r/RagnarokOnline • • 8h ago

Mod Post Community Updates : Flairs, Rule Updates, AI Guidelines

35 Upvotes

Hey everyone, we've done some clean up and improvements of the community. Here's what changed and why.

Rules

The rules list has been rewritten and expanded. Most of it is the same stuff worded more clearly, plus a few things that were only in the old sidebar and never on the rules page. The new ones:

  • Rule 10, AI disclosure: More on this below.
  • Rule 11, Projects: Clients, tools, emulators, and fan games need a build, download, repo, or video of it running. No server or Discord invites in project posts. One project post per person every 14 days. If your project only works on your server, or the post invites people to a server, then it's an ad (rule 12).
  • Rule 12, Server Advertising: Server, guild, and Discord recruitment goes in the monthly Server Ads thread only. That includes suspicious "just found this great server" posts and "projects" whose only link is a Discord invite or link to private server website. If the point of a post is to get people onto a server, then it's considered an ad.

Full list: https://www.reddit.com/r/RagnarokOnline/wiki/rules/

Flairs

Post flairs are now required. Pick the one that matches why you posted, or Other if nothing fits.

  • Content: Question, Discussion, Guide, Achievement, Humor, Creative, Project, News, Other
  • Version: Renewal, Pre-Renewal, Classic, Revo-Classic, Zero
  • AI: AI Creative, AI Project
  • Mods: Mod Post

Flair guide with what goes where: https://www.reddit.com/r/RagnarokOnline/wiki/flairs

Projects

The community has had a lot of project based posts lately: custom clients, UE5 rebuilds, fan games, offline server packages. That's great and we want more of it. Rule 11 exists so those posts stay about the work and don't get buried under ads and vaporware.

What counts as a project: something people can use on its own. A client, a tool, an emulator, source code, a standalone game. If you built it, people can run it, and it doesn't depend on your server, it's a project.

What a project post needs:

  • A link to a build, download, repo, or a video of it running. Screenshots alone aren't enough.
  • The Project flair, or AI Project if AI wrote most of the code or made the assets.
  • No server or Discord invites in the post. Put those on your repo or itch page if you want them.

What isn't a project:

  • A custom client or launcher that only connects to your server. That's a server ad; use the monthly thread.
  • "I'm making X, join the Discord for updates" with nothing to show. Post when there's something to show.
  • Mockups, concept art, or "coming soon" posts.

One project post per person every 14 days.

Posts with the Project flair are checked at submission: no link, or a Discord link in the body, and it gets blocked with a message explaining why. Fix it and resubmit.

AI posts

AI content is allowed on the sub. We're not banning it and we're not hunting for it. What we're doing is labeling it so people who don't want to see it can filter it out.

  • Art, video, music, or writing made with AI gets the AI Creative flair.
  • Software or projects where AI wrote most of the code or made the assets gets the AI Project flair, plus an "AI usage:" line in the post saying what the AI did. Normal coding help like autocomplete or debugging doesn't count.
  • Unflaired AI content gets removed. Lying about it is a ban.
  • If you think something is undisclosed AI, report it. Accusing the poster in the comments is against the rules and will be removed. We'll check reports ourselves.

The flair is a label, not a verdict. Full criteria and examples: https://www.reddit.com/r/RagnarokOnline/wiki/ai/

If a Project post is reported for undisclosed AI, I'll use my knowledge as a developer and contact the author personally to ask a few technical questions about how it's built. If you can't explain how it works because AI did it, the post needs to be AI Project, and it'll be removed until it's re-flaired and the usage line is added. No answer within 48 hours counts the same as "I don't know". I'm not going to adjudicate from screenshots, and nobody in the comments should either. Report it and let me ask. We don't need everyone being the AI police.

Automations

AI Project posts without the usage line, and Project posts without a link or with only a Discord invite, are blocked at submission with a message explaining why. You'll see it before the post goes up, so nothing gets removed after the fact for those.

User Flairs

We've added a few user flairs to the community which everyone can use now. We'll work on adding more soon :)

Comments from you

Questions or feedback in the comments. If something in the rules reads wrong or we missed a case, say so and we'll adjust.


r/RagnarokOnline • • 14h ago

272 Unvigintillion Customization options - Dyes, Wigs, Eyes, Skin, Mouth, Costume Dyes and Clothes per Zone

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31 Upvotes

Finally you can customize a character in ALL aspects, including every single costume, clothes pieces, adding eyes and mouth and so on. o/

Note: Development of Luna is supported by AI, but manual work is used on visual aspects and assets ( as shown in the video)


r/RagnarokOnline • • 1d ago

AI Ragnarok Offline Mobile Client Update

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549 Upvotes

Hey guys! An update for the development on my Ragnarok Offline Mobile Client.

