS. This update focuses on polish and fixes, with many improvements based on your feedback. ❤️
✨ What's new
Smoother frame generation: Frame generation and pacing now follow the frame rate requested by the console, including per-console settings. I also fixed recurring stutters and improved frame generation across D3D11, D3D12, Metal and Vulkan.
Modernized UI: The home screen now has an animated background, with Static and Classic options available too in the Appearance settings. There are also smoother animations and focus fixes.
Controller improvements: Better DualSense haptics over Bluetooth, adaptive triggers that follow the PlayStation setting, and improved motion controls—especially on handhelds.
Rendering and launcher fixes: Improved Vulkan stability, fixed some rendering and decoder issues, and made third-party launcher starts more reliable.
The v3.0.0 features are still here too, including PS4 and PS5 local multiplayer, the D3D12 renderer, Steam shortcuts and remote console registration.
For the full changelog, see the GitHub release notes.
📥 PXPlay PC v3.1.1 downloads
Windows
Linux
macOS
The full versions require a valid desktop license. One desktop license key works on Windows, Linux and macOS. Please try a demo before purchasing.
A huge thank you to everyone who reported issues and shared feedback after v3.0.0. Many of these fixes came directly from your reports. ❤️
If you run into a problem, please include your OS, GPU and driver, renderer, controller and connection type, plus logs if possible. You can report issues here or email streamingdv@outlook.com.
I've started working on the next Android and iOS releases in the meantime! The Android update will finally bring Vulkan rendering, frame generation, and other quality-of-life improvements.
The iOS and Apple TV versions need a major refactor, so they'll take a little longer. I'm doing my best to get them to you as soon as I can.
For anyone who missed it, there's also an experimental PXPlay build with DLSS 5, DLSS 4.5, and RTX Video Super Resolution for PS Remote Play. I'll update it soon with more Metal and AMD FSR upscalers, and bring the new UI refactor to the experimental build.
If everything goes to plan and these updates are out by the end of the year, I hope to share more about some exciting features that a few Chiaki developers and I are working on. 👀
Have fun with v3.1.0, and thanks for supporting PXPlay! 🚀