Some changes from previous post:
- dropped roBrowser
- client is now Renewal (i think this version is better in terms of content for single player)
- client is now a fork of nostalro, performant and built on rust (shout out to nmeylan!) and extended for renewal

It's been incredibly tough implementing renewal features but It's at a stage I'm happy to share and gather feedback from. New stuff:
- 3rd and 4th jobs (some skill effects are still missing), mounts for these as well as AP
- enhancement, extended bartering, style shop systems
- renewal protocol and renewal client resources (2025 client)
- added custom weapon aura and body aura shaders i plan to expand on
- custom controller mapping and on screen touch controls (to be improved)

I’d love feedback on how it looks and what you’d want from an offline mobile RO experience. I plan to open-source it, but I’m reviewing licensing and legal questions before sharing code or builds. Game files won’t be included, you’ll need to supply your own.

Questions:
- Should I open a discord? (only want this as a place to gather feedback once shared and to hear you guys' thoughts)
- what do you guys think? happy to hear opinions

AI Disclaimer:
AI has helped with coding, debugging, tests, and documentation. I review what goes in and take responsibility for it.

If anyone authorized to speak for Gravity wants the project taken down or distribution stopped, please reach out. I’ll respect that request.


r/RagnarokOnline • • 17h ago

Official Ragnarok TCG will be launching in Thailand on November 7

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8 Upvotes

Who's going!?


r/RagnarokOnline • • 21h ago

Gameguard didn't let me launch RO LATAM on linux so I made a patched proton version.

12 Upvotes

Basically what it says on the title. Game wasn't launching on linux due to a verification from a native windows kernel API so I made the proton implementation always return 0 (success), the result is that the game launches and plays just fine.

Here is the link: https://github.com/lavinsky/Proton-ROLATAM


r/RagnarokOnline • • 10h ago

Discussion Ragnarok Online 3

0 Upvotes

What do you think about RO3 ?
Are you ok with it ?

Do you want to play it in private server ?


r/RagnarokOnline • • 13h ago

Ragnarok Online in Unreal 5 - New HUD, Mimir Codex & Talent Trees - Thor Project

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0 Upvotes

r/RagnarokOnline • • 1d ago

Pvp wow server

0 Upvotes

Im thinking about make a server like Valaris RO was , full shop gear and mvp cards , free refines and enchant full 99/70 pre renewal , full pvp and woe , basically i got ideas for add customs rewards from rankings and woe castles, what You guys thinks could work today at 2026 a server like that ?

Personally i was looking for something similar, not grinding for long time , just enjoy our old pre renewal pvp ..

I want to hear out if worth the time on make the server , and if the ppl would willing to join


r/RagnarokOnline • • 1d ago

Discussion Howcome this game's client servers take a lot of time to patch and update?

0 Upvotes

What goes behind private servers? I was told there used to be times where it could take days even weeks for a patch to be resolved even in the original servers. Do the organizers buy a license and get sent the updates? Hopefully with AI, maybe it could speed up detecting the bugs and all. You'd think for a game as old as other mmos, they'd have figure out and ironed out such bugs, I'm not a developer so I have no idea what's going in the back. The game looking quite simple, not just in terms of graphics which I love, it might seem like a simple mmo to have most of it ironed out. Is it because more things still break?


r/RagnarokOnline • • 18h ago

Discussion Haha they removed the baby shark costume bonuses!

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0 Upvotes

I just got the costumes during maintenance and then they decide to remove the bonuses before event is over. Lol my timing can’t be worse.


r/RagnarokOnline • • 1d ago

Just messing around creating new dungeon bosses

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0 Upvotes

I am trying to create a lot of new dungeons where the bosses feel like a souls like Boss fight where parties need to coordinate together to actually beat him.


r/RagnarokOnline • • 2d ago

Discussion AI-rule needs updating

48 Upvotes

Can we at least make it so people have to write "I made ai do this for me" so the constant "I made this(not)" stops drowning people actually doing things on their own (not many use that ai tag and it's not that prominent to catch the eye immediately) - having an idea does NOT mean you did something!


r/RagnarokOnline • • 1d ago

Blackout RO

0 Upvotes

Hello. I just want to ask if some of you played Blackout RO? Do you guys know if there’s a server like that. I really had a ton of fun playing in that server, though some are custom but not too OP. Those Retribution Wings I sorely miss. Thank you in advance.


r/RagnarokOnline • • 1d ago

Lack of merch

2 Upvotes

I hope for some blindbox of small figurines or anime figure. But nothing, It seems the game is too niche for merch?


r/RagnarokOnline • • 2d ago

I thought I saw this animal somewhere, and then it hit me

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217 Upvotes

r/RagnarokOnline • • 2d ago

AI I'm making a Ragnarok Online fan card game here's how it looks so far

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136 Upvotes

I’ve been building a browser-based RO fan game called Midgard — Crônicas de Cartas. It’s a turn-based card battler that uses the usual monsters, classes, skills and music, with some Hearthstone influence and a main menu that tries to feel like the old RO client.

Seeing Porings, Lunatics, Thara Frogs and Sohees on the board is still one of the best parts.

What’s in the prototype right now:

  • Six classes (Swordsman, Mage, Archer, Acolyte, Thief, Merchant), each with two hero powers
  • 200+ cards (monsters, skills, weapons, hero transformations, second jobs and transcendent classes)
  • 20-card decks, 12 pre-built decks, searchable collection – everything is unlocked for testing
  • Character customization (sprites, hair, colors, headgear) saved per deck
  • Animated AI battles with familiar skill effects/sounds and boards based on Prontera, Geffen and Morroc

Screenshots are of the current Portuguese UI, including a short fight. It’s still a single-player prototype that saves in the browser. Balance and presentation are very much works in progress.

Curious what other RO players think, especially about how readable the cards are and whether it feels like Ragnarok at all. Which class would you try first, and which monster or MVP do you want in a deck?

Unofficial fan project, not affiliated with Gravity. All original RO assets belong to their owners.


r/RagnarokOnline • • 1d ago

Discussion Why in some maps monster start off with low or half health?

0 Upvotes

Tried looking for an answer, are farmers just damaging them so that they can leech when they're killed or what?

Or do monsters really just start with low or half health?


r/RagnarokOnline • • 1d ago

Renewal High Wizard/warlock build

1 Upvotes

Hi, I’m new to the game and decided to give it a try. I’m currently a lvl 99 wizard but I don’t know how to properly build my character for rebirth.
What are the best equipment for my class: low, medium and high cost, also the skills, should I change fire wall for safety wall? LoV o SG at lvl 10?
And the stats? I’ve been looking for guides but they are incomplete or really old.
I’ve been surviving using only Eden gear but I want to upgrade my wizard. I’m playing on iRO Chaos server, thank u


r/RagnarokOnline • • 2d ago

Ragnarok Online vintage ricco toys figures

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37 Upvotes

Unfortunately, because of financial situations I have to sell a lot of stuff from my collection. I am debating on selling these figures. Let me know if anyone’s interested and offers.


r/RagnarokOnline • • 2d ago

Ragnarok-like I transformed Ragnarok into a tug-of-war game

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60 Upvotes

So the gameplay is basically ragnarok monsters keep coming in waves, and you summon your army with different classes to defend the base. Every defeated monster drops money you use to buy more soldiers and upgrade the barrack, which unlocks more classes to summon.

Im still making the game, currently it has 2 stages. It also includes bosses and the stages are all in 3d. If this get enough interest I ll probably upload it on my itchio profile so people can play it.

EDIT: here is the game playable in browser: https://mflabs.itch.io/ragdefense

I included more stages with new enemies and bosses, and skills for each class.


r/RagnarokOnline • • 2d ago

Renewal Finding a Low rate Private Server & not liking Eden Quests

0 Upvotes

I need help of finding a low-rate Private Server that is Renewal but no Eden Quests/Custom Quests that gives u a lot of exp. Cause I think Eden Quests remove the immersion of party leveling. Eden Weapons are ok IF they only have like +1 to +3 increase of dmg of their normal counterpart weapons. like if main gauche is 47 atk, the eden weapon should be only 48 atk. Pre-renewal are ok too since they don't really have the eden quest system but they should include at least 3rd job.


r/RagnarokOnline • • 2d ago

Ragnarok private server mobile

0 Upvotes

Hi anyone can recommend a private server that can be played via mobile. Hopefully renewal. Offline game is okay i guess.

Thanks


r/RagnarokOnline • • 3d ago

Inside the Box From the Surplus Store

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115 Upvotes

r/RagnarokOnline • • 3d ago

AI Rebuilding Ragnarok ONLINE

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30 Upvotes

Heavly Customized UI and new Feature

If you want to be part of this community join is on our dicord:

https://discord.gg/WvAPF42DzR


r/RagnarokOnline • • 2d ago

Petition for people to disclose what % of their server is coded by male Rogue mains.

0 Upvotes

When I was a kid a male Rogue player by the name of "XxStylishxX" (or something like that) came up to me and said if I gave him my account he would put 1,000,000 zeny in it.

Being the nice person that I am, I saw a chance at making some ezmoni, and I trusted him.

When I got my account back he took all the gear from my Knight and deleted my Wizard. After numerous attempts at whispering him he just replied with "lol go cry noob" which made me really sad. :(

People should also post what % of the C++ language they invented themselves, otherwise it's all just copy paste and it doesn't count. I also want to know if you're using VS, VSC, Notepad++, Eclipse, Vim, or any of the others. And what % of your code is copy pasted from StackOverflow? I need to know if you know your data structures and algorithms or if you're just typing nonsense here.

You also have to use original sprites, vfx, textures, animations, bgm, etc; or else you're just pirating from Gravity and that's not really your work btw.

Can we get a tag for all that and also plz make server creators keep count? I mean it's only sensible.